Illusion of Underwater: Difference between revisions
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====<span style="color:#36c;" data-mce-style="color: #36c;">MVP Spawn</span>==== | ====<span style="color:#36c;" data-mce-style="color: #36c;">MVP Spawn</span>==== | ||
* <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">'''To spawn the | * <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">'''To spawn the Abysmal Kraken MVP, you have to kill 1800 mobs in the first floor of the dungeon. There will be an announcement on the map when he appears.'''</span> | ||
* <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">'''To spawn the | * <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">'''To spawn the Abysmal Witch MVP, you have to kill 1800 mobs in the second floor of the dungeon. There will be an announcement on the map when she appears.'''</span> | ||
{{:Illusion_of_Underwater_Equipment}} | {{:Illusion_of_Underwater_Equipment}} | ||
Revision as of 09:06, 8 February 2025
Illusion of Underwater
- Base Level 150+ for Level 1 Dungeon
- Base Level 180+ for Level 2 Dungeon
MVP Spawn
- To spawn the Abysmal Kraken MVP, you have to kill 1800 mobs in the first floor of the dungeon. There will be an announcement on the map when he appears.
- To spawn the Abysmal Witch MVP, you have to kill 1800 mobs in the second floor of the dungeon. There will be an announcement on the map when she appears.
Illusion Gear
Speak with Gein at the entrance of the Illusion of Underwater dungeon.
Speak with Jerry to enter Level 2 of the Dungeon.
More information about these Illusion Enchants can be found in this page.
Name | Description | Crafting |
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A whip made of creatures that emit powerful electric energy. It feels bad to be slippery. _______________________ MATK +180 _______________________ For each 2 Refine Levels: MATK +6 Increases Ranged Physical Damage by 3%. _______________________ Refine Level +7: Increases Magical Damage with Neutral element by 10%. Decreases SP Consumption of Severe Rainstorm by 10%. _______________________ Refine Level +9: Increases damage of Reverberation and Severe Rainstorm by 15%. _______________________ Refine Level +11: Increases Magical Damage against Water property monsters by 10%, Decreases Severe Rainstorm skill cooldown by 1 second. _______________________ When equipped with Illusion Muffler, ATK +30 Refine Level of Illusion Electric Eel and Illusion Muffler each is +7 or higher: Increases Ranged Physical Damage by 5%. Total Refine Level of entire set at least +18: Increases damage of Severe Rainstorm by 20%. Total Refine Level of entire set at least +22: Decreases Severe Rainstorm skill cooldown by 1 second. _______________________ When equipped with Illusion Shoes: MATK +40 Refine Level of Illusion Electric Eel and Illusion Shoes each is +7 or higher: Increases Magical Damage with Neutral element by 5%. Total Refine Level of entire set at least +18: Increases damage of Reverberation by 20%. Total Refine Level of entire set at least +22: Decreases Fixed Casting time of Reverberation by 0.5 seconds. _______________________ Class Restrictions: Wanderer _______________________ Type: Whip Position: Right Hand Physical Attack: 170 Magic Attack: 180 Weapon Level: 4 Refinable Weight: 180 Required Level: 120 |
+7 ![]() 120 ![]() 150 ![]() |
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Although the shape is a guitar, steel strings are used, and an amplifier is installed that converts the vibration into electrical vibration by means of magnetic induction. _______________________ MATK +180 _______________________ For each 2 Refine Levels: MATK +6 Increases Ranged Physical Damage by 3%. _______________________ Refine Level +7: Increases Magical Damage with Neutral element by 10%. Decreases SP Consumption of Severe Rainstorm by 10%. _______________________ Refine Level +9: Increases damage of Reverberation and Severe Rainstorm by 15%. _______________________ Refine Level +11: Increases Magical Damage against Water elemental enemies by 10%, Decreases Severe Rainstorm skill cooldown by 1 second. _______________________ When equipped with Illusion Muffler; ATK +30 Refine Level of Illusion Electric Guitar and Illusion Muffler each is +7 or higher: Increases Ranged Physical Damage by 5%. Total Refine Level of entire set at least +18: Increases damage of Severe Rainstorm by 20%. Total Refine Level of entire set at least +22: Decreases Severe Rainstorm skill cooldown by 1 second. _______________________ When equipped with Illusion Shoes, MATK +40 Refine Level of Illusion Electric Guitar and Illusion Shoes each is +7 or higher: Increases Magical Damage with Neutral element by 5%. Total Refine Level of entire set at least +18: Increases damage of Reverberation by 20%. Total Refine Level of entire set at least +22: Decreases Fixed Casting time of Reverberation by 0.5 seconds. _______________________ Class Restrictions: Minstrel _______________________ Type: Musical Position: Right Hand Physical Attack: 170 Magic Attack: 180 Weapon Level: 4 Refinable Weight: 180 Required Level: 120 |
+7 ![]() 120 ![]() 150 ![]() |
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A spear that radiates with the warm, glowing light of pure holiness. _______________________ ATK +10% _______________________ For each 2 Refine Levels: Increases damage of Overbrand by 5%. _______________________ Refine Level +7: Increases damage Overbrand by additional 20%. _______________________ Refine Level +9: Increases Physical Damage against Medium and Large size by 15%. _______________________ Refine Level +11: Increases Physical Damage against Fish and Demon race by 30%. _______________________ When equipped with Illusion Saphien's Armor of Ocean: ATK +5% Refine Level of Illusion Brionac and Illusion Saphien's Armor of Ocean each is +7 or higher: Decreases After Cast Delay by 5%. Total Refine Level of entire set at least +18: Increases damage of Overbrand by 20%. If total Refine Level of entire set at least +22: Has as a chance to gain ATK +50 and Increases Physical Damage against Fish and Demon race by 50% for 10 seconds when using Overbrand skill. _______________________ Class Restrictions: Swordman classes _______________________ Type: 2hSpear Position: Right Hand Physical Attack: 210 Weapon Level: 4 Refinable Weight: 300 Required Level: 120 |
+7 ![]() 120 ![]() 150 ![]() |
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A katar fashioned from a cold, sharp icicle. _______________________ For each Refine Level: ATK +5 _______________________ Refine Level +7: Increases damage of Cross Impact by 20%. _______________________ Refine Level +9: Increases Attack Speed by 10%. _______________________ Refine Level +11: CRI +15 Increases Physical Damage against Fire elemental enemies and Insect race by 10%. _______________________ When equipped with Illusion Ring: ATK +5% Refine Level of Illusion Katar of Frozen Icicle is +9: Increases Critical Damage by 20%. Refine Level of Illusion Katar of Frozen Icicle is +11: CRI +15 for 10 seconds when using Venom Impress skill. _______________________ Class Restrictions: Assassin classes _______________________ Type: Katar Position: Right Hand Physical Attack: 220 Weapon Level: 4 Refinable Weight: 120 Required Level: 120 |
+7 ![]() 120 ![]() 150 ![]() |
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A cursed weapon exists only for the destruction of all living being. The curse of this sword even affects the wielder that leads the person to misery. _______________________ For each Refine Level: ATK +4 _______________________ Refine Level +7: Increases damage of Storm Blast by 20%. _______________________ Refine Level +9: Physical attacks have a 3% chance to recover 50 HP per refine rate per second for 4 seconds. _______________________ Refine Level +11: CRI +15 Increases Critical Damage by 15%. _______________________ When equipped with Illusion Chain Mail: ATK +30 Refine Level of Illusion Death Guidance and Illusion Chain Mail each is +7 or higher: CRI +5 Total Refine Level of entire set at least +18: Increases damage of Storm Blast by 20%. If total Refine Level of entire set at least +22: Increases Physical Damage against Water elemental enemiesenemies and Fish race by 15%. _______________________ Class Restrictions: Transcendent Swordman classes _______________________ Type: 2hSword Position: Right Hand Physical Attack: 240 Weapon Level: 4 Refinable Weight: 200 Required Level: 120 |
+7 ![]() 120 ![]() 150 ![]() |
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A spear imbued with the wind element. _______________________ For each Refine Level: ATK +4 _______________________ For each 2 Refine Levels: Increases Ranged Physical Damage by 3%. _______________________ Refine Level +7: Increases damage Spiral Pierce by 20%. _______________________ Refine Level +9: Increases Ranged Physical Damage by additional 5%. _______________________ Refine Level +11: HIT +10 Increases Physical Damage against Medium and Large size by 10%. _______________________ When equipped with Illusion Chain Mail: ATK +30 Refine Level of Illusion Zephyrus and Illusion Chain Mail each is +7 or higher: Increases Ranged Physical Damage by 5%. Total Refine Level of entire set at least +18: Increases damage of Spiral Pierce by 20%. If total Refine Level of entire set at least +22: Increases damage against Water elemental enemies by 15%. Increases Physical Damage against Fish race by 15%. _______________________ Class Restrictions: Swordman classes _______________________ Type: 2hSpear Position: Right Hand Physical Attack: 250 Weapon Level: 4 Refinable Weight: 330 Required Level: 120 |
+7 {{#item:1481} 120 ![]() 150 ![]() |
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A robe that has been baptized with saintly power. _______________________ MaxHP +10% MaxSP +10% MDEF +10 _______________________ Refine Level +9: Decreases Damage taken from Fish race by 15%. _______________________ Refine Level +11: Bypass 20% of hard magic defense of Fish race. _______________________ When equipped with Illusion Combo Battle Glove: ATK +30 _______________________ Refine Level of Illusion Combo Battle Glove and Illusion Saint Robe each is +7 or higher: ATK +5% _______________________ Total Refine Level of entire set at least +18: Increases damage of Sky Net Blow by 20%. _______________________ Total Refine Level of entire set at least +22: Decreases After Cast Delay by 10%. _______________________ Class Restrictions: Acolyte and Merchant classes _______________________ Type: Armor Position: Armor Defense: 60 Armor Level: 1 Refinable Weight: 60 Required Level: 120 |
+7 ![]() 90 ![]() 20 ![]() 100 ![]() |
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A suit of armor that is enchanted with the water elemental. _______________________ MaxHP +10% _______________________ For each Refine Level: MaxHP +125 _______________________ Refine Level +7: DEF +50 _______________________ Refine Level +9: Physical attacks have a chance to decreases damage taken from Water elemental attacks by 15% for 5 seconds. _______________________ Class Restrictions: Swordsman and Merchant classes _______________________ Type: Armor Position: Armor Defense: 50 Armor Level: 1 Refinable Weight: 220 Required Level: 120 |
+7 ![]() 90 ![]() 20 ![]() 100 ![]() |
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Heavy mail made entirely of polished, metal chain links. _______________________ MaxHP +10% MaxSP +10% _______________________ For each Refine Level: ATK +4 _______________________ For each 3 Refine Level: Increases Physical Damage against Fire and Water elemental enemies by 4%. _______________________ Refine Level +9: ATK +10% _______________________ When equipped with Illusion Katar of Frozen Icicle: ATK +5% Refine Level of Illusion Katar of Frozen Icicle and Illusion Chain Mail each is +7 or higher: CRI +5 Total Refine Level of entire set at least +18: Increases Critical Damage by 15%. If total Refine Level of entire set at least +22: Increases Physical Damage against Fire elemental enemies and Insect race by 10%. _______________________ Class Restrictions: Swordsman, Merchant and Thief classes _______________________ Type: Armor Position: Armor Defense: 70 Armor Level: 1 Refinable Weight: 330 Required Level: 120 |
+7 ![]() 90 ![]() 20 ![]() 100 ![]() |
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A helm that was once owned by Morrigan, the goddess of war. _______________________ STR +5 CRI +5 _______________________ Refine Level +7: ATK +50 _______________________ Refine Level +9: Decreases After Attack Delay by 10%. _______________________ When equipped with Illusion Morrigane's Manteau, Illusion Morrigane's Pendant and Illusion Morrigane's Belt: STR +5 ATK +10% CRI +5 MaxHP +10%, MaxSP +10%, Increases Physical Damage against Small size by 20%. _______________________ Total Refine Level of entire set at least +18: Perfect Dodge +10, ATK +50. _______________________ Total Refine Level of entire set at least +22: Increases Critical Damage by 20%. Increases Physical Damage against Medium size by 20%. _______________________ Class Restrictions: All Jobs except Novice _______________________ Type: Armor Position: Head Top Defense: 15 Armor Level: 1 Refinable Weight: 50 Required Level: 130 |
+7 ![]() 100 ![]() 50 ![]() 100 ![]() |
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A manteau made from gray crow feathers that were enchanted through the power of Morrigan, whose incarnation is the gray crow. _______________________ LUK +5 FLEE +20 _______________________ Refine Level +7: Increases Physical Damage against Demon, Fish, Insect and Demihuman race by 5%. _______________________ Refine Level +9: Increases Physical Damage against Demon, Fish, Insect and Demihuman race by additional 10%. _______________________ Class Restrictions: All Jobs except Novice _______________________ Type: Armor Position: Garment Defense: 12 Armor Level: 1 Refinable Weight: 60 Required Level: 130 |
+7 ![]() 100 ![]() 50 ![]() 100 ![]() |
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A belt that was kept as a memento while recovering his body after Ku Hulin died. _______________________ STR +3 MaxHP +5% _______________________ When equipped with Illusion Morrigane's Pendant : Increases Attack Speed by 10%. _______________________ Class Restrictions: All Jobs except Novice _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 20 Required Level: 130 |
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The pendant that ChuChulain gave to Morrigan when they were both still in love. It's symoblic of her endless devotion, as she stood by his side even after he had abandoned her. _______________________ ATK +20 CRI +5 _______________________ When equipped with Illusion Morrigane's Belt : ATK +10% _______________________ Class Restrictions: All Jobs except Novice _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 20 Required Level: 130 |
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Unique Item Drops
Unique Item Drops |
All of the following items: Have a low fixed drop chance
These items only drop from Abysmal Kraken MvP These items only drop from Abysmal Witch MvP |
Monsters
First Floor
Monster | Level | HP | Size/Race/Element |
![]() Abysmal Sropho (20801) |
147 | 336,823 | Medium / Fish / Water 3 |
![]() Abysmal Obenaue (20802) |
149 | 340,238 | Medium / Fish / Water 2 |
![]() Abysmal Deviace (20803) |
150 | 348,355 | Medium / Fish / Water 4 |
![]() Abysmal Marse (20804) |
149 | 335,141 | Medium / Fish / Water 2 |
![]() Abysmal Merman (20805) |
148 | 337,534 | Medium / Demi-Human / Water 3 |
![]() Abysmal Kraken (20811) MVP |
204 | 81,289,587 | Large / Fish / Water 4 |
Second Floor
Monster | Level | HP | Size/Race/Element |
![]() Abysmal Sedora (20806) |
199 | 2,875,143 | Medium / Fish / Wind 3 |
![]() Abysmal Swordfish (20807) |
199 | 2,997,411 | Large / Fish / Water 3 |
![]() Abysmal Strouf (20808) |
201 | 2,967,419 | Large / Fish / Water 3 |
![]() Abysmal Phen (20809) |
199 | 2,897,158 | Medium / Fish / Water 2 |
![]() Abysmal King Dramoh (20810) |
205 | 3,115,698 | Large / Fish / Water 3 |
![]() Abysmal Witch (20843) |
205 | 78,368,745 | Large / Demon / Dark 3 |
Cards
Card | Description |
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Increases Magical Damage with Wind element by 3%. _______________________ Refine Level +9: Increases Magical Damage with Wind element by additional 2%. _______________________ Refine Level +11: Increases Magical Damage with Wind element by additional 5%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
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MATK +30 _______________________ When equipped with Boiling Water Piranha Card: Increases Magical Damage against Water elemental enemies by 15%. _______________________ Type: Card Compound on: Accessory Weight: 1 |
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Increases Physical Damage against Water elemental enemiesand Fish race by 5%. _______________________ Refine Level +7: Increases Physical Damage against Water elemental enemiesand Fish race by additional 5%. _______________________ Refine Level +9: Increases Physical Damage against Water elemental enemiesand Fish race by additional 5%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
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Decreases Damage taken from Earth elemental enemies by 15%. Decreases Damage taken from Insect race by 15%. _______________________ Type: Card Compound on: Left Hand Weight: 1 |
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For each 15 base STR: ATK +4 _______________________ When equipped with Abysmal King Dramoh Card, Increases Critical Damage by 15%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
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Increases Critical against Fish race by 30%. _______________________ When equipped with Sedora Card, Increases Critical Damage by 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
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Decreases damage taken from Water elemental attacks by 10%. _______________________ Refine Level +9: Increases Magical Damage against Water elemental enemies by 10%. _______________________ When equipped with Swordfish Card, MATK +3% _______________________ Type: Card Compound on: Head Top Weight: 1 |
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MaxHP +10% MaxSP +5% _______________________ Refine Level +9: Increases Damage against Water elemental enemies by 5%. _______________________ When equipped with Abysmal Deviace Card, ATK +30 _______________________ When equipped with Abysmal Sropho Card, MATK +30 _______________________ Type: Card Compound on: Armor Weight: 1 |
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Decreases damage taken from Neutral elemental attacks by 15%. _______________________ For each refine level: Increases Magical Damage with Wind element by 3%. _______________________ When equipped with Abysmal Obeaune Card, Decreases damage taken from Neutral elemental attacks by additional 5%. _______________________ Type: Card Compound on: Garment Weight: 1 |
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MaxHP -5% _______________________ For 3 each refine level: ATK +1% _______________________ When equipped with King Dramoh Card, STR +4 MaxHP +15% _______________________ Type: Card Compound on: Head Top Weight: 1 |
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Increases Ranged Physical Damage by 25%. _______________________ Perfect HIT +5 _______________________ Type: Card Compound on: Right Hand Weight: 1 |
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Increases Magical Damage with Fire and Shadow element by 100%. Increases damage taken from all elemental attacks by 30%. _______________________ Type: Card Compound on: Garment Weight: 1 |