Cursed Knight Shield: Difference between revisions
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Cannon Meat (talk | contribs) mNo edit summary |
(Move shield-info, transformation-process, and enchants in respective tables) |
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</noinclude> | </noinclude> | ||
===Cursed Knight's Shield=== | ===Cursed Knight's Shield=== | ||
{| class="wikitable mw-collapsible" style="width: 100%;" | While enchanting the base-shield, there's a chance of transforming Cursed Knight's Shield into Bloody Knight's Shield or Purified Knight's Shield: | ||
{| class="wikitable mw-collapsible" style="min-width: 1200px" | |||
|Base Shield | |||
|Enchanting Material | |||
|Chance | |||
|Updated Shield | |||
|Updated Enchanting Material | |||
|- | |||
| rowspan="3" style="text-align: center" | {{#item:28942|Cursed Knight's Shield}}<br /><span style="font-size: 0.8rem; font-style: italic">Dropped by {{#mob:30492}} in the forgotten land</span> | |||
| rowspan="3" style="text-align: center" |{{#item:23545|Silver Statue}}<br />or<br />2x {{#item:6909|Nyangvine Fruit}} | |||
| 90% | |||
| colspan="2" |'''Enchant only, no transformation''' | |||
|- | |||
| 9.9% | |||
| '''Transformation into'''<br />{{#item:28945|Bloody Knight's Shield}} | |||
| style="text-align:center" |{{#item:23546|Cursed Blood}}<br />or<br />1x {{#item:6909|Nyangvine Fruit}} | |||
|- | |||
| 0.1% | |||
| '''Transformation into'''<br />{{#item:28946|Purified Knight's Shield}} | |||
| style="text-align:center"| {{#item:23547}}<br />or<br />2x {{#item:6909|Nyangvine Fruit}} | |||
|} | |||
===Shield Versions=== | |||
{| class="wikitable mw-collapsible" | |||
|Base Shield | |||
|Transformation (Cursed) | |||
|Transformation (Purified) | |||
|- | |||
| {{#item:28942|Cursed Knight's Shield}}<br />{{#itemDesc:28942}} | |||
| {{#item:28945|Bloody Knight's Shield}}<br />{{#itemDesc:28945}} | |||
| {{#item:28946|Purified Knight's Shield}}<br />{{#itemDesc:28946}} | |||
|} | |||
===Enchants=== | |||
{{#item:28942|Cursed Knight's Shield}} | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | |||
| style="width: 50%" |1st enchant list — Min ~ Max | |||
| style="width: 50%" |2nd enchant list — Min ~ Max | |||
|- | |||
| | |||
* %reduces damage taken from demihuman race monster (except player) — 2~7 | |||
* %reduces damage taken from brute race monster (except player) — 2~7 | |||
* %reduces damage taken from demon race monster — 2~7 | |||
* %reduces damage taken from undead race monster — 2~7 | |||
* %reduces damage taken from formless race monster — 2~7 | |||
* %reduces damage taken from insect race monster — 2~7 | |||
* %reduces damage taken from angel race monster — 2~7 | |||
* %reduces damage taken from plant race monster — 2~7 | |||
* %reduces damage taken from fish race monster — 2~7 | |||
* %reduces damage taken from dragon race monster — 2~7 | |||
* %increases physical damage to demihuman race monster (except player) — 1~5 | |||
* %increases physical damage to brute race monster — 1~5 | |||
* %increases physical damage to demon race monster — 1~5 | |||
* %increases physical damage to undead race monster — 1~5 | |||
* %increases physical damage to formless race monster — 1~5 | |||
* %increases physical damage to insect race monster — 1~5 | |||
* %increases physical damage to angel race monster — 1~5 | |||
* %increases physical damage to plant race monster — 1~5 | |||
* %increases physical damage to fish race monster — 1~5 | |||
* %increases physical damage to dragon race monster — 1~5 | |||
* %increases magical damage to demihuman race monster (except player) — 1~5 | |||
* %increases magical damage to brute race monster — 1~5 | |||
* %increases magical damage to demon race monster — 1~5 | |||
* %increases magical damage to undead race monster — 1~5 | |||
* %increases magical damage to formless race monster — 1~5 | |||
* %increases magical damage to insect race monster — 1~5 | |||
* %increases magical damage to angel race monster — 1~5 | |||
* %increases magical damage to plant race monster — 1~5 | |||
* %increases magical damage to fish race monster — 1~5 | |||
* %increases magical damage to dragon race monster — 1~5 | |||
* %reduces variable casting time — 1~5 | |||
* MaxHP — 100~1000 | |||
* MaxSP — 20~200 | |||
* Def — 3~10 | |||
* Mdef — 3~10 | |||
* %heal effectiveness — 5~10 | |||
| | |||
* %reduces damage taken from demihuman race monster (except player) — 2~7 | |||
* %reduces damage taken from brute race monster (except player) — 2~7 | |||
* %reduces damage taken from demon race monster — 2~7 | |||
* %reduces damage taken from undead race monster — 2~7 | |||
* %reduces damage taken from formless race monster — 2~7 | |||
* %reduces damage taken from insect race monster — 2~7 | |||
* %reduces damage taken from angel race monster — 2~7 | |||
* %reduces damage taken from plant race monster — 2~7 | |||
* %reduces damage taken from fish race monster — 2~7 | |||
* %reduces damage taken from dragon race monster — 2~7 | |||
* %increases physical damage to demihuman race monster (except player) — 1~5 | |||
* %increases physical damage to brute race monster — 1~5 | |||
* %increases physical damage to demon race monster — 1~5 | |||
* %increases physical damage to undead race monster — 1~5 | |||
* %increases physical damage to formless race monster — 1~5 | |||
* %increases physical damage to insect race monster — 1~5 | |||
* %increases physical damage to angel race monster — 1~5 | |||
* %increases physical damage to plant race monster — 1~5 | |||
* %increases physical damage to fish race monster — 1~5 | |||
* %increases physical damage to dragon race monster — 1~5 | |||
* %increases magical damage to demihuman race monster (except player) — 1~5 | |||
* %increases magical damage to brute race monster — 1~5 | |||
* %increases magical damage to demon race monster — 1~5 | |||
* %increases magical damage to undead race monster — 1~5 | |||
* %increases magical damage to formless race monster — 1~5 | |||
* %increases magical damage to insect race monster — 1~5 | |||
* %increases magical damage to angel race monster — 1~5 | |||
* %increases magical damage to plant race monster — 1~5 | |||
* %increases magical damage to fish race monster — 1~5 | |||
* %increases magical damage to dragon race monster — 1~5 | |||
* %reduces delay after attack — 1~5 | |||
* MaxHP — 100~1000 | |||
* MaxSP — 20~200 | |||
* Def — 3~10 | |||
* Mdef — 3~10 | |||
* %heal effectiveness — 5~10 | |||
|} | |||
{{#item:28945|Bloody Knight's Shield}} | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | |||
| style="width: 50%" |1st enchant list — Min ~ Max | |||
| style="width: 50%" |2nd enchant list — Min ~ Max | |||
|- | |||
| | |||
* %reduces damage taken from demihuman race monster (except player) — 2~7 | |||
* %reduces damage taken from brute race monster (except player) — 2~7 | |||
* %reduces damage taken from demon race monster — 2~7 | |||
* %reduces damage taken from undead race monster — 2~7 | |||
* %reduces damage taken from formless race monster — 2~7 | |||
* %reduces damage taken from insect race monster — 2~7 | |||
* %reduces damage taken from angel race monster — 2~7 | |||
* %reduces damage taken from plant race monster — 2~7 | |||
* %reduces damage taken from fish race monster — 2~7 | |||
* %reduces damage taken from dragon race monster — 2~7 | |||
* %increases physical damage to demihuman race monster (except player) — 1~5 | |||
* %increases physical damage to brute race monster — 1~5 | |||
* %increases physical damage to demon race monster — 1~5 | |||
* %increases physical damage to undead race monster — 1~5 | |||
* %increases physical damage to formless race monster — 1~5 | |||
* %increases physical damage to insect race monster — 1~5 | |||
* %increases physical damage to angel race monster — 1~5 | |||
* %increases physical damage to plant race monster — 1~5 | |||
* %increases physical damage to fish race monster — 1~5 | |||
* %increases physical damage to dragon race monster — 1~5 | |||
* %increases magical damage to demihuman race monster (except player) — 1~5 | |||
* %increases magical damage to brute race monster — 1~5 | |||
* %increases magical damage to demon race monster — 1~5 | |||
* %increases magical damage to undead race monster — 1~5 | |||
* %increases magical damage to formless race monster — 1~5 | |||
* %increases magical damage to insect race monster — 1~5 | |||
* %increases magical damage to angel race monster — 1~5 | |||
* %increases magical damage to plant race monster — 1~5 | |||
* %increases magical damage to fish race monster — 1~5 | |||
* %increases magical damage to dragon race monster — 1~5 | |||
* %reduces variable casting time — 1~5 | |||
* MaxHP — 100~1000 | |||
* MaxSP — 20~200 | |||
* Def — 3~10 | |||
* Mdef — 3~10 | |||
* %heal effectiveness — 5~10 | |||
| | |||
* %reduces damage taken from demihuman race monster (except player) — 2~7 | |||
* %reduces damage taken from brute race monster (except player) — 2~7 | |||
* %reduces damage taken from demon race monster — 2~7 | |||
* %reduces damage taken from undead race monster — 2~7 | |||
* %reduces damage taken from formless race monster — 2~7 | |||
* %reduces damage taken from insect race monster — 2~7 | |||
* %reduces damage taken from angel race monster — 2~7 | |||
* %reduces damage taken from plant race monster — 2~7 | |||
* %reduces damage taken from fish race monster — 2~7 | |||
* %reduces damage taken from dragon race monster — 2~7 | |||
* %increases physical damage to demihuman race monster (except player) — 1~5 | |||
* %increases physical damage to brute race monster — 1~5 | |||
* %increases physical damage to demon race monster — 1~5 | |||
* %increases physical damage to undead race monster — 1~5 | |||
* %increases physical damage to formless race monster — 1~5 | |||
* %increases physical damage to insect race monster — 1~5 | |||
* %increases physical damage to angel race monster — 1~5 | |||
* %increases physical damage to plant race monster — 1~5 | |||
* %increases physical damage to fish race monster — 1~5 | |||
* %increases physical damage to dragon race monster — 1~5 | |||
* %increases magical damage to demihuman race monster (except player) — 1~5 | |||
* %increases magical damage to brute race monster — 1~5 | |||
* %increases magical damage to demon race monster — 1~5 | |||
* %increases magical damage to undead race monster — 1~5 | |||
* %increases magical damage to formless race monster — 1~5 | |||
* %increases magical damage to insect race monster — 1~5 | |||
* %increases magical damage to angel race monster — 1~5 | |||
* %increases magical damage to plant race monster — 1~5 | |||
* %increases magical damage to fish race monster — 1~5 | |||
* %increases magical damage to dragon race monster — 1~5 | |||
* %reduces delay after attack — 1~5 | |||
* MaxHP — 100~1000 | |||
* MaxSP — 20~200 | |||
* Def — 3~10 | |||
* Mdef — 3~10 | |||
* %heal effectiveness — 5~10 | |||
|} | |||
{{#item:28946|Purified Knight's Shield}} | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | |||
| style="width: 50%" |1st and 2nd enchant list — Min ~ Max | |||
| style="width: 50%" |3rd enchant list — Min ~ Max | |||
|- | |||
| | |||
* %reduces damage taken from demihuman race monster (except player) — 2~7 | |||
* %reduces damage taken from brute race monster (except player) — 2~7 | |||
* %reduces damage taken from demon race monster — 2~7 | |||
* %reduces damage taken from undead race monster — 2~7 | |||
* %reduces damage taken from formless race monster — 2~7 | |||
* %reduces damage taken from insect race monster — 2~7 | |||
* %reduces damage taken from angel race monster — 2~7 | |||
* %reduces damage taken from plant race monster — 2~7 | |||
* %reduces damage taken from fish race monster — 2~7 | |||
* %reduces damage taken from dragon race monster — 2~7 | |||
* %increases physical damage to demihuman race monster (except player) — 1~5 | |||
* %increases physical damage to brute race monster — 1~5 | |||
* %increases physical damage to demon race monster — 1~5 | |||
* %increases physical damage to undead race monster — 1~5 | |||
* %increases physical damage to formless race monster — 1~5 | |||
* %increases physical damage to insect race monster — 1~5 | |||
* %increases physical damage to angel race monster — 1~5 | |||
* %increases physical damage to plant race monster — 1~5 | |||
* %increases physical damage to fish race monster — 1~5 | |||
* %increases physical damage to dragon race monster — 1~5 | |||
* %increases magical damage to demihuman race monster (except player) — 1~5 | |||
* %increases magical damage to brute race monster — 1~5 | |||
* %increases magical damage to demon race monster — 1~5 | |||
* %increases magical damage to undead race monster — 1~5 | |||
* %increases magical damage to formless race monster — 1~5 | |||
* %increases magical damage to insect race monster — 1~5 | |||
* %increases magical damage to angel race monster — 1~5 | |||
* %increases magical damage to plant race monster — 1~5 | |||
* %increases magical damage to fish race monster — 1~5 | |||
* %increases magical damage to dragon race monster — 1~5 | |||
* %reduces variable casting time — 1~5 | |||
* MaxHP — 100~1000 | |||
* MaxSP — 20~200 | |||
* Def — 3~10 | |||
* Mdef — 3~10 | |||
* %heal effectiveness — 5~10 | |||
| | |||
* %increases physical damage to demihuman race monster (except player) — 5~10 | |||
* %increases physical damage to brute race monster — 5~10 | |||
* %increases physical damage to demon race monster — 5~10 | |||
* %increases physical damage to undead race monster — 5~10 | |||
* %increases physical damage to formless race monster — 5~10 | |||
* %increases physical damage to insect race monster — 5~10 | |||
* %increases physical damage to angel race monster — 5~10 | |||
* %increases physical damage to plant race monster — 5~10 | |||
* %increases physical damage to fish race monster — 5~10 | |||
* %increases physical damage to dragon race monster — 5~10 | |||
* %increases magical damage to demihuman race monster (except player) — 5~10 | |||
* %increases magical damage to brute race monster — 5~10 | |||
* %increases magical damage to demon race monster — 5~10 | |||
* %increases magical damage to undead race monster — 5~10 | |||
* %increases magical damage to formless race monster — 5~10 | |||
* %increases magical damage to insect race monster — 5~10 | |||
* %increases magical damage to angel race monster — 5~10 | |||
* %increases magical damage to plant race monster — 5~10 | |||
* %increases magical damage to fish race monster — 5~10 | |||
* %increases magical damage to dragon race monster — 5~10 | |||
* %ignores Def of demihuman race monster (except player) — 30~60 | |||
* %ignores Def of brute race monster — 30~60 | |||
* %ignores Def of demon race monster — 30~60 | |||
* %ignores Def of undead race monster — 30~60 | |||
* %ignores Def of formless race monster — 30~60 | |||
* %ignores Def of insect race monster — 30~60 | |||
* %ignores Def of angel race monster — 30~60 | |||
* %ignores Def of plant race monster — 30~60 | |||
* %ignores Def of fish race monster — 30~60 | |||
* %ignores Def of dragon race monster — 30~60 | |||
* %ignores Mdef of demihuman race monster (except player) — 30~60 | |||
* %ignores Mdef of brute race monster — 30~60 | |||
* %ignores Mdef of demon race monster — 30~60 | |||
* %ignores Mdef of undead race monster — 30~60 | |||
* %ignores Mdef of formless race monster — 30~60 | |||
* %ignores Mdef of insect race monster — 30~60 | |||
* %ignores Mdef of angel race monster — 30~60 | |||
* %ignores Mdef of plant race monster — 30~60 | |||
* %ignores Mdef of fish race monster — 30~60 | |||
* %ignores Mdef of dragon race monster — 30~60 | |||
* Negates size penalty | |||
* %ignores Def of normal enemies — 30~60 | |||
* %ignores Def of boss monsters — 30~60 | |||
* %ignores Mdef of normal enemies — 30~60 | |||
* %ignores Mdef of boss monsters — 30~60 | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | |||
|- style="background-color:#DC143C;color:white;text-align:center;" | |- style="background-color:#DC143C;color:white;text-align:center;" | ||
| colspan="3" |{{#item:28942}} | | colspan="3" |{{#item:28942}} | ||
Revision as of 21:35, 11 October 2025
Cursed Knight's Shield
While enchanting the base-shield, there's a chance of transforming Cursed Knight's Shield into Bloody Knight's Shield or Purified Knight's Shield:
| Base Shield | Enchanting Material | Chance | Updated Shield | Updated Enchanting Material |
Dropped by ![]() Strange Knight (30492) in the forgotten land |
or 2x |
90% | Enchant only, no transformation | |
| 9.9% | Transformation into |
or 1x | ||
| 0.1% | Transformation into |
or 2x | ||
Shield Versions
| Base Shield | Transformation (Cursed) | Transformation (Purified) |
A knight's shield that was carried by Cursed Knight. If you clean the curse, you can obtain more power from it. _______________________ ATK +3% MATK +3% Increases Attack Speed by 10%. _______________________ Decreases damage taken from all elemental monsters by 7%. _______________________ Random chance to restore 25 SP per second for 5 seconds when receiving physical damage. Random chance to restore 150 HP per second for 5 seconds when dealing physical or magical damage. _______________________ Refine Level +7: ATK +10 MATK +10 _______________________ Refine Level +9: ASPD +1 _______________________ Refine Level +12: Decreases After Cast Delay by 3%. _______________________ Type: Armor Position: Left Hand Armor Level: 1 Refinable Weight: 80 |
A knight's shield stained with dark blood, results of failed curse cleansing. There's seems to be no way to purify this shield anymore. _______________________ ATK +3% MATK +3% Increases Attack Speed by 10%. _______________________ Decreases damage taken from all elemental monsters by 7%. _______________________ Random chance to restore 25 SP per second for 5 seconds when receiving physical damage. Random chance to restore 150 HP per second for 5 seconds when dealing physical or magical damage. _______________________ Refine Level +7: ATK +10 MATK +10 _______________________ Refine Level +9: ASPD +1 _______________________ Refine Level +12: Decreases After Cast Delay by 3%. _______________________ Type: Armor Position: Left Hand Armor Level: 1 Refinable Weight: 80 |
A purified knight's shield. It seems regain its full power after cleansing. _______________________ ATK +5% MATK +5% Increases Attack Speed by 10%. _______________________ Decreases damage taken from all elemental monsters by 10%. _______________________ Random chance to restore 50 SP per second for 7 seconds when receiving physical damage. Random chance to restore 300 HP per second for 7 seconds when dealing physical or magical damage. _______________________ Refine Level +7: ATK +20 MATK +20 _______________________ Refine Level +9: ASPD +2 _______________________ Refine Level +12: Decreases After Cast Delay by 5%. _______________________ Type: Armor Position: Left Hand Armor Level: 1 Refinable Weight: 80 |
Enchants
Cursed Knight's Shield [1] (28942)
| 1st enchant list — Min ~ Max | 2nd enchant list — Min ~ Max |
|
|
Bloody Knight's Shield [1] (28945)
| 1st enchant list — Min ~ Max | 2nd enchant list — Min ~ Max |
|
|
Purified Knight's Shield [1] (28946)
| 1st and 2nd enchant list — Min ~ Max | 3rd enchant list — Min ~ Max |
|
|
| Effect | Enchants | |
| A knight's shield that was carried by Cursed Knight. If you clean the curse, you can obtain more power from it. _______________________ ATK +3% MATK +3% Increases Attack Speed by 10%. _______________________ Decreases damage taken from all elemental monsters by 7%. _______________________ Random chance to restore 25 SP per second for 5 seconds when receiving physical damage. Random chance to restore 150 HP per second for 5 seconds when dealing physical or magical damage. _______________________ Refine Level +7: ATK +10 MATK +10 _______________________ Refine Level +9: ASPD +1 _______________________ Refine Level +12: Decreases After Cast Delay by 3%. _______________________ Type: Armor Position: Left Hand Armor Level: 1 Refinable Weight: 80 Cursed Knight's Shield can be enchanted by using 1x |
1st enchant list — Min ~ Max
|
2nd enchant list — Min ~ Max
|
| In addition. While enchantment. There is a 9.9% chance of transforming Cursed Knight's Shield into Bloody Knight's Shield and 0.1% chance of transforming Cursed Knight's Shield into Purified Knight's Shield. | ||
| Effect | Enchants | |
| A knight's shield stained with dark blood, results of failed curse cleansing. There's seems to be no way to purify this shield anymore. _______________________ ATK +3% MATK +3% Increases Attack Speed by 10%. _______________________ Decreases damage taken from all elemental monsters by 7%. _______________________ Random chance to restore 25 SP per second for 5 seconds when receiving physical damage. Random chance to restore 150 HP per second for 5 seconds when dealing physical or magical damage. _______________________ Refine Level +7: ATK +10 MATK +10 _______________________ Refine Level +9: ASPD +1 _______________________ Refine Level +12: Decreases After Cast Delay by 3%. _______________________ Type: Armor Position: Left Hand Armor Level: 1 Refinable Weight: 80 Bloody Knight's Shield can be enchanted by using 1x |
1st enchant list — Min ~ Max
|
2nd enchant list — Min ~ Max
|
| Effect | Enchants | |
| A purified knight's shield. It seems regain its full power after cleansing. _______________________ ATK +5% MATK +5% Increases Attack Speed by 10%. _______________________ Decreases damage taken from all elemental monsters by 10%. _______________________ Random chance to restore 50 SP per second for 7 seconds when receiving physical damage. Random chance to restore 300 HP per second for 7 seconds when dealing physical or magical damage. _______________________ Refine Level +7: ATK +20 MATK +20 _______________________ Refine Level +9: ASPD +2 _______________________ Refine Level +12: Decreases After Cast Delay by 5%. _______________________ Type: Armor Position: Left Hand Armor Level: 1 Refinable Weight: 80 Purified Knight's Shield can be enchanted by using 1x |
1st and 2nd enchant list — Min ~ Max
|
|
