Ancient Hero / Patent / Hero-LT Weapon Enchantment: Difference between revisions

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Ancient hero weapons weapons can be enchanted by using {{#item:100023|Ancient Hero's Bravery}} (for physical type enchants) or {{#item:100025|Ancient Hero's Wisdom}} (for magical type enchants). If you get unwanted options: You can re-enchant it as much as you want as long as you have {{#item:100023|Ancient Hero's Bravery}} or {{#item:100025|Ancient Hero's Wisdom}} to process.
Ancient hero weapons weapons can be enchanted by using {{#item:100023|Ancient Hero's Bravery}} (for physical type enchants) or {{#item:100025|Ancient Hero's Wisdom}} (for magical type enchants). If you get unwanted options: You can re-enchant it as much as you want as long as you have {{#item:100023|Ancient Hero's Bravery}} or {{#item:100025|Ancient Hero's Wisdom}} to process.


{{#item:100023|Ancient Hero's Bravery}} and {{#item:100025|Ancient Hero's Wisdom}} can be obtained randomly from {{#item:100706|Ancient Hero's Will box}} MVP in [[Bioresearch_Laboratory|Bioresearch Laboratory - Instance]]. <br>
{{#item:100023|Ancient Hero's Bravery}} and {{#item:100025|Ancient Hero's Wisdom}} can be obtained randomly from {{#item:100706|Ancient Hero's Will box}}, which drop from MVP in [[Bioresearch_Laboratory|Bioresearch Laboratory - Instance]]. <br>


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Revision as of 08:04, 14 February 2022

Ancient Hero Weapons Enchant

Ancient hero weapons weapons can be enchanted by using 100023.png Valor of Ancient Heroes (100023) (for physical type enchants) or 100025.png Ancient Hero Wisdom (100025) (for magical type enchants). If you get unwanted options: You can re-enchant it as much as you want as long as you have 100023.png Valor of Ancient Heroes (100023) or 100025.png Ancient Hero Wisdom (100025) to process.

100023.png Valor of Ancient Heroes (100023) and 100025.png Ancient Hero Wisdom (100025) can be obtained randomly from 100706.png Ancient Hero's Will (100706) , which drop from MVP in Bioresearch Laboratory - Instance.

100023.png Valor of Ancient Heroes (100023)
1st Enchant List Min - Max 2nd Enchant List Min - Max
Atk 5 - 30 % Atk 1 - 5
ASPD 1 % Increases critical damage 3 - 10
% Reduce delay after attack 3 - 10 % Increases physical damage to formless race monster 3 - 20
% Increases long ranged physical damage 3 - 10 % Increases physical damage to undead race monster 3 - 20
% Increases physical damage to undead property monster 3 - 20 % Increases physical damage to brute race monster 3 - 20
% Increases physical damage to neutral property monster 3 - 20 % Increases physical damage to plant race monster 3 - 20
% Increases physical damage to water property monster 3 - 20 % Increases physical damage to insect race monster 3 - 20
% Increases physical damage to earth property monster 3 - 20 % Increases physical damage to fish race monster 3 - 20
% Increases physical damage to fire property monster 3 - 20 % Increases physical damage to demon race monster 3 - 20
% Increases physical damage to wind property monster 3 - 20 % Increases physical damage to demihuman race monster 3 - 20
% Increases physical damage to poison property monster 3 - 20 % Increases physical damage to angel race monster 3 - 20
% Increases physical damage to holy property monster 3 - 20 % Increases physical damage to dragon race monster 3 - 20
% Increases physical damage to shadow property monster 3 - 20 % Increases physical damage to normal monster 3 - 20
% Increases physical damage to ghost property monster 3 - 20 % Increases physical damage to boss monster 3 - 20
Weapon can't be destroyed


100025.png Ancient Hero Wisdom (100025)
1st Enchant List Min - Max 2nd Enchant List Min - Max
% Matk 1 - 5
% Heal effectiveness 3 - 20 % Reduce variable casting time 3 - 10
% Reduces variable casting time 3 - 10 % Increases magical damage to formless race monster 3 - 20
% Reduces delay after skill 1 - 5 % Increases magical damage to undead race monster 3 - 20
% Increases magical damage to neutral property monster 3 - 12 % Increases magical damage to brute race monster 3 - 20
% Increases magical damage to water property monster 3 - 20 % Increases magical damage to plant race monster 3 - 20
% Increases magiical damage to earth property monster 3 - 20 % Increases magical damage to insect race monster 3 - 20
% Increases magical damage to fire property monster 3 - 20 % Increases magical damage to fish race monster 3 - 20
% Increases magical damage to wind property monster 3 - 20 % Increases magical damage to demon race monster 3 - 20
% Increases magical damage to poison property monster 3 - 20 % Increases magical damage to demihuman race monster 3 - 20
% Increases magical damage to holy property monster 3 - 20 % Increases magical damage to angel race monster 3 - 20
% Increases magical damage to shadow property monster 3 - 20 % Increases magical damage to dragon race monster 3 - 20
% Increases magical damage to ghost property monster 3 - 20 % Increases magical damage to normal monster 3 - 20
% Increases magical damage to undead property monster 3 - 20 % Increases magical damage to boss monster 3 - 20