XoSofiya's (Let's Get) Physical Performer Guide: Difference between revisions

Xosofiya (talk | contribs)
Xosofiya (talk | contribs)
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For enchants, I recommend getting +5% ranged physical damage (highest damage) > CON + 5 > POW + 5, but you can definitely get more defensive enchants if that's what you prefer. Ranged Physical damage gives the highest damage (vs the +5 CON/POW) even if we already have lots of it. CON always gives higher damage for Rhythm Shooting since it has a high CON scaling. For Rose Blossom, sometimes POW gives more damage if it gives you higher p.atk, but CON beats POW if it doesn't.
For enchants, I recommend prioritizing CON + 5 (damage + survivability > +5% ranged physical damage (highest damage) > POW + 5, but you can definitely get more defensive enchants like HP%, FLEE, RES, and MRES if that's what you prefer. Ranged Physical damage gives the highest damage (vs the +5 CON/POW) even if we already have lots of it. CON always gives higher damage for Rhythm Shooting since it has a high CON scaling. For Rose Blossom, sometimes POW gives more damage if it gives you higher p.atk, but CON beats POW if it doesn't. Overall, I prioritize CON as the secondary benefit of having it like higher HIT and FLEE is really nice
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