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Revision as of 16:40, 5 June 2022
When do I change job?
- As Novice job level 10 you can change to Merchant.
- As Merchant job level 40-50 you can change to Blacksmith.
- As Blacksmith base level 99 and job level 50 you can do rebirth or change to 3rd class Mechanic.
- Note:
- Only Rebirth Chars can change to 4th Class!
- You will miss out rebirth skills and stats points!
- As rebirth Novice job level 10 you can change to Archer.
- As Merchant with job level 40-50 you can change to 2nd class Whitesmith.
- As Whitesmith base level 99 and job level 70 you can change to 3rd class Mechanic.
- As Mechanic base level 200 an job level 70 you can change to 4th class Meister.
Merchant
Skills | ||
Enlarge Weight Limit |
Discount |
Overcharge |
Pushcart |
Item Appraisal |
Vending |
Mammonite Max Level: 10 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Uses the power of greed to strike a single target with a strong blow, dealing high damage. Consumes some Zeny. [Lv 1]: 150% Damage, 100 Zeny [Lv 2]: 200% Damage, 200 Zeny [Lv 3]: 250% Damage, 300 Zeny [Lv 4]: 300% Damage, 400 Zeny [Lv 5]: 350% Damage, 500 Zeny [Lv 6]: 400% Damage, 600 Zeny [Lv 7]: 450% Damage, 700 Zeny [Lv 8]: 500% Damage, 800 Zeny [Lv 9]: 550% Damage, 900 Zeny [Lv 10]: 600% Damage, 1000 Zeny |
Blacksmith
Skills | ||
Iron Tempering |
Steel Tempering |
Enchanted Stone Craft |
Research Oridecon |
Smith Dagger |
Smith Sword |
Smith Two-handed Sword |
Smith Axe |
Smith Mace |
Smith Brass Knuckle |
Smith Spear |
Hilt Binding |
Ore Discovery |
Weaponry Research |
Repair Weapon |
Skin Tempering |
Hammerfall |
Adrenaline Rush |
Weapon Perfection |
Power Thrust |
Maximize Power |
Whitesmith
Skills | ||
Meltdown (Shattering Strike) |
Cart Boost |
Weapon Refine |
Cart Termination |
Maximum Power Thrust |
Mechanic
Skills | ||
Mado Gear License |
Knuckle Boost |
Pile Bunker |
Vulcan Arm |
Flame Launcher |
Cold Slower |
Arm Cannon |
Acceleration |
Hover |
Front Slide |
Back Slide |
Remodel Mainframe |
Self Destruction |
Shape Shift |
Emergency Cool |
Infrared Scan |
Analyze |
Magnetic Field |
Neutral Barrier |
Stealth Field |
Repair |
Axe Training |
Fire Earth Research |
Axe Boomerang |
Power Swing |
Axe Tornado |
FAW Silver Sniper |
FAW Magic Decoy |
Divest FAW |
Meister
Skills | ||
Axe Stomp Max Level: 5 Requirement: Two-Handed Axe Defending 5 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Cast Time: None After Cast Delay: 0.7s Cool Down: 0.7s AP Recovery: 3 Description: Slams the ground with your axe to inflict melee physical damage to your surrounding enemies. Applies a buff that increases damage of Axe Tornado. Hits three times, if equipped with a Two-Handed Axe. Damage additionally increases according to the caster's Base Level and POW. Requires a Axe. [Lv 1]: ATK 1600%, AoE: 3x3 cells, Buff duration: 10s [Lv 2]: ATK 2750%, AoE: 3x3 cells, Buff duration: 15s [Lv 3]: ATK 3900%, AoE: 5x5 cells, Buff duration: 20s [Lv 4]: ATK 5050%, AoE: 5x5 cells, Buff duration: 25s [Lv 5]: ATK 6200%, AoE: 7x7 cells, Buff duration: 30s |
Rush Quake Max Level: 10 Requirement: Axe Stomp 5 Skill Form: Active(AP) Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: 60s AP Cost: 150 Dispellable: No Description: Instantly dashes to the target and inflict melee physical damage to it and surrounding enemies and inflicts Quake effect to the targets for 30 seconds. Deals additional damage against Formless and Insect race monsters. The damage further increases based the caster's Base Level and POW. In addition, grants the user Rush effect for (30 x skill level) seconds. Rush effect: Increases melee and long ranged physical damage by (5 x skill level)%. Quake effect: Increases damage taken from melee and long ranged physical damage by 50%. [Lv 1]: ATK 3600%, Formless/Insect: 3750%, AoE: 3x3 cells [Lv 2]: ATK 7200%, Formless/Insect: 7500%, AoE: 3x3 cells [Lv 3]: ATK 10800%, Formless/Insect: 11250%, AoE: 3x3 cells [Lv 4]: ATK 14400%, Formless/Insect: 15000%, AoE: 3x3 cells [Lv 5]: ATK 18000%, Formless/Insect: 18750%, AoE: 5x5 cells [Lv 6]: ATK 21600%, Formless/Insect: 22500%, AoE: 5x5 cells [Lv 7]: ATK 25200%, Formless/Insect: 26250%, AoE: 5x5 cells [Lv 8]: ATK 28800%, Formless/Insect: 30000%, AoE: 5x5 cells [Lv 9]: ATK 32400%, Formless/Insect: 33750%, AoE: 7x7 cells [Lv 10]: ATK 36000%, Formless/Insect: 37500%, AoE: 7x7 cells |
Manufacture Machine Max Level: 5 Skill Form: Active Type: Crafting Target: Caster and Party Members Cast Time: None After Cast Delay: None Cool Down: None Description: Craft devices that are required for various skills. Requires a Machine Creation Guide. [Lv 1]: Maximum crafted amount: 8 [Lv 2]: Maximum crafted amount: 9 [Lv 3]: Maximum crafted amount: 10 [Lv 4]: Maximum crafted amount: 11 [Lv 5]: Maximum crafted amount: 12 |
Activation Attack Machine Max Level: 5 Requirement: Manufacture Machine 3, Axe Stomp 3 Skill Form: Active Type: Supportive Target: Caster and Party Members Cast Time: None After Cast Delay: None Cool Down: None Description: Summons a machine for an allied target, which attacks nearby enemies for the skill duration. It inflicts melee physical damage every second to enemies within the surrounding area of the target. Target has to be in exp-share range. Consumes 1 Machine Capsule. [Lv 1]: AoE: 3x3 cells, Duration: 80 seconds [Lv 2]: AoE: 3x3 cells, Duration: 120 seconds [Lv 3]: AoE: 5x5 cells, Duration: 160 seconds [Lv 4]: AoE: 5x5 cells, Duration: 200 seconds [Lv 5]: AoE: 7x7 cells, Duration: 240 seconds |
Activation Defense Machine Max Level: 5 Requirement: Manufacture Machine 1 Skill Form: Active Type: Supportive Target: Caster and Party Members Cast Time: None After Cast Delay: None Cool Down: None Description: Summons a machine for an allied target, which increases physical defense and physical resistance of the target for the skill duration. Consumes 1 Machine Capsule. [Lv 1]: DEF +250, Res +20, Duration: 80 seconds [Lv 2]: DEF +300, Res +40, Duration: 120 seconds [Lv 3]: DEF +350, Res +60, Duration: 160 seconds [Lv 4]: DEF +400, Res +80, Duration: 200 seconds [Lv 5]: DEF +450, Res +100, Duration: 240 seconds |
Two-Handed Axe Defending Max Level: 10 Skill Form: Passive Description: Decreases physical damage taken from enemies of each size, when equipped with a Two-Handed Axe. [Lv 1]: Small -1%, Medium -2%, Large -3% [Lv 2]: Small -2%, Medium -3%, Large -5% [Lv 3]: Small -3%, Medium -5%, Large -7% [Lv 4]: Small -4%, Medium -6%, Large -9% [Lv 5]: Small -5%, Medium -8%, Large -10% [Lv 6]: Small -6%, Medium -9%, Large -12% [Lv 7]: Small -7%, Medium -11%, Large -13% [Lv 8]: Small -8%, Medium -12%, Large -15% [Lv 9]: Small -9%, Medium -14%, Large -16% [Lv 10]: Small -10%, Medium -15%, Large -18% |
ABR Mastery Max Level: 10 Requirement: Manufacture Machine 1 Skill Form: Passive Description: Improves ABR (Automatic Battle Robot) abilities, when summoned. [Lv 1]: ATK 800, MaxHP: 40000, DEF: 20, MDEF: 4, FLEE: 10 [Lv 2]: ATK 1400, MaxHP: 80000, DEF: 40, MDEF: 8, FLEE: 20 [Lv 3]: ATK 2000, MaxHP: 120000, DEF: 60, MDEF: 12, FLEE: 30 [Lv 4]: ATK 2600, MaxHP: 160000, DEF: 80, MDEF: 16, FLEE: 40 [Lv 5]: ATK 3200, MaxHP: 200000, DEF: 100, MDEF: 20, FLEE: 50 [Lv 6]: ATK 3800, MaxHP: 240000, DEF: 120, MDEF: 24, FLEE: 60 [Lv 7]: ATK 4400, MaxHP: 280000, DEF: 140, MDEF: 28, FLEE: 70 [Lv 8]: ATK 5000, MaxHP: 320000, DEF: 160, MDEF: 32, FLEE: 80 [Lv 9]: ATK 5600, MaxHP: 360000, DEF: 180, MDEF: 36, FLEE: 90 [Lv 10]: ATK 6200, MaxHP: 400000, DEF: 200, MDEF: 40, FLEE: 100 |
ABR - Battle Warrior Max Level: 4 Requirement: ABR Mastery 1 Skill Form: Active Type: Summon Target: Caster Cast Time: 1s Fixed / 1s Variable After Cast Delay: 0.5s Cool Down: 30s AP Recovery: 20 Description: Summons the ABR, Battle Warrior. The Battle Warrior's stats increases based on the skill level of ABR Mastery and the caster's stats. Increases the damage of Power Swing and splits the damage into two hits, when Battle Warrior is summoned. Consumes 1 ABR Capsule. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 180 seconds [Lv 3]: Duration: 240 seconds [Lv 4]: Duration: 300 seconds |
ABR - Dual Cannon Max Level: 4 Requirement: ABR Mastery 3, ABR - Battle Warrior 2 Skill Form: Active Type: Summon Target: Caster Cast Time: 1s Fixed / 1s Variable After Cast Delay: 0.5s Cool Down: 30s AP Recovery: 20 Description: Summons the ABR, Dual Cannon. The Dual Cannon's stats increases based on the skill level of ABR Mastery and the caster's stats. Knuckle Boost, Vulcan Arm and Arm Cannon will deal 2 hits, when Dual Cannon is summoned. Consumes 1 ABR Capsule. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 180 seconds [Lv 3]: Duration: 240 seconds [Lv 4]: Duration: 300 seconds |
ABR - Mother Net Max Level: 4 Requirement: ABR Mastery 5, ABR - Battle Warrior 3, ABR - Dual Cannon 3 Skill Form: Active Type: Summon Target: Caster Cast Time: 1s Fixed / 1s Variable After Cast Delay: 0.5s Cool Down: 30s AP Recovery: 20 Description: Summons the ABR, Mother Net. The Mother Net's stats increases based on the skill level of ABR Mastery and the caster's stats. Consumes 1 ABR Capsule. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 180 seconds [Lv 3]: Duration: 240 seconds [Lv 4]: Duration: 300 seconds |
ABR - Infinity Max Level: 4 Requirement: ABR Mastery 10, ABR - Battle Warrior 4, ABR - Dual Cannon 4, ABR - Mother Net 4 Skill Form: Active(AP) Type: Summon Target: Caster Cast Time: 1s Fixed / 1s Variable After Cast Delay: 0.5s Cool Down: 60s AP Cost: 200 Description: Summons the ABR, Infinity. The Infinity's stats increases based on the skill level of ABR Mastery and the caster's stats. Consumes 5 ABR Capsule. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 180 seconds [Lv 3]: Duration: 240 seconds [Lv 4]: Duration: 300 seconds |
Spark Blaster Max Level: 10 Requirement: Mado Gear License 1 Manufacture Machine 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: 0.5s Fixed / 1.5s Variable After Cast Delay: 0.25s Cool Down: 0.5s AP Recovery: 2 Description: Available while riding on Magic Gear. Inflicts a self-explosion to inflict ranged physical damage to the target and surroundings 2 times. Ignores the target's physical defense, and additionally increases damage according to the caster's base level and POW. [Lv 1]: ATK 2000%/Hit, AoE: 7x7 cells [Lv 2]: ATK 3400%/Hit, AoE: 7x7 cells [Lv 3]: ATK 4800%/Hit, AoE: 7x7 cells [Lv 4]: ATK 6200%/Hit, AoE: 7x7 cells [Lv 5]: ATK 7600%/Hit, AoE: 7x7 cells [Lv 6]: ATK 9000%/Hit, AoE: 9x9 cells [Lv 7]: ATK 10400%/Hit, AoE: 9x9 cells [Lv 8]: ATK 11800%/Hit, AoE: 9x9 cells [Lv 9]: ATK 13200%/Hit, AoE: 9x9 cells [Lv10]: ATK 14600%/Hit, AoE: 9x9 cells |
Triple Laser Max Level: 5 Requirement : Spark Blaster 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: 0.5s Fixed / 1s Variable After Cast Delay: 0.25s Cool Down: 0.35s Description: Available while riding on Magic Gear. Shoots three beam attacks at the target inflicting ranged physical damage 3 times. Damage is additionally increased according to the caster's base level and POW. This skill can deal Critical Hits. Critical Chance for this skill is based on your Critical Rate. [Lv 1]: ATK 1800%/Hit [Lv 2]: ATK 2950%/Hit [Lv 3]: ATK 4100%/Hit [Lv 4]: ATK 5250%/Hit [Lv 5]: ATK 6400%/Hit |
Mighty Smash Max Level: 10 Requirement : Axe Stomp 3 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Cast Time: None After Cast Delay: 0.7 Cool Down: 0.5s Description: Swings a large axe to inflict melee physical damage 5 times to targets within an area around the caster. Inflicts stronger melee physical damage 7 times while under Axe Stomp effect. Deals additional damage depending on caster's Base Level and POW. [Lv 1]: Per Hit ATK 320%/340%(Axe Stomp) AoE: 3x3 cells [Lv 2]: Per Hit ATK 560%/580%(Axe Stomp) AoE: 3x3 cells [Lv 3]: Per Hit ATK 800%/850%(Axe Stomp) AoE: 3x3 cells [Lv 4]: Per Hit ATK 1040%/1060%(Axe Stomp) AoE: 3x3 cells [Lv 5]: Per Hit ATK 1280%/1300%(Axe Stomp) AoE: 5x5 cells [Lv 6]: Per Hit ATK 1520%/1540%(Axe Stomp) AoE: 5x5 cells [Lv 7]: Per Hit ATK 1760%/1780%(Axe Stomp) AoE: 5x5 cells [Lv 8]: Per Hit ATK 2000%/2020%(Axe Stomp) AoE: 5x5 cells [Lv 9]: Per Hit ATK 2240%/2260%(Axe Stomp) AoE: 7x7 cells [Lv10]: Per Hit ATK 2480%/2500%(Axe Stomp) AoE: 7x7 cells |