Airship Crash: Difference between revisions
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=Cards= | =Cards= | ||
{{#item:100462}} may contain the following cards: | {{#item:100462}} may contain the following cards: | ||
{| class="wikitable mw-collapsible" style="text-align: center;width: | {| class="wikitable mw-collapsible" style="text-align: center;width: 80%;" | ||
|- | |- | ||
|{{#item:300170}} <br> {{#itemDesc:300170}} | |{{#item:300170}} <br> {{#itemDesc:300170}} | ||
|{{#item:300171}} <br> {{#itemDesc:300171}} | |{{#item:300171}} <br> {{#itemDesc:300171}} | ||
|{{#item:300172}} <br> {{#itemDesc:300172}} | |{{#item:300172}} <br> {{#itemDesc:300172}} | ||
|{{#item:300173}} <br> {{#itemDesc:300173}} | |||
|- | |- | ||
|{{#item:300174}} <br> {{#itemDesc:300174}} | |{{#item:300174}} <br> {{#itemDesc:300174}} | ||
|{{#item:300175}} <br> {{#itemDesc:300175}} | |{{#item:300175}} <br> {{#itemDesc:300175}} | ||
|{{#item:300176}} <br> {{#itemDesc:300176}} | |{{#item:300176}} <br> {{#itemDesc:300176}} | ||
|} | |} |
Revision as of 17:40, 20 May 2022
Overview
- Level Requirement: 215
- Starting Point: (dali02 137, 86)
- Cooldown: 1 day
- Rewards:
Ymir Fragment (1000363)
Ymir Ore (1000364)
[1] Unknown Boots [1]
[2] (1000462)
- Following the Airship Raid with Captain Ferlock, the airship loses control and crashes onto an unidentified island.
- The Ymir Stone used to power the airship breaks and scatters through out the island.
- An expedition team makes their way to the crash site for observation.
- Your goal is to help the expedition team navigate through the island and investigate the monsters that inhabits the place.
- Through the effects from the Ymir Stone, these monsters are very powerful.
- Upon arriving on the island, you will be greeted by a scientist who tells you to head to the cave to meet up with the expedition party.
- Go the the entrance portal marked on the minimap. When you enter the cave, you will find the expedition team.
- Talk to the Professor to receive a briefing regarding the situation and investigation process.
- Talk to the Professor again to join the investigation party. (2nd Option)
- Careful: When you join the investigation, monsters will now spawn including on top of you.
Quests
- Talk to the Student (NPC #2) to receive a quest where you must kill monsters from the map.
- You cannot take multiple kill quests at once.
- Tip: Avoid the 350 quest and repeat the 200 quest for the best reward ratio.
Quest | Reward |
Kill 100 Monsters | 1x ![]() Unlocks Kill 200 Monster quest. |
Kill 200 Monsters | 2x ![]() Unlocks Kill 350 Monster quest. |
Kill 350 Monsters | 3x ![]() |
Escape Rope Indicator
- Talk to the Student (NPC #3) to learn about escape ropes.
- Since you cannot teleport in instances, you can use the Rope Piles to teleport back to the investigation party.
- Select Option 2 to mark your minimap with yellow + indicating all rope locations.
Fragments
- Talk to the Ghost (NPC #4) who will tell you about summoning the MVP.
- Give him 55x
Ymir Fragment (1000363) to summon the MVP.
Monsters
If you don't help the stranded people, the stronger MVP will come.
Monster | HP |
![]() Rotten Tree (20886) |
17,421,722 |
![]() Melted Poring (20887) |
13,295,524 |
![]() Grave Worm (20888) |
18,797,121 |
![]() Brain Sucker (20889) |
16,734,022 |
![]() Moskillro (20890) |
15,358,623 |
![]() Unidentified Creatures (20891) |
868,754,928 |
![]() Unidentified Life Forms (21062) |
1,578,754,928 |
Cards
Contaminated Card Book (100462) may contain the following cards:
![]() ItemID: 300170 _______________________ Increases Natural HP Recovery Rate by 100%. Increases Damage against Insect race by 10%. _______________________ Type: Card Compound on: Armor Weight: 1 |
![]() ItemID: 300171 _______________________ When compounded on either One-Handed Staff or Two-Handed Staff: Ignores magic defense of all race, except Players, by 10%. For each 4 Refine Levels: Ignores magic defense of enemies by additional 2% and increases received physical damage by 2%. _______________________ Type: Card Compound on: Weapon Weight: 1 |
![]() ItemID: 300172 _______________________ MaxHP -15% _______________________ Drains 2 SP on each physical attack. Physical attacks have a random chance to absorb 20% of the inflicted damage as HP. _______________________ Type: Card Compound on: Weapon Weight: 1 |
![]() ItemID: 300173 _______________________ Decreases Variable Casting Time by 7%. Decreases Attack Speed (Increases After Attack Delay by 3%). _______________________ Type: Card Compound on: Accessory Weight: 1 |
![]() ItemID: 300174 _______________________ MaxHP +10% _______________________ Base VIT at least 100: Decreases damage taken from Earth and Poison elemental attacks by 1%. _______________________ Base VIT at least 130: Decreases damage taken from Earth and Poison elemental attacks by 3%. _______________________ Type: Card Compound on: Headgear Weight: 1 |
![]() ItemID: 300175 _______________________ Increases Magical Damage with Poison and Shadow element by 30%. Increases damage taken from Holy elemental attacks by 10%. _______________________ Type: Card Compound on: Accessory (Right) Weight: 1 |
![]() ItemID: 300176 _______________________ When compounded on either Two-Handed Sword or Two-Handed Axe: Increases Melee Physical Damage by 10%. ASPD +1 For each 2 Refine Levels: Increases Melee Physical Damage by additional 1%. _______________________ Type: Card Compound on: Weapon Weight: 1 |