Niflheim: Difference between revisions

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{{:Chain_of_Seals}}
{{:Chain_of_Seals}}
{{:Bondage_Necklace}}
{{:Bondage_Necklace}}
{{#item:420031}}, {{#item:5978}}, {{#item:410093}}, {{#item:410094}}, {{#item:420076}}.


=Monsters=
=Monsters=

Revision as of 12:56, 2 March 2022

Access

  • Baselevel 200+
  • @go niflheim
  • talk to Mila


Note:

  • After you have been on the map for the first time, the map will be unlocked for you in Warper.
  • Monster dropping 1000322.png Etel Dust (1000322) .

Exp Quests

The exp quest can be accepted in the main office at the board. Here you can find more information.

Gear

Ninja's blue mask

Item Description
420031.png Ninja's Blue Mask (420031) A blue mask that lets you feel like a ninja when worn.
_______________________
Increases Melee Physical Damage by 5%.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 1


Toy Syringe

Item Description
5978.png Toy Syringe (5978) A toy syringe.
_______________________
MDEF +3
_______________________
Increases recovery amount gained from Red Slim Potion, Yellow Slim Potion and White Slim Potion by 150%.

_______________________
Type: Armor
Position: Head Low
Defense: 3
Armor Level: 1
Weight: 10
Required Level: 70


Chain of Seals

Item Description
410093.png Sealed Chain (410093) A chain crafted to suppress evil energy.
_______________________
CRI +8
Increases Melee and Ranged Physical Damage by 8%.
_______________________
When equipped with Bondage Necklace:
Increases Critical Damage by 7%.

_______________________
Type: Armor
Position: Head Mid
Defense: 5
Armor Level: 1
Weight: 10
Required Level: 150
OR
410094.png Sealed Chain [1] (410094) A chain crafted to suppress evil energy.
_______________________
CRI +5
Increases Melee and Ranged Physical Damage by 5%.
_______________________
When equipped with Bondage Necklace:
Increases Critical Damage by 5%.

_______________________
Type: Armor
Position: Head Mid
Defense: 5
Armor Level: 1
Weight: 10
Required Level: 150


Bondage Necklace

Item Description
420076.png Bondage Necklace (420076) A necklace created by a being with strong magical powers to bind minions.
_______________________
CRI +3
_______________________
Increases Critical Damage by 5%.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 1
Required Level: 150

Monsters

Level 1

Monster Level HP Size/Race/Element Card
20938.gif
Ghost Cube (20938)
213 4.439.942 Small/Undead/Undead 1 When equipped by Novice or Super Novice:
ATK +10%, MaxHP +1500.

When equipped with Lude Gal Card:
Physical attacks have a certain chance to remove the weapon size penalty for 7 seconds.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
20939.gif
Lude Gal (20939)
213 4.439.942 Small/Undead/Undead 2 When equipped by Novice or Super Novice:
MATK +10%, MaxSP +500.

When equipped with Ghost Cube Card:
Magical attacks have a certain chance to increase Magical Damage with Water and Fire element by 40% for 7 seconds.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
20937.gif
Brutal Murderer (20937)
214 4.960.787 Large/DemiHuman/Neutral 2 ATK +15
_______________________
Increases Physical Damage against Medium size by 15%.
_______________________
Base Level at least 200:
Increases Physical Damage against Medium size by additional 25%.
_______________________
When equipped with Bloody Murderer Card:
Increases Physical Damage against Medium size by additional 30%.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
20935.gif
Gan Ceann (20935)
215 4.681.632 Medium/Formless/Neutral 1 ATK +15
_______________________
Increases Physical Damage against Large size by 15%.
_______________________
Base Level at least 200:
Increases Physical Damage against Large size by additional 25%.
_______________________
When equipped with Dullahan Card:
Increases Physical Damage against Large size by additional 30%.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1

Level 2

Monster Level HP Size/Race/Element Card
20941.gif
Grote (20941)
253 9.950.045 Large/Demon/Earth 2 Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
MDEF +8
Decreases Magical Damage taken from enemies of Small size by 1%.
_______________________
Refine Level +11:
Decreases Magical Damage taken from enemies of Small size by additional 2%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
20936.gif
Disguiser (20936)
254 8.965.513 Medium/Demon/Undead 2 Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by 1%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 2%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
20940.gif
Blue Moon Loli Ruri (20940)
255 9.301.992 Large/Demon/Dark 4 Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
Increases Healing effectiveness by 3%.
_______________________
Refine Level +11:
Increases Healing effectiveness by additional 5%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
20942.gif
Pierrotzoist (20942)
255 9.701.992 Small/Demon/Dark 2 Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
Increases Magical Damage with Ghost element by 1%.
_______________________
Refine Level +11:
Increases Magical Damage with Ghost element by additional 2%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
20943.gif
Death Witch (20943)
255 398.844.882 Large/DemiHuman/Dark 2 MATK +10%
_______________________
Increases SP Consumption by 50%.
Increases Magical Damage against Demon and Formless race by 50%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1


Scrap Weapons

Every monster in Rudus - Dungeon has a chance to drop a 41076.png Rudus Equipment Box (41076) which contains one of the following weapons at random

Item Drops
570012.png Scrap Lute [2] (570012)

A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Rose Blossom by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Class Restrictions:
Troubadour
_______________________
Type: Musical
Position: Right Hand
Physical Attack: 205
Weapon Level: 5
Refinable / Gradable
Weight: 125
Required Level: 200

580012.png Scrap Whip [2] (580012)

A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Rose Blossom by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Class Restrictions:
Trouvere
_______________________
Type: Whip
Position: Right Hand
Physical Attack: 205
Weapon Level: 5
Refinable / Gradable
Weight: 125
Required Level: 200

700021.png Scrap Bow [2] (700021)

A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Gale Storm by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Class Restrictions:
Wind Hawk
_______________________
Type: Bow
Position: Right Hand
Physical Attack: 210
Weapon Level: 5
Refinable / Gradable
Weight: 170
Required Level: 200

560011.png Scrap Fist [2] (560011)

A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Second Judgement and Second Faith by 5%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 2%.
_______________________
Class Restrictions:
Inquisitor
_______________________
Type: Knuckle
Position: Right Hand
Physical Attack: 210
Weapon Level: 5
Refinable / Gradable
Weight: 130
Required Level: 200

800010.png Scrap Pistol [2] (800010)

A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Only One Bullet by 6%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Class Restrictions:
Night Watch
_______________________
Type: Revolver
Position: Right Hand
Physical Attack: 230
Weapon Level: 5
Refinable / Gradable
Weight: 130
Required Level: 200

810006.png Scrap Piercer [2] (810006)

A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Spiral Shooting by 6%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Class Restrictions:
Night Watch
_______________________
Type: Rifle
Position: Right Hand
Physical Attack: 280
Weapon Level: 5
Refinable / Gradable
Weight: 160
Required Level: 200

820005.png Scrap Shatter [2] (820005)

A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of The Vigilante at Night by 6%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Class Restrictions:
Night Watch
_______________________
Type: Shotgun
Position: Right Hand
Physical Attack: 310
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 200

830009.png Scrap Splatter [2] (830009)

A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Magazine for One by 6%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Class Restrictions:
Night Watch
_______________________
Type: Gatling
Position: Right Hand
Physical Attack: 270
Weapon Level: 5
Refinable / Gradable
Weight: 240
Required Level: 200

840005.png Scrap Bomber [2] (840005)

A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Wild Fire by 6%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Class Restrictions:
Night Watch
_______________________
Type: Grenade
Position: Right Hand
Physical Attack: 350
Weapon Level: 5
Refinable / Gradable
Weight: 320
Required Level: 200

650020.png Scrap Slasher [2] (650020)

A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
For each 2 Refine Levels:
Increases damage of Huuma Shuriken - Grasp by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Class Restrictions:
Shinkiro, Shiranui
_______________________
Type: Huuma
Position: Right Hand
Physical Attack: 340
Weapon Level: 5
Refinable / Gradable
Weight: 220
Required Level: 200