21 Age of Heroes: Difference between revisions

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# Leave the room, enter the last portal.
# Leave the room, enter the last portal.
#; [[File:EP21_10A.png]]
#; [[File:EP21_10A.png]]
# Talk to Lee again.
# Talk to Lee again. He tells us the full story how they met Galaxia, where she destroys nearly the entire mercenary group alone. After clearing the armor lee is willing to show us the rest of the base tour.
#; [[File:EP_21_22.png]]
#; [[File:EP_21_22.png]]
# Leave the center and walk a lil bit left {{#navi:jor_mbase|168|195}} Tan will appear. You will get 30x {{#item:1001618}} + 30 reputation.  
# Leave the center and walk a lil bit left {{#navi:jor_mbase|168|195}} where Lee will explains the rest of the base.Tan will appear and telling that this should be enough and you should go and see Tris. You will get 30x {{#item:1001618}} + 30 reputationy.  
#; [[File:EP_21_23.png]]
#; [[File:EP_21_23.png]]
# Talk to Tris.  
# Talk to Tris. He asked us about how everything went. After some explaining, he tells us that Alberta needs a wizard and Nillem should join them. Lehar will be send to the Wigner Merchant Group who are involved in relief efforts for people who escaped the cult. For us we need to meet someone first. We meet Heine from a magic Tablet (Insert Handy Joke here). Learning Heine, our task will be to go to Alberta and receive goods Heine sent to the resistence. Heine wishes to get a special Bright Eye from us. It must be from us and a fresh one, so not a single one from the storage.  There are 4 Dialogs in total and you need to click specefic options:
#;* First Dialogue: Bearable.
#;* First Dialogue: Option Bearable.
#;* Second dialogue: Is that person you, Tris?  
#;* Second dialogue: Is that person you, Tris?
#;* Third Dialogue: just spam enter.
#;* Third Dialogue: Enjoy the text.
#;* Fourth dialogue: Got killquest 10x Skipskipper and to collect 1x {{#item:1001641}}.
#;* Fourth dialogue: Got killquest 10x Skipskipper and to collect 1x {{#item:1001641}}.
#; [[File:EP_21_24.png]]
#; [[File:EP_21_24.png]]
Line 78: Line 78:
#; You unlock Volunteer Vallen Wok Daily Quest
#; You unlock Volunteer Vallen Wok Daily Quest
#; Counselor Wool Daily Quest
#; Counselor Wool Daily Quest
# Go to the other Walter Sailor {{#navi:jor_mbase|333|148}}, he will take you to the joralberta (RENAME).  
# Go to the other Walter Sailor {{#navi:jor_mbase|333|148}}, he will take you to the alberta.  
#; [[File:EP_21_26.png]]
#; [[File:EP_21_26.png]]
# Walk a lil bit up and talk to Nillem.  
# Walk a lil bit up and talk to Nillem. You watch how Nillem gets overloaded with work from the Sailor. After entering the discussion, the Sailor introduce to you as Megas. He force you to go to the beach to find work, ignoring your request.  
#; [[File:EP_21_27.png]]
#; [[File:EP_21_27.png]]
# {{#navi:jor_albe|227|117}} Walk into the quest sign, Yohan will appear.  
# {{#navi:jor_albe|227|117}} Walk into the quest sign, Yohan will appear. He assign you with work to move the cargo to specefic places. Those are marked on the map.  
#; [[File:EP_21_28.png]] [[File:EP_21_29.png]]
#; [[File:EP_21_28.png]] [[File:EP_21_29.png]]
# Visit Walter Sailor at {{#navi:jor_albe|146|224}}.  
# Visit Walter Sailor at {{#navi:jor_albe|146|224}}. He explains to you that everyone needs to do those tasks, its like a ladder where everyone begins the same.  
#; [[File:EP_21_30.png]]
#; [[File:EP_21_30.png]]
# There is another Walter Sailor waiting inside a building {{#navi:jor_albe|120|145}}.
# There is another Walter Sailor waiting inside a building {{#navi:jor_albe|120|145}}.
Line 90: Line 90:
# Enter the building, walk up, and talk to Walter Sailor.  
# Enter the building, walk up, and talk to Walter Sailor.  
#; [[File:EP_21_32.png]]
#; [[File:EP_21_32.png]]
# Go back to Yohan {{#navi:jor_albe|227|117}}, You have to clean up 4 dirt piles.
# Go back to Yohan {{#navi:jor_albe|227|117}}, with all the goods coming and going there is dirt in the town. You have to clean up 4 dirt piles.
#; [[File:EP_21_29.png]]
#; [[File:EP_21_29.png]]
# 4 dirt piles:
# 4 dirt piles locations are:
#; {{#navi:jor_albe|205|132}}
#; {{#navi:jor_albe|205|132}}
#; [[File:EP_21_33.png]]
#; [[File:EP_21_33.png]]
Line 101: Line 101:
#; {{#navi:jor_albe|143|210}}
#; {{#navi:jor_albe|143|210}}
#; [[File:EP_21_36.png]]
#; [[File:EP_21_36.png]]
# Go back to Yohan {{#navi:jor_albe|227|117}}.
# Go back to Yohan {{#navi:jor_albe|227|117}}. He give you the next work in the warehouse where you was before.
# Go back to the previous building {{#navi:jor_albe|120|145}}.
# Go back to the previous building {{#navi:jor_albe|120|145}}.
#; [[File:EP_21_31.png]]
#; [[File:EP_21_31.png]]
Line 108: Line 108:
# First letter: {{#navi:jor_albe|200|107}}, enter the building!  
# First letter: {{#navi:jor_albe|200|107}}, enter the building!  
#; [[File:EP_21_38.png]]
#; [[File:EP_21_38.png]]
# talk to Professor Sanguin.  
# talk to Professor Sanguin who takes the latter and mention that your name is mention in the letter too. After some waiting he gives you an written replay.  
#; [[File:EP_21_39.png]]
#; [[File:EP_21_39.png]]
# Second letter: {{#navi:jor_albe|60|237}}, enter the building!  
# Second letter: {{#navi:jor_albe|60|237}}, enter the building!  
#; [[File:EP_21_40.png]]
#; [[File:EP_21_40.png]]
# Talk to Patissier Edel. Choose second option, DONT SPAM ENTER!
# Talk to Patissier Edel. She introduce to you and ask about your buisness.Choose second option (First Option would mean trouble!) and hear her reply.
#; [[File:EP_21_41.png]]
#; [[File:EP_21_41.png]]
# Go back to Iana. {{#navi:jor_albe|120|145}}. Enter the building walk down and talk to Iana.
# Go back to Iana. {{#navi:jor_albe|120|145}}. Enter the building walk down and talk to Iana. You bring her both replys and she confirmed that those arent basic trivial errands. You get introduced to Mariastella Walter and start talking about the storys of the ghost ship. We heared that Maria's father Walter might be on that ship and we need to gather information about its location.
#; [[File:EP_21_31.png]] [[File:EP_21_31A.png]]
#; [[File:EP_21_31.png]] [[File:EP_21_31A.png]]
# Choose whatever you want. You will be rewarded with 40x {{#item:1001618}} + 40 reputation.
# You will be rewarded with 40x {{#item:1001618}} + 40 reputation.
# Go back to Lunaforma, talk to the Walter Sailor at {{#navi:jor_albe|194|200}}.
# Go back to Lunaforma, talk to the Walter Sailor at {{#navi:jor_albe|194|200}}.
#; [[File:EP_21_42.png]]
#; [[File:EP_21_42.png]]
# Talk to Ivan at {{#navi:jor_mbase|240|277}}. Ask about the ghostship.  
# Talk to Ivan at {{#navi:jor_mbase|240|277}}. Ask about the ghostship. But instead of getting information you get assignt helping with the meal.  
#; [[File:EP_21_43.png]]
#; [[File:EP_21_43.png]]
# Talk to Lehar several times {{#navi:jor_mbase|214|306}}.
# Talk to Lehar in {{#navi:jor_mbase|214|306}}(need to talk more often with him) and you decide to help him with the meal to the Wigner groups. Everyone is enjoying Lehar rice alot. Lehar mention that he heared people mention a ghost ship.
#; [[File:EP_21_44.png]]
#; [[File:EP_21_44.png]]
# Talk to Ivan at {{#navi:jor_mbase|193|287}}.  
# Talk to Ivan at {{#navi:jor_mbase|193|287}} who tells how how many of the people saw the ghost ship. He givey you a name where you should ask first because he saw most of the stuff happening.  
#; [[File:EP_21_45.png]]
#; [[File:EP_21_45.png]]
# Talk to Lyriq at {{#navi:jor_mbase|191|306}}, talk to him twice!
# Talk to Lyriq at {{#navi:jor_mbase|191|306}}, who gets introduced by Lehar. After some small talk he gets more comfy around you so he began to tell you the story what happened on that day with the ghost ship. We decide to go back to Ivan.
#; [[File:EP_21_46.png]]
#; [[File:EP_21_46.png]]
# Talk to Ivan at {{#navi:jor_mbase|237|281}}.  
# Talk to Ivan at {{#navi:jor_mbase|237|281}}. He talks us that he wants to join us in the ghost ship mission. But we need to deliver a package to his sister in alberta.  
#; [[File:EP_21_47.png]]
#; [[File:EP_21_47.png]]
# Go to Walter Sailor {{#navi:jor_mbase|333|148}}, he will take you again to the joralberta.
# Go to Walter Sailor {{#navi:jor_mbase|333|148}}, he will take you again to the alberta.
#; [[File:EP_21_26.png]]
#; [[File:EP_21_26.png]]
# Enter the building at {{#navi:jor_albe|100|238}}
# Enter the building at {{#navi:jor_albe|100|238}}
#; [[File:EP_21_48.png]]
#; [[File:EP_21_48.png]]
# Talk to Lalaila Wigner
# Talk to Lalaila Wigner who is surprise about Ivan's package. She explains to you that she sended others to look over Ivan. We should take something he left behind and bring it to him.
#; [[File:EP_21_49.png]]
#; [[File:EP_21_49.png]]
# Enter the portal at top and check the dusty box.
# Enter the portal at top and check the dusty box. It contains well maintaned knuckles which gets cleaned and everything by Lalaila. She confirms that Ivan wantet those knuckles to be thrown away but Lalaila refuses. She gives ulso an letter for Maria Walter.
#; [[File:EP_21_50.png]]
#; [[File:EP_21_50.png]]
# Leave the building and go to the next one at {{#navi:jor_albe|120|146}}.
# Leave the building and go to the next one at {{#navi:jor_albe|120|146}}.
#; [[File:EP_21_51.png]]
#; [[File:EP_21_51.png]]
# Talk to Maristella Walter. You will get 10x {{#item:1001618}} + 5 reputation.
# Talk to Maristella Walter and give her the letter. She dont say anything except a smile. You will get 10x {{#item:1001618}} + 5 reputation.
#; [[File:EP_21_52.png]]
#; [[File:EP_21_52.png]]
# Go back to Lunaforma, talk to the Walter Sailor at {{#navi:jor_albe|194|200}}.
# Go back to Lunaforma, talk to the Walter Sailor at {{#navi:jor_albe|194|200}}.
#; [[File:EP_21_42.png]]
#; [[File:EP_21_42.png]]
# Talk to Ivan at {{#navi:jor_mbase|237|281}}. You will get 40x {{#item:1001618}} + 40 reputation.
# Talk to Ivan at {{#navi:jor_mbase|237|281}}. He directly suggest to infiltrate through the north of the Raised Land and we meet there. You will get 40x {{#item:1001618}} + 40 reputation.
#; [[File:EP_21_47.png]]
#; [[File:EP_21_47.png]]
# Go to Walter Sailor {{#navi:jor_mbase|161|341}} and go to Raised Land.  
# Go to Walter Sailor {{#navi:jor_mbase|161|341}} and go to Raised Land.  
Line 151: Line 151:
# Walk into the bush at {{#navi:jor_raise1|322|64}} <br> note: {{#linkmob:22315}} on this map drops {{#item:1001643}}, 2 are required for step 162
# Walk into the bush at {{#navi:jor_raise1|322|64}} <br> note: {{#linkmob:22315}} on this map drops {{#item:1001643}}, 2 are required for step 162
#; [[File:EP_21_54.png]]
#; [[File:EP_21_54.png]]
# You will ported into another map, talk to Ivan.
# You will ported into another map, talk to Ivan. There is made a plan to infiltrate the temple. Why is there a temple and why is looking like made by human? This question is ask and the only way to find out is to go inside.
#; [[File:EP_21_55.png]]
#; [[File:EP_21_55.png]]
#;  Unlocked Jormungand Church Temple.
#;  Unlocked Jormungand Church Temple.
Line 158: Line 158:
# Enter the safespot at {{#navi:jor_tmple1|170|62}}
# Enter the safespot at {{#navi:jor_tmple1|170|62}}
#; [[File:EP_21_57.png]]
#; [[File:EP_21_57.png]]
# talk to ivan.  
# talk to ivan. Ivan sortet a plan out to find humans who are looking to escape. Top Priority is gathering information about the ghost ship too, so we go with Tan for informations.  
#; [[File:EP_21_58.png]]
#; [[File:EP_21_58.png]]
# go to the next safespot at {{#navi:jor_tmple1|103|180}}
# go to the next safespot at {{#navi:jor_tmple1|103|180}}
#; [[File:EP_21_59.png]]
#; [[File:EP_21_59.png]]
# Talk to believer.
# Talk to believer. After asking, they cant give any information about the ghost ship and because of their strong faith Tan decided to not ask about escaping.
#; [[File:EP_21_60.png]]
#; [[File:EP_21_60.png]]
# go to the next safespot at {{#navi:jor_tmple1|181|235}}
# go to the next safespot at {{#navi:jor_tmple1|181|235}}
#; [[File:EP_21_61.png]]
#; [[File:EP_21_61.png]]
# talk to another believer.
# talk to another believer. Those are unhappy but after asking about for an escape, they think we want to capture them and bring them to the 2nd floor, where humans get taken by the guards. Tan suggested to go there for potential informations.
#; [[File:EP_21_62.png]]
#; [[File:EP_21_62.png]]
# go to the next safespot at {{#navi:jor_tmple1|229|270}}
# go to the next safespot at {{#navi:jor_tmple1|229|270}}
#; [[File:EP_21_63.png]]
#; [[File:EP_21_63.png]]
# Talk to the next believer.
# Talk to the next believer. You get told to go to the 2nd floor you need to be registred by the priests as a believer. But currently they dissappered, so Tan suggested to go back to the gatherpoint.
#; [[File:EP_21_64.png]]
#; [[File:EP_21_64.png]]
# Go back to the first safespot at {{#navi:jor_tmple1|170|62}}
# Go back to the first safespot at {{#navi:jor_tmple1|170|62}}
#; [[File:EP_21_57.png]]
#; [[File:EP_21_57.png]]
# talk to ivan.  
# talk to ivan. Ivan and Yohan came to the same conclusion and without informations. Its said that we need more information about the place first before we can get more.  
#; [[File:EP_21_58.png]]
#; [[File:EP_21_58.png]]
# go back to lunaform (I guess we will have here @go)
# go back to lunaform (I guess we will have here @go)
# Talk to Tris at {{#navi:jor_mbase|142|264}}. You will get 15x {{#item:1001618}} + 15 reputation.
# Talk to Tris at {{#navi:jor_mbase|142|264}}. Tris is bit frustrated that we couldnt find any humans who wants to escape or information about the ghost ship. But someone will arrive soon with potential inside information, so we will meet him and maybe he can guide us to the second floor! You will get 15x {{#item:1001618}} + 15 reputation.
#; [[File:EP_21_65.png]]
#; [[File:EP_21_65.png]]
# Visit the small boat at {{#navi:jor_mbase|124|33}}.
# Visit the small boat at {{#navi:jor_mbase|124|33}}.
#; [[File:EP_21_66.png]]
#; [[File:EP_21_66.png]]
# Talk to Tan at {{#navi:jor_crk_p|72|76}}.
# Talk to Tan at {{#navi:jor_crk_p|72|76}}. The informant Nadaya explains that there is someone who wants to escape from the temple and have every information we need. But to get there safetly we need someone tall with long blackhair similiar to Tan.
#; [[File:EP_21_67.png]]
#; [[File:EP_21_67.png]]
# Talk to Ivan.
# Talk to Ivan.

Revision as of 17:33, 18 April 2025

Main Quest

  1. In (jor_tail 233, 41) you find Shufapa. He explains that they planned to investagate the Scale and ask you to come along. Reason for that is a unusual mana wavelenghts on that island.
  2. (jor_crk 137, 137) Dialogs open and Nillen comfirms that the wavelenght is really unusual. Lehar spottet Nyar on the island so everyone decided to see whats up with her.
  3. (jor_crk 107, 112) Talk to Nyar. Aurelie, Lehar and Nillem will appear. The reason of the mana wavelenght comes from a rift that opens. Not only that, the dimensional boundaries and time and parallel dimensions are collapsing because of the rift. Nyar points out that this rift leads to the past, which gives us a way how to deal with Lasgand. Nyar will connect the rift to a specefic a point where Lasgand got his power. The option you pick dont matter in the end.
  4. You get warped to (jor_crk_p 108, 106). Talk to Nyar again. Lehar and Nillem will appear again. Nillem pointed out that were indeed in the past when the rift opened. Its the time where the foundation of Rune-Midgarts happen. This is also the time where Lasgand got the power inherited and a plan gets created how to alter the past to stop Lasgand. Lehar spottet view people and everyone decided to approche them as volenteer for the resitence agains the Jormungandr Cult.
  5. In (jor_crk_p 104, 95) people appear who found out about the rift. Those are agains the cult, but they spottet you. He ask us what we are doing here, so were telling him that "Were Adventurers". After clear out that we are on our side, the stranger introduce as Ivan from the Wigner family. So we follow him.
  6. You will be warped to a Safe Place in (luna_sf1 258, 147). Talk to Ivan, he tells us that were near the cult in the Raisend Land. But instead of attacking the cult, were on the way to the base of Gaebolg Lunaphoma. You follow the soldier to the commander.
  7. Talk to the Resistance Soldier in (jor_mbase 38, 152) who introduce you in Lunaphoma. Before going to the headquaters, he need to report something to the commander and vice-commander. Follower of Freya are complaining and Lehar suggested to listen in to hear whats the fuss.
  8. Talk to Tris. You hear that the people of Freya complain that the fight agains the cult it lead in the name of Odin and they want Freya to be included as well. Tris explains the difficult time and that they dont forget about the people pf Freya, but also mentioned that they need more time because the war agains the cult is top priority. But the people of Freya are unhappy and decide to leave the resistence.
  9. Talk again to the Resistance Soldier who introduce us to the captains. After explaning the situation, Trist wants to send you to the Richard Mercenary Group because People with combat skills are always needed there.
  10. Talk to Tan who got ordered to bring you to the Richard Mercenary Group. He is clearly agains us being part of the resistence. Tell him that "We'll go right away."
  11. Follow the navi (jor_mbase 305, 102). Till everyone appears. Tan shows us where the mercenary groups office is and that we need to find a Richard there. | NEED HERE SCREENSHOT BEFORE RUNNING IN!!
  12. You have to go to the mercenary group's office, where no one is there. Suddenly you find a mysterious man. Lehar sends you to speak to him.
  13. Walk in the portal above those NPCs.
  14. Talk to ???, we tell him that were here to see the Mercenary Kind Richard. We also add that Tan sent us to this place. According to the mysterious man, Richard is not here and that we need to go to the Central barracks where Richard's room is.
  15. You have to search for Richard's room (jor_mbase 203, 190). Check his room.
  16. Go right side upstairs and enter the second last portal where Richard room lies. But no ones here, so we check the next door. After a warning a woman appears and ask us whats brings us to Richard. We explain that Tan sent us.
  17. They will sent you back to the Mercenary Group's Office (jor_mbase 313, 121).
  18. With entering the office thet dialogue will proc. You hear that Richard is not here as someone called Nerius. The lady Valdaris explains that we need to go though the registration process first.
  19. Talk to the documents where you find the papers for the applications. You get explains that they still using the old form, so its not to apply to only the mercenary group.
  20. Talk to Valdaris to give her your form. After reviewing the forms we get welcomed to the group of the Richard Mercenary.
  21. Talk to Tan, who talks to Valdaris about us being sus and still concerned if we are good or not. Valdaris is taking us to a simple tour around the area.
  22. With leaving the office another dialogue will proc where Valdaris tells us that this base was build in a rush.
  23. Walk a lil bit down. You learn that there are supplies stored from the Wigner Merchant Group.
  24. Laura Valdris tells us that this a area for temporary visitors.
  25. (jor_mbase 245, 128) some kids will appear which want to play with their Sister Valdaris. She explains that those children are rescued from tje Jormungandr Cult. After explaining everything about the kids she ask us to go to the training ground.
  26. Valdaris waiting for you at (jor_mbase 147, 108). She explains the trainings ground and its open for everyone. You hear something strange from the soldiers, so Valdaris is angry and wants to investigate it.
  27. Go near the soldiers where you see someone gets beaten up so bad that he nearly die. Its Richard who gots beaten up, so Valdaris decided to bring him back to his room to treat his wounds.
  28. Go back to the center (jor_mbase 202, 191).
  29. Go upstairs enter the second last portal on the right side.
  30. Talk to Valdaris who is REALLY UPSET about the situation. Nerius tells her that Richard wantet to be attacked.
  31. Talk to Richard who explains that he wants to create books for battle. Getting hit by Nerius was neccesary to show proper combate stances which are better shown in real-life examples. Lee should drawn the illustration for the book.
  32. Talk to Lee who instantly shows you the illustration he drawn. After some talking about the book, you get introduce to Richard. Lee got ordered to show us the rest while Richard and Valdaris have a talk.
  33. Leave the room, enter the last portal.
  34. Talk to Lee again. He tells us the full story how they met Galaxia, where she destroys nearly the entire mercenary group alone. After clearing the armor lee is willing to show us the rest of the base tour.
  35. Leave the center and walk a lil bit left (jor_mbase 168, 195) where Lee will explains the rest of the base.Tan will appear and telling that this should be enough and you should go and see Tris. You will get 30x 1001618.png Wigner Merchant Guild Voucher (1001618) + 30 reputationy.
  36. Talk to Tris. He asked us about how everything went. After some explaining, he tells us that Alberta needs a wizard and Nillem should join them. Lehar will be send to the Wigner Merchant Group who are involved in relief efforts for people who escaped the cult. For us we need to meet someone first. We meet Heine from a magic Tablet (Insert Handy Joke here). Learning Heine, our task will be to go to Alberta and receive goods Heine sent to the resistence. Heine wishes to get a special Bright Eye from us. It must be from us and a fresh one, so not a single one from the storage. There are 4 Dialogs in total and you need to click specefic options:
    First Dialogue
    • Option Bearable.
    • Second dialogue: Is that person you, Tris?
    • Third Dialogue: Enjoy the text.
    • Fourth dialogue: Got killquest 10x Skipskipper and to collect 1x 1001641.png Bright Eye (1001641) .
  37. Go to Walter Sailor (jor_mbase 161, 341) and go to Raised Land. Here you can do the killquest.
  38. To return you can talk to the Hidden Boat on the bottom left of the map.
  39. Go back to Tris you will be rewarded with 30x 1001618.png Wigner Merchant Guild Voucher (1001618) + 35 reputation.
    You unlock Volunteer Vallen Wok Daily Quest
    Counselor Wool Daily Quest
  40. Go to the other Walter Sailor (jor_mbase 333, 148), he will take you to the alberta.
  41. Walk a lil bit up and talk to Nillem. You watch how Nillem gets overloaded with work from the Sailor. After entering the discussion, the Sailor introduce to you as Megas. He force you to go to the beach to find work, ignoring your request.
  42. (jor_albe 227, 117) Walk into the quest sign, Yohan will appear. He assign you with work to move the cargo to specefic places. Those are marked on the map.
  43. Visit Walter Sailor at (jor_albe 146, 224). He explains to you that everyone needs to do those tasks, its like a ladder where everyone begins the same.
  44. There is another Walter Sailor waiting inside a building (jor_albe 120, 145).
  45. Enter the building, walk up, and talk to Walter Sailor.
  46. Go back to Yohan (jor_albe 227, 117), with all the goods coming and going there is dirt in the town. You have to clean up 4 dirt piles.
  47. 4 dirt piles locations are:
    (jor_albe 205, 132)
    (jor_albe 189, 166)
    (jor_albe 174, 139)
    (jor_albe 143, 210)
  48. Go back to Yohan (jor_albe 227, 117). He give you the next work in the warehouse where you was before.
  49. Go back to the previous building (jor_albe 120, 145).
  50. Enter the building walk down, you will meet there Iana Operta. She want you to deliver 2 letters.
  51. First letter: (jor_albe 200, 107), enter the building!
  52. talk to Professor Sanguin who takes the latter and mention that your name is mention in the letter too. After some waiting he gives you an written replay.
  53. Second letter: (jor_albe 60, 237), enter the building!
  54. Talk to Patissier Edel. She introduce to you and ask about your buisness.Choose second option (First Option would mean trouble!) and hear her reply.
  55. Go back to Iana. (jor_albe 120, 145). Enter the building walk down and talk to Iana. You bring her both replys and she confirmed that those arent basic trivial errands. You get introduced to Mariastella Walter and start talking about the storys of the ghost ship. We heared that Maria's father Walter might be on that ship and we need to gather information about its location.
  56. You will be rewarded with 40x 1001618.png Wigner Merchant Guild Voucher (1001618) + 40 reputation.
  57. Go back to Lunaforma, talk to the Walter Sailor at (jor_albe 194, 200).
  58. Talk to Ivan at (jor_mbase 240, 277). Ask about the ghostship. But instead of getting information you get assignt helping with the meal.
  59. Talk to Lehar in (jor_mbase 214, 306)(need to talk more often with him) and you decide to help him with the meal to the Wigner groups. Everyone is enjoying Lehar rice alot. Lehar mention that he heared people mention a ghost ship.
  60. Talk to Ivan at (jor_mbase 193, 287) who tells how how many of the people saw the ghost ship. He givey you a name where you should ask first because he saw most of the stuff happening.
  61. Talk to Lyriq at (jor_mbase 191, 306), who gets introduced by Lehar. After some small talk he gets more comfy around you so he began to tell you the story what happened on that day with the ghost ship. We decide to go back to Ivan.
  62. Talk to Ivan at (jor_mbase 237, 281). He talks us that he wants to join us in the ghost ship mission. But we need to deliver a package to his sister in alberta.
  63. Go to Walter Sailor (jor_mbase 333, 148), he will take you again to the alberta.
  64. Enter the building at (jor_albe 100, 238)
  65. Talk to Lalaila Wigner who is surprise about Ivan's package. She explains to you that she sended others to look over Ivan. We should take something he left behind and bring it to him.
  66. Enter the portal at top and check the dusty box. It contains well maintaned knuckles which gets cleaned and everything by Lalaila. She confirms that Ivan wantet those knuckles to be thrown away but Lalaila refuses. She gives ulso an letter for Maria Walter.
  67. Leave the building and go to the next one at (jor_albe 120, 146).
  68. Talk to Maristella Walter and give her the letter. She dont say anything except a smile. You will get 10x 1001618.png Wigner Merchant Guild Voucher (1001618) + 5 reputation.
  69. Go back to Lunaforma, talk to the Walter Sailor at (jor_albe 194, 200).
  70. Talk to Ivan at (jor_mbase 237, 281). He directly suggest to infiltrate through the north of the Raised Land and we meet there. You will get 40x 1001618.png Wigner Merchant Guild Voucher (1001618) + 40 reputation.
  71. Go to Walter Sailor (jor_mbase 161, 341) and go to Raised Land.
  72. Leave the map on the top portal.
  73. Walk into the bush at (jor_raise1 322, 64)
    note: Velelling (22315) on this map drops 1001643.png Vellelopy (1001643) , 2 are required for step 162
  74. You will ported into another map, talk to Ivan. There is made a plan to infiltrate the temple. Why is there a temple and why is looking like made by human? This question is ask and the only way to find out is to go inside.
    Unlocked Jormungand Church Temple.
  75. Enter the dungeon at (jor_raise1 152, 316)
  76. Enter the safespot at (jor_tmple1 170, 62)
  77. talk to ivan. Ivan sortet a plan out to find humans who are looking to escape. Top Priority is gathering information about the ghost ship too, so we go with Tan for informations.
  78. go to the next safespot at (jor_tmple1 103, 180)
  79. Talk to believer. After asking, they cant give any information about the ghost ship and because of their strong faith Tan decided to not ask about escaping.
  80. go to the next safespot at (jor_tmple1 181, 235)
  81. talk to another believer. Those are unhappy but after asking about for an escape, they think we want to capture them and bring them to the 2nd floor, where humans get taken by the guards. Tan suggested to go there for potential informations.
  82. go to the next safespot at (jor_tmple1 229, 270)
  83. Talk to the next believer. You get told to go to the 2nd floor you need to be registred by the priests as a believer. But currently they dissappered, so Tan suggested to go back to the gatherpoint.
  84. Go back to the first safespot at (jor_tmple1 170, 62)
  85. talk to ivan. Ivan and Yohan came to the same conclusion and without informations. Its said that we need more information about the place first before we can get more.
  86. go back to lunaform (I guess we will have here @go)
  87. Talk to Tris at (jor_mbase 142, 264). Tris is bit frustrated that we couldnt find any humans who wants to escape or information about the ghost ship. But someone will arrive soon with potential inside information, so we will meet him and maybe he can guide us to the second floor! You will get 15x 1001618.png Wigner Merchant Guild Voucher (1001618) + 15 reputation.
  88. Visit the small boat at (jor_mbase 124, 33).
  89. Talk to Tan at (jor_crk_p 72, 76). The informant Nadaya explains that there is someone who wants to escape from the temple and have every information we need. But to get there safetly we need someone tall with long blackhair similiar to Tan.
  90. Talk to Ivan.
  91. Go back to Lunaform, by talking to the small boat.
  92. Talk to Ivan at (jor_mbase 163, 295).
  93. Go to Walter Sailor (jor_mbase 161, 341) and go to Raised Land.
  94. Leave the map on the top portal.
  95. Walk into the bush at (jor_raise1 322, 64)
  96. You will ported into another map, talk to Tan. You will get 15x 1001618.png Wigner Merchant Guild Voucher (1001618) + 15 reputation.
  97. Enter the dungeon at (jor_raise1 152, 316)
  98. Enter the safespot at (jor_tmple1 229, 266)
  99. Talk to Nadoyo.
  100. Talk to Guard. Talk twice to start the Gimli Infiltration instance. NOTE EVERYONE CAN OPEN INSTANCE FROM PARTY.
  101. Talk to Nadoyo
  102. Talk to Tan
  103. Talk to Wilhelm
  104. Talk to Tan
  105. Talk to Tan
  106. Talk to Believer
  107. Kill the guardians. Guardians TP OUT OF ROOM HAHAHA.
  108. Talk to again Believer
  109. Talk to Tan
  110. Talk to the guard
  111. Kill the guardians.
  112. Enter the portal, which appear after killing both guardians.
  113. Talk to the believer at the top of the room.
  114. You have to search for another prayer room (1@mdtem 117, 38).
  115. Talk to Tan. And Kill again guardians.
  116. After killing the guards some other guardians will appear. Talk to them???
  117. You will be warped again in a preacher room, talk to WIlhelm.
  118. Suspicious Places will appear. Click all of them, till you hit the right one and get warped out.
  119. Talk to Wilhelm again.
  120. Two guardians will appear again, kill them. After Killing talk to Wilhelm again!
  121. Talk to Tan.
  122. 4 Guardians will appear. Kill them.
  123. Talk to Tan again.
  124. Talk to Wilhelm.
  125. 3 Guardians will appear again, Kill them.
  126. Talk to Wilhelm. 9 guardians will appear, kill them too.
  127. Talk to Tan and enter the portal.
  128. You will be warped back to the safespot, enter the bush and you will meet Nayado inside. You will get 20x 1001618.png Wigner Merchant Guild Voucher (1001618) + 20 reputation.
  129. Go back to Lunaforma and talk to Tris (jor_mbase 149, 270).
  130. Go back to the center barrack (jor_mbase 203, 190). Enter the portal.
  131. go straight up into the portal
  132. Talk to Wilhelm.
  133. Talk to Reinhardt. You will get 30x 1001618.png Wigner Merchant Guild Voucher (1001618) + 30 reputation.
  134. Talk to Wilhelm.
  135. Talk to Reinhardt.
    Unlocks Side Quest
    • Lugenburg Brothers.
  136. Enter the building at (jor_albe 120, 146).
  137. Talk to Maristella Walter.
  138. Leave the building and go to (jor_albe 191, 180).
  139. Talk to Maristella Walter. Enter Ghostship instance.
  140. Talk to Maristella inside.
  141. Walk left, kill the Ghostship crew and a Sternlight will appear.
  142. Walk right and click on the Mast Traces.
  143. Walk up on the right side and click on the Old Box.
  144. Walk down and kill again the Ghostship crew, a portal will appear.
  145. Kill again the Ghostship crew and klick on the Crumpled Documents BEFORE ENTER THE PORTAL!!
  146. Find the Rusty Fountain Pen at (1@wtgs 184, 121).
  147. Kill the Ghostship Crew on the other side.
  148. Follow the way to till you find the Box under a Bed. (1@wtgs 149, 127).
  149. Search for the rest of the Ghostship Crew and kill them.
  150. If you killed them all, a portal will appear at (1@wtgs 109, 114)
  151. Upstairs you will meet the Ghostship Captain.
  152. Talk to him and kill him.
  153. Talk to him after his death TWICE.
  154. Leave the room on the right side (1@wtgs 331, 27).
  155. Outside on the ship talk to Maristella.
  156. Leave the instance through the portal, which appears next to Maristella.
  157. Talk to Maristella Walter.
  158. Wigner Executive will appear, talk to him. You will get 70x 1001618.png Wigner Merchant Guild Voucher (1001618) + 90 reputation.
    • Unlocks Mysterious Ghost Ship daily instance.
  159. Go back to the center barrake (jor_mbase 203, 190). Enter the portal.
  160. Talk to Tris TWICE.
  161. Go upstairs the first portal on the left side to talk to Heine's Tablet (mbase_in 71, 126).
  162. Choose second option: "I'll do as you order." You have to farm 2x 1001643.png Vellelopy (1001643) . Vellelopy drops from Velelling at jor_raise1 map.
    note: if you already have the Vellelopy, skip to step 166
  163. Go to Walter Sailor (jor_mbase 161, 341) and go to Raised Land.
  164. Leave the map on the top portal. Here are the Velellings.
  165. Go back to the center barrake (jor_mbase 203, 190). Enter the portal.
  166. Go upstairs the first portal on the left side to deliver the Vellelopies to Heine's Tablet (mbase_in 71, 126).
  167. Choose "Please tell me. "
  168. Talk again to the tablet and choose "How old is it?".
  169. Talk a third time to the tablet and choose "Is that good?", at the next option choose the second one!! "To completly elimante the Rgans". You will get 1x 1001627.png Heine's Tablet (1001627) .
  170. Exit the room and talk to Tris again. You will get 50x 1001618.png Wigner Merchant Guild Voucher (1001618) + 50 reputation.
  171. Exit the barrack through the portal and talk to Nayado.
  172. Gather 3 reports:
    • Wounded Soldier (jor_mbase 62, 194)
    • Exhausted Soldier (jor_mbase 186, 250)
    • Cult Member Escapee (jor_mbase 216, 297)
  173. Go back to Tris who is infront of the center barrak (jor_mbase 203, 186).
  174. Go to Walter Sailor (jor_mbase 161, 341) and go to Raised Land.
  175. Leave the map on the top portal.
  176. At (jor_raise1 198, 189) you will find a Rock Crevice, enter it.
  177. Inside talk to Nayado.
  178. You have to check the Decorative Door at (jor_raise1 128, 323).
  179. Inside the building talk to the Cult Priest.
  180. Talk to Nayado, she will warp you back tu Lunaform.
  181. Go back to Tris who is infront of the center barrak (jor_mbase 203, 186).
  182. Enter the barrak and go into the Small Door.
  183. Talk to Nyar. You will get 10x 1001618.png Wigner Merchant Guild Voucher (1001618) + 50 reputation.
  184. Go to Walter Sailor (jor_mbase 161, 341) and go to Raised Land.
  185. Leave the map on the top portal.
  186. You have to enter again the Decorative Door at (jor_raise1 128, 323).
  187. Talk to Nayado.
  188. Talk to the door.
  189. Talk several times to Heine Tablet.
  190. You will start the instance "Final Battle".
  191. Inside choose "Use the tablet".
  192. Enjoy the dialogues ~
  193. Click on the fat idk what for an egg that is??
  194. Kill Corrupted Tan.
  195. Talk to Nyan. You will get 90x 1001618.png Wigner Merchant Guild Voucher (1001618) + 110 reputation.
  196. Outside the instance talk again to Nyan.
  197. You will be warped, talk again to Nyan.
  198. Click on the Suspicious Book to start the Instance Secret Alter.
  199. A shining door will appear, enter it.
  200. Inside talk to Lehar and start killing all monsters.
  201. At the end of the corridor there will be Door, click on it.
  202. Talk to Lehar.
  203. Follow the way and kill all Cult Priests.
  204. Talk to Jormungandr Shaman, kill him and click on the door to continue.
  205. Walk into the Cult Shaman and kill everything.
  206. Click on the Giant Egg. You will get 60x 1001618.png Wigner Merchant Guild Voucher (1001618) + 50 reputation.
  207. Outside talk to Nyar.
  208. Go back to Lunaform, by talking to the small boat.
  209. Talk to the Bushes to recieve a new Heine Tablet.
  210. Talk to Nyar again and choose return to normal time.
  211. Walk to (jor_crk 137, 138).
  212. Talk to Nyar Clone, you have to wait 10 minutes to open the instance. Grab a coffee, visit toilet, touch some grass.
  213. Open the instance.
  214. Inside the instance talk to Aurelie.
  215. Talk to Lasgand and kill Lasgand thrice.
  216. Talk to Aurelie and leave the instance.
  217. Talk to Nyar Clone.
  218. Talk to Nyar. You will get 70x 1001618.png Wigner Merchant Guild Voucher (1001618) + 60 reputation.

Side Quests

Supply Procurement

  1. By talking to Mandel at (jor_mbase 210, 173) you can unlock the dailys for the Supply Procurement.

Lugenburg Brothers

  1. Talk to Reinhardt inside center Barracks at (mbase_in 118, 186). Join the portal straight ahead.
  2. Visit Wilhelm at (jor_mbase 140, 201).
  3. Go back to Reinhardt inside center Barracks again.
  4. Outside Tris is waiting at (jor_mbase 197, 277).
  5. Talk to Reinhardt next to him.
  6. Talk to Wilhelm.
  7. Talk once more Tris. You will be rewarded with 10x 1001618.png Wigner Merchant Guild Voucher (1001618) and 5 reputation.
  8. You have now access to "Clear Rising Lands" - hunting quests.

Herb Gathering

  1. Talk to Volunteer Vallen Wok at (jor_mbase 211, 280).
  2. You have to collect 10 of the same herb, which spawn over the whole map.
  3. You can bring him 10x 1001624.png Long Grass (1001624) or 10x 1001625.png Wide Grass (1001625) .

Mercenary Tasks

  1. Talk to Valdaris (mbase_in 302, 123)
  2. Talk to Mercenary Member (jor_mbase 300, 151)
  3. Talk to Mercenary Member (jor_mbase 198, 251)
  4. Talk to Mercenary Member (jor_mbase 133, 128)
  5. Talk to Mercenary Member (jor_mbase 248, 103)
  6. Talk to Valdaris (mbase_in 302, 123)
  7. You will get 10x 1001618.png Wigner Merchant Guild Voucher (1001618) and 5 reputation.
  8. You have now access to the daily quests of mercenary tasks.

Daily Quests

NPC Quest Reward Reputation
Mandel at (jor_mbase 210, 173) Gaebolg: Collect 10x 1001629.png Jormungandr Catechism (1001629) (hunt Jormi Evangelist) 1x Supply Porcurement daily!

10x 1001618.png Wigner Merchant Guild Voucher (1001618)

Increase Reputation of the family you chose by 100.
Nerius: Collect 10x 1001648.png Ice Star Candy (1001648) (hunt Seahorse)
Heine: Collect 10x 1001639.png Flashy Accessory (1001639) (hunt Jordos Shaman)
Lugenburg: Collect 10x 1001637.png Snake Shape Dagger Piece (1001637) (hunt Jordos Executioner)
Walter: Collect 10x 1001646.png Fluffy Core (1001646) (hunt Cliolima)
Wigner: Collect 10x 1001642.png Guano (1001642) (hunt Seawind)
Richard: Collect 10x 1001645.png Stiff Limb (1001645) (hunt Letterster)
Wilhelm at (jor_mbase 140, 201) Hunt 300x monsters in Nothern Rising Lands. 10x 1001618.png Wigner Merchant Guild Voucher (1001618) 10
Hunt 300x monsters in Southern Rising Lands.
Valdaris (mbase_in 302, 123) Any kind of help: Recruit the right Mercenerys for Valdris. Not everyone is suitable. 2x 1001618.png Wigner Merchant Guild Voucher (1001618) 2
Fresh food: Collect 10x 1001644.png Skipskipper Fin (1001644) and 10x 1001647.png Thick Flesh (1001647) 5x 1001618.png Wigner Merchant Guild Voucher (1001618) 5
Clamshell for injuries: Hunt 50x Scalleg 5x 1001618.png Wigner Merchant Guild Voucher (1001618) 5
For the children: Hunt 50x Velelling 5x 1001618.png Wigner Merchant Guild Voucher (1001618) 5
Clean Finish (1): Hunt 300x monsters in Jormungandr Temple first floor 10x 1001618.png Wigner Merchant Guild Voucher (1001618) 10
Clean Finish (2): Hunt 300x monsters in Jormungandr Temple second floor 10x 1001618.png Wigner Merchant Guild Voucher (1001618) 10
Heine Tablet (mbase_in 21, 168) Collect 3x 1001641.png Bright Eye (1001641) 5x 1001618.png Wigner Merchant Guild Voucher (1001618) 3
Conselor Wool

(jor_albe 160, 137)

Talk to him, go to next npc at (jor_albe 50, 241), return to wool. 3x 1001618.png Wigner Merchant Guild Voucher (1001618) 2
Libra (jor_base 314, 137) Libra will give you 1x 1001626.png Crumple Paper (1001626) , deliver it to Parex 2x 1001618.png Wigner Merchant Guild Voucher (1001618) 2

Fields/Dungeons

Map Monster
Northern Rising Lands
jor_raise1
22313.gif
Seawind (22313)
22314.gif
Scalleg (22314)
22315.gif
Velelling (22315)
22316.gif
Letterster (22316)
22317.gif
Rockstriker (22317)
22323.gif
Joster Cleaner (22323)
22325.gif
Joster Collector (22325)
22327.gif
Joster Cook (22327)
Southern Rising Lands
jor_raise2
22313.gif
Seawind (22313)
22318.gif
Ice Seahorse (22318)
22319.gif
Skipskipper (22319)
22320.gif
Cliolima (22320)
MVP
22362.gif
Icehorn (22362)
Jornville
jor_base
22313.gif
Seawind (22313)
22321.gif
Jorker Resident (22321)
22322.gif
Jorker Merchant (22322)
22324.gif
Joster Mechanic (22324)
22326.gif
Joster Mediator (22326)
Jormungand Church Temple F1
jor_tmple1
22323.gif
Joster Cleaner (22323)
22324.gif
Joster Mechanic (22324)
22325.gif
Joster Collector (22325)
22326.gif
Joster Mediator (22326)
22327.gif
Joster Cook (22327)
22353.gif
Jormi (22353)
22354.gif
Jormi Evangelist (22354)
22355.gif
Yordos Investigator (22355)
22356.gif
Yordos Judge (22356)
22357.gif
Yordos Executor (22357)
MVP
22363.gif
Jortus Judge (22363)
Jormungand Church Temple F2
jor_tmple2
22355.gif
Yordos Investigator (22355)
22356.gif
Yordos Judge (22356)
22357.gif
Yordos Executor (22357)
22358.gif
Yoscopus Guardian (22358)
22359.gif
Yoscopus Sorcerer (22359)
22360.gif
Jortus Bishop (22360)
22361.gif
Jortus Warlock (22361)
MVP
22364.gif
Jortus Executioner (22364)

Equipment

Other languages:

Overview Gaebolg

You can obtain Gaebolg gear at NPC Wigner Merchant Popo at (mbase_in 220, 123) for 100x 1001618.png Wigner Merchant Guild Voucher (1001618) each.

450350.png Gaebolg Armor [1] (450350)
An armor given to the members of the resistance.
ATK + 130.
Every 2 refine rate, ATK + 15, DEF + 15.
At +7 refine rate, increase melee/range physical damage by 3%.
At +9 refine rate, P.ATK + 5, reduces variable cast time by 10%.
At +10 refine rate, incease melee/range physical damage by an additional 5%.
At +12 refine rate, reduces global cooldown by 5%.
_______________________
When equipped with Gaebolg Mantue, increases physical damage against all elemental enemies by 10%.
_______________________
When equipped with Gaebolg Shoes, increases physical damage against all race monsters by 10%(Players Excluded).
_______________________
[Refine Grade Bonus]
[Grade D] POW + 3, CON + 3, reduces global cooldown by 5%.
[Grade C] ATK + 3%, P.ATK + 2.
[Grade B] POW + 4, CON + 4, P.ATK + 3.
[Grade A] ATK + 4%, P.ATK + 5.

_______________________
Type: Armor
Position: Armor
Defense: 198
Armor Level: 2
Refinable / Gradable
Weight: 240
Required Level: 245
450351.png Gaebolg Robe [1] (450351)
A robe given to the members of the resistance.
MATK + 130.
Every 2 refine rate, MATK + 15, DEF + 15.
At +7 refine rate, increases all property magical damage by 3%.
At +9 refine rate, S.MATK + 5, reduces variable casting time by 10%.
At +10 refine rate, increases all property magical damage by an additional 5%.
At +12 refine rate, reduces global cooldown by 5%.
_______________________
When equipped with Gaebolg Muffler, increases magical damage against all property enemies by 10%.
_______________________
When equipped with Gaebolg Muffler and Gaebolg Shoes, increases magical damage against all race monsters by 10%(Players Excluded).
_______________________
[Refine Grade Bonus]
[Grade D] SPL + 3, CON + 3, reduces global cooldown by 5%.
[Grade C] MATK + 3%, S.MATK + 2.
[Grade B] SPL + 4, CON + 4, S.MATK + 3.
[Grade A] MATK + 4%, S.MATK + 5.

_______________________
Type: Armor
Position: Armor
Defense: 130
Armor Level: 2
Refinable / Gradable
Weight: 120
Required Level: 245
470260.png Gaebolg Boots [1] (470260)
A pair of boots given to the members of the resistance.
MHP + 10%, MSP + 4%.
Every 2 refine rate, MSP + 1%, DEF + 10.
At +7 refine rate, increases attack speed (reduces delay after attack by 10%).
At +9 refine rate, P.ATK + 5, increase melee/range physical damage by 5%.
At +10 refine rate, DEF + 100, ATK + 20.
At +12 refine rate, increase melee/range physical damage by an additional 5%.
_______________________
When equipped with Gaebolg Armor, increases physical damage against all property enemies by 10%.
_______________________
[Refine Grade Bonus]
[Grade D] POW + 2, CON + 2, ATK + 10.
[Grade C] ATK + 2%, P.ATK + 2
[Grade B] Reduces fixed casting time by 1 second.
[Grade A] ATK + 3%, P.ATK + 3.

_______________________
Type: Armor
Position: Shoes
Defense: 128
Armor Level: 2
Refinable / Gradable
Weight: 200
Required Level: 245
470261.png Gaebolg Shoes [1] (470261)
A pair of shoes given to the members of the resistance.
MHP + 10%, MSP + 4%.
Every 2 refine rate, MSP + 1%, DEF + 10.
At +7 refine rate, increases attack speed (reduces delay after attack by 10%).
At +9 refine rate, S.MATK + 5, increases all property magical damage by 5%.
At +10 refine rate, DEF + 100, MATK + 20.
At +12 refine rate, increases all property magical damage by an additional 5%.
_______________________
When equipped with Gaebolg Robe, increases magical damage against all property enemies by 10%.
_______________________
[Refine Grade Bonus]
[Grade D] SPL + 2, CON + 2, MATK + 10.
[Grade C] MATK + 2%, S.MATK + 2
[Grade B] Reduces fixed casting time by 1 second.
[Grade A] MATK + 3%, S.MATK + 3.

_______________________
Type: Armor
Position: Shoes
Defense: 80
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 245
480415.png Gaebolg Manteau [1] (480415)
A manteau given to the members of the resistance.
POW + 3, CON + 3.
Every 2 refine rate, ATK + 1%, DEF + 10.
At +7 refine rate, reduces global cooldown by 5%.
At +9 refine rate, increase melee/range physical damage by 5%.
At +10 refine rate, P.ATK + 3, ATK + 20.
At +12 refine rate, reduces global cooldown by an additional 5%.
_______________________
When equipped with Gaebolg Boots, increases physical damage against all race monsters by 10%(Players Excluded).
_______________________
[Refine Grade Bonus]
[Grade D] ATK + 3%, P.ATK + 2.
[Grade C] P.ATK + 3.
[Grade B] ATK + 2%, P.ATK + 5.
[Grade A] ATK + 4%, P.ATK + 7, reduces global cooldown by 5%.

_______________________
Type: Armor
Position: Garment
Defense: 142
Armor Level: 2
Refinable / Gradable
Weight: 160
Required Level: 245
480416.png Gaebolg Muffler [1] (480416)
A muffler given to the members of the resistance.
SPL + 3, CON + 3.
Every 2 refine rate, MATK + 1%, DEF + 10.
At +7 refine rate, reduces global cooldown by 5%.
At +9 refine rate, increases all property magical damage 5%.
At +10 refine rate, S.MATK + 3, MATK + 20.
At +12 refine rate, reduces global cooldown by 5%.
_______________________
When equipped with Gaebolg Shoes, increases magical damage against all race monsters 10%(Players Excluded).
_______________________
[Refine Grade Bonus]
[Grade D] MATK + 3%, S.MATK + 2.
[Grade C] S.MATK + 3.
[Grade B] MATK + 2%, S.MATK + 5.
[Grade A] MATK + 4%, S.MATK + 7, reduces global cooldown by 5%.

_______________________
Type: Armor
Position: Garment
Defense: 90
Armor Level: 2
Refinable / Gradable
Weight: 80
Required Level: 245
490507.png Gaebolg Ring [1] (490507)
A ring given to the members of the resistance.
ATK + 8%, P.ATK + 3, increases attack speed (reduces delay after attack by 10%).
_______________________
When equipped with Gaebolg Glove,
reduces variable casting time by 10%, reduces global cooldown by 5%.

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 2
Weight: 10
Required Level: 245
490508.png Gaebolg Glove [1] (490508)
A glove given to the members of the resistance.
ATK + 8%, P.ATK + 3, increases attack speed (reduces delay after attack by 5%), reduces variable casting time by 5%.

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 2
Weight: 10
Required Level: 245
490509.png Gaebolg Earring [1] (490509)
An earring given to the members of the resistance.
MATK + 8%, S.MATK + 3, increases attack speed (reduces delay after attack by 10%).
_______________________
When equipped with Gaebolg Necklace,
reduces variable casting time by 10%, reduces global cooldown by 5%.

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 2
Weight: 10
Required Level: 245
490510.png Gaebolg Necklace [1] (490510)
A necklace given to the members of the resistance.
MATK + 8%, S.MATK + 3, increases attack speed (reduces delay after attack by 5%), reduces variable casting time by 5%.

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 2
Weight: 10
Required Level: 245
Other languages:

Item Reform

To get Yorscalp gear you need to transfrom the gaebolg gear.

Talk to Blacksmith Sansan at (mbase_in 230, 125).

You need for every piece of gear:

200x 1001618.png Wigner Merchant Guild Voucher (1001618)

10x 1001834.png Shape of Fallen Serpent (1001834)

50x 1001835.png Symbol of Curse (1001835)

200x 1001836.png Spirit of Yorscalp (1001836)

Other languages:

Enchant NPCs

To enchant Gaebolg gear, talk to Mage Lobelia at (mbase_in 228, 129).

To transform gaebolg gear into yorscalp gear, also to enchant yorscalp gear, talk to Blacksmith Sansan at (mbase_in 230, 125).

Armor Enchants

Target Items Slot Order Minimum Requirements Line Options Reset Process
Grade Refine
450350.png Gaebolg Armor [1] (450350) 3→2→1 No Grade 0 allowed No Reset
450351.png Gaebolg Robe [1] (450351)
450412.png Yorscalp Armor [1] (450412) 3→2→1 No Grade 0 allowed No Reset
450413.png Yorscalp Robe [1] (450413)

Perfect Enchant Slot 1

Slot 1 Enchant Description Materials Zeny
313080.png Forest Magic Orb (Power Force) (313080) Atk + 2%.
If refine rate is 7 or higher, additional Atk + 3%.
If refine rate is 9 or higher, additional Atk + 4%.
If refine rate is 11 or higher, P.Atk + 3.
If grade of enchanted equipment is D or higher, Atk + 2%.
If grade of enchanted equipment is C or higher, additional Atk + 3%.
If grade of enchanted equipment is B or higher, additional Atk + 4%.
If grade of enchanted equipment is A or higher, P.Atk + 5.
_______________________
Type: Enchant
Position: Unknown

40x 1001034.png Snow Flower Magic Stone Extract (1001034)
40x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
20x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
40x 1001037.png Glacier Extract (1001037)
20x 1001250.png Pure Magic Extract (1001250)
15x 1001655.png Brilliant Turquoise Magic Stone (1001655)

3,000,000z
313081.png Forest Magic Orb (Magic Force) (313081) Matk + 2%.
If refine rate is 7 or higher, additional Matk + 3%.
If refine rate is 9 or higher, additional Matk + 4%.
If refine rate is 11 or higher, S.Matk + 3.
If grade of enchanted equipment is D or higher, Matk + 2%.
If grade of enchanted equipment is C or higher, additional Matk + 3%.
If grade of enchanted equipment is B or higher, additional Matk + 4%.
If grade of enchanted equipment is A or higher, S.Matk + 5.
_______________________
Type: Enchant
Position: Unknown

40x 1001034.png Snow Flower Magic Stone Extract (1001034)
40x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
20x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
40x 1001037.png Glacier Extract (1001037)
20x 1001250.png Pure Magic Extract (1001250)
15x 1001655.png Brilliant Turquoise Magic Stone (1001655)

3,000,000z
313082.png Forest Magic Orb (Global Cooldown) (313082) Reduces global cooldown by 3%.
If refine rate is 7 or higher, reduces global cooldown by additional 3%.
If refine rate is 9 or higher, reduces global cooldown by additional 2%.
If refine rate is 11 or higher, reduces global cooldown by additional 2%.
_______________________
Type: Enchant
Position: Unknown

40x 1001034.png Snow Flower Magic Stone Extract (1001034)
40x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
20x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
40x 1001037.png Glacier Extract (1001037)
20x 1001250.png Pure Magic Extract (1001250)
15x 1001655.png Brilliant Turquoise Magic Stone (1001655)

3,000,000z

Perfect Enchant Slot 2

Slot 2 Enchant Description Materials Zeny
313076.png Forest Magic Orb (Berserker) (313076) Atk + 5%, Atk + 50, P.Atk + 7.
If refine rate is 7 or higher, increases melee physical damage by 5%.
If refine rate is 9 or higher, increases melee physical damage by additional 5%.
If grade of enchanted equipment is D or higher, increases melee physical damage by 5%.
If grade of enchanted equipment is C or higher, increases melee physical damage by additional 5%.
If grade of enchanted equipment is B or higher, increases melee physical damage by additional 5%.
If grade of enchanted equipment is A or higher, increases melee physical damage by additional 5%.
_______________________
Type: Enchant
Position: Unknown

30x 1001034.png Snow Flower Magic Stone Extract (1001034)
30x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
15x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
30x 1001037.png Glacier Extract (1001037)
15x 1001250.png Pure Magic Extract (1001250)
25x 1001654.png Shining Turquoise Magic Stone (1001654)

2,000,000z
313077.png Forest Magic Orb (Marksman) (313077) Atk + 5%, Atk + 50, P.Atk + 7.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 5%.
If grade of enchanted equipment is D or higher, increases long ranged physical damage by 5%.
If grade of enchanted equipment is C or higher, increases long ranged physical damage by additional 5%.
If grade of enchanted equipment is B or higher, increases long ranged physical damage by additional 5%.
If grade of enchanted equipment is A or higher, increases long ranged physical damage by additional 5%.
_______________________
Type: Enchant
Position: Unknown

30x 1001034.png Snow Flower Magic Stone Extract (1001034)
30x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
15x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
30x 1001037.png Glacier Extract (1001037)
15x 1001250.png Pure Magic Extract (1001250)
25x 1001654.png Shining Turquoise Magic Stone (1001654)

2,000,000z
313078.png Forest Magic Orb (Executioner) (313078) Atk + 3%, Atk + 30, Cri + 5, P.Atk + 7.
If refine rate is 7 or higher, increases critical damage by 5%.
If refine rate is 9 or higher, increases critical damage by additional 5%.
If grade of enchanted equipment is D or higher, increases critical damage by 5%.
If grade of enchanted equipment is C or higher, increases critical damage by additional 5%.
If grade of enchanted equipment is B or higher, increases critical damage by additional 5%.
If grade of enchanted equipment is A or higher, increases critical damage by additional 5%.
_______________________
Type: Enchant
Position: Unknown

30x 1001034.png Snow Flower Magic Stone Extract (1001034)
30x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
15x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
30x 1001037.png Glacier Extract (1001037)
15x 1001250.png Pure Magic Extract (1001250)
25x 1001654.png Shining Turquoise Magic Stone (1001654)

2,000,000z
313079.png Forest Magic Orb (Wizard) (313079) Matk + 5%, Matk + 50, S.Matk + 7.
If refine rate is 7 or higher, increases all property magical damage by 5%.
If refine rate is 9 or higher, increases all property magical damage by additional 5%.
If grade of enchanted equipment is D or higher, increases all property magical damage by 5%.
If grade of enchanted equipment is C or higher, increases all property magical damage by additional 5%.
If grade of enchanted equipment is B or higher, increases all property magical damage by additional 5%.
If grade of enchanted equipment is A or higher, increases all property magical damage by additional 5%.
_______________________
Type: Enchant
Position: Unknown

30x 1001034.png Snow Flower Magic Stone Extract (1001034)
30x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
15x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
30x 1001037.png Glacier Extract (1001037)
15x 1001250.png Pure Magic Extract (1001250)
25x 1001654.png Shining Turquoise Magic Stone (1001654)

2,000,000z

Perfect Enchant Slot 3

Slot 3 Enchant Description Materials Zeny
313070.png Forest Magic Orb (Physical Defense) (313070) DEF + 125, RES + 15.
If refine rate is 7 or higher, additional Def + 25, Res + 5.
If refine rate is 9 or higher, additional Def + 25, Res + 5.
If refine rate is 11 or higher, additional Def + 50, Res + 10.
_______________________
Type: Enchant
Position: Unknown

20x 1001034.png Snow Flower Magic Stone Extract (1001034)
20x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
10x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
20x 1001037.png Glacier Extract (1001037)
10x 1001250.png Pure Magic Extract (1001250)
50x 1001653.png Turquoise Magic Stone (1001653)

1,000,000z
313071.png Forest Magic Orb (Magical Defense) (313071) Mdef + 30, Mres + 15.
If refine rate is 7 or higher, additional Mdef + 5, Mres + 3.
If refine rate is 9 or higher, additional Mdef + 5, Mres + 3.
If refine rate is 11 or higher, additional Mdef + 10, Mres + 6.
_______________________
Type: Enchant
Position: Unknown

20x 1001034.png Snow Flower Magic Stone Extract (1001034)
20x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
10x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
20x 1001037.png Glacier Extract (1001037)
10x 1001250.png Pure Magic Extract (1001250)
50x 1001653.png Turquoise Magic Stone (1001653)

1,000,000z
313072.png Forest Magic Orb (Warrior) (313072) Atk + 30, P.Atk + 5.
If refine rate is 7 or higher, increases melee physical damage by 3%.
If refine rate is 9 or higher, increases melee physical damage by additional 4%.
If refine rate is 11 or higher, increases melee physical damage by additional 5%.
_______________________
Type: Enchant
Position: Unknown

20x 1001034.png Snow Flower Magic Stone Extract (1001034)
20x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
10x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
20x 1001037.png Glacier Extract (1001037)
10x 1001250.png Pure Magic Extract (1001250)
50x 1001653.png Turquoise Magic Stone (1001653)

1,000,000z
313073.png Forest Magic Orb (Archer) (313073) Atk + 30, P.Atk + 5.
If refine rate is 7 or higher, increases long ranged physical damage by 3%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 4%.
If refine rate is 11 or higher, increases long ranged physical damage by additional 5%.
_______________________
Type: Enchant
Position: Unknown

20x 1001034.png Snow Flower Magic Stone Extract (1001034)
20x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
10x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
20x 1001037.png Glacier Extract (1001037)
10x 1001250.png Pure Magic Extract (1001250)
50x 1001653.png Turquoise Magic Stone (1001653)

1,000,000z
313074.png Forest Magic Orb (Assassin) (313074) Atk + 20, Cri + 2, P.Atk + 5.
If refine rate is 7 or higher, increases critical damage by 3%.
If refine rate is 9 or higher, increases critical damage by additional 4%.
If refine rate is 11 or higher, increases critical damage by additional 5%.
_______________________
Type: Enchant
Position: Unknown

20x 1001034.png Snow Flower Magic Stone Extract (1001034)
20x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
10x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
20x 1001037.png Glacier Extract (1001037)
10x 1001250.png Pure Magic Extract (1001250)
50x 1001653.png Turquoise Magic Stone (1001653)

1,000,000z
313075.png Forest Magic Orb (Magician) (313075) Matk + 30, S.Matk + 5.
If refine rate is 7 or higher, increases all property damage by 3%.
If refine rate is 9 or higher, increases all property damage by additional 4%.
If refine rate is 11 or higher, increases all property damage by additional 5%.
_______________________
Type: Enchant
Position: Unknown

20x 1001034.png Snow Flower Magic Stone Extract (1001034)
20x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
10x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
20x 1001037.png Glacier Extract (1001037)
10x 1001250.png Pure Magic Extract (1001250)
50x 1001653.png Turquoise Magic Stone (1001653)

1,000,000z

Garment Enchants

Target Items Slot Order Minimum Requirements Line Options Reset Process
Grade Refine
480415.png Gaebolg Manteau [1] (480415) 3→2→1 No Grade 0 allowed No Reset
480416.png Gaebolg Muffler [1] (480416)
480495.png Yorscalp Manteau [1] (480495) 3→2→1 No Grade 0 allowed No Reset
480496.png Yorscalp Muffler [1] (480496)

Perfect Enchant Slot 1

Slot 1 Enchant Description Materials Zeny
313085.png Forest Magic Orb (Melee) (313085) Increases melee physical damage by 3%.
If refine rate is 7 or higher, increases melee physical damage by additional 3%.
If refine rate is 9 or higher, increases melee physical damage by additional 3%.
If grade of enchanted equipment is D or higher, increases melee physical damage by 3%, Perfect Hit + 5.
If grade of enchanted equipment is C or higher, increases melee physical damage by additional 3%, additional Perfect Hit + 6.
If grade of enchanted equipment is B or higher, increases melee physical damage by additional 5%, additional Perfect Hit + 7.
If grade of enchanted equipment is A or higher, increases melee physical damage by additional 5%, additional Perfect Hit + 8.
_______________________
Type: Enchant
Position: Unknown

40x 1001034.png Snow Flower Magic Stone Extract (1001034)
40x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
20x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
40x 1001037.png Glacier Extract (1001037)
20x 1001250.png Pure Magic Extract (1001250)
15x 1001658.png Brilliant Sunset Magic Stone (1001658)

3,000,000z
313086.png Forest Magic Orb (Range) (313086) Increases long ranged physical damage by 3%.
If refine rate is 7 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 3%.
If grade of enchanted equipment is D or higher, increases long ranged physical damage by 3%, Perfect Hit + 5.
If grade of enchanted equipment is C or higher, increases long ranged physical damage by additional 3%, additional Perfect Hit + 6.
If grade of enchanted equipment is B or higher, increases long ranged physical damage by additional 5%, additional Perfect Hit + 7.
If grade of enchanted equipment is A or higher, increases long ranged physical damage by additional 5%, additional Perfect Hit + 8.
_______________________
Type: Enchant
Position: Unknown

40x 1001034.png Snow Flower Magic Stone Extract (1001034)
40x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
20x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
40x 1001037.png Glacier Extract (1001037)
20x 1001250.png Pure Magic Extract (1001250)
15x 1001658.png Brilliant Sunset Magic Stone (1001658)

3,000,000z
313087.png Forest Magic Orb (Critical) (313087) Increases critical damage by 3%.
If refine rate is 7 or higher, increases critical damage by additional 3%.
If refine rate is 9 or higher, increases critical damage by additional 3%.
If grade of enchanted equipment is D or higher, Cri + 2, increases critical damage by 3%.
If grade of enchanted equipment is C or higher, additional Cri + 3, increases critical damage by additional 3%.
If grade of enchanted equipment is B or higher, additional Cri + 5, increases critical damage by additional 5%.
If grade of enchanted equipment is A or higher, increases critical damage by additional 5%, C.Rate + 5.
_______________________
Type: Enchant
Position: Unknown

40x 1001034.png Snow Flower Magic Stone Extract (1001034)
40x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
20x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
40x 1001037.png Glacier Extract (1001037)
20x 1001250.png Pure Magic Extract (1001250)
15x 1001658.png Brilliant Sunset Magic Stone (1001658)

3,000,000z
313088.png Forest Magic Orb (Spell) (313088) Increases all property magical damage by 3%.
If refine rate is 7 or higher, increases all property magical damage by additional 3%.
If refine rate is 9 or higher, increases all property magical damage by additional 3%.
If grade of enchanted equipment is D or higher, increases all property magical damage by 3%, MaxSP + 2%.
If grade of enchanted equipment is C or higher, increases all property magical damage by additional 3%, additional MaxSP + 3%.
If grade of enchanted equipment is B or higher, increases all property magical damage by additional 5%, additional MaxSP + 4%.
If grade of enchanted equipment is A or higher, increases all property magical damage by additional 5%, additional MaxSP + 5%.
_______________________
Type: Enchant
Position: Unknown
40x 1001034.png Snow Flower Magic Stone Extract (1001034)

40x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
20x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
40x 1001037.png Glacier Extract (1001037)
20x 1001250.png Pure Magic Extract (1001250)
15x 1001658.png Brilliant Sunset Magic Stone (1001658)

3,000,000z
313089.png Forest Magic Orb (Above All) (313089) Reduces physical / magical damage taken from all property and all size enemies by 3%.
If refine rate is 7 or higher, reduces physical / magical damage taken from all property enemies by additional 4%.
If refine rate is 9 or higher, reduces physical / magical damage taken from all size enemies by additional 4%.
If refine rate is 11 or higher, reduces damage taken from all race monsters (except players) by 7%.
_______________________
Type: Enchant
Position: Unknown
40x 1001034.png Snow Flower Magic Stone Extract (1001034)

40x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
20x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
40x 1001037.png Glacier Extract (1001037)
20x 1001250.png Pure Magic Extract (1001250)
15x 1001658.png Brilliant Sunset Magic Stone (1001658)

3,000,000z

Perfect Enchant Slot 2

Slot 2 Enchant Description Materials Zeny
313083.png Forest Magic Orb (Speed) (313083) Increases attack speed (reduces delay after attack by 5%).
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by additional 5%).
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by additional 5%).
If refine rate is 11 or higher, increases attack speed (reduces delay after attack by additional 10%).
_______________________
Type: Enchant
Position: Unknown

30x 1001034.png Snow Flower Magic Stone Extract (1001034)
30x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
15x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
30x 1001037.png Glacier Extract (1001037)
15x 1001250.png Pure Magic Extract (1001250)
25x 1001657.png Shining Sunset Magic Stone (1001657)

2,000,000z
313084.png Forest Magic Orb (Caster) (313084) Reduces variable casting time by 5%.
If refine rate is 7 or higher, reduces variable casting time by additional 5%.
If refine rate is 9 or higher, reduces variable casting time by additional 5%.
If refine rate is 11 or higher, reduces variable casting time by additional 10%.
_______________________
Type: Enchant
Position: Unknown

30x 1001034.png Snow Flower Magic Stone Extract (1001034)
30x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
15x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
30x 1001037.png Glacier Extract (1001037)
15x 1001250.png Pure Magic Extract (1001250)
25x 1001657.png Shining Sunset Magic Stone (1001657)

2,000,000z

Perfect Enchant Slot 3

Slot 3 Enchant Description Materials Zeny
313070.png Forest Magic Orb (Physical Defense) (313070) DEF + 125, RES + 15.
If refine rate is 7 or higher, additional Def + 25, Res + 5.
If refine rate is 9 or higher, additional Def + 25, Res + 5.
If refine rate is 11 or higher, additional Def + 50, Res + 10.
_______________________
Type: Enchant
Position: Unknown

20x 1001034.png Snow Flower Magic Stone Extract (1001034)
20x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
10x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
20x 1001037.png Glacier Extract (1001037)
10x 1001250.png Pure Magic Extract (1001250)
50x 1001656.png Sunset Magic Stone (1001656)

1,000,000z
313071.png Forest Magic Orb (Magical Defense) (313071) Mdef + 30, Mres + 15.
If refine rate is 7 or higher, additional Mdef + 5, Mres + 3.
If refine rate is 9 or higher, additional Mdef + 5, Mres + 3.
If refine rate is 11 or higher, additional Mdef + 10, Mres + 6.
_______________________
Type: Enchant
Position: Unknown

20x 1001034.png Snow Flower Magic Stone Extract (1001034)
20x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
10x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
20x 1001037.png Glacier Extract (1001037)
10x 1001250.png Pure Magic Extract (1001250)
50x 1001656.png Sunset Magic Stone (1001656)

1,000,000z

Footgear Enchants

Target Items Slot Order Minimum Requirements Line Options Reset Process
Grade Refine
470260.png Gaebolg Boots [1] (470260) 3→2→1 No Grade 0 allowed No Reset
470261.png Gaebolg Shoes [1] (470261)
470303.png Yorscalp Boots [1] (470303) 3→2→1 No Grade 0 allowed No Reset
470304.png Yorscalp Shoes [1] (470304)

Perfect Enchant Slot 1

Slot 1 Enchant Description Materials Zeny
313096.png Forest Magic Orb (Over Power) (313096) P.Atk + 5.
If grade of enchanted equipment is D or higher, increases melee physical damage by 5%.
If grade of enchanted equipment is C or higher, increases melee physical damage by additional 5%.
If grade of enchanted equipment is B or higher, Atk + 2%, P.Atk + 5.
If grade of enchanted equipment is A or higher, additional Atk + 3%, P.Atk + 5.
_______________________
Type: Enchant
Position: Unknown

40x 1001034.png Snow Flower Magic Stone Extract (1001034)
40x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
20x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
40x 1001037.png Glacier Extract (1001037)
20x 1001250.png Pure Magic Extract (1001250)
15x 1001661.png Brilliant Crimson Magic Stone (1001661)

3,000,000z
313097.png Forest Magic Orb (Firing Shot) (313097) P.Atk + 5.
If grade of enchanted equipment is D or higher, increases long ranged physical damage by 5%.
If grade of enchanted equipment is C or higher, increases long ranged physical damage by additional 5%.
If grade of enchanted equipment is B or higher, Atk + 2%, P.Atk + 5.
If grade of enchanted equipment is A or higher, additional Atk + 3%, P.Atk + 5.
_______________________
Type: Enchant
Position: Unknown

40x 1001034.png Snow Flower Magic Stone Extract (1001034)
40x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
20x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
40x 1001037.png Glacier Extract (1001037)
20x 1001250.png Pure Magic Extract (1001250)
15x 1001661.png Brilliant Crimson Magic Stone (1001661)

3,000,000z
313098.png Forest Magic Orb (Lucky Strike) (313098) P.Atk + 5.
If grade of enchanted equipment is D or higher, increases critical damage by 5%.
If grade of enchanted equipment is C or higher, increases critical damage by additional 5%.
If grade of enchanted equipment is B or higher, Atk + 2%, C.Rate + 3.
If grade of enchanted equipment is A or higher, additional Atk + 3%, C.Rate + 5.
_______________________
Type: Enchant
Position: Unknown

40x 1001034.png Snow Flower Magic Stone Extract (1001034)
40x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
20x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
40x 1001037.png Glacier Extract (1001037)
20x 1001250.png Pure Magic Extract (1001250)
15x 1001661.png Brilliant Crimson Magic Stone (1001661)

3,000,000z
313099.png Forest Magic Orb (Spell Buster) (313099) S.Matk + 5.
If grade of enchanted equipment is D or higher, increases all property magical damage by 5%.
If grade of enchanted equipment is C or higher, increases all property magical damage by additional 5%.
If grade of enchanted equipment is B or higher, Matk + 2%, S.Matk + 5.
If grade of enchanted equipment is A or higher, additional Matk + 3%, S.Matk + 5.
_______________________
Type: Enchant
Position: Unknown
40x 1001034.png Snow Flower Magic Stone Extract (1001034)

40x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
20x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
40x 1001037.png Glacier Extract (1001037)
20x 1001250.png Pure Magic Extract (1001250)
15x 1001661.png Brilliant Crimson Magic Stone (1001661)

3,000,000z

Perfect Enchant Slot 2

Slot 2 Enchant Description Materials Zeny
313094.png Forest Magic Orb (Size Attack) (313094) Increases physical damage against all size enemies by 5%.
If refine rate is 7 or higher, increases physical damage against all size enemies by additional 3%.
If refine rate is 9 or higher, increases physical damage against all size enemies by additional 2%.
If refine rate is 11 or higher, increases physical damage against all size enemies by additional 10%.
_______________________
Type: Enchant
Position: Unknown

30x 1001034.png Snow Flower Magic Stone Extract (1001034)
30x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
15x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
30x 1001037.png Glacier Extract (1001037)
15x 1001250.png Pure Magic Extract (1001250)
25x 1001660.png Shining Crimson Magic Stone (1001660)

2,000,000z
313095.png Forest Magic Orb (Size Spell) (313095) Increases magical damage against all size enemies by 5%.
If refine rate is 7 or higher, increases magical damage against all size enemies by additional 3%.
If refine rate is 9 or higher, increases magical damage against all size enemies by additional 2%.
If refine rate is 11 or higher, increases magical damage against all size enemies by additional 10%.
_______________________
Type: Enchant
Position: Unknown

30x 1001034.png Snow Flower Magic Stone Extract (1001034)
30x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
15x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
30x 1001037.png Glacier Extract (1001037)
15x 1001250.png Pure Magic Extract (1001250)
25x 1001660.png Shining Crimson Magic Stone (1001660)

2,000,000z

Perfect Enchant Slot 3

Slot 3 Enchant Description Materials Zeny
313090.png Forest Magic Orb (HP) (313090) MaxHP + 4000.
If refine rate is 7 or higher, MaxHP + 3%.
If refine rate is 9 or higher, additional MaxHP + 5%.
If refine rate is 11 or higher, additional MaxHP + 7%.
_______________________
Type: Enchant
Position: Unknown

20x 1001034.png Snow Flower Magic Stone Extract (1001034)
20x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
10x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
20x 1001037.png Glacier Extract (1001037)
10x 1001250.png Pure Magic Extract (1001250)
50x 1001659.png Crimson Magic Stone (1001659)

1,000,000z
313091.png Forest Magic Orb (SP) (313091) MaxSP + 600.
If refine rate is 7 or higher, MaxSP + 3%.
If refine rate is 9 or higher, additional MaxSP + 5%.
If refine rate is 11 or higher, additional MaxSP + 7%.
_______________________
Type: Enchant
Position: Unknown
20x 1001034.png Snow Flower Magic Stone Extract (1001034)

20x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
10x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
20x 1001037.png Glacier Extract (1001037)
10x 1001250.png Pure Magic Extract (1001250)
50x 1001659.png Crimson Magic Stone (1001659)

1,000,000z
313092.png Forest Magic Orb (Physical Force) (313092) Atk + 10.
If refine rate is 7 or higher, additional Atk + 10.
If refine rate is 9 or higher, additional Atk + 10.
If refine rate is 11 or higher, additional Atk + 20, Atk + 5%.
_______________________
Type: Enchant
Position: Unknown
20x 1001034.png Snow Flower Magic Stone Extract (1001034)

20x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
10x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
20x 1001037.png Glacier Extract (1001037)
10x 1001250.png Pure Magic Extract (1001250)
50x 1001659.png Crimson Magic Stone (1001659)

1,000,000z
313093.png Forest Magic Orb (Magical Force) (313093) Matk + 10.
If refine rate is 7 or higher, additional Matk + 10.
If refine rate is 9 or higher, additional Matk + 10.
If refine rate is 11 or higher, additional Matk + 20, Matk + 5%.
_______________________
Type: Enchant
Position: Unknown
20x 1001034.png Snow Flower Magic Stone Extract (1001034)

20x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
10x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
20x 1001037.png Glacier Extract (1001037)
10x 1001250.png Pure Magic Extract (1001250)
50x 1001659.png Crimson Magic Stone (1001659)

1,000,000z

Accessory Enchants

Target Items Slot Order Minimum Requirements Line Options Reset Process
Grade Refine
490507.png Gaebolg Ring [1] (490507) 3→2→1 No Grade 0 allowed No Reset
490509.png Gaebolg Earring [1] (490509)
490508.png Gaebolg Glove [1] (490508)
490510.png Gaebolg Necklace [1] (490510)
490620.png Yorscalp Ring [1] (490620) 3→2→1 No Grade 0 allowed No Reset
490621.png Yorscalp Glove [1] (490621)
490622.png Yorscalp Earring [1] (490622)
490623.png Yorscalp Necklace [1] (490623)

Perfect Enchant Slot 1

Slot 1 Enchant Description Materials Zeny
313108.png Forest Magic Orb (Physical Power) (313108)

_______________________
Type: Enchant
Position: Unknown

65x 1001034.png Snow Flower Magic Stone Extract (1001034)
65x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
35x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
65x 1001037.png Glacier Extract (1001037)
35x 1001250.png Pure Magic Extract (1001250)
20x 1001664.png Brilliant Livid Magic Stone (1001664)

4,500,000z
313109.png Forest Magic Orb (Magical Power) (313109)

_______________________
Type: Enchant
Position: Unknown

65x 1001034.png Snow Flower Magic Stone Extract (1001034)
65x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
35x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
65x 1001037.png Glacier Extract (1001037)
35x 1001250.png Pure Magic Extract (1001250)
20x 1001664.png Brilliant Livid Magic Stone (1001664)

4,500,000z

Perfect Enchant Slot 2

Slot 2 Enchant Description Materials Zeny
313104.png Forest Magic Orb (Tenacity) (313104)

_______________________
Type: Enchant
Position: Unknown

45x 1001034.png Snow Flower Magic Stone Extract (1001034)
45x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
25x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
45x 1001037.png Glacier Extract (1001037)
25x 1001250.png Pure Magic Extract (1001250)
35x 1001663.png Shining Livid Magic Stone (1001663)

3,000,000z
313105.png Forest Magic Orb (Master Archer) (313105)

_______________________
Type: Enchant
Position: Unknown

45x 1001034.png Snow Flower Magic Stone Extract (1001034)
45x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
25x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
45x 1001037.png Glacier Extract (1001037)
25x 1001250.png Pure Magic Extract (1001250)
35x 1001663.png Shining Livid Magic Stone (1001663)

3,000,000z
313106.png Forest Magic Orb (Acute) (313106)

_______________________
Type: Enchant
Position: Unknown

45x 1001034.png Snow Flower Magic Stone Extract (1001034)
45x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
25x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
45x 1001037.png Glacier Extract (1001037)
25x 1001250.png Pure Magic Extract (1001250)
35x 1001663.png Shining Livid Magic Stone (1001663)

3,000,000z
313107.png Forest Magic Orb (Magic Essence) (313107)

_______________________
Type: Enchant
Position: Unknown

45x 1001034.png Snow Flower Magic Stone Extract (1001034)
45x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
25x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
45x 1001037.png Glacier Extract (1001037)
25x 1001250.png Pure Magic Extract (1001250)
35x 1001663.png Shining Livid Magic Stone (1001663)

3,000,000z

Perfect Enchant Slot 3

Slot 3 Enchant Description Materials Zeny
313100.png Forest Magic Orb (Fighting Spirit) (313100)

_______________________
Type: Enchant
Position: Unknown

35x 1001034.png Snow Flower Magic Stone Extract (1001034)
35x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
15x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
35x 1001037.png Glacier Extract (1001037)
15x 1001250.png Pure Magic Extract (1001250)
70x 1001662.png Livid Magic Stone (1001662)

1,500,000z
313101.png Forest Magic Orb (Expert Archer) (313101)

_______________________
Type: Enchant
Position: Unknown

35x 1001034.png Snow Flower Magic Stone Extract (1001034)
35x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
15x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
35x 1001037.png Glacier Extract (1001037)
15x 1001250.png Pure Magic Extract (1001250)
70x 1001662.png Livid Magic Stone (1001662)

1,500,000z
313102.png Forest Magic Orb (Fatal) (313102)

_______________________
Type: Enchant
Position: Unknown

35x 1001034.png Snow Flower Magic Stone Extract (1001034)
35x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
15x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
35x 1001037.png Glacier Extract (1001037)
15x 1001250.png Pure Magic Extract (1001250)
70x 1001662.png Livid Magic Stone (1001662)

1,500,000z
313103.png Forest Magic Orb (Spell Power) (313103)

_______________________
Type: Enchant
Position: Unknown

35x 1001034.png Snow Flower Magic Stone Extract (1001034)
35x 1001035.png Shining Snow Flower Magic Stone Extract (1001035)
15x 1001036.png Brilliant Snow Flower Magic Stone Extract (1001036)
35x 1001037.png Glacier Extract (1001037)
15x 1001250.png Pure Magic Extract (1001250)
70x 1001662.png Livid Magic Stone (1001662)

1,500,000z
Other languages:

Overview Yorscalp

Crowns

Crowns are obtainable at NPC Wigner Merchant Operato at (mbase_in 231, 122).

You need for one crown following items:
5x 103523.png Corruped Fruit (103523)
100x 1001836.png Spirit of Yorscalp (1001836)
30x 1001835.png Symbol of Curse (1001835)

400723.png Yorscalp Crown of Execution [1] (400723)

_______________________
Type: Armor
Position: Head Top
Defense: 50
Armor Level: 2
Refinable / Gradable
Required Level: 250
400724.png Yorscalp Crown of Judgment [1] (400724)

_______________________
Type: Armor
Position: Head Top
Defense: 50
Armor Level: 2
Refinable / Gradable
Required Level: 250

Equipment

450412.png Yorscalp Armor [1] (450412)

_______________________
Type: Armor
Position: Armor
Defense: 198
Armor Level: 2
Refinable / Gradable
Weight: 240
Required Level: 250
450413.png Yorscalp Robe [1] (450413)

_______________________
Type: Armor
Position: Armor
Defense: 130
Armor Level: 2
Refinable / Gradable
Weight: 120
Required Level: 250
470303.png Yorscalp Boots [1] (470303)

_______________________
Type: Armor
Position: Shoes
Defense: 128
Armor Level: 2
Refinable / Gradable
Weight: 200
Required Level: 250
470304.png Yorscalp Shoes [1] (470304)

_______________________
Type: Armor
Position: Shoes
Defense: 80
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 250
480495.png Yorscalp Manteau [1] (480495)

_______________________
Type: Armor
Position: Garment
Defense: 142
Armor Level: 2
Refinable / Gradable
Weight: 160
Required Level: 250
480496.png Yorscalp Muffler [1] (480496)

_______________________
Type: Armor
Position: Garment
Defense: 90
Armor Level: 2
Refinable / Gradable
Weight: 80
Required Level: 250
490620.png Yorscalp Ring [1] (490620)

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 2
Weight: 10
Required Level: 250
490621.png Yorscalp Glove [1] (490621)

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 2
Weight: 10
Required Level: 250
490622.png Yorscalp Earring [1] (490622)

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 2
Weight: 10
Required Level: 250
490623.png Yorscalp Necklace [1] (490623)

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 2
Weight: 10
Required Level: 250

Enchants for Yorscalp Gear are the same as for Gaebolg, follow this link: Gaebolg/Yorscalp Enchants

Crown Enchants

Target Items Slot Order Minimum Requirements Line Options Reset Process Reset Chance
Grade Refine
400723.png Yorscalp Crown of Execution [1] (400723) 3→2→1 No Grade 0 allowed 20x 25729.png Shadowdecon (25729)
20x 25731.png Zelunium (25731)
20x 1001836.png Spirit of Yorscalp (1001836)
100%, no fail
400724.png Yorscalp Crown of Judgment [1] (400724)

Normal Enchants

Slot 2 Slot 3
Enchant Process 2x 1001834.png Shape of Fallen Serpent (1001834)

10x 1001835.png Symbol of Curse (1001835)
20x 1001836.png Spirit of Yorscalp (1001836)
300,000z

1x 1001834.png Shape of Fallen Serpent (1001834)

5x 1001835.png Symbol of Curse (1001835)
10x 1001836.png Spirit of Yorscalp (1001836)
300,000z

Success Chance 100%
Grade Changes Grade D: none

Grade C: none

Grade B: none

Grade A: none

Enchants 313406.png Strength of Yorscalp Lv1 (313406) 4700.png STR+1 (4700)
313407.png Strength of Yorscalp Lv2 (313407) 4701.png STR+2 (4701)
313408.png Strength of Yorscalp Lv3 (313408) 4702.png STR+3 (4702)
313409.png Strength of Yorscalp Lv4 (313409) 4703.png STR+4 (4703)
313410.png Intelligence of Yorscalp Lv1 (313410) 4704.png STR+5 (4704)
313411.png Intelligence of Yorscalp Lv2 (313411) 4710.png INT+1 (4710)
313412.png Intelligence of Yorscalp Lv3 (313412) 4711.png INT+2 (4711)
313413.png Intelligence of Yorscalp Lv4 (313413) 4712.png INT+3 (4712)
313414.png Smart of Yorscalp Lv1 (313414) 4713.png INT+4 (4713)
313415.png Smart of Yorscalp Lv3 (313415) 4714.png INT+5 (4714)
313416.png Smart of Yorscalp Lv2 (313416) 4740.png VIT+1 (4740)
313417.png Smart of Yorscalp Lv4 (313417) 4741.png VIT+2 (4741)
313418.png Speed of Yorscalp Lv1 (313418) 4742.png VIT+3 (4742)
313419.png Speed of Yorscalp Lv2 (313419) 4743.png VIT+4 (4743)
313420.png Speed of Yorscalp Lv3 (313420) 4744.png VIT+5 (4744)
313421.png Speed of Yorscalp Lv4 (313421) 4750.png LUK+1 (4750)
313422.png Defense of Yorscalp Lv1 (313422) 4751.png LUK+2 (4751)
313423.png Defense of Yorscalp Lv2 (313423) 4752.png LUK+3 (4752)
313424.png Defense of Yorscalp Lv3 (313424) 4753.png LUK+4 (4753)
313425.png Defense of Yorscalp Lv4 (313425) 4754.png LUK+5 (4754)

Perfect Enchants - Slot 1

Slot 1 Enchant Enchantment Process
Materials Zeny
313426.png Warrant of Arbiter (313426) 20x 1001834.png Shape of Fallen Serpent (1001834)

100x 1001835.png Symbol of Curse (1001835)
200x 1001836.png Spirit of Yorscalp (1001836)

5,000,000z
313427.png Warrant of Bailiff (313427) 20x 1001834.png Shape of Fallen Serpent (1001834)

100x 1001835.png Symbol of Curse (1001835)
200x 1001836.png Spirit of Yorscalp (1001836)

5,000,000z

Cards

300505.png Seawind Card (300505)
Atk + 8%.
If refine rate is 7 or higher, increases physical damage against brute race monsters by 12%.
If refine rate is 9 or higher, increases physical damage against brute race monsters by additional 8%.
_______________________
Type: Card
Compound on: Shoes

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300506.png Scalleg Card (300506)
Increases physical damage against small size enemies by 10%.
If level of compounded weapon is 5, increases physical damage against small size enemies by additional 10%.
_______________________
Type: Card
Compound on: Weapon

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300507.png Velelling Card (300507)
Increases magical damage against small size enemies by 10%.
If level of compounded weapon is 5, increases magical damage against small size enemies by additional 10%.
_______________________
Type: Card
Compound on: Weapon

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300508.png Skipskipper Card (300508)
Matk + 5%.
If refine rate is 7 or higher, increases magical damage against undead race monsters by 10%.
If refine rate is 9 or higher, increases magical damage against undead race monsters by additional 7%.
_______________________
Type: Card
Compound on: Shoes

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300509.png Letterster Card (300509)
Atk + 8%.
If refine rate is 7 or higher, increases physical damage against insect race monsters by 12%.
If refine rate is 9 or higher, increases physical damage against insect race monsters by additional 8%.
_______________________
Type: Card
Compound on: Shoes

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300510.png Cliolima Card (300510)
Atk + 8%.
If refine rate is 7 or higher, increases physical damage against demon race monsters by 12%.
If refine rate is 9 or higher, increases physical damage against demon race monsters by additional 8%.
_______________________
Type: Card
Compound on: Shoes

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300511.png Rockstriker Card (300511)
Atk + 8%.
If refine rate is 7 or higher, increases physical damage against undead race monsters by 12%.
If refine rate is 9 or higher, increases physical damage against undead race monsters by additional 8%.
_______________________
Type: Card
Compound on: Shoes

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300512.png Ice Seahorse Card (300512)
Matk + 5%.
If refine rate is 7 or higher, increases magical damage against formless race monsters by 10%.
If refine rate is 9 or higher, increases magical damage against formless race monsters by additional 7%.
_______________________
Type: Card
Compound on: Shoes

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300513.png Icehorn Card (300513)
Increases SP consumption of skills by 10%.
Every refine rate, increases water property magical damage by 3%.
_______________________
Type: Card
Compound on: Shoes

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300514.png Yoster Cleaner Card (300514)
Atk + 8%.
If refine rate is 7 or higher, increases physical damage against dragon race monsters by 12%.
If refine rate is 9 or higher, increases physical damage against dragon race monsters by additional 8%.
_______________________
Type: Card
Compound on: Shoes

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300515.png Yoster Fixer Card (300515)
Flee + 30, Cri - 15.
Increases melee physical damage by 10%.
Every 3 refine rate, increases melee physical damage by 7%.
_______________________
When equipped with Yoscopus Guardian Card, increases melee physical damage by 15%, increases physical damage against all property enemies by 15%.
_______________________
When equipped with Yoscopus Warlock Card, increases melee physical damage by 15%, increases physical damage against all property enemies by 15%.
_______________________
Type: Card
Compound on: Garment

_______________________
Type: Card
Compound on: Garment
Weight: 1
300516.png Yoster Collector Card (300516)
Atk + 8%.
If refine rate is 7 or higher, increases physical damage against formless race monsters by 12%.
If refine rate is 9 or higher, increases physical damage against formless race monsters by additional 8%.
_______________________
Type: Card
Compound on: Shoes

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300517.png Yoster Negotiator Card (300517)
Flee + 30, Cri - 15.
Increases long ranged physical damage by 10%.
Every 3 refine rate, increases long ranged physical damage by 7%.
_______________________
When equipped with Yoscopus Warlock Card, increases long ranged physical damage by 15%, increases physical damage against all property enemies by 15%.
_______________________
When equipped with Yoscopus Guardian Card, increases long ranged physical damage by 15%, increases physical damage against all property enemies by 15%.
_______________________
Type: Card
Compound on: Garment

_______________________
Type: Card
Compound on: Garment
Weight: 1
300518.png Yoster Cooker Card (300518)
Matk + 5%.
If refine rate is 7 or higher, increases magical damage against dragon race monsters by 10%.
If refine rate is 9 or higher, increases magical damage against dragon race monsters by additional 7%.
_______________________
Type: Card
Compound on: Shoes

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300519.png Yormi Card (300519)
Increases physical damage against medium and large size enemies by 10%.
If level of compounded weapon is 5, increases physical damage against medium and large size enemies by additional 10%.
_______________________
When equipped with Scalleg Card, increases physical damage against all size enemies by 15%.
If level of compounded weapon is 5 and the weapon type is two-handed sword, two-handed spear, two-handed staff, two-handed axe, katar, bow, huuma shuriken, or firearms, P.Atk + 5, increases physical damage against all size enemies by additional 25%.
_______________________
Type: Card
Compound on: Weapon

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300520.png Yormi Missionary Card (300520)
Increases magical damage against medium and large size enemies by 10%.
If level of compounded weapon is 5, increases magical damage against medium and large size enemies by additional 10%.
_______________________
When equipped with Velelling Card, increases magical damage against all size enemies by 15%.
If level of compounded weapon is 5 and the weapon type is two-handed sword, two-handed spear, two-handed staff, two-handed axe, katar, bow, huuma shuriken, or firearms, S.Matk + 5, increases magical damage against all size enemies by additional 25%.
_______________________
Type: Card
Compound on: Weapon

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300521.png Yordos Investigator Card (300521)
Flee + 30, increases variable casting time by 15%.
Increases fire, neutral, holy, shadow and ghost property magical damage by 10%.
Every 3 refine rate, increases fire, neutral, holy, shadow and ghost property magical damage by 7%.
_______________________
When equipped with Jortus Warlock Card, increases fire, neutral, holy, shadow and ghost property magical damage by 15%, increases magical damage against all property enemies by 15%.
_______________________
Type: Card
Compound on: Garment

_______________________
Type: Card
Compound on: Garment
Weight: 1
300522.png Yordos Judge Card (300522)
Flee + 30, increases variable casting time by 15%.
Increases wind, water, earth, poison and undead property magical damage by 10%.
Every 3 refine rate, increases wind, water, earth, poison and undead property magical damage by 7%.
_______________________
When equipped with Jortus Warlock Card, increases wind, water, earth, poison and undead property magical damage by 15%, increases magical damage against all property enemies by 15%.
_______________________
Type: Card
Compound on: Garment

_______________________
Type: Card
Compound on: Garment
Weight: 1
300523.png Yordos Executor Card (300523)
Cri + 5, increases critical damage by 12%.
If refine rate is 9 or higher, additional Cri + 5.
If refine rate is 11 or higher, additional Cri + 6.
_______________________
Type: Card
Compound on: Armor

_______________________
Type: Card
Compound on: Armor
Weight: 1
300524.png Yoscopus Guardian Card (300524)
P.Atk + 10, MaxHP - 7%, Flee + 30.
Every 10 base STR, Atk + 2%.
Every 10 base LUK, Cri - 3.
_______________________
Type: Card
Compound on: Armor

_______________________
Type: Card
Compound on: Armor
Weight: 1
300525.png Yoscopus Warlock Card (300525)
P.Atk + 10, MaxHP - 7%, Flee + 30.
Every 10 base DEX, Atk + 2%.
Every 10 base LUK, Cri - 3.
_______________________
Type: Card
Compound on: Armor

_______________________
Type: Card
Compound on: Armor
Weight: 1
300526.png Yorker Worker Card (300526)
Cri + 5, reduces variable casting time by 7%.
_______________________
Type: Card
Compound on: Accessory(Right)

_______________________
Type: Card
Compound on: Right Accessory
Weight: 1
300527.png Yorker Trader Card (300527)
Cri + 5, reduces variable casting time by 7%.
_______________________
When equipped with Yorker Worker Card, C.Rate + 2, increases critical damage by 12%.
_______________________
Type: Card
Compound on: Accessory(Left)

_______________________
Type: Card
Compound on: Left Accessory
Weight: 1
300528.png Yortus Bishop Card (300528)
MaxHP + 7%.
If refine rate is 10 or higher, additional MaxHP + 3%.
If refine rate is 14 or higher, additional MaxHP + 2%.
_______________________
Type: Card
Compound on: Headgear

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300529.png Yortus Warlock Card (300529)
S.Matk + 10, MaxHP - 7%, Flee + 30.
Every 10 base INT, Matk + 2%.
Every 10 base DEX, increases SP consumption of skills by 3%.
_______________________
Type: Card
Compound on: Armor

_______________________
Type: Card
Compound on: Armor
Weight: 1
300530.png Yortus Arbiter Card (300530)

_______________________
Type: Card
Compound on: Garment
Weight: 1
300531.png Yortus Bailiff Card (300531)
Increases SP consumption of skills by 10%.
Every refine rate, increases ghost property magical damage by 3%.
_______________________
Type: Card
Compound on: Shoes

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300532.png Ghost Ship Captain Card (300532)
Increases physical damage against boss type enemies by 20%.
If level of compounded weapon is 5, increases physical damage against boss type enemies by additional 10%.
_______________________
Type: Card
Compound on: Weapon

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300533.png Devouring Tan Card (300533)
Increases physical damage against normal and boss type enemies by 30%, MaxHP - 15%.
Every refine rate, Atk + 1%, P.Atk + 1.
_______________________
Type: Card
Compound on: Armor

_______________________
Type: Card
Compound on: Armor
Weight: 1

Instances