Odin: Difference between revisions

From MuhRO
Jump to navigation Jump to search
No edit summary
Line 1: Line 1:
[[Category:Equipment Available]]
===Odin's Past Dungeon===
===Odin's Past Dungeon===
====Equipment====
====Equipment====

Revision as of 06:59, 31 January 2022

Odin's Past Dungeon

Equipment

Odin Relic can be obtained from mobs in Ancient Odin Temple.


Item Description
15398.png AGI Soutane [1] (15398) ItemID: 15398
_______________________
The blessing of increasing the agility of the robes worn by
priests who worshiped agility in Odin's power.
_______________________
MaxHP +10%
MaxSP +10%
Increases Attack Speed by 10%.
_______________________
For each 2 Refine Levels:
Increases Ranged Physical Damage by 3%
_______________________
For each 3 Refine Levels:
AGI +5
_______________________
For each 4 Refine Levels:
Increases Physical Damage against Angel and Demon race by 8%.
_______________________
When equipped with Clergy's Boots and Clergy's Manteau:
AGI +8, DEF +30, MDEF +15
Decreases damage taken from Angel and Demon race monsters by 15%.
_______________________
Total Refine Level of entire set at least +27:
Increases long range physical damage by 10%
Decreases After Cast Delay by 20%.
Decreases Fixed Casting Time by 20%.
_______________________
Type: Armor
Defense: 100
Weight: 80
Armor Level: 1
_______________________
Requirement:
Base Level 170
15400.png DEX Soutane [1] (15400) ItemID: 15400
_______________________
The blessing of increasing the dexterity of the robes worn by
priests who worshiped agility in Odin's power.
_______________________
MaxHP +10%
MaxSP +10%
Increases Attack Speed by 10%.
Decreases Variable Casting Time by 10%.
_______________________
For each 2 Refine Levels:
ATK +1%
MATK +1%
_______________________
For each 3 Refine Levels:
DEX +5
_______________________
For each 4 Refine Levels:
Increases Physical Damage against Angel and Demon race by 6%.
_______________________
When equipped with Clergy's Boots and Clergy's Manteau:
DEX +8, DEF +30, MDEF +15
Decreases damage taken from Angel and Demon race monsters by 15%.
_______________________
Total Refine Level of entire set at least +27:
ATK +7%
MATK +7%
Decreases After Cast Delay by 20%.
Decreases Fixed Casting Time by 20%.
_______________________
Type: Armor
Defense: 100
Weight: 80
Armor Level: 1
_______________________
Requirement:
Base Level 170
15401.png INT Soutane [1] (15401) ItemID: 15401
_______________________
The blessing of increasing the intelligence of the robes worn by
priests who worshiped agility in Odin's power.
_______________________
MaxHP +5%
MaxSP +15%
Decreases Variable Casting Time by 10%.
_______________________
For each 2 Refine Levels:
MATK +3%
_______________________
For each 3 Refine Levels:
INT +5
_______________________
For each 4 Refine Levels:
Increases Magical Damage against Angel and Demon race by 6%.
_______________________
When equipped with Clergy's Boots and Clergy's Manteau:
INT +8, DEF +30, MDEF +15
Decreases damage taken from Angel and Demon race monsters by 15%.
_______________________
Total Refine Level of entire set at least +27:
MATK +10%
Decreases After Cast Delay by 20%.
Decreases Fixed Casting Time by 20%.
_______________________
Type: Armor
Defense: 100
Weight: 80
Armor Level: 1
_______________________
Requirement:
Base Level 170
15402.png LUK Soutane [1] (15402) ItemID: 15402
_______________________
The blessing of increasing the luck of the robes worn by
priests who worshiped agility in Odin's power.
_______________________
MaxHP +10%
MaxSP +10%
Increases Attack Speed by 10%.
_______________________
For each 2 Refine Levels:
CRI +3
Increases Critical Damage by 4%.
_______________________
For each 3 Refine Levels:
LUK +5
_______________________
For each 4 Refine Levels:
Increases Physical Damage against Angel and Demon race by 8%.
_______________________
When equipped with Clergy's Boots and Clergy's Manteau:
LUK +8, DEF +30, MDEF +15
Decreases damage taken from Angel and Demon race monsters by 15%.
_______________________
Total Refine Level of entire set at least +27:
ATK +10%
Decreases After Cast Delay by 20%.
Decreases Fixed Casting Time by 20%.
_______________________
Type: Armor
Defense: 100
Weight: 80
Armor Level: 1
_______________________
Requirement:
Base Level 170
15397.png STR Soutane [1] (15397) ItemID: 15397
_______________________
There is a blessing to increase the robes worn by
priests who worshiped power in Odin's power.
_______________________
MaxHP +10%
MaxSP +10%
Increases Attack Speed by 10%.
_______________________
For each 2 Refine Levels:
ATK +3%
_______________________
For each 3 Refine Levels:
STR +5
_______________________
For each 4 Refine Levels:
Increases Physical Damage against Angel and Demon race by 8%.
_______________________
When equipped with Clergy's Boots and Clergy's Manteau:
STR +8, DEF +30, MDEF +15
Decreases damage taken from Angel and Demon race monsters by 15%.
_______________________
Total Refine Level of entire set at least +27:
ATK +10%
Decreases After Cast Delay by 20%.
Decreases Fixed Casting Time by 20%.
_______________________
Type: Armor
Defense: 100
Weight: 80
Armor Level: 1
_______________________
Requirement:
Base Level 170
15399.png VIT Soutane [1] (15399) ItemID: 15399
_______________________
The blessing of increasing the vitality of the robes worn by
priests who worshiped agility in Odin's power.
_______________________
MaxHP +15%
MaxSP +5%
Increases Attack Speed by 7%.
Decreases Variable Casting Time by 7%.
_______________________
For each 2 Refine Levels:
MaxHP +2%
_______________________
For each 3 Refine Levels:
VIT +5
_______________________
For each 4 Refine Levels:
Increases Physical Damage against Angel and Demon race by 10%.
_______________________
When equipped with Clergy's Boots and Clergy's Manteau:
VIT +8, DEF +50, MDEF +20
Decreases damage taken from Angel and Demon race monsters by 20%.
_______________________
Total Refine Level of entire set at least +27:
ATK +4%
MATK +4%
Decreases After Cast Delay by 20%.
Decreases Fixed Casting Time by 20%.
_______________________
Type: Armor
Defense: 100
Weight: 80
Armor Level: 1
_______________________
Requirement:
Base Level 170
22209.png Clergy's Boots [1] (22209) [1] ItemID: 22209
_______________________
Boots worn by the priests who worshiped
Odin, which makes your movements lighter.
_______________________
MaxHP +5%
DEF +30
Increases Attack Speed by 10%.
_______________________
For each 2 Refine Levels:
Increases Physical Damage against Angel and Demon race by 1%.
_______________________
For each 3 Refine Levels:
Decreases damage taken from Angel and Demon race by 1%.
_______________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay by additional 10%).
_______________________
Type: Shoes
Defense: 35
Weight: 40
Armor Level: 1
_______________________
Requirement:
Base Level 170
20947.png Clergy's Manteau [1] (20947) [1] ItemID: 20947
_______________________
Cloak worn by the priests who worshiped Odin.
The enchanted blessing of the cloak gently wraps the whole body.
_______________________
MaxSP +5%
MDEF +10
Decreases Variable Casting Time by 10%.
_______________________
For each 2 Refine Levels:
Increases Magical Damage against Angel and Demon race by 1%.
_______________________
For each 3 Refine Levels:
Decreases damage taken from Angel and Demon race by 1%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by additional 10%.
_______________________
Type: Garment
Defense: 40
Weight: 45
Armor Level: 1
_______________________
Requirement:
Base Level 170

Enchant

All Odin's Past armors can be enchanted 3 times, with the final enchant (2nd slot) can be special enchanted with better effects including the newly introduced Soutane Blessings.

To enchant, you'll need to speak with Susan Grey (hu_in01 97, 322). She's inside the Hugel Weapon building, on the second floor.

25767.png Angel's Dream (25767) (dropped by the monsters in the field) and  6909.png Nyangvine Fruit (6909) (can be bought for zeny or cash)

Normal Enchant (All 3 slots):

Cost: 3  25767.png Angel's Dream (25767) and 500,000 zeny

Special Enchant (Only for 2nd slot):

Cost: 3  6909.png Nyangvine Fruit (6909) and 500,000 zeny

Refine Requirement:

20947.png Clergy's Manteau [1] (20947) : +7 or above

22209.png Clergy's Boots [1] (22209) : +7 or above

15397.png STR Soutane [1] (15397) : +9 or above

Resetting Enchants

All Ancient Odin equipments enchants can be reset with no chance of breaking the equipment. There are 2 kinds of reset available.

Full Reset

Remove enchantments from all 3 slots.

NPC: Susan Grey (hu_in01 97, 322)

Cost:

Normal: 500,000 zeny (30% chance of failure, no break)

Expensive: 1  6909.png Nyangvine Fruit (6909)

Individual Re-roll

Reset individual enchantment. You can pick which one specifically you want to remove, and a new random enchantment for the specified slot will be given.

To re-roll for a special enchantment for 2nd slot, you need to select the Special option when talking to the npc.

NPC: Odin Weapon Master (hu_in01 99, 322)

Cost:

4th slot: 15  25767.png Angel's Dream (25767) and 500,000 zeny

3rd slot: 50  25767.png Angel's Dream (25767) and 1,500,000 zeny

2nd slot:

Normal: 75  25767.png Angel's Dream (25767) , 1  6909.png Nyangvine Fruit (6909) and 2,000,000 zeny

Special: 75  25767.png Angel's Dream (25767) , 5  6909.png Nyangvine Fruit (6909) and 2,000,000 zeny

Normal Enchants
Normal Enchant
Second Slot Third Slot Fourth Slot
  • 4700.png Str / Agi / Dex / Vit / Int / Luk +6 ~ +8
  • 4890.png Def +12 / +18
  • 4786.png Mdef +2 / +4
  • 4861.png Max HP +3% / +5%
  • 4801.png SP +100 / +150
  • 4764.png Crit +5 / +7 / +10
  • 4762.png Flee +6 / +10
  • 4700.png Str / Agi / Dex / Vit / Int / Luk +6 ~ +8
  • 4890.png Def +12 / +18
  • 4786.png Mdef +2 / +4
  • 4861.png Max HP +3% / +5%
  • 4801.png SP +100 / +150
  • 4764.png Crit +5 / +7 / +10
  • 4762.png Flee +6 / +10
  • 4700.png Str / Agi / Dex / Vit / Int / Luk +6 ~ +8
  • 4890.png Def +12 / +18
  • 4786.png Mdef +2 / +4
  • 4861.png Max HP +3% / +5%
  • 4801.png SP +100 / +150
  • 4764.png Crit +5 / +7 / +10
  • 4762.png Flee +6 / +10
Special Enchants
Soutane Blessings
310076.png STR Blessing (310076)

Str +10

Atk +10%

Def +25, Mdef +3

When enchanted on 15397.png STR Soutane [1] (15397) 2nd Slot:

Atk +5%, increases physical damage against all race monsers by 12%.

310077.png AGI Blessing (310077)

Agi +10

Def +25, Mdef +3

Increases long ranged physical damage by 10%.

When enchanted on 15398.png AGI Soutane [1] (15398) 2nd Slot:

ASPD +1, Perfect Hit +5

310078.png VIT Blessing (310078)

Vit + 10

Def + 25, Mef + 3.

MaxHP + 10%, MaxSP + 10%.

When enchanted on  15399.png VIT Soutane [1] (15399) 2nd Slot:

MaxHP + 5%, reduces delay after skill by 5%.

310079.png DEX Blessing (310079)

Dex + 10.

Aspd + 10%.

Def + 25, Mdef + 3.

Reduces variable casting time by 10%.

When enchanted on  15400.png DEX Soutane [1] (15400) 2nd Slot:

Reduces fixed casting time by 0.3 seconds.

310080.png INT Blessing (310080)

Int + 10.

Matk + 10%.

Def + 25, Mdef + 3.

When enchanted on  15401.png INT Soutane [1] (15401) 2nd Slot:

Reduces variable casting time by 10%, increases all property magical damage by 12%.

310081.png LUK Blessing (310081)

Luk + 10.

Def + 25, Mdef + 3.

Increases critical damage by 15%.

When enchanted on  15402.png LUK Soutane [1] (15402) 2nd Slot:

Cri + 10.

Increases physical damage against all size enemies by 12%.

Special Enchant (2nd slot only)
+7 20947.png Clergy's Manteau [1] (20947) +7 22209.png Clergy's Boots [1] (22209) +9 15397.png STR Soutane [1] (15397)
  • 4700.png Str / Agi / Dex / Vit / Int / Luk +7 ~ +8
  • 4890.png Def +18 / +20
  • 4786.png Mdef +6 / +8
  • 4861.png Max HP +3% / +5%
  • 4801.png SP +100 / +150
  • 4700.png Str / Agi / Dex / Vit / Int / Luk +7 ~ +8
  • 4890.png Def +18 / +20
  • 4786.png Mdef +6 / +8
  • 4861.png Max HP +3% / +5%
  • 4801.png SP +100 / +150
  • 4700.png Str / Agi / Dex / Vit / Int / Luk +7 ~ +8
  • 4890.png Def + 21
  • 4786.png Mdef + 10
  • 4861.png Max HP + 5%
  • 4801.png SP + 150
  • 4764.png Crit + 10
  • 4762.png Flee + 10
  • 4820.png Fighting Spirit|5|6
  • 4827.png Spell|4|5
  • 4832.png Expert Archer|4|5
  • 4816.png Sharp|4|5
  • 4807.png ASPD Lv. 3, 4
  • 310076.png Str Blessing
  • 310077.png Agi Blessing
  • 310078.png Vit Blessing
  • 310079.png Dex Blessing
  • 310080.png Int Blessing
  • 310081.png Luk Blessing

Monsters

Monster Level HP Size/Race/Element
20604angblu.gif
[1] (20604angblu)
196 2,634,990 Small / Angel / Holy 4
20605.gif
Angelgolt (20605)
196 2,634,990 Small / Angel / Holy 4
20606.gif
Holy Frus (20606)
201 2,700,802 Medium / Angel / Holy 4
20607.gif
Holy Skogul (20607)
202 2,700,802 Medium / Angel / Holy 4
20608.gif
Arch Plasma (20608)
198 7,588,702 Small / Angel / Holy 4
20609.gif
Spectrum Plasma (20609)
198 7,588,702 Small / Angel / Holy 4
20610.gif
Reginleif (20610)

(MVP)

207 79,618,702 Medium / Angel / Fire 4
20611.gif
Ingrid (20611)

(MVP)

207 79,566,666 Medium / Angel / Water 4

Cards

Card Description
300008.png Angelgolt Card (300008) ItemID: 300008
_______________________
Increases Magical Damage against Demon race by 10%.
_______________________
When equipped with Skeggiold Card:
For each 2 Refine Levels:
Increases Magical Damage against Demon race by additional 3%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
300012.png Holy Skogul Card (300012) ItemID: 300012
_______________________
Increases Healing skills effectiveness by 5%.
_______________________
Refine Level +7:
Increases Healing skills effectiveness by additional 3%.
_______________________
Refine Level +10:
Increases Healing skills effectiveness by additional 2%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1
300011.png Holy Frus Card (300011) ItemID: 300011
_______________________
When equipped with One-Handed Staff or Two-Handed Staff class weapon:
Increases Magical Damage with Holy element by 10%.
_______________________
Refine Level +10:
Increases Magical Damage with Holy element by additional 10%.
_______________________
Refine Level +14:
Increases Magical Damage with Holy element by additional 10%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
300010.png Arch Plasma Card (300010) ItemID: 300010
_______________________
When equipped with One-Handed Staff or Two-Handed Staff class weapon:
Increases Magical Damage with Wind element by 10%.
_______________________
Refine Level +10:
Increases Magical Damage with Wind element by additional 10%.
_______________________
Refine Level +14:
Increases Magical Damage with Wind element by additional 10%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
300009.png Spectrum Plasma Card (300009) ItemID: 300009
_______________________
When equipped with Two-Handed Staff or One-Handed Staff class weapon:
Increases Magical Damage with Ghost element by 10%.
_______________________
Refine Level +10:
Increases Magical Damage with Ghost element by 10%.
_______________________
Refine Level +14:
Increases Magical Damage with Ghost element by 10%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
300013.png [MVP] Reginleif Card (300013) ItemID: 300013
_______________________
Indestructible in battle
_______________________
ATK +30%
MaxHP -15%
_______________________
When equipped with Randgris Card:
ATK +10%
MaxHP +5%
_______________________
Type: Card
Compound on: Armor
Weight: 1
300014.png [MVP] Ingrid Card (300014) ItemID: 300014
_______________________
Indestructible in battle
_______________________
MaxHP +40%
ATK -15%
_______________________
Drains 1000 HP every 4 seconds.
_______________________
When unequipped drains 10000 HP.
_______________________
When equipped with Randgris Card:
MaxHP +10%
ATK +5%
_______________________
Type: Card
Compound on: Armor
Weight: 1