WoE SE: Difference between revisions
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* Some skills may be adjusted in the future (player feedback) | * Some skills may be adjusted in the future (player feedback) | ||
== | == Quests & Treasure Boxes == | ||
Revision as of 18:32, 10 November 2023
Overview
The second edition of the War of Emperium system is for all Classes except 4th Jobs with a maximum level of 200.
Times
- TBD
- Castle Region 1 TEST Mardol: Saturdays 07:00 Server Time
Community and Guidelines
Community
Join our PvP Discord server to gain the latest informations, upcoming changes, and on-going discussions regarding anything in PvP.
Player Guides
Guides that are made by the community, not having any affiliation with the staffs nor the GM Team.
- N/A
Restrictions
All damage formulas and ally statuses are the same. Players must not be a 4th class or higher than level 200.
Following are lists of restrictions / disabled skills / items / buffs.
Guild
- Alliances will be disabled
- Characters per Master Account among all Castle Maps will be limited to 1
- Characters per Guild among all Castle Maps will be limited to 24
Items
All MVP Cards.
- Maya Purple Card (4198)
- Bloody Branch (12103)
- Dead Branch (604)
- Level 5 Assumptio Scroll (12218)
- Party Assumptio 5 Scroll (14590)
- Siege White Potion (11548)
- Siege Violet Potion (11547)
- Siege Blue Potion (11549)
- Savage BBQ (12429)
- Drosera Herb Stew (12433)
- Minor Brisket (12431)
- Warg Blood Cocktail (12430)
- Siroma Icetea (12432)
- Red Herb Activator (100232)
- Blue Herb Activator (100233)
- Golden X (100231)
- The One Potion (50035) (and all Potions contained within)
Equipment
- All Paradise Gear (Including Shadow Gear)
- All Trait Shadow Gear
Skills
- All Third class, Kagerou and Oboro supportive buff/debuff skills are disabled in WoE TE castles.
- The following skills below are also disabled.
Disabled Skills | |||
Leap Max Level: 5 Skill Form: Active Type: Supportive Target: Caster Cast Time: (Lv6+)None After Cast Delay: None Cool Down: None Description: Leaps to a targeted cell within the skill's range. So long as the targeted cell is accessable, the caster can leap over walls and obstacles. Leap cannot be used in areas where Fly Wings are disabled, except for WoE maps. Cast Time & Skill Range per Level [Lv 1]: 5 sec, 2 cells [Lv 2]: 4 sec, 4 cells [Lv 3]: 3 sec, 6 cells [Lv 4]: 2 sec, 8 cells [Lv 5]: 1 sec, 10 cells |
Throw Zeny Max Level: 10 Requirement: Throwing Mastery 10, Throw Huuma Shuriken 5 Skill Form: Active Type: Special Physical Ranged Target: 1 Character Cast Time: None After Cast Delay: 5s Cool Down: None Description: Throws coins at a target to inflict an amount of Defense piercing damage equal to the amount of Zeny spent in the attack. This skill has 5 sec After Cast Delay, and it's damage is reduced against Boss monsters and in PvP area. [Lv 1]: 500~1,000 zeny [Lv 2]: 1,000~2,000 zeny [Lv 3]: 1,500~3,000 zeny [Lv 4]: 2,000~4,000 zeny [Lv 5]: 2,500~5,000 zeny [Lv 6]: 3,000~6,000 zeny [Lv 7]: 3,500~7,000 zeny [Lv 8]: 4,000~8,000 zeny [Lv 9]: 4,500~9,000 zeny [Lv 10]: 5,000~10,000 zeny |
Shadow Leap Max Level: 5 Requirement: Flip Tatami 1 Skill Form: Active Type: Supportive Target: Ground Cast Time: None After Cast Delay: 1s Cool Down: None Description: Shadow Leap can only be performed when the caster is in Hiding status, which can be enabled by the Haze Slasher skill. This skill instantly moves the caster to a targeted cell, ignoring obstacles in the caster's way. [Lv 1]: Leap 6 cells [Lv 2]: Leap 7 cells [Lv 3]: Leap 8 cells [Lv 4]: Leap 9 cells [Lv 5]: Leap 10 cells | |
Berserk Max Level: 1 Requirement: Lord Knight Over Job Level 50 Skill Form: Active Type: Supportive Target: Self Cast Time: None After Cast Delay: None Cool Down: None Dispellable: Dispell, Clearance, Banishing Description: Enhance your physical ability to the limits for 300 seconds by using your rage. Upon casting Berserk, restore your HP to 100%, and reduce your SP to 0%. Effects of Berserk while it is active: [1]: Increase your MaxHP by 200%, [2]: Increase Normal attack damage by 200%, [3]: Increased Movement Speed, [4]: Increase ASPD by 30%, [5]: Ignore flinching effect when taking damage, [6]: Increase Scaling ASPD by 15, [7]: Can not use items, [8]: Chat is disabled, [9]: Can not change equipment. [10]: Can not cast skills (except autocasts), [11]: Can not be healed by most sources, [12]: Disable natural HP/SP regeneration, [13]: Lose 5% MaxHP every 10 seconds, [14]: Reduce Flee by 50%, [15]: Reduce DEF/MDEF to 0. |
Marionette Control Max Level: 1 Requirement: Musical Lesson 5, Requirement: Dancing Lesson 5, Improve Concentration 10 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Targeted party member receives a bonus to all Stats equal to half of the Stats of the caster. However, each of the target's Stats cannot exceed 99. This skill is canceled if this party member is more than 7 cells away from the caster. |
Back Slide Requirement: Finish Quest Skill Form: Active Type: Supportive Target: Caster Description: Quickly move 5 cells backwards to position yourself safely away from threats. |
Ice Wall Max Level: 10 Requirement: Stone Curse 1, Frost Diver 1 Skill Form: Active Type: Supportive Target: Ground Cast Time: None After Cast Delay: None Cool Down: None Description: Creates a frozen wall of ice in 1x5 cells that will block enemies, but it can be destroyed using attacks. The HP of the Ice Wall depends on skill level and when placed, it's HP is reduced by 50 per second. It will disappear when it's HP reaches zero. [Lv 1]: Ice Wall HP: 400 [Lv 2]: Ice Wall HP: 600 [Lv 3]: Ice Wall HP: 800 [Lv 4]: Ice Wall HP: 1000 [Lv 5]: Ice Wall HP: 1200 [Lv 6]: Ice Wall HP: 1400 [Lv 7]: Ice Wall HP: 1600 [Lv 8]: Ice Wall HP: 1800 [Lv 9]: Ice Wall HP: 2000 [Lv 10]: Ice Wall HP: 2200 |
Rental Gear System
n/a
Mechanics
GvG Reduction
Type | % |
Melee | 20% |
Ranged | 20% |
Physical Skills | 50% |
Ranged Skills | 50% |
Misc Skills (Fixed Dmg) | 50% |
Resistance
- Size, Race, Class, Long Range Resists are capped at 90%.
Emperium
- Plant protocoll 700 HP
Adjusted SKills
- Some skills may be adjusted in the future (player feedback)