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Schuuuubiiii (talk | contribs) (Marked this version for translation) |
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* Creating the instance requires 1x {{#item:1001415}} | * Creating the instance requires 1x {{#item:1001415}} | ||
* Hall of Life has 1 to 20 challenge levels, starting at level 1 | * Hall of Life has 1 to 20 challenge levels, starting at level 1 | ||
* Challenge level is shared between all characters on the master account | |||
* After defeating the boss, you can choose to increase the challenge level by 1 or to receive rewards for the current level | * After defeating the boss, you can choose to increase the challenge level by 1 or to receive rewards for the current level | ||
* Failing to defeat the boss will decrease the challenge level by 1 | * Failing to defeat the boss will decrease the challenge level by 1 | ||
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* Failing to defeat the boss will decrease everyone's challenge level | * Failing to defeat the boss will decrease everyone's challenge level | ||
* When choosing to receive reward, the reward will be at the leader's challenge level | * When choosing to receive reward, the reward will be at the leader's challenge level | ||
* When you have received rewards, | * When you have received rewards, your challenge level can no longer change for the current week | ||
'''Note: If you leave the instance without increasing the challenge level or claiming your reward, the challenge level will decrease by 1''' <br> | '''Note: If you leave the instance without increasing the challenge level or claiming your reward, the challenge level will decrease by 1''' <br> | ||
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With higher challenge levels Rigel's attack, defenses, and HP recovery increases. <br> | With higher challenge levels Rigel's attack, defenses, and HP recovery increases. <br> | ||
The speed at which moving portals appear, and their damage also increases at higher challenge levels. <br> | The speed at which moving portals appear, and their damage also increases at higher challenge levels. <br> | ||
Sanctuary is cast more frequently at higher challenge levels. <br> | |||
Starting from challenge level 10, Rigel casts spells a little faster, and casting even faster at level 20. | Starting from challenge level 10, Rigel casts spells a little faster, and casting even faster at level 20. | ||
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* If sold to a vendor, a new one can be acquired the same way, keeping it's challenge level | * If sold to a vendor, a new one can be acquired the same way, keeping it's challenge level | ||
* The enchant on it shows your current challenge level | * The enchant on it shows your current challenge level | ||
* Challenge level is shared between all characters on the master account | |||
* If your enchant is out of sync with your actual challenge level, it will be updated upon talking to the entrance portal | |||
= Mechanics & Skills = <!--T:13--> | = Mechanics & Skills = <!--T:13--> | ||
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* When all clones are defeated, Rigel's attack and HP recovery are reset to base value, and all active moving portals are removed | * When all clones are defeated, Rigel's attack and HP recovery are reset to base value, and all active moving portals are removed | ||
* While Rigel is stunned, her defenses are drastically reduced and her HP recovery negated | * While Rigel is stunned, her defenses are drastically reduced and her HP recovery negated | ||
* Increased HP recovery from clones, and Increased attack from touching portals is carried over to phase 2 | |||
== Skills == <!--T:16--> | == Skills == <!--T:16--> | ||
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