Hall of Life: Difference between revisions
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* Entrance: {{#navi:t_garden|172|235}} | * Entrance: {{#navi:t_garden|172|235}} | ||
* Time limit: 60 minutes | * Time limit: 60 minutes | ||
* Cooldown: 15 minutes | |||
* Requirement: 1x {{#item:1001415}} | * Requirement: 1x {{#item:1001415}} | ||
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<!--T:5--> | <!--T:5--> | ||
* Instance can be created as many times as you want until you choose to receive your reward for the week | * Instance can be created as many times as you want until you choose to receive your reward for the week | ||
* Creating the instance requires 1x {{#item:1001415}} | * Creating the instance requires 1x {{#item:1001415}} | ||
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* Amount and type of rewards increases with higher difficulty level | * Amount and type of rewards increases with higher difficulty level | ||
* Rewards can only be received once per week per master account | * Rewards can only be received once per week per master account | ||
* Even after receiving rewards, you can still enter the instance as a helper for other players | * Even after receiving rewards, you can still enter the instance as a helper for other players | ||
* Reward cooldown resets every Monday at 00:00 server time | |||
<!--T:6--> | <!--T:6--> | ||
When in a party: | When in a party: | ||
* | * Every party member requires a {{#item:1001415}} to enter | ||
* Difficulty level will be at the leader's difficulty level | * Difficulty level will be at the leader's difficulty level | ||
* Party member's difficulty level will only increase if the beaten difficulty level is the same or higher than their own current level | * Party member's difficulty level will only increase if the beaten difficulty level is the same or higher than their own current level | ||
* Failing to defeat the boss will decrease everyone's difficulty level | * Failing to defeat the boss will decrease everyone's difficulty level | ||
* When choosing to receive reward, reward will be at the leader's difficulty level | |||
'''Note: If you leave the instance without increasing the difficulty or claiming your reward, the difficulty will decrease by 1''' <br> | |||
== Disabled Debuffs == <!--T:7--> | == Disabled Debuffs == <!--T:7--> | ||
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Rigel takes 99.9% reduced damage. <br> | Rigel takes 99.9% reduced damage. <br> | ||
With higher difficulty levels Rigel's attack, defense, and recovery increases. <br> | With higher difficulty levels Rigel's attack, defense, and recovery increases. <br> | ||
The speed at which moving portals appear, and their damage also increases at higher difficulty levels. | |||
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| {{#mob:22174}} <br> Large / Formless / Neutral lv2 | | {{#mob:22174}} <br> Large / Formless / Neutral lv2 | ||
|} | |} | ||
= Constellation's Blessing = | |||
{{#item:420231}} | |||
= Mechanics & Skills = <!--T:13--> | = Mechanics & Skills = <!--T:13--> | ||
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* Phantom space can only be accessed during phase 1 | * Phantom space can only be accessed during phase 1 | ||
* Every minute a portal to the phantom space appears at the top of the area | * Every minute a portal to the phantom space appears at the top of the area | ||
* In | * In phantom space, there are 4 Rigel clones, 1 in each corner | ||
* If a player dies, an additional clone spawns, further increasing Rigel's HP recovery | * If a player dies, an additional clone spawns, further increasing Rigel's HP recovery | ||
* Each player entering the phantom space increases Rigel's HP recovery | * Each player entering the phantom space increases Rigel's HP recovery | ||
* After defeating | * After defeating all clones, a portal to the normal area appears in the center and Rigel gets stunned for 20 seconds | ||
* When Rigel | * When all clones are defeated, Rigel's attack and HP recovery are reset to base value, and all active moving portals are removed | ||
* While Rigel is stunned, her defenses are drastically reduced and her HP recovery negated | |||
== Skills == <!--T:16--> | == Skills == <!--T:16--> | ||
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| style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 1''' | | style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 1''' | ||
|- | |- | ||
| Moving Portals || | | Moving Portals || Summons portals, which move around the area, dealing damaged and increasing Rigel's damage when touched. <br> Damage increase is reset after clearing Phantom Space | ||
|- | |- | ||
| style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 1 & 2''' | | style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 1 & 2''' | ||
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| style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 2''' | | style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 2''' | ||
|- | |- | ||
| Sanctuary || Creates a big sanctuary field under Rigel. While Rigel is standing inside, she | | Sanctuary || Creates a big sanctuary field under Rigel. While Rigel is standing inside, she takes no damage | ||
|} | |} | ||
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Rewards can be received once per week per master account, resetting every | Rewards can be received once per week per master account, resetting every Monday at 00:00 server time. | ||
<!--T:20--> | <!--T:20--> |
Revision as of 17:52, 7 January 2025
Not available yet
Overview
- Level Requirement: 250+
- Prerequisite: Step 10 of Garden of Time
- Entrance: (t_garden 172, 235)
- Time limit: 60 minutes
- Cooldown: 15 minutes
- Requirement: 1x
Hall of Life Key (1001415)
Instance
- Instance can be created as many times as you want until you choose to receive your reward for the week
- Creating the instance requires 1x
Hall of Life Key (1001415)
- Hall of Life has 1 to 20 difficulty levels, starting at level 1
- After defeating the boss, you can choose to increase the difficulty level by 1 or to receive rewards for the current level
- Failing to defeat the boss will decrease the difficulty level by 1
- Amount and type of rewards increases with higher difficulty level
- Rewards can only be received once per week per master account
- Even after receiving rewards, you can still enter the instance as a helper for other players
- Reward cooldown resets every Monday at 00:00 server time
When in a party:
- Every party member requires a
Hall of Life Key (1001415) to enter
- Difficulty level will be at the leader's difficulty level
- Party member's difficulty level will only increase if the beaten difficulty level is the same or higher than their own current level
- Failing to defeat the boss will decrease everyone's difficulty level
- When choosing to receive reward, reward will be at the leader's difficulty level
Note: If you leave the instance without increasing the difficulty or claiming your reward, the difficulty will decrease by 1
Disabled Debuffs
The debuffs of the following skills are disabled in the Instance:
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Boss
Rigel takes 99.9% reduced damage.
With higher difficulty levels Rigel's attack, defense, and recovery increases.
The speed at which moving portals appear, and their damage also increases at higher difficulty levels.
![]() Rigel (22174) Large / Formless / Neutral lv2 |
Constellation's Blessing
Constellation's Protection (420231)
Mechanics & Skills
Phantom Space
- Phantom space can only be accessed during phase 1
- Every minute a portal to the phantom space appears at the top of the area
- In phantom space, there are 4 Rigel clones, 1 in each corner
- If a player dies, an additional clone spawns, further increasing Rigel's HP recovery
- Each player entering the phantom space increases Rigel's HP recovery
- After defeating all clones, a portal to the normal area appears in the center and Rigel gets stunned for 20 seconds
- When all clones are defeated, Rigel's attack and HP recovery are reset to base value, and all active moving portals are removed
- While Rigel is stunned, her defenses are drastically reduced and her HP recovery negated
Skills
Phase 1 | |
Moving Portals | Summons portals, which move around the area, dealing damaged and increasing Rigel's damage when touched. Damage increase is reset after clearing Phantom Space |
Phase 1 & 2 | |
God's Shadow | Deals damage in an area and knocks back. |
Blazing Eruption | Creates small square fields. After a short delay, all players inside the field get marked. Marked targets take damage after a short delay |
Aimed Shower | |
Block Explosion | Creates small square fields. After a short delay, all players inside the field get marked. Marked targets get sealed inside a bubble, which stuns and deals damage. Bubbles can be removed with ![]() |
Frost Field | Creates a huge square field. After a short delay, players inside the field take damage and become debuffed. Debuffed targets take more damage from Lightning Judgement. ![]() |
Lightning Judgement | Creates a huge square field. After a short delay, players inside the field take damage. Damage is increased against targets with Frost Field's debuff |
Deadly Projection | Applies a debuff that disables magic immunity effects |
Phase 2 | |
Sanctuary | Creates a big sanctuary field under Rigel. While Rigel is standing inside, she takes no damage |
Rewards
Rewards can be received once per week per master account, resetting every Monday at 00:00 server time.
Difficulty Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
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15 | 23 | 32 | 41 | 50 | 59 | 68 | 77 | 90 | 108 | 126 | 144 | 162 | 180 | 198 | 216 | 234 | 252 | 270 | 288 |
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8 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 56 | 62 | 69 | 76 | 84 | 92 | 101 | 110 | 120 | 131 | |
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8 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 56 | 62 | 69 | 76 | 84 | 92 | 101 | 110 | 120 | 131 | |
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3 | 6 | 20 | 24 | 26 | 28 | 31 | 34 | 37 | 40 | 43 | 46 | 50 | 54 | 58 | |||||
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5 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 19 | 21 | |||||||
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3 | 5 | 7 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 18 | ||||||||
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5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |