Odin: Difference between revisions

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| colspan="3" |Normal Enchant
| colspan="3" |Normal Enchant
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| style="width: 30%" text-align: center;" data-mce-style="width: 15%;"|Second Slot
| style="width: 30%;text-align: center;" data-mce-style="width: 15%;"|Second Slot
| style="width: 30%" text-align: center;" data-mce-style="width: 15%;"|Third Slot
| style="width: 30%;text-align: center;" data-mce-style="width: 15%;"|Third Slot
| style="width: 30%" text-align: center;"data-mce-style="width: 10%;"|Fourth Slot
| style="width: 30%;text-align: center;"data-mce-style="width: 10%;"|Fourth Slot
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Revision as of 11:49, 20 April 2021

Odin's Past Dungeon

Equipment

Odin Relic can be obtained from mobs in Ancient Odin Temple.


Image Name Description
Agi Soutane [1] MaxHP + 10%, MaxSP + 10%.

Increases attack speed (reduces delay after attack by 10%) Increases long ranged physical damage by 3% per 2 refine rate. Agi + 5 per 3 refine rate. Increases physical damage against angel and demon race monsters by 8% per 4 refine rate. When equipped with Clergy's Boots and Clergy's Manteau, Agi + 8, Def + 30, Mdef + 15. Reduces damage taken from angel and demon race monsters by 15%. If the sum of refine of set is 27 or higher, Increases long ranged physical damage by 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.

Dex Soutane [1] MaxHP + 10%, MaxSP + 10%.

Increases attack speed (reduces delay after attack by 10%) Reduces variable casting time by 10%. Atk + 1% and Matk + 1% per 2 refine rate. Dex + 5 per 3 refine rate. Increases physical and magical damage against angel and demon race monsters by 6% per 4 refine rate. When equipped with Clergy's Boots and Clergy's Manteau, Dex + 8, Def + 30, Mdef + 15. Reduces damage taken from angel and demon race monsters by 15%. If the sum of refine of set is 27 or higher, Atk + 7%, Matk + 7%, reduces delay after skill by 20%, reduces fixed casting time by 20%.

Int Soutane [1] MaxHP + 5%, MaxSP + 15%.

Reduces variable casting time by 10%. Matk + 3% per 2 refine rate. Int + 5 per 3 refine rate. Increases magical damage against angel and demon race monsters by 6% per 4 refine rate. When equipped with Clergy's Boots and Clergy's Manteau, Int + 8, Def + 30, Mdef + 15. Reduces damage taken from angel and demon race monsters by 15%. If the sum of refine of set is 27 or higher, Matk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.

Luk Soutane [1] MaxHP + 10%, MaxSP + 10%.

Increases attack speed (reduces delay after attack by 10%) Cri + 3 and increases critical damage by 4% per 2 refine rate. Luk + 5 per 3 refine rate. Increases physical damage against angel and demon race monsters by 8% per 4 refine rate. When equipped with Clergy's Boots and Clergy's Manteau, Luk + 8, Def + 30, Mdef + 15. Reduces damage taken from angel and demon race monsters by 15%. If the sum of refine of set is 27 or higher, Atk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.

Str Soutane [1] MaxHP + 10%, MaxSP + 10%.

Increases attack speed (reduces delay after attack by 10%) Atk + 3% per 2 refine rate. Str + 5 per 3 refine rate. Increases physical damage against angel and demon race monsters by 8% per 4 refine rate. When equipped with Clergy's Boots and Clergy's Manteau, Str + 8, Def + 30, Mdef + 15. Reduces damage taken from angel and demon race monsters by 15%. If the sum of refine of set is 27 or higher, Atk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.

Vit Soutane [1] MaxHP + 15%, MaxSP + 5%.

Increases attack speed (reduces delay after attack by 7%)

Reduces variable casting time by 7%.

MaxHP + 2% per 2 refine rate.

Vit + 5 per 3 refine rate.

Increases physical and magical damage against angel and demon race monsters by 10% per 4 refine rate.

When equipped with Clergy's Boots and Clergy's Manteau,

Vit + 8, Def + 50, Mdef + 20.

Reduces damage taken from angel and demon race monsters by 20%.

If the sum of refine of set is 27 or higher,

Atk + 4%, Matk + 4%, reduces delay after skill by 20%, reduces fixed casting time by 20%.

Clergy's Boots [1] MaxHP + 5%, Def + 30.

Increases attack speed (reduces delay after attack by 10%) Increases physical damage against angel and demon race monsters by 1% per 2 refine rate. Reduces physical damage taken from angel and demon race monsters by 1% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by additional 10%)

Clergy's Manteau [1] MaxSP + 5%, Mdef + 10.

Reduces variable casting time by 10%. Increases magical damage against angel and demon race monsters by 1% per 2 refine rate. Reduces magical damage taken from angel and demon race monsters by 1% per 3 refine rate. If refine rate is 7 or higher, reduces variable casting time by additional 10%.

Enchant

Normal Enchants
Normal Enchant
Second Slot Third Slot Fourth Slot
Special Enchants
Soutane Blessings
Str Blessing

Str +10

Atk +10%

Def +25, Mdef +3

When enchanted on Str Soutane 2nd Slot:

Atk +5%, increases physical damage against all race monsers by 12%.

Agi Blessing

Agi +10

Def +25, Mdef +3

Increases long ranged physical damage by 10%.

When enchanted on Agi Soutane 2nd Slot:

ASPD +1, Perfect Hit +5

Vit + 10

Def + 25, Mef + 3.

MaxHP + 10%, MaxSP + 10%.

When enchanted on  Vit Soutane 2nd Slot:

MaxHP + 5%, reduces delay after skill by 5%.

Dex + 10.

Aspd + 10%.

Def + 25, Mdef + 3.

Reduces variable casting time by 10%.

When enchanted on  Dex Soutane 2nd Slot:

Reduces fixed casting time by 0.3 seconds.

Int + 10.

Matk + 10%.

Def + 25, Mdef + 3.

When enchanted on  Int Soutane 2nd Slot:

Reduces variable casting time by 10%, increases all property magical damage by 12%.

Luk + 10.

Def + 25, Mdef + 3.

Increases critical damage by 15%.

When enchanted on  Luk Soutane 2nd Slot:

Cri + 10.

Increases physical damage against all size enemies by 12%.

Monsters

Image Name Level HP Size/Race/Element

Cards

Card Type Effect