Translations:Rune Tablet System/58/en: Difference between revisions

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==<span style="color: rgb(139, 0, 139);" data-mce-style="color: #9932CC;">Upgrade</span>==
==<span style="color: rgb(139, 0, 139);" data-mce-style="color: #9932CC;">Upgrade</span>==
Rune set can be enhanced up to 15 levels. <br>
Rune sets can be upgraded up to level 15. <br>
There is no additional effect on enhancement. But it will activate certain effects of rune set that require certain amount of enhancement rate. <br>
There are no additional effects on upgrading. But it will activate certain effects of a rune set that requires a certain amount of upgrade levels. <br>
Each enhancement require certain materials that depends on each set. <br>
Each upgrade requires certain materials, depending on each set. <br>
Unlike gears refinement, rune set enhancement don't destroy rune set or reduce enhancement level on failure, only lost materials. <br>
Unlike gear refinement, rune set upgrades don't destroy the rune set or reduce the upgrade level on failure, only the materials are lost. <br>
Upon failure, the next enhancement attempt will have additional chance of success and this increased chance can be accumulated on each failure. <br>
Upon failure, the next upgrade attempt will have an increased chance of success. This increased chance will be accumulated on each failure. <br>
Each set also have different chance of success.
Each set also has a different chance of success.
{| class="wikitable"
|- style="background-color: #BA55D3"
| colspan="16" |Enhancement chance: set 1
|-
|enhancement level
|1
|2
|3
|4
|5
|6
|7
|8
|9
|10
|11
|12
|13
|14
|15
|-
|chance
|10%
|10%
|10%
|9%
|9%
|8%
|7%
|6%
|5%
|4%
|3%
|2%
|1%
|0,5%
|0,1%
|-
|chance increased on failure
|4%
|4%
|4%
|3,6%
|3,6%
|3,2%
|2,8%
|2,4%
|2%
|1,6%
|1,2%
|0,8%
|0,4%
|0,2%
|0,04%
|- style="background-color: #BA55D3"
| colspan="16" |Enhancement chance: set 2
|-
|enhancement level
|1
|2
|3
|4
|5
|6
|7
|8
|9
|10
|11
|12
|13
|14
|15
|-
|chance
|8%
|8%
|8%
|7%
|7%
|6%
|5%
|4%
|3%
|2%
|1%
|0,5%
|0,5%
|0,3%
|0,05%
|-
|chance increased on failure
|3%
|3%
|3%
|2,5%
|2,5%
|2%
|1,5%
|1%
|0,9%
|0,8%
|0,6%
|0,5%
|0,3%
|0,1%
|0,02%
|- style="background-color: #BA55D3"
| colspan="16" |Enhancement chance: set 3
|-
|enhancement level
|1
|2
|3
|4
|5
|6
|7
|8
|9
|10
|11
|12
|13
|14
|15
|-
|chance
|100%
|100%
|100%
|90%
|90%
|90%
|80%
|80%
|80%
|70%
|70%
|70%
|60%
|60%
|50%
|-
|chance increased on failure
|0%
|0%
|0%
|2,1%
|2,1%
|2,1%
|2,1%
|2,1%
|2,1%
|2,1%
|2,1%
|2,1%
|2,1%
|2,1%
|2,1%
|- style="background-color: #BA55D3"
| colspan="16" |Enhancement chance: EP 18
|-
|enhancement level
|1
|2
|3
|4
|5
|6
|7
|8
|9
|10
|11
|12
|13
|14
|15
|-
|chance
|15%
|15%
|15%
|13,5%
|13,5%
|12%
|10,5%
|9%
|7,5%
|6%
|4,5%
|3%
|1,5%
|0,75%
|0,15%
|-
|chance increased on failure
|9%
|9%
|9%
|8,1%
|8,1%
|7,2%
|6,3%
|5,4%
|4,5%
|3,6%
|2,7%
|1,8%
|0,9%
|0,45%
|0,09%
|}
{| class="wikitable"
|- style="background-color: #BA55D3"
| colspan="16" |Enhancement materials required: set 1
|-
|enhancement level
|1
|2
|3
|4
|5
|6
|7
|8
|9
|10
|11
|12
|13
|14
|15
|-
|{{#item:1001282}}
|25
|28
|31
|34
|37
|40
|44
|48
|52
|56
|60
|65
|70
|75
|75
|-
|{{#item:1001283}}
| -
| -
| -
| -
| -
| -
|1
|1
|1
|1
|1
|2
|2
|2
|3
|-
|{{#item:25668}}
|1
|2
|3
|4
|5
|6
|7
|8
|9
|10
|11
|12
|13
|14
|15
|-
|{{#item:25669}}
|5
|6
|7
|8
|9
|10
|12
|14
|16
|18
|20
|23
|26
|29
|30
|-
|{{#item:25723}}
|7
|8
|9
|10
|11
|12
|14
|16
|18
|20
|22
|25
|28
|31
|31
|}
{| class="wikitable"
|- style="background-color: #BA55D3"
| colspan="16" |Enhancement materials required: set 2
|-
|enhancement level
|1
|2
|3
|4
|5
|6
|7
|8
|9
|10
|11
|12
|13
|14
|15
|-
|{{#item:1001282}}
|25
|28
|31
|34
|37
|40
|44
|48
|52
|56
|60
|65
|70
|75
|75
|-
|{{#item:1001283}}
| -
| -
| -
| -
| -
| -
|1
|1
|1
|1
|1
|2
|2
|2
|3
|-
|{{#item:1000103}}
|10
|11
|12
|13
|14
|15
|17
|19
|21
|23
|25
|28
|31
|34
|35
|-
|{{#item:1000104}}
|1
|1
|1
|1
|1
|1
|2
|2
|2
|2
|2
|3
|3
|3
|3
|}
{| class="wikitable"
|- style="background-color: #BA55D3"
| colspan="16" |Enhancement materials required: set 3
|-
|enhancement level
|1
|2
|3
|4
|5
|6
|7
|8
|9
|10
|11
|12
|13
|14
|15
|-
|{{#item:1001282}}
|2
|2
|2
|3
|3
|3
|4
|4
|4
|5
|5
|5
|5
|5
| -
|-
|{{#item:1001283}}
| -
| -
| -
| -
| -
| -
| -
| -
| -
| -
| -
| -
| -
| -
|1
|-
|{{#item:705}}
|5
|5
|5
|6
|6
|6
|7
|7
|7
|8
|8
|8
|9
|9
|10
|-
|{{#item:909}}
|5
|5
|5
|6
|6
|6
|7
|7
|7
|8
|8
|8
|9
|9
|10
|-
|{{#item:949}}
|5
|5
|5
|6
|6
|6
|7
|7
|7
|8
|8
|8
|9
|9
|10
|-
|{{#item:1067}}
|1
|1
|1
|2
|2
|2
|3
|3
|3
|4
|4
|4
|5
|5
|5
|}
{| class="wikitable"
|- style="background-color: #BA55D3"
| colspan="16" |Enhancement materials required: EP 18
|-
|enhancement level
|1
|2
|3
|4
|5
|6
|7
|8
|9
|10
|11
|12
|13
|14
|15
|-
|{{#item:1001282}}
|20
|20
|20
|20
|22
|24
|26
|28
|30
|33
|36
|39
|42
|45
|45
|-
|{{#item:1001283}}
| -
| -
| -
| -
| -
| -
| -
| -
| -
|
|1
|1
|1
|1
|2
|-
|{{#item:1000405}}
|7
|8
|9
|10
|11
|12
|14
|16
|18
|20
|22
|25
|28
|33
|33
|}

Latest revision as of 21:25, 19 April 2025

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Message definition (Rune Tablet System)
==<span style="color: rgb(139, 0, 139);" data-mce-style="color: #9932CC;">Upgrade</span>==
Rune sets can be upgraded up to level 15. <br>
There are no additional effects on upgrading. But it will activate certain effects of a rune set that requires a certain amount of upgrade levels. <br>
Each upgrade requires certain materials, depending on each set. <br>
Unlike gear refinement, rune set upgrades don't destroy the rune set or reduce the upgrade level on failure, only the materials are lost. <br>
Upon failure, the next upgrade attempt will have an increased chance of success. This increased chance will be accumulated on each failure. <br>
Each set also has a different chance of success.

Upgrade

Rune sets can be upgraded up to level 15.
There are no additional effects on upgrading. But it will activate certain effects of a rune set that requires a certain amount of upgrade levels.
Each upgrade requires certain materials, depending on each set.
Unlike gear refinement, rune set upgrades don't destroy the rune set or reduce the upgrade level on failure, only the materials are lost.
Upon failure, the next upgrade attempt will have an increased chance of success. This increased chance will be accumulated on each failure.
Each set also has a different chance of success.