HavaH

Joined 28 December 2025
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== How it works ==
== How it works ==
# All porings in PVU use normal physical attacks or physical skills (such as Fire Attack, Poison Attack, Water Attack, etc.)
# All porings in PVU use normal physical attacks or physical skills (such as Fire Attack, Poison Attack, Water Attack, etc.)
# All porings have very high damage, movement speed, and attack speed, and are non-aggressive
# All porings have very high damage, movement speed, and attack speed, are non-aggressive and are looters.
# The instance limits maximum resistance from a single source to a maximum of 90%.
# Porings usually do not change target from the lurer (very sticky), unless their aggro is reset by effects such as Stun, Blind, Extreme Vacuum, etc.
# Porings usually do not change target from the lurer (very sticky), unless their aggro is reset by effects such as Stun, Blind, Extreme Vacuum, etc.
# The goal is to reach 100 perfect dodge (PD) so that all normal physical attacks can be evaded.  
# The goal is to reach 100 perfect dodge (PD) so that all normal physical attacks can be evaded.  
# Damage from physical skills cannot be evaded by perfect dodge, so we use a combination of Formless resist, Small resist, DEF, and RES to reduce that damage.
# Damage from physical skills cannot be evaded by perfect dodge, so we use a combination of Formless resist, Small resist, DEF, and RES to reduce that damage.
# Biolo is generally the best lurer for PVU because it can use Illusion Doping to gain aggro from monsters in a large AOE, but this gear build can be used by any class
# Biolo is generally the best lurer for PVU because it can use {{#skill:5003}} to gain aggro from monsters in a large AOE, but this gear build can be used by any class


==== Gear Build ====
==== Gear Build ====
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==== Consumables (Buffs) ====
==== Consumables (Buffs) ====
Note: Heal-over-time potions such as {{#item:22816}} and {{#item:22818}} stack with each other. This improves survivability and reduces the need for healing consumables, especially if you don't have a Devo IG or Cardi in the party.
Note: Heal-over-time potions such as {{#item:14534}}, {{#item:14535}} and {{#item:12832}} stack with each other. This improves survivability and reduces the need for healing consumables, especially if you don't have a Devo IG or Cardi in the party.
* {{#item:12883}} - +10 Luk to reach 100 PD
* {{#item:12883}} - +10 Luk to reach 100 PD
* {{#item: 23204}} - Reduces incoming damage
* {{#item: 23204}} - Reduces incoming damage
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