Overview of our enchant-tables: Difference between revisions

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Every material has its own enchant possibilities and are consumed on use. The target items can be re-enchanted as much as you want, as long as you have the materials.
Every material has its own enchant possibilities and are consumed on use. The target items can be re-enchanted as much as you want, as long as you have the materials.
 
{| class="wikitable"
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!{{#item:23100}}
Can be used to enchant: [https://flux.muhro.eu/?module=item&action=view&id=19157 Drooping Gunslinger]
!
{| class="wikitable"
| '''1st enchant:'''
| '''2nd enchant:'''
|-
|
Str/Int/Dex/Vit/Luk/Agi 1-7 <br>
MaxHP 1-5% <br>
MaxSP 1-5% <br>
Atk 5-20 <br>
Matk 5-20 <br>
Hit 5-20 <br>
Cri 5-10 <br>
Def 30-60 <br>
Mdef 10-20 <br>
Flee 5-20 <br>
reduces delay after attack 5-10%
|
increases heal effectiveness 5-15% <br>
increases incoming heal effectiveness 5-15% <br>
Atk 1-7% <br>
Matk 1-7% <br>
increases long ranged physical damage 1-7% <br>
reduces variable casting time 5-10% <br>
increases critical damage 5-10% <br>
ASPD 1
|}
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{| class="wikitable mw-collapsible"  
{| class="wikitable mw-collapsible"  
|- style="vertical-align:top;"
|- style="vertical-align:top;"