Charleston Crisis: Difference between revisions

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{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#B0C4DE; text-align:center;" data-mce-style="background-color: #daa520; text-align:center;"
|-
|-
| style="background-color:#B0C4DE; text-align:center;" colspan="4"|Reinforced Parts
| colspan="2" style="background-color:#B0C4DE; text-align:center;" |Reinforced Parts
|-
|-
| style="width: 5%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span>
| style="width: 5%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Item</span>
| style="width: 15%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
| style="width: 10%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;" |Description
| style="width: 10%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Slot</span>
| style="width: 75%; text-align: center;" data-mce-style="width: 17.5107%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Effect</span>
|-
|-
| style="text-align: center;" | [[File:15111 reinforced plate.png]]
| style="text-align: center;" |{{#item:15111| Reinforced Parts - Gloves}}
| style="text-align: center;" | {{#item:15111| Reinforced Parts - Gloves}}
| style="text-align: center;" | a
| style="text-align: center;" | Armor
|DEF + 110, Reduces damage received from Small and Medium size enemies by 10%.
 
Indestructible.
If upgrade level is +7 or higher, reduces damage received from Large size enemies by 10%.
If upgrade level is +9 or higher, reduces damage received from Small and Medium size enemies by 5%.
 
Set Bonus: {{#item:15111| Reinforced Parts - Gloves}}, {{#item:20733| Reinforced Parts - Engine}}, {{#item:22044| Reinforced Parts - Booster}}, {{#item:2996| Reinforced Parts - Gun Barrel}}; Arm Cannon damage + 50%.
 
Mechanic only.
|-
|-
| style="text-align: center;" | [[File:20733 reinforced engine.png]]
| style="text-align: center;" |{{#item:20733| Reinforced Parts - Engine}}
| style="text-align: center;" | {{#item:20733| Reinforced Parts - Engine}}
| style="text-align: center;" | a
| style="text-align: center;" | Garment
|DEF + 25, Cast Delay - 10%
 
If upgrade level is +7 or higher, reduces damage received from Neutral property attacks by 10%.
 
If upgrade level is +9 or higher, Cast Delay - 10%
 
Set Bonus: {{#item:15111| Reinforced Parts - Gloves}}, {{#item:20733| Reinforced Parts - Engine}}, {{#item:22044| Reinforced Parts - Booster}}, {{#item:2996| Reinforced Parts - Gun Barrel}}; Arm Cannon damage + 50%.
 
Mechanic only.
|-
|-
| style="text-align: center;" | [[File:22044 reinforced booster.png]]
| style="text-align: center;" |{{#item:22044| Reinforced Parts - Booster}}
| style="text-align: center;" | {{#item:22044| Reinforced Parts - Booster}}
| style="text-align: center;" | a
| style="text-align: center;" | Footgear
|DEF + 23, Reduces the SP cost of Hover by 15.
 
If upgrade level is +7 or higher, reduces the SP cost of Acceleration by 20.
 
Set Bonus: {{#item:15111| Reinforced Parts - Gloves}}, {{#item:20733| Reinforced Parts - Engine}}, {{#item:22044| Reinforced Parts - Booster}}, {{#item:2996| Reinforced Parts - Gun Barrel}}; Arm Cannon damage + 50%.
 
Mechanic only.
|-
|-
| style="text-align: center;" | [[File:2996 reinforced gun barrel.png]]
| style="text-align: center;" |{{#item:2996| Reinforced Parts - Gun Barrel}}
| style="text-align: center;" | {{#item:2996| Reinforced Parts - Gun Barrel}}
| style="text-align: center;" | a
| style="text-align: center;" | Accessory
|ATK + 4%
 
HIT + 10
 
Knuckle Boost damage +25%.
 
Set Bonus: {{#item:15111| Reinforced Parts - Gloves}}, {{#item:20733| Reinforced Parts - Engine}}, {{#item:22044| Reinforced Parts - Booster}}, {{#item:2996| Reinforced Parts - Gun Barrel}}; Arm Cannon damage + 50%.
 
Mechanic only.
|-
|-
|}
|}
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{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#B0C4DE; text-align:center;" data-mce-style="background-color: #daa520; text-align:center;"
|-
|-
| style="background-color:#B0C4DE;text-align:center;" colspan="4"|Excellion Gear
| colspan="2" style="background-color:#B0C4DE;text-align:center;" |Excellion Gear
|-
|-
| style="width:5%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span>
| style="width:5%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Item</span>
| style="width:15%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
| style="width:10%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Description</span>
| style="width:10%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Slot</span>
| style="width:75%; text-align: center;" data-mce-style="width: 17.5107%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Effect</span>
|-
|-
| style="text-align: center;" | [[File:20773.png|center|frameless]]
| style="text-align: center;" |{{#item:20773| Excelion Wing}}
| style="text-align: center;" | {{#item:20773| Excelion Wing}}
| style="text-align: center;" | a
| style="text-align: center;" | Garment
|A power wing made from the lost technology of a ruined laboratory.
Perfect Dodge + 8.
If level 130 or above, additional Perfect Dodge + 2.
Increase Flee by 2 for every refine upgrade.
 
[[Excellion#Enchantments_2| Can be enchanted with various unique reactors]]
 
[+ {{#item:15128| Excelion Suit}}]
Reduce skill delay by 10%.
If level 130 or above, additional skill delay reduction by 10%.
Perfect Dodge + 6.
|-
|-
| style="text-align: center;" |[[File:15128.png|center|frameless]]
| style="text-align: center;" |{{#item:15128| Excelion Suit}}
| style="text-align: center;" | {{#item:15128| Excelion Suit}}
| style="text-align: center;" | a
| style="text-align: center;" | Armor
|A power suit made from the lost technology of a ruined laboratory.
VIT + 6.
If level 130 or above, additional VIT + 4.
Increase Max HP by 4% for every 3 refine upgrades.
This item is indestructible in battle.
 
[[Excellion#Enchantments_2| Can be enchanted with various unique reactors]]
 
[+ {{#item:20773| Excelion Wing}}]
Reduce skill delay by 10%.
If level 130 or above, additional skill delay reduction by 10%.
Perfect Dodge + 6.
|}
|}




{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#B0C4DE; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|-
|-
| style="background-color:#B0C4DE;text-align:center;" colspan="4"|Weapons
| colspan="2" style="background-color:#B0C4DE;text-align:center;" |Weapons
|-
|-
| style="width: 5%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span>
| style="width: 5%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;" |Item
| style="width: 15%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
| style="width: 10%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;" |Description
| style="width: 10%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Slot</span>
| style="width: 75%; text-align: center;" data-mce-style="width: 17.5107%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Effect</span>
|-
|-
| style="text-align: center;" | [[File:16031 pile bunker p.png]]
| style="text-align: center;" |{{#item:16031|Pile Bunker P}}
| style="text-align: center;" | {{#item:16031|Pile Bunker P}}
| style="text-align: center;" | a
| style="text-align: center;" | Mace
|ATK + 450
 
ATK + 5 every upgrade level of the item. Mechanic only.
|-
|-
| style="text-align: center;" | [[File:16030 pile bunker s.png]]
| style="text-align: center;" |{{#item:16030|Pile Bunker S [1]}}
| style="text-align: center;" | {{#item:16030|Pile Bunker S [1]}}
| style="text-align: center;" | a
| style="text-align: center;" | Mace
|ATK + 400
 
Attack Speed +1% per 2 upgrade levels of the item. Mechanic only.
|-
|-
| style="text-align: center;" | [[File:16032 pile bunker t.png]]
| style="text-align: center;" |{{#item:16032|Pile Bunker T [1]}}
| style="text-align: center;" | {{#item:16032|Pile Bunker T [1]}}
| style="text-align: center;" | a
| style="text-align: center;" | Mace
|ATK + 400
 
Reduces the SP cost of skills by 1% every upgrade level of the item. Mechanic only.
|-
|-
| style="text-align: center;" | [[File:28101 tornado axe.png]]
| style="text-align: center;" |{{#item:28101|Tornado Axe [1]}}
| style="text-align: center;" | {{#item:28101|Tornado Axe [1]}}
| style="text-align: center;" | a
| style="text-align: center;" | Two Handed Axe
|ATK + 350
 
Reduces the cooldown of Axe Tornado by 1 second.
|-
|-
| style="text-align: center;" | [[File:21011 gigantic blade.png]]
| style="text-align: center;" |{{#item:21011|Gigantic Blade [1]}}
| style="text-align: center;" | {{#item:21011|Gigantic Blade [1]}}
| style="text-align: center;" | a
| style="text-align: center;" | Two Handed Sword
|ATK + 300, ASPD - 15%.
 
Increases critical damage on targets by 1% per upgrade level of the item.
 
Indestructible.
 
If base STR is 110 or lower, ATK - 250
|-
|-
| style="text-align: center;" | [[File:16033 robots mechanical arm.png]]
| style="text-align: center;" |{{#item:16033|Robot's Mechanical Arm [2]}}
| style="text-align: center;" | {{#item:16033|Robot's Mechanical Arm [2]}}
| style="text-align: center;" | a
| style="text-align: center;" | Mace
|ATK + 195, CRIT + 20.
 
Indestructible.
|-
|-
|}
|}

Revision as of 18:12, 22 June 2021

Requirements and Rewards

  • Base Level 130+
  • Go in Verus and find Charleston (verus04 75, 114). She needs replacement parts from the factory.
  • After gaining her permission, you will be able to use the Machine next to her.
  • The party leader has to create the instance and the other members can join afterwards.

Instance

Destroying the Zone Security Devices

  • Walk towards Charleston 1 and she'll ask you to destroy the Zone Security Devices to move forward within the factory.
  • Go left and kill the first Zone Security Device (it's a mob). A portal will appear allowing to move forward.
  • Repeat the same process 3 more times until Charleston 1 asks you to meet her at the lab.
  • The lab is found in the middle (2@mcd 141, 199) of the map.
  • Moving there might be tricky, it's not easy to navigate.

Lab Requests

  • Inside the lab, go near Dr. Vee to trigger the next scene (you must be really close to him). Accept to help him.
  • The party leader has to speak with Charleston 1 (2@mcd 121, 217) and she'll ask you to kill 3 Rock Steps.
  • You can see their locations on the minimap.
  • Return to Charleston 1 after killing 3 Rock Steps. She tells you there's a problem with the generators, you have to investigate them.
  • You only have to go near the generators, you don't have to kill the Kick Step.
  • (2@mcd 175, 195)
  • (2@mcd 127, 81)
  • (2@mcd 87, 230)
  • Return to the lab once you've investigated all 3 generators.
  • Talk with Charleston 1 again and then follow her to the right.
  • Note: For the next part, the portals will get closed so it is recommended to bring everyone in the lab before proceeding.
  • Speak with Charleston 2 and a new scene will begin. The portals will close.
  • You will get waves of mobs, they are fairly easy to kill. You must kill all of them to proceed and the portals will re-open.

The Core

  • Walk out of the lab and go all the way south below the middle /navi (2@mcd 130, 127). Charleston 1 and 2 will be waiting for you.
  • Move near Charleston 2 to trigger the next dialogues.
  • Charleston 1 wants you to gather  1 6213.png Explosive Powder (6213) . These drop from the Step found in the instance.
  • Return to her and she will warp you inside the Core.
  • Walk near the NPCs to trigger the next scene. You have to defeat Charleston 3.

Charleston Parts

  • Once the scene between 1 and 2 is over, move downward and go back to Dr. Vee in the lab. A dialogue will trigger once you get close.
  • Talk to Shalosh (2@mcd 77, 167) and select I want to go back.
  • You will be rewarded with  3 6752.png Charleston Component (6752) .

Monsters

Monster Level HP Size/Race/Element
3125.gif
Step (3125)
130 55,403 Small / Demon / Neutral 1
3126.gif
Rock Step (3126)
131 71,056 Medium / Demon / Neutral 2
3127.gif
Kick Step (3127)
132 73,644 Medium / Demon / Neutral 1
3128.gif
Kick And Kick (3128)
133 68,018 Medium / Demon / Neutral 2
3124.gif
Charleston 3 (3124)
145 23,671,401 Large / Demon / Neutral 3


Cards

Card Description
4698.png Step Card (4698) ItemID: 4698
_______________________
Increases damage of Axe Boomerang by 30%.
_______________________
Refine Level +10:
Increases damage of Axe Boomerang by additional 30%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
4699.png Rock Step Card (4699) ItemID: 4699
_______________________
Increases damage of Arms Canon by 20%.
_______________________
Refine Level +10:
Increases damage of Arms Canon by 20%.
_______________________
When equipped with Kick Step Card:
Nullifies Mado Gear's Fuel Consumption.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
27012.png Kick Step Card (27012) ItemID: 27012
_______________________
MaxHP +8%
_______________________
When equipped by Mechanic:
Decreases damage taken from Ranged Physical Damage by 30%.
_______________________
Type: Card
Compound on: Armor
Weight: 1
27013.png Kick & Kick Card (27013) ItemID: 27013
_______________________
Increases damage of Vulcan Arm by 10%.
_______________________
Refine Level +10:
Increases damage of Vulcan Arm by 20%.
_______________________
When equipped with Kick Step Card:
Nullifies Mado Gear's Fuel Consumption.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
4697.png [MVP] Charleston3 Card (4697) ItemID: 4697
_______________________
MaxSP -300
Random chance to destroy target's equipped Armor when dealing physical damage.
_______________________
When equipped with Kick Step Card:
Nullifies Mado Gear's Fuel Consumption.
_______________________
Type: Card
Compound on: Weapon
Weight: 1

Equipment

Supplement Equipment
Item Description
15110.png Supplement Part STR (15110) ItemID: 15110
_______________________
This mechanical device uses the power of science to optimize your strength. You can combine it with other variants for a synergetic effect.
_______________________
Increases physical damage against all classes by 5%
_______________________
For each 4 Refine Levels:
Increases physical damage against all classes by 1%
_______________________
Type: Armor
Defense: 80
Weight: 200
Armor Level: 1
_______________________
Requirement:
Base Level 100
Mechanic
20732.png Supplement Part VIT [1] (20732) ItemID: 20732
_______________________
This mechanical device heals wounds and rejuvenates your body.
_______________________
MaxHP +6%
_______________________
For each 2 Refine Levels:
MaxHP +1%
_______________________
Refine Level +9:
Increases HP Recovery Rate by 50%.
_______________________
When equipped with Supplement Part STR or Supplement Part STR [1]:
Increases damage of Axe Tornado by 25%.
_______________________
Type: Garment
Defense: 20
Weight: 50
Armor Level: 1
_______________________
Requirement:
Base Level 100
Mechanic
22043.png Supplement Part AGI [1] (22043) ItemID: 22043
_______________________
Mechanical boots that keep you light on your feet. They are much lighter than they look.
_______________________
Increases Attack Speed by 5%.
_______________________
For each 4 Refine Levels:
Decreases After Attack Delay by 1%.
_______________________
When equipped with Supplement Part Str:
ATK +30
_______________________
Type: Shoes
Defense: 25
Weight: 35
Armor Level: 1
_______________________
Requirement:
Base Level 100
Mechanic
2995.png Supplement Part DEX [1] (2995) ItemID: 2995
_______________________
This mechanical device promotes the precise and timely execution of spells.
_______________________
Decreases SP Consumption by 10%.
_______________________
Decreases After Cast Delay by 10%.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with Supplement Part STR or Supplement Part STR [1]:
Increases damage of Axe Boomerang by 100%.
Decreases Axe Boomerang skill cooldown by 2 seconds.
_______________________
Type: Accessory
Weight: 10
Armor Level: 1
Enchantable: Yes
_______________________
Requirement:
Base Level 100
Mechanic


Reinforced Parts
Item Description
15111.png Upgrade Part - Plate (15111) a
20733.png Upgrade Part - Engine [1] (20733) a
22044.png Upgrade Part - Booster [1] (22044) a
2996.png Upgrade Part - Gun Barrel [1] (2996) a


Excellion Gear
Item Description
20773.png Excelion Wing (20773) a
15128.png Excelion Suit (15128) a


Weapons
Item Description
16031.png Pile Bunker P (16031) a
16030.png Pile Bunker S [1] (16030) a
16032.png Pile Bunker T [1] (16032) a
28101.png Tornado Axe [1] (28101) a
21011.png Gigantic Blade [1] (21011) a
16033.png Robot's Arm [2] (16033) a


Enchants

It's possible to enchant the Mechanic Items by talking with Mass Charleston (verus04 71, 106).

Enchanting requires  6752.png Charleston Component (6752) and 100,000 zeny.

Enchants can be reset by paying  6752.png Charleston Component (6752) and 100,000 zeny.

Enchantment can be done in 3 slots and items refined to +9 and above have wider options.

4th slot has 100% success chance, 3rd slot has chance of failure (resetting all enchant when failed), 2nd slot has chance of failure (either resetting all enchant or breaking the gear).

Items Enchants Possible +8 below Enchantment list option +9 Enchantment list options
Regular Upgrade Superior Upgrade
22044.png Upgrade Part - Booster [1] (22044) 3 4700.png STR+1 (4700) or STR +2

4730.png AGI+1 (4730) or AGI +2
4740.png VIT+1 (4740) or VIT +2
4720.png DEX+1 (4720) or DEX +2
4815.png Spell Lv1 (4815)
4869.png After Attack Delay Lv1 (4869)

4701.png STR+2 (4701) or STR +3
4731.png AGI+2 (4731) or AGI +3
4741.png VIT+2 (4741) or VIT +3
4721.png DEX+2 (4721) or DEX +3
4815.png Spell Lv1 (4815) or Spell 2
4869.png After Attack Delay Lv1 (4869) or ASPD Lv.2

22043.png Supplement Part AGI [1] (22043) 4700.png STR+1 (4700) or STR +2

4730.png AGI+1 (4730) or AGI +2
4740.png VIT+1 (4740) or VIT +2
4720.png DEX+1 (4720) or DEX +2
4869.png After Attack Delay Lv1 (4869)

4701.png STR+2 (4701) or STR +3
4731.png AGI+2 (4731) or AGI +3
4741.png VIT+2 (4741) or VIT +3
4721.png DEX+2 (4721) or DEX +3
4869.png After Attack Delay Lv1 (4869) or ASPD Lv.2

20733.png Upgrade Part - Engine [1] (20733) 4700.png STR+1 (4700) or STR +2

4730.png AGI+1 (4730) or AGI +2
4740.png VIT+1 (4740) or VIT +2
4720.png DEX+1 (4720) or DEX +2
4750.png LUK+1 (4750) or LUK +2
4832.png Expert Archer Lv1 (4832)

4701.png STR+2 (4701) or STR +3
4731.png AGI+2 (4731) or AGI +3
4741.png VIT+2 (4741) or VIT +3
4721.png DEX+2 (4721) or DEX +3
4711.png INT+2 (4711) or INT +3
4751.png LUK+2 (4751) or LUK +3
4832.png Expert Archer Lv1 (4832) , Expert Archer 2 or Expert Archer 3

20732.png Supplement Part VIT [1] (20732) 4700.png STR+1 (4700) or STR +2

4730.png AGI+1 (4730) or AGI +2
4740.png VIT+1 (4740) or VIT +2
4720.png DEX+1 (4720) or DEX +2
4710.png INT+1 (4710) or INT +2
4750.png LUK+1 (4750) or LUK +2
4832.png Expert Archer Lv1 (4832)

4701.png STR+2 (4701) or STR +3
4731.png AGI+2 (4731) or AGI +3
4741.png VIT+2 (4741) or VIT +3
4721.png DEX+2 (4721) or DEX +3
4711.png INT+2 (4711) or INT +3
4751.png LUK+2 (4751) or LUK +3
4832.png Expert Archer Lv1 (4832) , Expert Archer 2 or Expert Archer 3

15111.png Upgrade Part - Plate (15111) 4730.png AGI+1 (4730) or AGI +2

4750.png LUK+1 (4750) or LUK +2
4869.png After Attack Delay Lv1 (4869) or ASPD Lv.2
4762.png FLEE+6 (4762) or FLEE +12

Speed:

4731.png AGI+2 (4731) or AGI +3
4751.png LUK+2 (4751) or LUK +3
4869.png After Attack Delay Lv1 (4869) or ASPD Lv.2
4762.png FLEE+6 (4762) or FLEE +12

Attack:

4701.png STR+2 (4701) or STR +3
4721.png DEX+2 (4721) or DEX +3
4811.png Fighting Spirit Lv1 (4811) or Fighting Spirit 2
4832.png Expert Archer Lv1 (4832) , Expert Archer 2 or Expert Archer 3

15110.png Supplement Part STR (15110) 4730.png AGI+1 (4730) , AGI +2 or AGI +3

4750.png LUK+1 (4750) , LUK +2 or LUK +3
4869.png After Attack Delay Lv1 (4869) or ASPD Lv.2
4762.png FLEE+6 (4762) or FLEE +12

Speed:

4731.png AGI+2 (4731) or AGI +3
4751.png LUK+2 (4751) or Luk +3
4869.png After Attack Delay Lv1 (4869) or ASPD Lv.2
4762.png FLEE+6 (4762) or FLEE +12

Defense:

4741.png VIT+2 (4741) or VIT +3
4861.png MaxHP+1% (4861) , MHP 2% or MHP 3%
4933.png Neutral Resistance Lv1 (4933) or 4934.png Neutral Resistance Lv2 (4934)
4792.png DEF+6 (4792) or DEF +9

2996.png Upgrade Part - Gun Barrel [1] (2996) 2 4700.png STR+1 (4700) or STR +2

4730.png AGI+1 (4730) or AGI +2
4740.png VIT+1 (4740) or VIT +2
4720.png DEX+1 (4720) or DEX +2
4710.png INT+1 (4710) or INT +2
4815.png Spell Lv1 (4815) or Spell 2

4869.png After Attack Delay Lv1 (4869)

n/a
2995.png Supplement Part DEX [1] (2995) 4700.png STR+1 (4700) or STR +2

4730.png AGI+1 (4730) or AGI +2
4740.png VIT+1 (4740) or VIT +2
4720.png DEX+1 (4720) or DEX +2
4710.png INT+1 (4710) or INT +2
4815.png Spell Lv1 (4815) or Spell 2
4869.png After Attack Delay Lv1 (4869)

n/a