Biolo: Difference between revisions

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Revision as of 14:09, 19 August 2021

When do I change job?

  1. As Novice job level 10 you can change to Merchant.
  2. As Merchant job level 40-50 you can change to Alchemist.
  3. As Alchemist base level 99 and job level 50 you can do rebirth or change to 3rd class Genetic.
    Note:
    • Only Rebirth Chars can change to 4th Class!
    • You will miss out rebirth skills and stats points!
  4. As rebirth Novice job level 10 you can change to Merchant.
  5. As Merchant with job level 40-50 you can change to 2nd class Creator.
  6. As Creator base level 99 and job level 70 you can change to 3rd class Genetic.
  7. As Genetic base level 200 an job level 70 you can change to 4th class Biolo.

Merchant

Skills
36.png Enlarge Weight Limit
Max Level: 10
Skill Form: Passive
Description: Increases maximum Weight
Limit
.
[Lv 1]: Maximum Weight +200
[Lv 2]: Maximum Weight +400
[Lv 3]: Maximum Weight +600
[Lv 4]: Maximum Weight +800
[Lv 5]: Maximum Weight +1000
[Lv 6]: Maximum Weight +1200
[Lv 7]: Maximum Weight +1400
[Lv 8]: Maximum Weight +1600
[Lv 9]: Maximum Weight +1800
[Lv 10]: Maximum Weight +2000
37.png Discount
Max Level: 10
Requirement: Enlarge Weight Limit 3
Skill Form: Passive
Description: Decreases the price of
items sold by NPC shops.

[Lv 1]: 7% Discount
[Lv 2]: 9% Discount
[Lv 3]: 11% Discount
[Lv 4]: 13% Discount
[Lv 5]: 15% Discount
[Lv 6]: 17% Discount
[Lv 7]: 19% Discount
[Lv 8]: 21% Discount
[Lv 9]: 23% Discount
[Lv 10]: 24% Discount
38.png Overcharge
Max Level: 10
Requirement: Discount 3
Skill Form: Passive
Description: Increases amount of Zeny
received for items sold to NPC shops.

[Lv 1]: 7% Overcharge
[Lv 2]: 9% Overcharge
[Lv 3]: 11% Overcharge
[Lv 4]: 13% Overcharge
[Lv 5]: 15% Overcharge
[Lv 6]: 17% Overcharge
[Lv 7]: 19% Overcharge
[Lv 8]: 21% Overcharge
[Lv 9]: 23% Overcharge
[Lv 10]: 24% Overcharge
39.png Pushcart
Max Level: 10
Requirement: Enlarge Weight Limit 5
Skill Form: Passive
Description: Enables rental and use of
Pushcart which provide additional
storage for items, although items cannot
be directly used or equipped from
a
Pushcart. Pushcart can be rented
from Kafra Employees.

Pushcart shortcut: (Alt+W)
[Lv 1]: Movement Speed Penalty 45%
[Lv 2]: Movement Speed Penalty 40%
[Lv 3]: Movement Speed Penalty 35%
[Lv 4]: Movement Speed Penalty 30%
[Lv 5]: Movement Speed Penalty 25%
[Lv 6]: Movement Speed Penalty 20%
[Lv 7]: Movement Speed Penalty 15%
[Lv 8]: Movement Speed Penalty 10%
[Lv 9]: Movement Speed Penalty 5%
[Lv 10]: No movement Speed Penalty
40.png Item Appraisal
Max Level: 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Identifies an unknown item,
making it available for use.
41.png Vending
Max Level: 10
Requirement: Pushcart 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Opens a street stall for
selling items to other players. Skill
level affects the number of items that
can be vended at a time.

[Lv 1]: Maximum Items: 3
[Lv 2]: Maximum Items: 4
[Lv 3]: Maximum Items: 5
[Lv 4]: Maximum Items: 6
[Lv 5]: Maximum Items: 7
[Lv 6]: Maximum Items: 8
[Lv 7]: Maximum Items: 9
[Lv 8]: Maximum Items: 10
[Lv 9]: Maximum Items: 11
[Lv 10]: Maximum Items: 12
42.png Mammonite
Max Level: 10
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Uses the power of greed to
strike a single target with a strong
blow, dealing high damage. Consumes
some
Zeny.
[Lv 1]: 150% Damage, 100 Zeny
[Lv 2]: 200% Damage, 200 Zeny
[Lv 3]: 250% Damage, 300 Zeny
[Lv 4]: 300% Damage, 400 Zeny
[Lv 5]: 350% Damage, 500 Zeny
[Lv 6]: 400% Damage, 600 Zeny
[Lv 7]: 450% Damage, 700 Zeny
[Lv 8]: 500% Damage, 800 Zeny
[Lv 9]: 550% Damage, 900 Zeny
[Lv 10]: 600% Damage, 1000 Zeny

Alchemist

Skills
226.png Axe Mastery
Max Level: 10
Skill Form: Passive
Description: Increases Mastery ATK with
Axe and One-handed Sword class weapons.
[Lv 1]: Mastery ATK +3
[Lv 2]: Mastery ATK +6
[Lv 3]: Mastery ATK +9
[Lv 4]: Mastery ATK +12
[Lv 5]: Mastery ATK +15
[Lv 6]: Mastery ATK +18
[Lv 7]: Mastery ATK +21
[Lv 8]: Mastery ATK +24
[Lv 9]: Mastery ATK +27
[Lv 10]: Mastery ATK +30
227.png Learning Potion (Potion Research)
Max Level: 10
Skill Form: Passive
Description: Increases effectiveness of
HP Recovery Potions, as well as increases
Potion creation success rate.
[Lv 1]: Potion Recovery and Success Rate +5%
[Lv 2]: Potion Recovery and Success Rate +10%
[Lv 3]: Potion Recovery and Success Rate +15%
[Lv 4]: Potion Recovery and Success Rate +20%
[Lv 5]: Potion Recovery and Success Rate +25%
[Lv 6]: Potion Recovery and Success Rate +30%
[Lv 7]: Potion Recovery and Success Rate +35%
[Lv 8]: Potion Recovery and Success Rate +40%
[Lv 9]: Potion Recovery and Success Rate +45%
[Lv 10]: Potion Recovery and Success Rate +50%
228.png Pharmacy (Prepare Potion)
Max Level: 10
Requirement: Learning Potion 5
Skill Form: Active
Type: Crafting
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Enables crafting of
Potions and Chemicals. The correct Potion
Creation Guide
is needed for the
creation of specific
Potions.
Consumes 1
Medicine Bowl.
229.png Demonstration (Bomb)
Max Level: 5
Requirement: Pharmacy 4
Skill Form: Active
Type: Physical Melee
Target: Ground
Cast Time: 0.2s Fixed / 0.8s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Targets an area of 3x3
and set it on fire by throwing a
Fire Bottle
to inflict
Fire elemental physical damage
to enemies which steps into it's range. The
flames will not push back enemies, but it has
a chance of destroying the
Weapons
of enemies. Damage increases with the skill
level of
Learning Potion.
Consumes 1
Fire Bottle.
[Lv 1]: Lasts 40 seconds, Break Chance: 3%
[Lv 2]: Lasts 45 seconds, Break Chance: 6%
[Lv 3]: Lasts 50 seconds, Break Chance: 9%
[Lv 4]: Lasts 55 seconds, Break Chance: 12%
[Lv 5]: Lasts 60 seconds, Break Chance: 15%
230.png Acid Terror
Max Level: 5
Requirement: Pharmacy 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: 0.5s Fixed / 0.5s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Flings a bottle of acid
at an enemy that has the chance of
damaging the target's
Armor or causing
the
Bleeding effect. Damage increases
with the skill level of
Learning Potion
and the chance to inflict
Bleeding is
reduced by the target's immunity.
Consumes 1
Acid Bottle.
[Lv 1]: ATK 200%, Break: 5%, Bleeding: 3%
[Lv 2]: ATK 400%, Break: 15%, Bleeding: 6%
[Lv 3]: ATK 600%, Break: 25%, Bleeding: 9%
[Lv 4]: ATK 800%, Break: 35%, Bleeding: 12%
[Lv 5]: ATK 1000%, Break: 45%, Bleeding: 15%
231.png Potion Pitcher
Max Level: 5
Requirement: Pharmacy 3
Skill Form: Active
Type: Recovery
Target: 1 Character
Cast Time: None
After Cast Delay: 0.5s
Cool Down: None
Description: Throws a Potion to an ally
that will immediately take effect. Skill
level determines the type of
Potion
thrown and the increased Recovery Amount
of the
Potion. When used on a Homunculus,
the Recovery Amount will be greately increased.

[Lv 1]: Red Potion
[Lv 2]: Orange Potion
[Lv 3]: Yellow Potion
[Lv 4]: White Potion
[Lv 5]: Blue Potion
232.png Bio Cannibalize (Summon Flora)
Max Level: 5
Requirement: Pharmacy 6
Skill Form: Active
Type: Supportive
Target: Ground
Cast Time: 0.4s Fixed / 1.6s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Summons Plant monster to
a targeted cell. Monster will disappear
after the skill's duration. Skill level
affects the type of
Plant monster that
is summoned, as well as the monster's
MaxHP. Caster can only summon
monsters of the same type at once.
Consumes 1
Plant Bottle.
[Lv 1]: Summon up to 5 Mandragoras
[Lv 2]: Summon up to 4 Hydras
[Lv 3]: Summon up to 3 Floras
[Lv 4]: Summon up to 2 Parasites
[Lv 5]: Summon 1 Geographer
233.png Summon Marine Sphere
Max Level: 5
Requirement: Pharmacy 2
Skill Form: Active
Type: Supportive
Target: Ground
Cast Time: 0.4s Fixed / 1.6s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Summons a Marine Sphere to
a targeted cell.
Marine Spheres will
cast
Self-Destruct upon receiving
damage. Up to three can be summoned and in
PVP areas it can damage yourself and allies
as well.
Consumes 1
Marine Sphere Bottle.
[Lv 1]: Marine Sphere HP: 2400
[Lv 2]: Marine Sphere HP: 2800
[Lv 3]: Marine Sphere HP: 3200
[Lv 4]: Marine Sphere HP: 3600
[Lv 5]: Marine Sphere HP: 4000
234.png Chemical Protection Weapon
Max Level: 5
Requirement: Chemical Protection Armor 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Cast Time: 2s Fixed / 0s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Protects a targeted ally's
Weapon from damage in battle and
Strip effect for the skill's duration.
Consumes 1
Glistening Coat.
[Lv 1]: Lasts 120 seconds
[Lv 2]: Lasts 240 seconds
[Lv 3]: Lasts 360 seconds
[Lv 4]: Lasts 480 seconds
[Lv 5]: Lasts 600 seconds
235.png Chemical Protection Shield
Max Level: 5
Requirement: Chemical Protection Helm 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Cast Time: 2s Fixed / 0s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Protects a targeted ally's
Shield from damage in battle and
Strip effect for the skill's duration.
Consumes 1
Glistening Coat.
[Lv 1]: Lasts 120 seconds
[Lv 2]: Lasts 240 seconds
[Lv 3]: Lasts 360 seconds
[Lv 4]: Lasts 480 seconds
[Lv 5]: Lasts 600 seconds
236.png Chemical Protection Armor
Max Level: 5
Requirement: Chemical Protection Shield 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Cast Time: 2s Fixed / 0s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Protects a targeted ally's
Armor from damage in battle and
Strip effect for the skill's duration.
Consumes 1
Glistening Coat.
[Lv 1]: Lasts 120 seconds
[Lv 2]: Lasts 240 seconds
[Lv 3]: Lasts 360 seconds
[Lv 4]: Lasts 480 seconds
[Lv 5]: Lasts 600 seconds
237.png Chemical Protection Helm
Max Level: 5
Requirement: Pharmacy 2
Skill Form: Active
Type: Supportive
Target: 1 Character
Cast Time: 2s Fixed / 0s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Protects a targeted ally's
Helmet from damage in battle and
Strip effect for the skill's duration.
Consumes 1
Glistening Coat.
[Lv 1]: Lasts 120 seconds
[Lv 2]: Lasts 240 seconds
[Lv 3]: Lasts 360 seconds
[Lv 4]: Lasts 480 seconds
[Lv 5]: Lasts 600 seconds
238.png Bioethics
Requirement: Finish Quest
Skill Form: Passive
Description: A skill that is fundamental
in enabling the creation of
Homunculus.
239.png Biotechnology
Skill Form: Passive
Description: Researches biotechnology in
order to increase
Homunculus creation
success rate and
Homunculus's MaxHP.
240.png Creature Creation
Skill Form: Active
Type: Crafting
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Creates Embryo.
Skill level affects the chance of
success.
241.png Cultivation
Skill Form: Active
Type: Crafting
Target: Caster
Cast Time: 0.5s Fixed / 0s Variable
After Cast Delay: None
Cool Down: None
Description: Developes an Embryo so that
it grows into a
Homunculus. Skill level
affects the chance of success.
Cultivation cannot be used when the
caster already has a
Homunculus present.
242.png Flame Control
Skill Form: Passive
Description: Increases the chance of
success when using the
Cultivation
skill, as well as resistance to the
Fire
elemental attacks.
243.png Call Homunculus
Max Level: 1
Requirement: Rest 1
Skill Form: Active
Type: Supportive
Target: Homunculus
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Summons an existing
Homunculus that was stored by using the
Rest skill consuming 1 Seed of Life
or create an
Homunculus by consuming
1
Embryo.
244.png Rest
Max Level: 1
Requirement: Bioethics 1
Skill Form: Active
Type: Supportive
Target: Homunculus
Cast Time: None
After Cast Delay: None
Cool Down: 20s
Description: Let's your Homunculus rest.
This skill is only usable if the
Homunculus
has at least 80% of it's
MaxHP. Homunculus
can be summoned again with the
Call Homunculus skill.
245.png Drillmaster
Skill Form: Passive
Description: Increases the Attack
Power
of your Homunculus.
[Lv 1]: Damage +3
[Lv 2]: Damage +6
[Lv 3]: Damage +9
[Lv 4]: Damage +12
[Lv 5]: Damage +15
[Lv 6]: Damage +18
[Lv 7]: Damage +21
[Lv 8]: Damage +24
[Lv 9]: Damage +27
[Lv 10]: Damage +30
246.png Heal Homunculus
Skill Form: Active
Type: Recovery
Target: Homunculus
Cast Time: 0.5s Fixed / 0s Variable
After Cast Delay: None
Cool Down: None
Description: Heals a Homunculus with an
amount of
HP equivalent to that of the
Healskill.
247.png Resurrect Homunculus
Max Level: 5
Requirement: Call Homunculus 1
Skill Form: Active
Type: Recovery
Target: Homunculus
Cast Time: 1s Fixed / 2s Variable
After Cast Delay: None
Cool Down: 20s
Description: Revives a Homunculus
that has been defeated in battle.

[Lv 1]: Revived with HP 20%
[Lv 2]: Revived with HP 40%
[Lv 3]: Revived with HP 60%
[Lv 4]: Revived with HP 80%
[Lv 5]: Revived with HP 100%
446.png Berserk Pitcher
Requirement: Spirit State
Skill Form: Active
Type: Supportive
Target: 1 Character
Cast Time: 1s Fixed / 0s Variable
After Cast Delay: None
Cool Down: None
Description: Forces the consume of
Berserk Potions upon any job class.
However, the duration of the increase in
Attack Speed from this skill lasts only
half as long as the
Berserk Potion item.
Consumes 2
Berserk Potions.

Creator

Genetic

Biolo

Bionic Pharmacy