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== Alchemist == | == Alchemist == | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | |||
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== Creator == | == Creator == |
Revision as of 14:09, 19 August 2021
When do I change job?
- As Novice job level 10 you can change to Merchant.
- As Merchant job level 40-50 you can change to Alchemist.
- As Alchemist base level 99 and job level 50 you can do rebirth or change to 3rd class Genetic.
- Note:
- Only Rebirth Chars can change to 4th Class!
- You will miss out rebirth skills and stats points!
- As rebirth Novice job level 10 you can change to Merchant.
- As Merchant with job level 40-50 you can change to 2nd class Creator.
- As Creator base level 99 and job level 70 you can change to 3rd class Genetic.
- As Genetic base level 200 an job level 70 you can change to 4th class Biolo.
Merchant
Skills | ||
Enlarge Weight Limit Max Level: 10 Skill Form: Passive Description: Increases maximum Weight Limit. [Lv 1]: Maximum Weight +200 [Lv 2]: Maximum Weight +400 [Lv 3]: Maximum Weight +600 [Lv 4]: Maximum Weight +800 [Lv 5]: Maximum Weight +1000 [Lv 6]: Maximum Weight +1200 [Lv 7]: Maximum Weight +1400 [Lv 8]: Maximum Weight +1600 [Lv 9]: Maximum Weight +1800 [Lv 10]: Maximum Weight +2000 |
Discount Max Level: 10 Requirement: Enlarge Weight Limit 3 Skill Form: Passive Description: Decreases the price of items sold by NPC shops. [Lv 1]: 7% Discount [Lv 2]: 9% Discount [Lv 3]: 11% Discount [Lv 4]: 13% Discount [Lv 5]: 15% Discount [Lv 6]: 17% Discount [Lv 7]: 19% Discount [Lv 8]: 21% Discount [Lv 9]: 23% Discount [Lv 10]: 24% Discount |
Overcharge Max Level: 10 Requirement: Discount 3 Skill Form: Passive Description: Increases amount of Zeny received for items sold to NPC shops. [Lv 1]: 7% Overcharge [Lv 2]: 9% Overcharge [Lv 3]: 11% Overcharge [Lv 4]: 13% Overcharge [Lv 5]: 15% Overcharge [Lv 6]: 17% Overcharge [Lv 7]: 19% Overcharge [Lv 8]: 21% Overcharge [Lv 9]: 23% Overcharge [Lv 10]: 24% Overcharge |
Pushcart Max Level: 10 Requirement: Enlarge Weight Limit 5 Skill Form: Passive Description: Enables rental and use of Pushcart which provide additional storage for items, although items cannot be directly used or equipped from a Pushcart. Pushcart can be rented from Kafra Employees. Pushcart shortcut: (Alt+W) [Lv 1]: Movement Speed Penalty 45% [Lv 2]: Movement Speed Penalty 40% [Lv 3]: Movement Speed Penalty 35% [Lv 4]: Movement Speed Penalty 30% [Lv 5]: Movement Speed Penalty 25% [Lv 6]: Movement Speed Penalty 20% [Lv 7]: Movement Speed Penalty 15% [Lv 8]: Movement Speed Penalty 10% [Lv 9]: Movement Speed Penalty 5% [Lv 10]: No movement Speed Penalty |
Item Appraisal Max Level: 1 Skill Form: Active Type: Supportive Target: Caster Description: Identifies an unknown item, making it available for use. |
Vending Max Level: 10 Requirement: Pushcart 3 Skill Form: Active Type: Supportive Target: Caster Description: Opens a street stall for selling items to other players. Skill level affects the number of items that can be vended at a time. [Lv 1]: Maximum Items: 3 [Lv 2]: Maximum Items: 4 [Lv 3]: Maximum Items: 5 [Lv 4]: Maximum Items: 6 [Lv 5]: Maximum Items: 7 [Lv 6]: Maximum Items: 8 [Lv 7]: Maximum Items: 9 [Lv 8]: Maximum Items: 10 [Lv 9]: Maximum Items: 11 [Lv 10]: Maximum Items: 12 |
Mammonite Max Level: 10 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Uses the power of greed to strike a single target with a strong blow, dealing high damage. Consumes some Zeny. [Lv 1]: 150% Damage, 100 Zeny [Lv 2]: 200% Damage, 200 Zeny [Lv 3]: 250% Damage, 300 Zeny [Lv 4]: 300% Damage, 400 Zeny [Lv 5]: 350% Damage, 500 Zeny [Lv 6]: 400% Damage, 600 Zeny [Lv 7]: 450% Damage, 700 Zeny [Lv 8]: 500% Damage, 800 Zeny [Lv 9]: 550% Damage, 900 Zeny [Lv 10]: 600% Damage, 1000 Zeny |
Alchemist
Skills | ||
Axe Mastery Max Level: 10 Skill Form: Passive Description: Increases Mastery ATK with Axe and One-handed Sword class weapons. [Lv 1]: Mastery ATK +3 [Lv 2]: Mastery ATK +6 [Lv 3]: Mastery ATK +9 [Lv 4]: Mastery ATK +12 [Lv 5]: Mastery ATK +15 [Lv 6]: Mastery ATK +18 [Lv 7]: Mastery ATK +21 [Lv 8]: Mastery ATK +24 [Lv 9]: Mastery ATK +27 [Lv 10]: Mastery ATK +30 |
Learning Potion (Potion Research) Max Level: 10 Skill Form: Passive Description: Increases effectiveness of HP Recovery Potions, as well as increases Potion creation success rate. [Lv 1]: Potion Recovery and Success Rate +5% [Lv 2]: Potion Recovery and Success Rate +10% [Lv 3]: Potion Recovery and Success Rate +15% [Lv 4]: Potion Recovery and Success Rate +20% [Lv 5]: Potion Recovery and Success Rate +25% [Lv 6]: Potion Recovery and Success Rate +30% [Lv 7]: Potion Recovery and Success Rate +35% [Lv 8]: Potion Recovery and Success Rate +40% [Lv 9]: Potion Recovery and Success Rate +45% [Lv 10]: Potion Recovery and Success Rate +50% |
Pharmacy (Prepare Potion) Max Level: 10 Requirement: Learning Potion 5 Skill Form: Active Type: Crafting Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: Enables crafting of Potions and Chemicals. The correct Potion Creation Guide is needed for the creation of specific Potions. Consumes 1 Medicine Bowl. |
Demonstration (Bomb) Max Level: 5 Requirement: Pharmacy 4 Skill Form: Active Type: Physical Melee Target: Ground Cast Time: 0.2s Fixed / 0.8s Variable After Cast Delay: 0.5s Cool Down: None Description: Targets an area of 3x3 and set it on fire by throwing a Fire Bottle to inflict Fire elemental physical damage to enemies which steps into it's range. The flames will not push back enemies, but it has a chance of destroying the Weapons of enemies. Damage increases with the skill level of Learning Potion. Consumes 1 Fire Bottle. [Lv 1]: Lasts 40 seconds, Break Chance: 3% [Lv 2]: Lasts 45 seconds, Break Chance: 6% [Lv 3]: Lasts 50 seconds, Break Chance: 9% [Lv 4]: Lasts 55 seconds, Break Chance: 12% [Lv 5]: Lasts 60 seconds, Break Chance: 15% |
Acid Terror Max Level: 5 Requirement: Pharmacy 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: 0.5s Fixed / 0.5s Variable After Cast Delay: 0.5s Cool Down: None Description: Flings a bottle of acid at an enemy that has the chance of damaging the target's Armor or causing the Bleeding effect. Damage increases with the skill level of Learning Potion and the chance to inflict Bleeding is reduced by the target's immunity. Consumes 1 Acid Bottle. [Lv 1]: ATK 200%, Break: 5%, Bleeding: 3% [Lv 2]: ATK 400%, Break: 15%, Bleeding: 6% [Lv 3]: ATK 600%, Break: 25%, Bleeding: 9% [Lv 4]: ATK 800%, Break: 35%, Bleeding: 12% [Lv 5]: ATK 1000%, Break: 45%, Bleeding: 15% |
Potion Pitcher Max Level: 5 Requirement: Pharmacy 3 Skill Form: Active Type: Recovery Target: 1 Character Cast Time: None After Cast Delay: 0.5s Cool Down: None Description: Throws a Potion to an ally that will immediately take effect. Skill level determines the type of Potion thrown and the increased Recovery Amount of the Potion. When used on a Homunculus, the Recovery Amount will be greately increased. [Lv 1]: Red Potion [Lv 2]: Orange Potion [Lv 3]: Yellow Potion [Lv 4]: White Potion [Lv 5]: Blue Potion |
Bio Cannibalize (Summon Flora) Max Level: 5 Requirement: Pharmacy 6 Skill Form: Active Type: Supportive Target: Ground Cast Time: 0.4s Fixed / 1.6s Variable After Cast Delay: 0.5s Cool Down: None Description: Summons Plant monster to a targeted cell. Monster will disappear after the skill's duration. Skill level affects the type of Plant monster that is summoned, as well as the monster's MaxHP. Caster can only summon monsters of the same type at once. Consumes 1 Plant Bottle. [Lv 1]: Summon up to 5 Mandragoras [Lv 2]: Summon up to 4 Hydras [Lv 3]: Summon up to 3 Floras [Lv 4]: Summon up to 2 Parasites [Lv 5]: Summon 1 Geographer |
Summon Marine Sphere Max Level: 5 Requirement: Pharmacy 2 Skill Form: Active Type: Supportive Target: Ground Cast Time: 0.4s Fixed / 1.6s Variable After Cast Delay: 0.5s Cool Down: None Description: Summons a Marine Sphere to a targeted cell. Marine Spheres will cast Self-Destruct upon receiving damage. Up to three can be summoned and in PVP areas it can damage yourself and allies as well. Consumes 1 Marine Sphere Bottle. [Lv 1]: Marine Sphere HP: 2400 [Lv 2]: Marine Sphere HP: 2800 [Lv 3]: Marine Sphere HP: 3200 [Lv 4]: Marine Sphere HP: 3600 [Lv 5]: Marine Sphere HP: 4000 |
Chemical Protection Weapon Max Level: 5 Requirement: Chemical Protection Armor 3 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: 2s Fixed / 0s Variable After Cast Delay: 0.5s Cool Down: None Description: Protects a targeted ally's Weapon from damage in battle and Strip effect for the skill's duration. Consumes 1 Glistening Coat. [Lv 1]: Lasts 120 seconds [Lv 2]: Lasts 240 seconds [Lv 3]: Lasts 360 seconds [Lv 4]: Lasts 480 seconds [Lv 5]: Lasts 600 seconds |
Chemical Protection Shield Max Level: 5 Requirement: Chemical Protection Helm 3 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: 2s Fixed / 0s Variable After Cast Delay: 0.5s Cool Down: None Description: Protects a targeted ally's Shield from damage in battle and Strip effect for the skill's duration. Consumes 1 Glistening Coat. [Lv 1]: Lasts 120 seconds [Lv 2]: Lasts 240 seconds [Lv 3]: Lasts 360 seconds [Lv 4]: Lasts 480 seconds [Lv 5]: Lasts 600 seconds |
Chemical Protection Armor Max Level: 5 Requirement: Chemical Protection Shield 3 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: 2s Fixed / 0s Variable After Cast Delay: 0.5s Cool Down: None Description: Protects a targeted ally's Armor from damage in battle and Strip effect for the skill's duration. Consumes 1 Glistening Coat. [Lv 1]: Lasts 120 seconds [Lv 2]: Lasts 240 seconds [Lv 3]: Lasts 360 seconds [Lv 4]: Lasts 480 seconds [Lv 5]: Lasts 600 seconds |
Chemical Protection Helm Max Level: 5 Requirement: Pharmacy 2 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: 2s Fixed / 0s Variable After Cast Delay: 0.5s Cool Down: None Description: Protects a targeted ally's Helmet from damage in battle and Strip effect for the skill's duration. Consumes 1 Glistening Coat. [Lv 1]: Lasts 120 seconds [Lv 2]: Lasts 240 seconds [Lv 3]: Lasts 360 seconds [Lv 4]: Lasts 480 seconds [Lv 5]: Lasts 600 seconds |
Bioethics Requirement: Finish Quest Skill Form: Passive Description: A skill that is fundamental in enabling the creation of Homunculus. |
Biotechnology Skill Form: Passive Description: Researches biotechnology in order to increase Homunculus creation success rate and Homunculus's MaxHP. |
Creature Creation Skill Form: Active Type: Crafting Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: Creates Embryo. Skill level affects the chance of success. |
Cultivation Skill Form: Active Type: Crafting Target: Caster Cast Time: 0.5s Fixed / 0s Variable After Cast Delay: None Cool Down: None Description: Developes an Embryo so that it grows into a Homunculus. Skill level affects the chance of success. Cultivation cannot be used when the caster already has a Homunculus present. |
Flame Control Skill Form: Passive Description: Increases the chance of success when using the Cultivation skill, as well as resistance to the Fire elemental attacks. |
Call Homunculus Max Level: 1 Requirement: Rest 1 Skill Form: Active Type: Supportive Target: Homunculus Cast Time: None After Cast Delay: None Cool Down: None Description: Summons an existing Homunculus that was stored by using the Rest skill consuming 1 Seed of Life or create an Homunculus by consuming 1 Embryo. |
Rest Max Level: 1 Requirement: Bioethics 1 Skill Form: Active Type: Supportive Target: Homunculus Cast Time: None After Cast Delay: None Cool Down: 20s Description: Let's your Homunculus rest. This skill is only usable if the Homunculus has at least 80% of it's MaxHP. Homunculus can be summoned again with the Call Homunculus skill. |
Drillmaster Skill Form: Passive Description: Increases the Attack Power of your Homunculus. [Lv 1]: Damage +3 [Lv 2]: Damage +6 [Lv 3]: Damage +9 [Lv 4]: Damage +12 [Lv 5]: Damage +15 [Lv 6]: Damage +18 [Lv 7]: Damage +21 [Lv 8]: Damage +24 [Lv 9]: Damage +27 [Lv 10]: Damage +30 |
Heal Homunculus Skill Form: Active Type: Recovery Target: Homunculus Cast Time: 0.5s Fixed / 0s Variable After Cast Delay: None Cool Down: None Description: Heals a Homunculus with an amount of HP equivalent to that of the Healskill. |
Resurrect Homunculus Max Level: 5 Requirement: Call Homunculus 1 Skill Form: Active Type: Recovery Target: Homunculus Cast Time: 1s Fixed / 2s Variable After Cast Delay: None Cool Down: 20s Description: Revives a Homunculus that has been defeated in battle. [Lv 1]: Revived with HP 20% [Lv 2]: Revived with HP 40% [Lv 3]: Revived with HP 60% [Lv 4]: Revived with HP 80% [Lv 5]: Revived with HP 100% |
Berserk Pitcher Requirement: Spirit State Skill Form: Active Type: Supportive Target: 1 Character Cast Time: 1s Fixed / 0s Variable After Cast Delay: None Cool Down: None Description: Forces the consume of Berserk Potions upon any job class. However, the duration of the increase in Attack Speed from this skill lasts only half as long as the Berserk Potion item. Consumes 2 Berserk Potions. |
Creator
Genetic
Biolo
Bionic Pharmacy