Flame of Annihilation - An Inquisitor Guide by Cruro: Difference between revisions

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(add sphere management section)
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* Getting dispelled stops any momentum - regardless of your build - until you rebuff
* Getting dispelled stops any momentum - regardless of your build - until you rebuff
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== Beginner Chapter: Basic Techniques ==
== Beginner Chapter: Basic Techniques ==
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On top of that, the Inquisitor-specific AP-consuming buffs even remove sphere consumption on most Sura skills (that we tend to not use anymore at this point though).
On top of that, the Inquisitor-specific AP-consuming buffs even remove sphere consumption on most Sura skills (that we tend to not use anymore at this point though).


== Intermediate Chapter: {{#skill:5244}} ==
== Intermediate Chapter: {{#skill:5244}} ==
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* {{#item:100232|Red Herb Activator}}
* {{#item:100232|Red Herb Activator}}
* {{#item:14536|Abrasive}}
* {{#item:14536|Abrasive}}


== The Final Chapter: {{#skill:5252}} ==
== The Final Chapter: {{#skill:5252}} ==
[[File:Cruro tfb.jpg|border|left|280x280px]]
[[File:Cruro tfb.jpg|border|left|280x280px]]
Third Flame Bomb is a three-step combo that ends in a 9x9 AOE finisher based on melee dmg and your total health.
Third Flame Bomb is a three-step combo that ends in a 9x9 AOE finisher based on melee dmg and your total health.
With the recent rebalance update, ACDR is not a lost stat anymore and I would recommend going for roughly 40%+ ACDR to be able to still perform the full combo within 1s.
With the recent rebalance update, ACDR is not a lost stat anymore and I would recommend going for roughly 40%+ ACDR to be able to still perform the full combo within 1s.