Gale Windhawk Luxury Sub-Guide by Sophie/Joan: Difference between revisions

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(Created page with "= Introduction = Hello I'm Sophie/Joan. You would often see me playing in D1/D2/HoL/ToT/CT/BioTemple/Mjol with my Windhawk char R.ClickToRename242812 or with characters of other jobs. Feel free to hit me up to join my #LFG calls = Scope/For Whom this guide is Intended for = End game luxury nice to have and do. = Stats/Traits = The actual distribution of stats are more loosely defined but we Objectives (by priority): 1. Instant Cast 2. One Hit (OH) damage capability 3....")
 
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= Introduction =
= Introduction =
Hello I'm Sophie/Joan. You would often see me playing in D1/D2/HoL/ToT/CT/BioTemple/Mjol with my Windhawk char R.ClickToRename242812 or with characters of other jobs. Feel free to hit me up to join my #LFG calls
Hello I'm Sophie/Joan (Guide Date: 28/Aug/2025). You would often see me playing in D1/D2/HoL/LoF/ToT/CT/BioTemple/Mjol with my Windhawk char R.ClickToRename242812 or with characters of other jobs. Feel free to hit me up to join my #LFG calls.


= Scope/For Whom this guide is Intended for =
= Scope/For Whom this guide is Intended for =
End game luxury nice to have and do.
End game luxury of nice to have and fun to do things for those players who have reached end game and have collected most if not all BiS gears or their equivalent (for returning player can refer to the old meta of Set's End Game WH guide). This guide is not intended to be a stand-alone and more of complimentary for other more comprehensive WH guides. This guide is very subjective and intuitive as I do not provide exact numbers and optimization, but for that case you can find me to test out or experiment with any gears/luxuries that is listed/mentioned within this guide unless I specifically stated not to have them. End game optimization problem is that for some people some gears/enchants/MVP setups suit them better as it touches the specifics of their playing styles and consumables consumption patterns and so we will not assume a narrowminded stance on this issue and would tolerate a bit lesser or bigger DPS and whatnots as long as things works well (shout out to get the DPS envy immunity people!).
 
[[File:OPM fist.jpg|300px]]


= Stats/Traits =
= Stats/Traits =
The actual distribution of stats are more loosely defined but we  
The actual distribution of stats are more loosely defined (this is not a starter player's guide) but we aim to fullfill these Objectives (by priority):
Objectives (by priority):
1. Instant Cast (hurt other faster than they would hurt you)
1. Instant Cast
2. One Hit (OH) damage capability (if they're dead they can't hurt you)
2. One Hit (OH) damage capability
3. Survivability, HP pool and evasion (might get hurt by lag/mishap)
3. Survivability, HP pool and evasion
4. Curse immunity
4. Curse immunity
5. Non-priority niches (carry weight, ASPD)
5. Non-priority niches (carry weight, ASPD)

Revision as of 20:27, 28 August 2025

Introduction

Hello I'm Sophie/Joan (Guide Date: 28/Aug/2025). You would often see me playing in D1/D2/HoL/LoF/ToT/CT/BioTemple/Mjol with my Windhawk char R.ClickToRename242812 or with characters of other jobs. Feel free to hit me up to join my #LFG calls.

Scope/For Whom this guide is Intended for

End game luxury of nice to have and fun to do things for those players who have reached end game and have collected most if not all BiS gears or their equivalent (for returning player can refer to the old meta of Set's End Game WH guide). This guide is not intended to be a stand-alone and more of complimentary for other more comprehensive WH guides. This guide is very subjective and intuitive as I do not provide exact numbers and optimization, but for that case you can find me to test out or experiment with any gears/luxuries that is listed/mentioned within this guide unless I specifically stated not to have them. End game optimization problem is that for some people some gears/enchants/MVP setups suit them better as it touches the specifics of their playing styles and consumables consumption patterns and so we will not assume a narrowminded stance on this issue and would tolerate a bit lesser or bigger DPS and whatnots as long as things works well (shout out to get the DPS envy immunity people!).

Stats/Traits

The actual distribution of stats are more loosely defined (this is not a starter player's guide) but we aim to fullfill these Objectives (by priority): 1. Instant Cast (hurt other faster than they would hurt you) 2. One Hit (OH) damage capability (if they're dead they can't hurt you) 3. Survivability, HP pool and evasion (might get hurt by lag/mishap) 4. Curse immunity 5. Non-priority niches (carry weight, ASPD)

Stats
  • STR - 50-100; Carry weight
  • AGI - 80-120; (all remaining points here); reaching 183 ASPD should be easy
  • VIT - 77-110; Should adjust it yourself so that you don't get yeeted by D1/D2 mobs. Can put minimum amount when on party with devo
  • INT - 100-120; For Instant Cast.
  • DEX - 120-130; For Instant Cast
  • LUK - 80-100; For Curse Immunity
Traits
  • POW - 110; Damage (non-crit related)
  • CRT - 110; Damage (crit related)
  • CON - 72; Little more damage and evasion/survivability otherwise can be put into WIS or STA (so far no content needs it though)