Shadow Cross: Difference between revisions

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Revision as of 16:52, 19 August 2021

When do I change job?

  1. As Novice job level 10 you can change to Merchant.
  2. As Thief job level 40-50 you can change to Assassin.
  3. As Assassin base level 99 and job level 50 you can do rebirth or change to 3rd class Guillotine Cross.
    Note:
    • Only Rebirth Chars can change to 4th Class!
    • You will miss out rebirth skills and stats points!
  4. As rebirth Novice job level 10 you can change to Thief.
  5. As Thief with job level 40-50 you can change to 2nd class Assassin Cross.
  6. As Assassin Cross base level 99 and job level 70 you can change to 3rd class Guillotine Cross.
  7. As Guillotine Cross base level 200 an job level 70 you can change to 4th class Shadow Cross.

Thief

Skills
48.png Double Attack
Max Level: 10
Skill Form: Passive
Description: When attacking with Dagger
class weapon, there is chance of
inflicting double attacks. Skill level
affects
Double Attack chance and HIT
bonus. This skill also affects
Left-Hand damage of
Katar class weapons.
[Lv 1]: 7% chance, HIT +1%
[Lv 2]: 14% chance, HIT +2%
[Lv 3]: 21% chance, HIT +3%
[Lv 4]: 28% chance, HIT +4%
[Lv 5]: 35% chance, HIT +5%
[Lv 6]: 42% chance, HIT +6%
[Lv 7]: 49% chance, HIT +7%
[Lv 8]: 56% chance, HIT +8%
[Lv 9]: 63% chance, HIT +9%
[Lv 10]: 70% chance, HIT +10%
49.png Improve Dodge
Max Level: 10
Skill Form: Passive
Description: Increases FLEE rate. FLEE
rate receives additional bonus upon
reaching 2nd classes. This skill also
slightly enhances the
Movement Speed
of
Assassin classes.
[Lv 1]: Flee +3, 2nd Classes: Flee +4
[Lv 2]: Flee +6, 2nd Classes: Flee +8
[Lv 3]: Flee +9, 2nd Classes: Flee +12
[Lv 4]: Flee +12, 2nd Classes: Flee +16
[Lv 5]: Flee +15, 2nd Classes: Flee +20
[Lv 6]: Flee +18, 2nd Classes: Flee +24
[Lv 7]: Flee +21, 2nd Classes: Flee +28
[Lv 8]: Flee +24, 2nd Classes: Flee +32
[Lv 9]: Flee +27, 2nd Classes: Flee +36
[Lv 10]: Flee +30, 2nd Classes: Flee +40
50.png Steal
Max Level: 10
Skill Form: Active
Type: Supportive
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Steals an item from
a specified target. If target's
DEX is
higher than the caster, the success rate
of stealing an item is decreased. This
skill can't be used on
Boss monster and
Players.

[Lv 1]: 8% base chance
[Lv 2]: 14% base chance
[Lv 3]: 20% base chance
[Lv 4]: 26% base chance
[Lv 5]: 32% base chance
[Lv 6]: 38% base chance
[Lv 7]: 44% base chance
[Lv 8]: 50% base chance
[Lv 9]: 56% base chance
[Lv 10]: 62% base chance
51.png Hiding
Max Level: 10
Requirement: Steal 5
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Hides under the ground to
avoid enemy attack.
Detection skills
can cancel
Hiding status. Demon, Insect
and
Boss monsters can detect character
in
Hiding status. Can be canceled by
using the skill again.

[Lv 1]: 30 sec, Drains 1 SP per 5 sec
[Lv 2]: 60 sec, Drains 1 SP per 6 sec
[Lv 3]: 90 sec, Drains 1 SP per 7 sec
[Lv 4]: 120 sec, Drains 1 SP per 8 sec
[Lv 5]: 150 sec, Drains 1 SP per 9 sec
[Lv 6]: 180 sec, Drains 1 SP per 10 sec
[Lv 7]: 210 sec, Drains 1 SP per 11 sec
[Lv 8]: 240 sec, Drains 1 SP per 12 sec
[Lv 9]: 270 sec, Drains 1 SP per 13 sec
[Lv 10]: 300 sec, Drains 1 SP per 14 sec
52.png Envenom
Max Level: 10
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Deals Poison elemental
damage to a target that has a chance
of inflicting
Poison status. Target
in
Poison status receives certain damage
according
MaxHP every second and reduced
physical defense by 25%.
Envenom
inflicts normal damage, but gets
additional
Mastery ATK according skill level.
[Lv 1]: Mastery ATK +15, 14% Poison chance
[Lv 2]: Mastery ATK +30, 18% Poison chance
[Lv 3]: Mastery ATK +45, 22% Poison chance
[Lv 4]: Mastery ATK +60, 26% Poison chance
[Lv 5]: Mastery ATK +75, 30% Poison chance
[Lv 6]: Mastery ATK +90, 34% Poison chance
[Lv 7]: Mastery ATK +105, 38% Poison chance
[Lv 8]: Mastery ATK +120, 42% Poison chance
[Lv 9]: Mastery ATK +135, 46% Poison chance
[Lv 10]: Mastery ATK +150, 50% Poison chance
53.png Detoxify
Max Level: 1
Requirement: Envenom 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Removes Poison status from
a targeted character.

Asssassin

Skills
132.png Righthand Mastery
Max Level: 5
Skill Form: Passive
Description: Increases the damage of the
weapon in the right hand when equipped
with dual weapons. Without learning
this skill, equipping two weapons at
once reduces the
Attack Power of the
weapon in the right hand to only 50%.

[Lv 1]: 60% Damage
[Lv 2]: 70% Damage
[Lv 3]: 80% Damage
[Lv 4]: 90% Damage
[Lv 5]: 100% Damage
133.png Lefthand Mastery
Max Level: 5
Requirement: Righthand Mastery 2
Skill Form: Passive
Description: Increases the damage of the
weapon in the left hand when equipped
with dual weapons. Without learning
this skill, equipping two weapons at
once reduces the
Attack Power of the
weapon in the left hand to only 30%.

[Lv 1]: 40% Damage
[Lv 2]: 50% Damage
[Lv 3]: 60% Damage
[Lv 4]: 70% Damage
[Lv 5]: 80% Damage
134.png Katar Mastery
Max Level: 10
Skill Form: Passive
Description: Increases Mastery ATK
with
Katar class weapon.
[Lv 1]: Mastery ATK +3
[Lv 2]: Mastery ATK +6
[Lv 3]: Mastery ATK +9
[Lv 4]: Mastery ATK +12
[Lv 5]: Mastery ATK +15
[Lv 6]: Mastery ATK +18
[Lv 7]: Mastery ATK +21
[Lv 8]: Mastery ATK +24
[Lv 9]: Mastery ATK +27
[Lv 10]: Mastery ATK +30
135.png Cloaking
Max Level: 10
Requirement: Hiding 2
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Initiates Cloaking status,
which hide the caster from enemies
without disabling movement. At Level 1
to 2,
Cloaking will only work when
caster is adjacent to a wall. At higher
levels, caster can move freely in
Cloaking status, but will move more
slowly when away from walls. After the
effect is released, you can't pick up items
for 3 seconds.
Demon, Insect
and
Boss monsters are able to detect you.
[Lv 1]: Wall only, Wall: 100%, 1 SP/0.5 sec.
[Lv 2]: Wall only, Wall: 103%, 1 SP/1.0 sec.
[Lv 3]: Cell: 79%, Wall: 106%, 1 SP/2.0 sec.
[Lv 4]: Cell: 82%, Wall: 109%, 1 SP/3.0 sec.
[Lv 5]: Cell: 85%, Wall: 112%, 1 SP/4.0 sec.
[Lv 6]: Cell: 88%, Wall: 115%, 1 SP/5.0 sec.
[Lv 7]: Cell: 91%, Wall: 118%, 1 SP/6.0 sec.
[Lv 8]: Cell: 94%, Wall: 121%, 1 SP/7.0 sec.
[Lv 9]: Cell: 97%, Wall: 124%, 1 SP/8.0 sec.
[Lv 10]: Cell: 100%, Wall: 125%, 1 SP/9.0 sec.
136.png Sonic Blow
Max Level: 10
Requirement: Katar Mastery 4
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: 1s
Description: Directs a flurry of rapid
Katar strikes that will have a chance
of inflicting the
Stun status on the
target. The chance of
Stun is reduced by the
target's immunity and the damage is increased
by 50% when the target's current
HP is
less than 50%.
Requires
Katar.
[Lv 1]: ATK 300%, Stun Chance: 12%
[Lv 2]: ATK 400%, Stun Chance: 14%
[Lv 3]: ATK 500%, Stun Chance: 16%
[Lv 4]: ATK 600%, Stun Chance: 18%
[Lv 5]: ATK 700%, Stun Chance: 20%
[Lv 6]: ATK 800%, Stun Chance: 22%
[Lv 7]: ATK 900%, Stun Chance: 24%
[Lv 8]: ATK 1000%, Stun Chance: 26%
[Lv 9]: ATK 1100%, Stun Chance: 28%
[Lv 10]: ATK 1200%, Stun Chance: 30%
137.png Grimtooth
Max Level: 5
Requirement: Cloaking 2, Sonic Blow 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Strikes an enemy and
surrounding enemies of a 3x3 radius with a
Katar from afar while in Hiding status.
Skill levels 1 and 2 counts as physical melee
damage and from level 3 up, it counts as long
range physical damage. Monsters which has
been damaged will have their
Movement
Speed
reduced by 50% for 1 second.
Requires
Katar.
[Lv 1]: ATK 120%, Range: 2 cells
[Lv 2]: ATK 140%, Range: 3 cells
[Lv 3]: ATK 160%, Range: 4 cells
[Lv 4]: ATK 180%, Range: 5 cells
[Lv 5]: ATK 200%, Range: 6 cells
138.png Enchant Poison
Max Level: 10
Requirement: Envenom 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Temporarily coats
equipped weapon of yourself or ally with
the
Poison elemental. Poison coated
weapons have a chance of inflicting the target
with the
Poison status.
The effect will be canceled if the weapon
has been exchanged or removed.

[Lv 1]: Lasts 30 seconds
[Lv 2]: Lasts 45 seconds
[Lv 3]: Lasts 60 seconds
[Lv 4]: Lasts 75 seconds
[Lv 5]: Lasts 90 seconds
[Lv 6]: Lasts 105 seconds
[Lv 7]: Lasts 120 seconds
[Lv 8]: Lasts 135 seconds
[Lv 9]: Lasts 150 seconds
[Lv 10]: Lasts 165 seconds
139.png Poison React
Max Level: 10
Requirement: Enchant Poison 3
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Once this skill activated,
the caster will automatically retaliate
normal attack with
Envenom.
If you've learned
Double Attack,
your
Counterattack chance is doubled.
If the enemy uses
Poison elemental
attack, the caster will reflect the
damage instead.

[Lv 1]: ATK 130%, Counters: 1
[Lv 2]: ATK 160%, Counters: 1
[Lv 3]: ATK 190%, Counters: 2
[Lv 4]: ATK 220%, Counters: 2
[Lv 5]: ATK 250%, Counters: 3
[Lv 6]: ATK 280%, Counters: 3
[Lv 7]: ATK 310%, Counters: 4
[Lv 8]: ATK 340%, Counters: 4
[Lv 9]: ATK 370%, Counters: 5
[Lv 10]: ATK 400%, Counters: 5
140.png Venom Dust
Max Level: 10
Requirement: Enchant Poison 5
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Contaminates a targeted
3x3 area with toxin that will inflict the
Poison status on enemies that come
into contact with it.
Consumes 1
Red Gemstone.
[Lv 1]: Lasts 5 seconds
[Lv 2]: Lasts 10 seconds
[Lv 3]: Lasts 15 seconds
[Lv 4]: Lasts 20 seconds
[Lv 5]: Lasts 25 seconds
[Lv 6]: Lasts 30 seconds
[Lv 7]: Lasts 35 seconds
[Lv 8]: Lasts 40 seconds
[Lv 9]: Lasts 45 seconds
[Lv 10]: Lasts 50 seconds
141.png Venom Splasher
Max Level: 10
Requirement: Poison React 5,
Venom Dust 5

Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: (Lv10)0.5s Fixed / 0.5s Variable
After Cast Delay: None
Cool Down: (Lv10)2s
Description: Plants a time bomb on an
target, which explodes after a certain time
with a 5x5 radius dealing physical damage
around and inflict
Poison status by
chance. The chance is decreased by the
targets immunity.

[Lv 1]: ATK 500%, Timer: 11 seconds
[Lv 2]: ATK 600%, Timer: 10 seconds
[Lv 3]: ATK 700%, Timer: 9 seconds
[Lv 4]: ATK 800%, Timer: 8 seconds
[Lv 5]: ATK 900%, Timer: 7 seconds
[Lv 6]: ATK 1000%, Timer: 6 seconds
[Lv 7]: ATK 1100%, Timer: 5 seconds
[Lv 8]: ATK 1200%, Timer: 4 seconds
[Lv 9]: ATK 1300%, Timer: 3 seconds
[Lv 10]: ATK 1400%, Timer: 2 seconds

Assassin Cross

Skills
376.png Advanced Katar Mastery
Max Level: 5
Requirement: Double Attack 5,
Katar Mastery 7

Skill Form: Passive
Description: Enhances damage inflicted
with
Katar class weapon.
[Lv 1]: Damage +12%
[Lv 2]: Damage +14%
[Lv 3]: Damage +16%
[Lv 4]: Damage +18%
[Lv 5]: Damage +20%
378.png Enchant Deadly Poison
Max Level: 5
Requirement: Create Deadly Poison 1
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: 2s
Description: Enchants equipped Weapon
with deadly poison to enhance it's
damage and poison targets by chance,
causing the target's
HP to
dramatically decrease for the
Poison's
duration.
Consumes 1
Poison Bottle.
379.png Soul Destroyer
Max Level: 10
Requirement: Double Attack 5,
Envenom 5, Cloaking 3, Enchant Poison 6

Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: 0.25s Fixed / 0.25s Variable
After Cast Delay: 1s
Cool Down: 0.25
Description: A ranged attack to a target,
which inflicts ranged physical damage.
Damage additionally increases according
to the caster's
Base Level, STR and INT,
can inflict half of the total
Critical Damage
based on half the caster's
Critical chance.
[Lv 1]: ATK 150%
[Lv 2]: ATK 300%
[Lv 3]: ATK 450%
[Lv 4]: ATK 600%
[Lv 5]: ATK 750%
[Lv 6]: ATK 900%
[Lv 7]: ATK 1050%
[Lv 8]: ATK 1200%
[Lv 9]: ATK 1350%
[Lv 10]: ATK 1500%
406.png Meteor Assault
Max Level: 10
Requirement: Katar Mastery 5,
Righthand Mastery 3, Sonic Blow 5,
Soul Destroyer 1

Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Cast Time: 0.25s Fixed / 0.25s Variable
After Cast Delay: None
Cool Down: None
Description: Attacks all enemies in a
5x5 cell area around the caster with
the chance of causing statuses such as
Stun, Blind or Bleed. The damage
is further increased according
to the caster's
Base Level.
[Lv 1]: 320% damage
[Lv 2]: 440% damage
[Lv 3]: 560% damage
[Lv 4]: 680% damage
[Lv 5]: 800% damage
[Lv 6]: 920% damage
[Lv 7]: 1040% damage
[Lv 8]: 1160% damage
[Lv 9]: 1280% damage
[Lv 10]: 1400% damage
407.png Create Deadly Poison
Max Level: 1
Requirement: Envenom 10, Detoxify 1,
Enchant Poison 5

Skill Form: Active
Type: Crafting
Target: Caster
Cast Time: None
After Cast Delay: 0.5s
Cool Down: None
Description: Creates a bottle of Deadly
Poison
that will increase the ASPD of
Assassin Crosses with the risk of being
inflicted with the
Poison status, but
will instantly kill characters in any
other job if they drink it. Caster's
DEX and LUK affect this skill's success
rate. If this skill fails, the caster
loses an amount of
HP equal to 25%
of his
MaxHP.
Items required to create
Deadly Poison:
1
Empty Bottle
1
Poison Spore
1
Venom Canine
1
Bee Sting
1
Cactus Needle
1
Berserk Potion
1
Karvodailnirol

Guillotine Cross

Shadow Cross

Skills

Shadow Exceed