XoSofiya's (Let's Get) Physical Performer Guide: Difference between revisions
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[[Category:Troubadour & Trouvere]] | [[Category:Troubadour & Trouvere]] | ||
== '''Introduction''' == | == '''Introduction''' == | ||
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Hiiii, i'm Sofiya 🩷 I've been playing the dancer class since pre-renewal on PH RO ever since I was a kid. Played on and off, but was always spamming Scream/Tarot Card of Fate and dancing Please Don't Forget Me/Loki's Wail in WoE. I'm also really used to soloing and playing alone (bards were preferred in leveling parties before as Bragi was almost always needed, and Dancers were mostly in demand only in PvP/WoE 💔.. I still have the tendency to be a bit of a soloist/loner (even irl lol), but i'm really happy to be doing difficult instances with the friends i've made here in MuhRO ❤️ and to help in case you have any questions. | Hiiii, i'm Sofiya 🩷 I've been playing the dancer class since pre-renewal on PH RO ever since I was a kid. Played on and off, but was always spamming Scream/Tarot Card of Fate and dancing Please Don't Forget Me/Loki's Wail in WoE. I'm also really used to soloing and playing alone (bards were preferred in leveling parties before as Bragi was almost always needed, and Dancers were mostly in demand only in PvP/WoE 💔.. I still have the tendency to be a bit of a soloist/loner (even irl lol), but i'm really happy to be doing difficult instances with the friends i've made here in MuhRO ❤️ and to help in case you have any questions. | ||
While the (physical) performer classes don't have the highest DPS, they have decent damage (specially with the new non-crit multiplier), good range, and great survivability. This guide is more focused on the Dancer route since it's the class that i always played as, but it should also be applicable to the Bard route (as well as other non-crit, non-HP, ranged physical class builds - albeit with some tweaks). The Dancer class is always gonna hold a special place in my 🩷 | While the (physical) performer classes don't have the highest DPS, they have decent damage (specially with the new non-crit multiplier), good range, and great survivability. This guide is more focused on the Dancer route since it's the class that i always played as, but it should also be applicable to the Bard route (as well as other non-crit, non-HP, ranged physical class builds - albeit with some tweaks). The Dancer class is always gonna hold a special place in my 🩷 | ||
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'''''Are you ready to get physical?''''' | '''''Are you ready to get physical?''''' | ||
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[https://open.spotify.com/track/1KCBaq5olu8Vat0UKv2xLk?si=7e5b4f8bd636439f 🩰 Time to warm up for our dance class 🩰] | [https://open.spotify.com/track/1KCBaq5olu8Vat0UKv2xLk?si=7e5b4f8bd636439f 🩰 Time to warm up for our dance class 🩰] | ||
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=== '''Notes''' === | === '''Notes''' === | ||
As a Physical Performer, our main skill for AOE farming is {{#skill:5353}}. Rose Blossom has '''2 parts'''. The first part is the ''single target'' portion of the skill, while the second part is the AOE one. The AOE part has a stronger damage and can usually one-hit most mobs on it's own when farming, but some monsters with high HP still survive 1 cast of the skill if only the AOE part damages them (even if you could 1 hit them directly using endgame gears). This isn't a problem since clear times are still decent and this usually only happens on endgame-ish dungeons from Biosphere A onwards. I also feel like (''not proven'') having multiple parts for the skill also helps in triggering things like HP/SP absorption etc. <br> | As a Physical Performer, our main skill for AOE farming is {{#skill:5353}}. Rose Blossom has '''2 parts'''. The first part is the ''single target'' portion of the skill, while the second part is the AOE one. The AOE part has a stronger damage and can usually one-hit most mobs on it's own when farming, but some monsters with high HP still survive 1 cast of the skill if only the AOE part damages them (even if you could 1 hit them directly using endgame gears). This isn't a problem since clear times are still decent and this usually only happens on endgame-ish dungeons from Biosphere A onwards. I also feel like (''not proven'') having multiple parts for the skill also helps in triggering things like HP/SP absorption etc. <br> | ||
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Additional Notes: | Additional Notes: | ||
* '''♡♡♡ Thanks to Magic Trouvere AinTz for testing and showing DPS ♡♡♡''' | * '''♡♡♡ Thanks to Magic Trouvere AinTz for testing and showing DPS ♡♡♡''' | ||
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== '''Stats and Traits''' == | == '''Stats and Traits''' == | ||