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Summary of What Happens When You Use Skills or Attack: | Summary of What Happens When You Use Skills or Attack: | ||
'''Summary of What Happens When You Use Skills or Attack: | '''Summary of What Happens When You Use Skills or Attack:''' | ||
Using a skill: You first have the Cast Time (FCT + VCT), then After Cast Delay (ACD) before you can do anything else. | '''Using a skill: You first have the Cast Time (FCT + VCT), then After Cast Delay (ACD) before you can do anything else.''' | ||
Physical attack: You have your Attack animation (usually instant or very fast), then After Attack Delay (AAD) before the next action.''' | '''Physical attack: You have your Attack animation (usually instant or very fast), then After Attack Delay (AAD) before the next action.''' | ||
5. Cooldown (CD): | 5. Cooldown (CD): | ||
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After Attack Delay (AAD) is the wait time after a physical attack before you can act again. | After Attack Delay (AAD) is the wait time after a physical attack before you can act again. | ||
'''For some skills that involve multiple hits or continuous attacks, the attack delay influences how fast the skill animation plays and how quickly the next hit or skill stage happens. | '''For some skills that involve multiple hits or continuous attacks, the attack delay influences how fast the skill animation plays and how quickly the next hit or skill stage happens.''' | ||
This means your ASPD can indirectly speed up certain skill animations or combos by reducing the delay between hits.''' | '''This means your ASPD can indirectly speed up certain skill animations or combos by reducing the delay between hits. | ||
''' | |||