Elemental Master: Difference between revisions

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(Created page with "==Skills== {| class="wikitable mw-collapsible" style="width: 100%;" |- style="background-color: #CA80A2;text-align: center;" | style="width: 20%"|Skill | style="width: 50%"...")
 
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| style="width:  20%"|Skill
| style="width:  20%"|Skill
| style="width:  50%" |Description
| style="width:  50%"|Description
| style="width:  30%"|Level
| style="width:  30%"|Level
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| colspan="3" style="background-color: #EACCD9;" |'''<u>Stage Manner</u>'''
| colspan="3" style="background-color: #EACCD9;" |'''<u>Magic Book Mastery</u>'''
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Max level: 10
<br>Group: Passive
|When equipping book, increases water, wind, earth, fire and poison property magical damage.
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[Level 1]: Increases water, wind, earth, fire and poison property magical damage by 1%.
[Level 2]: Increases water, wind, earth, fire and poison property magical damage by 2%.
[Level 3]: Increases water, wind, earth, fire and poison property magical damage by 3%.
[Level 4]: Increases water, wind, earth, fire and poison property magical damage by 4%.
[Level 5]: Increases water, wind, earth, fire and poison property magical damage by 5%.
[Level 6]: Increases water, wind, earth, fire and poison property magical damage by 6%.
[Level 7]: Increases water, wind, earth, fire and poison property magical damage by 7%.
[Level 8]: Increases water, wind, earth, fire and poison property magical damage by 8%.
[Level 9]: Increases water, wind, earth, fire and poison property magical damage by 9%.
[Level 10]: Increases water, wind, earth, fire and poison property magical damage by 10%.
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| colspan="3" style="background-color: #EACCD9;" |'''<u>Spell Enchanting</u>'''
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Max level: 5
<br>Prerequisite skills: Magic Book Mastery level 5
<br>Group: Active
<br>Type: Buff
<br>Target: Self and party members
|Gives a buff that increases trait magical attack power for the skill duration.
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[Level 1]: Increases S.Matk: 4/skill duration: 80 seconds.
[Level 2]: Increases S.Matk: 8/skill duration: 120 seconds.
[Level 3]: Increases S.Matk: 12/skill duration: 160 seconds.
[Level 4]: Increases S.Matk: 16/skill duration: 200 seconds.
[Level 5]: Increases S.Matk: 20/skill duration: 240 seconds.
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| colspan="3" style="background-color: #EACCD9;" |'''<u>Activity Burn</u>'''
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Max level: 5
<br>Prerequisite skills: Spell Enchanting level 3
<br>Group: Active
<br>Type: Special
<br>Target: Single target
|Has a chance to drains target's AP.
Can only be used in PVP and Guild War mode.
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[Level 1]: Drains AP: 20/success chance: 30%.
[Level 2]: Drains AP: 30/success chance: 40%.
[Level 3]: Drains AP: 50/success chance: 50%.
[Level 4]: Drains AP: 60/success chance: 60%.
[Level 5]: Drains AP: 70/success chance: 70%.
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| colspan="3" style="background-color: #EACCD9;" |'''<u>Increasing Activity</u>'''
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Max level: 5
<br>Prerequisite skills: Activity Burn level 5
<br>Group: Active (AP)
<br>Type: Buff
<br>Target: Party members except self
<br>Consumes AP: 50
|Recovers target's AP as a cost of user's AP by 50.
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[Level 1]: Recovers AP: 25
[Level 2]: Recovers AP: 30
[Level 3]: Recovers AP: 35
[Level 4]: Recovers AP: 40
[Level 5]: Recovers AP: 45
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| colspan="3" style="background-color: #EACCD9;" |'''<u>Diamond Storm</u>'''
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Max level: 5
<br>Prerequisite skills: Magic Book Mastery level 2
<br>Group: Active
<br>Type: Magic
<br>Target: 1 cell ground target
<br>Recovers AP: 4
|Blows the ice storm on one ground cell to deals water property magical damage to all targets within 9 x 9 cells of skill range.
Has a chance to inflict [quench] status to the targets.
Deals additional damage depends on user's base level and SPL.
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[Level 1]: 700% Matk/quench inflicting chance: 50%.
[Level 2]: 1400% Matk/quench inflicting chance: 60%.
[Level 3]: 2100% Matk/quench inflicting chance: 70%.
[Level 4]: 2800% Matk/quench inflicting chance: 80%.
[Level 5]: 3500% Matk/quench inflicting chance: 90%.
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| colspan="3" style="background-color: #EACCD9;" |'''<u>Lightning Land</u>'''
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|
Max level: 5
<br>Prerequisite skills: Magic Book Mastery level 2
<br>Group: Active
<br>Type: Magic
<br>Target: 1 cell ground target
<br>Recovers AP: 4
|Places the electric flow on one ground cell to deals wind property magical damage to all targets within 9 x 9 cells of skill range for 4 seconds.
Has a chance to inflict [torrent] status to the targets.
Deals additional damage depends on user's base level and SPL.
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[Level 1]: 150% Matk/torrent inflicting chance: 20%.
[Level 2]: 300% Matk/torrent inflicting chance: 30%.
[Level 3]: 450% Matk/torrent inflicting chance: 40%.
[Level 4]: 600% Matk/torrent inflicting chance: 50%.
[Level 5]: 750% Matk/torrent inflicting chance: 60%.
|-
| colspan="3" style="background-color: #EACCD9;" |'''<u>Venom Swamp</u>'''
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Max level: 5
<br>Prerequisite skills: Magic Book Mastery level 2
<br>Group: Active
<br>Type: Magic
<br>Target: 1 cell ground target
<br>Recovers AP: 4
|Creates the poisonous field on one ground cell to deals poison property magical damage to all targets within 9 x 9 cells of skill range for 4 seconds.
Has a chance to inflict [severe poison] status to the targets.
Deals additional damage depends on user's base level and SPL.
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[Level 1]: 150% Matk/severe poison inflicting chance: 20%.
[Level 2]: 300% Matk/severe poison inflicting chance: 30%.
[Level 3]: 450% Matk/severe poison inflicting chance: 40%.
[Level 4]: 600% Matk/severe poison inflicting chance: 50%.
[Level 5]: 750% Matk/severe poison inflicting chance: 60%.
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| colspan="3" style="background-color: #EACCD9;" |'''<u>Conflagration</u>'''
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Max level: 5
<br>Prerequisite skills: Magic Book Mastery level 2
<br>Group: Active
<br>Type: Magic
<br>Target: 1 cell ground target
<br>Recovers AP: 4
|Burns on one ground cell to deals fire property magical damage to all targets within 9 x 9 cells of skill range for 4 seconds.
Has a chance to inflict [blaze] status to the targets.
Deals additional damage depends on user's base level and SPL.
|
[Level 1]: 150% Matk/blaze inflicting chance: 20%.
[Level 2]: 300% Matk/blaze inflicting chance: 30%.
[Level 3]: 450% Matk/blaze inflicting chance: 40%.
[Level 4]: 600% Matk/blaze inflicting chance: 50%.
[Level 5]: 750% Matk/blaze inflicting chance: 60%.
|-
| colspan="3" style="background-color: #EACCD9;" |'''<u>Terra Drive</u>'''
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Max level: 5
<br>Prerequisite skills: Magic Book Mastery level 2
<br>Group: Active
<br>Type: Magic
<br>Target: 1 cell ground target
<br>Recovers AP: 4
|Causes the ground to rise on one ground cell to deals earth property magical damage to all targets within 9 x 9 cells of skill range.
Has a chance to inflict [concretion] status to the targets.
Deals additional damage depends on user's base level and SPL.
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[Level 1]: 700% Matk/concretion inflicting chance: 50%.
[Level 2]: 1400% Matk/concretion inflicting chance: 60%.
[Level 3]: 2100% Matk/concretion inflicting chance: 70%.
[Level 4]: 2800% Matk/concretion inflicting chance: 80%.
[Level 5]: 3500% Matk/concretion inflicting chance: 90%.
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| colspan="3" style="background-color: #EACCD9;" |'''<u>Elemental Spirit Mastery</u>'''
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Max level: 10
<br>Prerequisite skills: Spirit Sympathy level 1
<br>Group: Passive
|When summoning high elemental spirit, improves the elemental spirit's abilities.
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[Level 1]: Improves high elemental spirit abilities (Atk: 120, Matk: 20, MaxHP: 13000, MaxSP: 100, Def: 20, Mdef: 4, Flee 10).
[Level 2]: Improves high elemental spirit abilities (Atk: 140, Matk: 40, MaxHP: 16000, MaxSP: 200, Def: 40, Mdef: 8, Flee 20).
[Level 3]: Improves high elemental spirit abilities (Atk: 160, Matk: 60, MaxHP: 19000, MaxSP: 300, Def: 60, Mdef: 12, Flee 30).
[Level 4]: Improves high elemental spirit abilities (Atk: 180, Matk: 80, MaxHP: 22000, MaxSP: 400, Def: 80, Mdef: 16, Flee 40).
[Level 5]: Improves high elemental spirit abilities (Atk: 200, Matk: 100, MaxHP: 25000, MaxSP: 500, Def: 100, Mdef: 20, Flee 50).
[Level 6]: Improves high elemental spirit abilities (Atk: 220, Matk: 120, MaxHP: 28000, MaxSP: 600, Def: 120, Mdef: 24, Flee 60).
[Level 7]: Improves high elemental spirit abilities (Atk: 240, Matk: 140, MaxHP: 31000, MaxSP: 700, Def: 140, Mdef: 28, Flee 70).
[Level 8]: Improves high elemental spirit abilities (Atk: 260, Matk: 160, MaxHP: 34000, MaxSP: 800, Def: 160, Mdef: 32, Flee 80).
[Level 9]: Improves high elemental spirit abilities (Atk: 280, Matk: 180, MaxHP: 37000, MaxSP: 900, Def: 180, Mdef: 36, Flee 90).
[Level 10]: Improves high elemental spirit abilities (Atk: 300, Matk: 200, MaxHP: 40000, MaxSP: 1000, Def: 200, Mdef: 40, Flee 100).
|-
| colspan="3" style="background-color: #EACCD9;" |'''<u>Summon Elemental Ardor</u>'''
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Max level: 1
<br>Prerequisite skills: Call Agni level 3, Elemental Spirit Mastery level 1, Conflagration level 1
<br>Group: Active
<br>Type: Summon
|Consumes 1 Flame Stone, descends high elemental spirit of fire "Ardor" to elemental spirit Agni (large).
Upon summoning, increases fire property magical damage of summoner by 10%, increases Conflagration damage.
Ardor's stats are increased depends on summoner's stats and level of Elemental Spirit Mastery summoner learned.
|[Level 1]: Elemental spirit duration: 1500 seconds.
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| colspan="3" style="background-color: #EACCD9;" |'''<u>Summon Elemental Diluvio</u>'''
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Max level: 1
<br>Prerequisite skills: Call Aqua level 3, Elemental Spirit Mastery level 1, Diamond Storm level 1
<br>Group: Active
<br>Type: Summon
|Consumes 1 Ice Stone, descends high elemental spirit of water "Diluvio" to elemental spirit Aqua (large).
Upon summoning, increases water property magical damage of summoner by 10%, increases Diamond Storm damage.
Diluvio's stats are increased depends on summoner's stats and level of Elemental Spirit Mastery summoner learned.
|[Level 1]: Elemental spirit duration: 1500 seconds.
|-
| colspan="3" style="background-color: #EACCD9;" |'''<u>Summon Elemental Procella</u>'''
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Max level: 1
<br>Prerequisite skills: Call Ventus level 3, Elemental Spirit Mastery level 1, Lightning Land level 1
<br>Group: Active
<br>Type: Summon
|Consumes 1 Lightning Stone, descends high elemental spirit or wind "Procella" to elemental spirit Ventus (large).
Upon summoning, increases wind property magical damage of summoner by 10%, increases Lightning Land damage.
Procella's stats are increased depends on summoner's stats and level of Elemental Spirit Mastery summoner learned.
|[Level 1]: Elemental spirit duration: 1500 seconds.
|-
| colspan="3" style="background-color: #EACCD9;" |'''<u>Summon Elemental Terremotus</u>'''
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Max level: 1
<br>Prerequisite skills: Call Tera level 3, Elemental Spirit Mastery level 1, Terra Drive level 1
<br>Group: Active
<br>Type: Summon
|Consumes 1 Earth Stone, descends high elemental spirit of earth "Terremotus" to elemental spirit Tera (large).
Upon summoning, increases earth property magical damage of summoner by 10%, increases Terra Drive damage.
Terremotus's stats are increased depends on summoner's stats and level of Elemental Spirit Mastery summoner learned.
|[Level 1]: Elemental spirit duration: 1500 seconds.
|-
| colspan="3" style="background-color: #EACCD9;" |'''<u>Summon Elemental Serpens</u>'''
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Max level: 1
<br>Prerequisite skills: Call Aqua level 3, Call Agni level 3, Call Ventus level 3, Call Tera level 3, Elemental Spirit Mastery level 1, Venom Swamp level 1
<br>Group: Active
<br>Type: Summon
|Consumes 1 Poison Stone, descends high elemental spirit of poison "Serpens" to either large type elemental spirit Agni, Aqua, Ventus or Tera.
Upon summoning, increases poison property magical damage of summoner by 10%, increases Venom Swamp damage.
Serpens's stats are increased depends on summoner's stats and level of Elemental Spirit Mastery summoner learned.
|[Level 1]: Elemental spirit duration: 1500 seconds.
|-
| colspan="3" style="background-color: #EACCD9;" |'''<u>Elemental Buster</u>'''
|-
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Max level: 10
<br>Prerequisite skills: Summon Elemental Diluvio level 1, Summon Elemental Ardor level 1, Summon Elemental Procella level 1, Summon Elemental Terremotus level 1, Summon Elemental Serpens level 1, Elemental Spirit Mastery level 5
<br>Group: Active (AP)
<br>Type: Magic
<br>Target: All targets within range
<br>Consumes AP: 150
|Deals magical damage, that has the property corresponding to active high elemental spirit summoned, to all target within 13 x 13 cells around the user.
Can only be used when high elemental spirit is summoned.
This skill deals additional damage against dragon and formless race monsters.
Deals additional damage depends on user's base level and SPL.
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[Level 1]: 480% Matk/damage against dragon and formless: 1100% Matk.
[Level 2]: 960% Matk/damage against dragon and formless: 2200% Matk.
[Level 3]: 1440% Matk/damage against dragon and formless: 3300% Matk.
[Level 4]: 1920% Matk/damage against dragon and formless: 4400% Matk.
[Level 5]: 2400% Matk/damage against dragon and formless: 5500% Matk.
[Level 6]: 2880% Matk/damage against dragon and formless: 6600% Matk.
[Level 7]: 3360% Matk/damage against dragon and formless: 7700% Matk.
[Level 8]: 3840% Matk/damage against dragon and formless: 8800% Matk.
[Level 9]: 4320% Matk/damage against dragon and formless: 9900% Matk.
[Level 10]: 4800% Matk/damage against dragon and formless: 11000% Matk.
|-
| colspan="3" style="background-color: #EACCD9;" |'''<u>Elemental Veil</u>'''
|-
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Max level: 5
<br>Prerequisite skills: Elemental Spirit Mastery level 3
<br>Group: Active
<br>Type: Assist
<br>Target: Own elemental spirit
|Turns high elemental spirit to becomes transparent.
Can only be used on high elemental spirit.
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[Level 1]: Skill duration: 120 seconds.
[Level 2]: Skill duration: 150 seconds.
[Level 3]: Skill duration: 180 seconds.
[Level 4]: Skill duration: 210 seconds.
[Level 5]: Skill duration: 240 seconds.
|}
|}

Revision as of 07:48, 12 August 2021

Skills

Skill Description Level
Magic Book Mastery

Max level: 10
Group: Passive

When equipping book, increases water, wind, earth, fire and poison property magical damage.

[Level 1]: Increases water, wind, earth, fire and poison property magical damage by 1%. [Level 2]: Increases water, wind, earth, fire and poison property magical damage by 2%. [Level 3]: Increases water, wind, earth, fire and poison property magical damage by 3%. [Level 4]: Increases water, wind, earth, fire and poison property magical damage by 4%. [Level 5]: Increases water, wind, earth, fire and poison property magical damage by 5%. [Level 6]: Increases water, wind, earth, fire and poison property magical damage by 6%. [Level 7]: Increases water, wind, earth, fire and poison property magical damage by 7%. [Level 8]: Increases water, wind, earth, fire and poison property magical damage by 8%. [Level 9]: Increases water, wind, earth, fire and poison property magical damage by 9%. [Level 10]: Increases water, wind, earth, fire and poison property magical damage by 10%.

Spell Enchanting

Max level: 5
Prerequisite skills: Magic Book Mastery level 5
Group: Active
Type: Buff
Target: Self and party members

Gives a buff that increases trait magical attack power for the skill duration.

[Level 1]: Increases S.Matk: 4/skill duration: 80 seconds. [Level 2]: Increases S.Matk: 8/skill duration: 120 seconds. [Level 3]: Increases S.Matk: 12/skill duration: 160 seconds. [Level 4]: Increases S.Matk: 16/skill duration: 200 seconds. [Level 5]: Increases S.Matk: 20/skill duration: 240 seconds.

Activity Burn

Max level: 5
Prerequisite skills: Spell Enchanting level 3
Group: Active
Type: Special
Target: Single target

Has a chance to drains target's AP.

Can only be used in PVP and Guild War mode.

[Level 1]: Drains AP: 20/success chance: 30%. [Level 2]: Drains AP: 30/success chance: 40%. [Level 3]: Drains AP: 50/success chance: 50%. [Level 4]: Drains AP: 60/success chance: 60%. [Level 5]: Drains AP: 70/success chance: 70%.

Increasing Activity

Max level: 5
Prerequisite skills: Activity Burn level 5
Group: Active (AP)
Type: Buff
Target: Party members except self
Consumes AP: 50

Recovers target's AP as a cost of user's AP by 50.

[Level 1]: Recovers AP: 25 [Level 2]: Recovers AP: 30 [Level 3]: Recovers AP: 35 [Level 4]: Recovers AP: 40 [Level 5]: Recovers AP: 45

Diamond Storm

Max level: 5
Prerequisite skills: Magic Book Mastery level 2
Group: Active
Type: Magic
Target: 1 cell ground target
Recovers AP: 4

Blows the ice storm on one ground cell to deals water property magical damage to all targets within 9 x 9 cells of skill range.

Has a chance to inflict [quench] status to the targets. Deals additional damage depends on user's base level and SPL.

[Level 1]: 700% Matk/quench inflicting chance: 50%. [Level 2]: 1400% Matk/quench inflicting chance: 60%. [Level 3]: 2100% Matk/quench inflicting chance: 70%. [Level 4]: 2800% Matk/quench inflicting chance: 80%. [Level 5]: 3500% Matk/quench inflicting chance: 90%.

Lightning Land

Max level: 5
Prerequisite skills: Magic Book Mastery level 2
Group: Active
Type: Magic
Target: 1 cell ground target
Recovers AP: 4

Places the electric flow on one ground cell to deals wind property magical damage to all targets within 9 x 9 cells of skill range for 4 seconds.

Has a chance to inflict [torrent] status to the targets. Deals additional damage depends on user's base level and SPL.

[Level 1]: 150% Matk/torrent inflicting chance: 20%. [Level 2]: 300% Matk/torrent inflicting chance: 30%. [Level 3]: 450% Matk/torrent inflicting chance: 40%. [Level 4]: 600% Matk/torrent inflicting chance: 50%. [Level 5]: 750% Matk/torrent inflicting chance: 60%.

Venom Swamp

Max level: 5
Prerequisite skills: Magic Book Mastery level 2
Group: Active
Type: Magic
Target: 1 cell ground target
Recovers AP: 4

Creates the poisonous field on one ground cell to deals poison property magical damage to all targets within 9 x 9 cells of skill range for 4 seconds.

Has a chance to inflict [severe poison] status to the targets. Deals additional damage depends on user's base level and SPL.

[Level 1]: 150% Matk/severe poison inflicting chance: 20%. [Level 2]: 300% Matk/severe poison inflicting chance: 30%. [Level 3]: 450% Matk/severe poison inflicting chance: 40%. [Level 4]: 600% Matk/severe poison inflicting chance: 50%. [Level 5]: 750% Matk/severe poison inflicting chance: 60%.

Conflagration

Max level: 5
Prerequisite skills: Magic Book Mastery level 2
Group: Active
Type: Magic
Target: 1 cell ground target
Recovers AP: 4

Burns on one ground cell to deals fire property magical damage to all targets within 9 x 9 cells of skill range for 4 seconds.

Has a chance to inflict [blaze] status to the targets. Deals additional damage depends on user's base level and SPL.

[Level 1]: 150% Matk/blaze inflicting chance: 20%. [Level 2]: 300% Matk/blaze inflicting chance: 30%. [Level 3]: 450% Matk/blaze inflicting chance: 40%. [Level 4]: 600% Matk/blaze inflicting chance: 50%. [Level 5]: 750% Matk/blaze inflicting chance: 60%.

Terra Drive

Max level: 5
Prerequisite skills: Magic Book Mastery level 2
Group: Active
Type: Magic
Target: 1 cell ground target
Recovers AP: 4

Causes the ground to rise on one ground cell to deals earth property magical damage to all targets within 9 x 9 cells of skill range.

Has a chance to inflict [concretion] status to the targets. Deals additional damage depends on user's base level and SPL.

[Level 1]: 700% Matk/concretion inflicting chance: 50%. [Level 2]: 1400% Matk/concretion inflicting chance: 60%. [Level 3]: 2100% Matk/concretion inflicting chance: 70%. [Level 4]: 2800% Matk/concretion inflicting chance: 80%. [Level 5]: 3500% Matk/concretion inflicting chance: 90%.

Elemental Spirit Mastery

Max level: 10
Prerequisite skills: Spirit Sympathy level 1
Group: Passive

When summoning high elemental spirit, improves the elemental spirit's abilities.

[Level 1]: Improves high elemental spirit abilities (Atk: 120, Matk: 20, MaxHP: 13000, MaxSP: 100, Def: 20, Mdef: 4, Flee 10). [Level 2]: Improves high elemental spirit abilities (Atk: 140, Matk: 40, MaxHP: 16000, MaxSP: 200, Def: 40, Mdef: 8, Flee 20). [Level 3]: Improves high elemental spirit abilities (Atk: 160, Matk: 60, MaxHP: 19000, MaxSP: 300, Def: 60, Mdef: 12, Flee 30). [Level 4]: Improves high elemental spirit abilities (Atk: 180, Matk: 80, MaxHP: 22000, MaxSP: 400, Def: 80, Mdef: 16, Flee 40). [Level 5]: Improves high elemental spirit abilities (Atk: 200, Matk: 100, MaxHP: 25000, MaxSP: 500, Def: 100, Mdef: 20, Flee 50). [Level 6]: Improves high elemental spirit abilities (Atk: 220, Matk: 120, MaxHP: 28000, MaxSP: 600, Def: 120, Mdef: 24, Flee 60). [Level 7]: Improves high elemental spirit abilities (Atk: 240, Matk: 140, MaxHP: 31000, MaxSP: 700, Def: 140, Mdef: 28, Flee 70). [Level 8]: Improves high elemental spirit abilities (Atk: 260, Matk: 160, MaxHP: 34000, MaxSP: 800, Def: 160, Mdef: 32, Flee 80). [Level 9]: Improves high elemental spirit abilities (Atk: 280, Matk: 180, MaxHP: 37000, MaxSP: 900, Def: 180, Mdef: 36, Flee 90). [Level 10]: Improves high elemental spirit abilities (Atk: 300, Matk: 200, MaxHP: 40000, MaxSP: 1000, Def: 200, Mdef: 40, Flee 100).

Summon Elemental Ardor

Max level: 1
Prerequisite skills: Call Agni level 3, Elemental Spirit Mastery level 1, Conflagration level 1
Group: Active
Type: Summon

Consumes 1 Flame Stone, descends high elemental spirit of fire "Ardor" to elemental spirit Agni (large).

Upon summoning, increases fire property magical damage of summoner by 10%, increases Conflagration damage. Ardor's stats are increased depends on summoner's stats and level of Elemental Spirit Mastery summoner learned.

[Level 1]: Elemental spirit duration: 1500 seconds.
Summon Elemental Diluvio

Max level: 1
Prerequisite skills: Call Aqua level 3, Elemental Spirit Mastery level 1, Diamond Storm level 1
Group: Active
Type: Summon

Consumes 1 Ice Stone, descends high elemental spirit of water "Diluvio" to elemental spirit Aqua (large).

Upon summoning, increases water property magical damage of summoner by 10%, increases Diamond Storm damage. Diluvio's stats are increased depends on summoner's stats and level of Elemental Spirit Mastery summoner learned.

[Level 1]: Elemental spirit duration: 1500 seconds.
Summon Elemental Procella

Max level: 1
Prerequisite skills: Call Ventus level 3, Elemental Spirit Mastery level 1, Lightning Land level 1
Group: Active
Type: Summon

Consumes 1 Lightning Stone, descends high elemental spirit or wind "Procella" to elemental spirit Ventus (large).

Upon summoning, increases wind property magical damage of summoner by 10%, increases Lightning Land damage. Procella's stats are increased depends on summoner's stats and level of Elemental Spirit Mastery summoner learned.

[Level 1]: Elemental spirit duration: 1500 seconds.
Summon Elemental Terremotus

Max level: 1
Prerequisite skills: Call Tera level 3, Elemental Spirit Mastery level 1, Terra Drive level 1
Group: Active
Type: Summon

Consumes 1 Earth Stone, descends high elemental spirit of earth "Terremotus" to elemental spirit Tera (large).

Upon summoning, increases earth property magical damage of summoner by 10%, increases Terra Drive damage. Terremotus's stats are increased depends on summoner's stats and level of Elemental Spirit Mastery summoner learned.

[Level 1]: Elemental spirit duration: 1500 seconds.
Summon Elemental Serpens

Max level: 1
Prerequisite skills: Call Aqua level 3, Call Agni level 3, Call Ventus level 3, Call Tera level 3, Elemental Spirit Mastery level 1, Venom Swamp level 1
Group: Active
Type: Summon

Consumes 1 Poison Stone, descends high elemental spirit of poison "Serpens" to either large type elemental spirit Agni, Aqua, Ventus or Tera.

Upon summoning, increases poison property magical damage of summoner by 10%, increases Venom Swamp damage. Serpens's stats are increased depends on summoner's stats and level of Elemental Spirit Mastery summoner learned.

[Level 1]: Elemental spirit duration: 1500 seconds.
Elemental Buster

Max level: 10
Prerequisite skills: Summon Elemental Diluvio level 1, Summon Elemental Ardor level 1, Summon Elemental Procella level 1, Summon Elemental Terremotus level 1, Summon Elemental Serpens level 1, Elemental Spirit Mastery level 5
Group: Active (AP)
Type: Magic
Target: All targets within range
Consumes AP: 150

Deals magical damage, that has the property corresponding to active high elemental spirit summoned, to all target within 13 x 13 cells around the user.

Can only be used when high elemental spirit is summoned. This skill deals additional damage against dragon and formless race monsters. Deals additional damage depends on user's base level and SPL.

[Level 1]: 480% Matk/damage against dragon and formless: 1100% Matk. [Level 2]: 960% Matk/damage against dragon and formless: 2200% Matk. [Level 3]: 1440% Matk/damage against dragon and formless: 3300% Matk. [Level 4]: 1920% Matk/damage against dragon and formless: 4400% Matk. [Level 5]: 2400% Matk/damage against dragon and formless: 5500% Matk. [Level 6]: 2880% Matk/damage against dragon and formless: 6600% Matk. [Level 7]: 3360% Matk/damage against dragon and formless: 7700% Matk. [Level 8]: 3840% Matk/damage against dragon and formless: 8800% Matk. [Level 9]: 4320% Matk/damage against dragon and formless: 9900% Matk. [Level 10]: 4800% Matk/damage against dragon and formless: 11000% Matk.

Elemental Veil

Max level: 5
Prerequisite skills: Elemental Spirit Mastery level 3
Group: Active
Type: Assist
Target: Own elemental spirit

Turns high elemental spirit to becomes transparent.

Can only be used on high elemental spirit.

[Level 1]: Skill duration: 120 seconds. [Level 2]: Skill duration: 150 seconds. [Level 3]: Skill duration: 180 seconds. [Level 4]: Skill duration: 210 seconds. [Level 5]: Skill duration: 240 seconds.