Old Glast Heim/it: Difference between revisions

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== <div class="center" style="color: #6F9E85;">Introduzione ==
== <div class="center" style="color: #6F9E85;">Introduzione ==


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* Usa Warper > Instances > Old Glast Heim
* Use Warper > Instances > Old Glast Heim
* Livello base 130+ modalità normale, 160+ modalità difficile
* Base Level 130+ normal mode, 160+ hard mode
* Cooldown di 1 giorno
* 1 day cooldown
* Ricompense:
* Rewards:
** {{#item:6608}}
** {{#item:6608}}
** {{#item:6755}}
** {{#item:6755}}
** {{#item:6607}}
** {{#item:6607}}
** {{#item:102554}} / {{#item:102555}}
** {{#item:102554}} / {{#item:102555}}
* Talk to Hugin to open the instance. <br>
* Parla con Hugin per aprire l'istanza. <br>
[[File:HuginOGH.jpg]]
[[File:HuginOGH.jpg]]
</div>


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<span id="Instance"></span>
== <div class="center" style="color: #6F9E85;">Instance ==
== <div class="center" style="color: #6F9E85;">Istanza ==
</div>


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===<span style="color: #6F9E85;"><div class="center">Livello 1</div></span>===
===<span style="color: #6F9E85;"><div class="center">Level 1</div></span>===
{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
|-
|-
|style="width: 35%" data-mce-style="width: 15%;"|
|style="width: 35%" data-mce-style="width: 15%;"|
<ol>
<ol>
<li> The party leader needs to speak to Varmunt, he will warn you about valkyrie Himelmez.</li>
<li> Il capo del gruppo deve parlare con Varmunt, ti avviserà della valchiria Himelmez.</li>
<li> Head north and speak to Heinrich <span style="color: #00FF00;">green square.</span> This will trigger a dialogue.</li>
<li> Vai a nord e parla con Heinrich <span style="color: #00FF00;">quadrato verde.</span> Questo avvierà un dialogo.</li>
<li> After their conversation, some mobs will spawn. It is recommended to kill them for Coagulated Spells and Contaminated Magic before Heinrich kill them.</li>
<li> Dopo la loro conversazione, compariranno alcuni mostri. Si consiglia di ucciderli per ottenere Coagulated Spells e Contaminated Magic prima che Heinrich li uccida.</li>
<li> A warp will activate at the west left <span style="color: #FFD700;">yellow square</span>, enter it and start killing monsters until a message "Himelmez drains the souls of the dead" appears. </li>
<li> Un warp si attiverà a ovest a sinistra <span style="color: #FFD700;">quadrato giallo</span>, entraci e inizia a uccidere mostri finché non appare un messaggio "Himelmez drains the souls of the dead". </li>
<li> Party leader has to speak to Butcher left <span style="color: #9400D3;">purple square</span>.  </li>
<li> Il capo del gruppo deve parlare con Butcher a sinistra <span style="color: #9400D3;">quadrato viola</span>.  </li>
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|style="width: 30%" data-mce-style="width: 15%;"|[[File:Oghmap1.png|center|frameless]]
|style="width: 30%" data-mce-style="width: 15%;"|[[File:Oghmap1.png|center|frameless]]
|style="width: 35%" data-mce-style="width: 15%;"|
|style="width: 35%" data-mce-style="width: 15%;"|
<ol start="6">
<ol start="6">
<li> Another warp right <span style="color: #FFD700;">yellow square</span> will spawn, enter it.</li>
<li> Un altro warp a destra <span style="color: #FFD700;">quadrato giallo</span> comparirà, entraci.</li>
<li> Start clearing monsters until the message of "Himelmez drains the souls of the dead" appears. </li>
<li> Inizia a ripulire dai mostri finché non appare il messaggio "Himelmez drains the souls of the dead". </li>
<li> The party leader has to speak with Blacksmith right <span style="color: #9400D3;">purple square.</span></li>
<li> Il capo del gruppo deve parlare con Blacksmith a destra <span style="color: #9400D3;">quadrato viola.</span></li>
<li> Enter the warp upper <span style="color: #FFD700;">yellow square</span> and continue to clear mobs. Once enough mobs has been cleared, Himelmez, Varmundt and Hienrich will all spawn at <span style="color: #DC143C;">red square</span>.</li>
<li> Entra nel warp in alto <span style="color: #FFD700;">quadrato giallo</span> e continua a ripulire i mostri. Una volta uccisi abbastanza mostri, Himelmez, Varmundt e Heinrich compariranno tutti nel <span style="color: #DC143C;">quadrato rosso</span>.</li>
<li> Once the NPCs finish their conversation, Root of Corruption will spawn.</li>
<li> Una volta che gli NPC finiscono la loro conversazione, comparirà Root of Corruption.</li>
</ol>
</ol>
|-
|-
| colspan="3" |
| colspan="3" |
  Please take note that you will have to be in the same screen as the MVP as it dies or you will not receive credit for the kill.
  Tieni presente che dovrai trovarti nella stessa schermata dell'MVP quando muore, altrimenti non riceverai il credito per l'uccisione.
  After killing the MVP, '''all party members must speak to Varmundt''' <span style="color: #DC143C;">red square</span> to receive 1X Temporal Crystals.
  Dopo aver ucciso l'MVP, '''tutti i membri del gruppo devono parlare con Varmundt''' <span style="color: #DC143C;">quadrato rosso</span> per ricevere 1X Temporal Crystals.
|}
|}
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===<span style="color: #6F9E85;"><div class="center">Livello 2</div></span>===
===<span style="color: #6F9E85;"><div class="center">Level 2</div></span>===
{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
|-
|-
|style="width: 35%" data-mce-style="width: 15%;"|  
|style="width: 35%" data-mce-style="width: 15%;"|  
<ol>
<ol>
<li> Head north and enter level 2 where you will find Varmundt and Heinrich. After their conversation, a warp <span style="color: #FFD700;">left yellow square</span> will spawn to the north of them. Enter it and start to kill monsters. Once enough monsters have been slain, Agony of the Royal Knight will spawn. You will need to kill him to proceed.</li>
<li> Vai a nord ed entra nel livello 2 dove troverai Varmundt e Heinrich. Dopo la loro conversazione, un warp <span style="color: #FFD700;">quadrato giallo a sinistra</span> comparirà a nord di loro. Entraci e inizia a uccidere mostri. Una volta uccisi abbastanza mostri, comparirà Agony of the Royal Knight. Dovrai ucciderlo per procedere.</li>
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<li> Entra nel warp sulla destra <span style="color: #FFD700;">quadrato giallo a sinistra</span>. Inizia a uccidere mostri finché non compare Grudge of the Royal Knight. Uccidilo per procedere.</li>
<li> Enter the warp on the right right <span style="color: #FFD700;">left yellow square</span>. Start killing monsters until Grudge of the Royal Knight spawn. Kill him to proceed.</li>
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<li> Vai a nord e preparati allo scontro finale.
<li> Head north and prepare for the final encounter.
Nota che non potrai uscire dalla stanza una volta entrato finché il tuo gruppo non viene sterminato o l'MVP finale non viene ucciso. È consigliabile assicurarsi che tutti siano vivi e pronti prima di entrare.</li>  
Do note that you will be unable to exit the room once you entered until either your party has wiped or the final MVP is killed. It is advisable to ensure everyone is alive and ready to enter before going in.</li>  
</ol>
</ol>
</div>


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|style="width: 30%" data-mce-style="width: 15%;"|[[File:Oghmap2.png|center|frameless]]<br>
|style="width: 30%" data-mce-style="width: 15%;"|[[File:Oghmap2.png|center|frameless]]<br>
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|style="width: 35%" data-mce-style="width: 15%;"|  
|style="width: 35%" data-mce-style="width: 15%;"|  
<ol start="4">
<ol start="4">
<li>Head further north after entering the warp upper <span style="color: #FFD700;">left yellow square</span> and speak to Heinrich <span style="color: #DC143C;">red square</span>. Himelmez will transform the final survivor into Amdarais.</li>
<li>Vai più a nord dopo essere entrato nel warp in alto <span style="color: #FFD700;">quadrato giallo a sinistra</span> e parla con Heinrich <span style="color: #DC143C;">quadrato rosso</span>. Himelmez trasformerà l'ultimo sopravvissuto in Amdarais.</li>
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<li>Dopo aver ucciso Amdarais, Hugin {{#navi:2@gl_k|158|241}} comparirà al centro della stanza. </li>
<li>Upon killing Amdarais, Hugin {{#navi:2@gl_k|158|241}} will spawn in the middle of the room. </li>
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<li>Parla con lui per ricevere Temporal Crystals.</li>
<li>Speak to him to receive Temporal Crystals.</li>
</div>


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