Flame of Annihilation - An Inquisitor Guide by Cruro: Difference between revisions

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m (add small hint about /camera to snap description)
m (Added note about master shadow vs blue shadow gears)
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| Accessories || +9/10 {{#item:24661|Full Penetration Shadow Earring}} and +9/10 {{#item:24662|Full Penetration Shadow Pendant}} || -
| Accessories || +9/10 {{#item:24661|Full Penetration Shadow Earring}} and +9/10 {{#item:24662|Full Penetration Shadow Pendant}} || -
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'''Note:''' I believe Infinity Shadow Weapon is necessary since we use Knuckles (100/100/75 size-mods), but was told that the partial RES-pierce of fully enchanted Master Shadow Set does outperform blue shadow gears in most endgame-places.
'''Note:''' I believe Infinity Shadow Weapon is necessary since we use Knuckles (100/100/75 size-mods), <del>but was told that the partial RES-pierce of fully enchanted Master Shadow Set does outperform blue shadow gears in most endgame-places.</del>


However, since I don't have a concrete number-comparison I'm partial to blue shadow gears for its flexibility to swap pieces as needed.
'''Huge thanks to <span style="color: darkcyan">Binho</span> who was able to provide some numbers here''': Fully upgraded/enchanted Master Shadow Gear can be up to 5~7% stronger in extreme cases (625 RES) and starts to shine at around 300 RES (e.g. Depth monsters), otherwise blue shadow gears are the easier and stronger choice. Additionally, blue shadow gears allow for flexibility to swap single pieces for utility without having to break def-pierce, and are not locked to a single skill like Master.