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Bio 5 Headgears | |||
Old Headgears are crafted (by the Sorrowful's Soul Energy) and enchanted (by the Wandering Energy) inside | |||
the Bed of Honor or in the Sanctuary. | |||
The available headgears are: | |||
Old Rune Circlet [1] (18971) | |||
ItemID: 18971 | |||
_______________________ | |||
An old, abandoned rune circlet that emanates a mysterious aura. | |||
_______________________ | |||
All Basic Stats +1 | |||
MDEF +5 | |||
_______________________ | |||
For each Refine Level: | |||
ATK +4 | |||
_______________________ | |||
For each 2 Refine Levels: | |||
MaxHP +1% | |||
MaxSP +1% | |||
Increases damage of Ignition Break by 20%. | |||
Increases damage of Hundred Spear by 15%. | |||
_______________________ | |||
For each 5 Refine Levels: | |||
ASPD +1 | |||
_______________________ | |||
Type: Headgear | |||
Defense: 10 | |||
Position: Top | |||
Weight: 10 | |||
Armor Level: 1 | |||
Enchantable: Yes | |||
_______________________ | |||
Requirement: | |||
Base Level 170 | |||
Rune Knight | |||
Old Mitra [1] (18972) | |||
ItemID: 18972 | |||
_______________________ | |||
An old, abandoned mitra that emanates a mysterious aura. | |||
_______________________ | |||
All Basic Stats +1 | |||
MDEF +5 | |||
_______________________ | |||
For each Refine Level: | |||
ATK +4 | |||
MATK +2 | |||
Increases Healing skills effectiveness by 2%. | |||
_______________________ | |||
For each 2 Refine Levels: | |||
MaxHP +1% | |||
MaxSP +1% | |||
Increases damage of Judex by 20%. | |||
Increases damage of Magnus Exorcismus by 10%. | |||
_______________________ | |||
Type: Headgear | |||
Defense: 10 | |||
Position: Top | |||
Weight: 10 | |||
Armor Level: 1 | |||
Enchantable: Yes | |||
_______________________ | |||
Requirement: | |||
Base Level 170 | |||
Archbishop | |||
Old Driver Band [1] (18973) | |||
ItemID: 18973 | |||
_______________________ | |||
An old, abandoned driver band that emanates a mysterious aura. | |||
_______________________ | |||
All Basic Stats +1 | |||
_______________________ | |||
For each Refine Level: | |||
ATK +4 | |||
_______________________ | |||
For each 2 Refine Levels: | |||
MaxHP +1% | |||
MaxSP +1% | |||
Increases damage of Power Swing and Axe Tornado by 20%. | |||
_______________________ | |||
For each 5 Refine Levels: | |||
ASPD +1 | |||
_______________________ | |||
Type: Headgear | |||
Defense: 10 | |||
Position: Top | |||
Weight: 10 | |||
Armor Level: 1 | |||
Enchantable: Yes | |||
_______________________ | |||
Requirement: | |||
Base Level 170 | |||
Mechanic | |||
Old Driver Band (yellow) [1] (18974) | |||
ItemID: 18974 | |||
_______________________ | |||
An old, abandoned driver band that emanates a mysterious aura. | |||
_______________________ | |||
All Basic Stats +1 | |||
_______________________ | |||
For each Refine Level: | |||
ATK +4 | |||
_______________________ | |||
For each 2 Refine Levels: | |||
MaxHP +1% | |||
MaxSP +1% | |||
Increases damage of Arms Cannon by 15%. | |||
_______________________ | |||
For each 4 Refine Levels: | |||
Increases damage of Self-Destruction by 10%. | |||
_______________________ | |||
For each 5 Refine Levels: | |||
ASPD +1 | |||
_______________________ | |||
Type: Headgear | |||
Defense: 10 | |||
Position: Top | |||
Weight: 10 | |||
Armor Level: 1 | |||
Enchantable: Yes | |||
_______________________ | |||
Requirement: | |||
Base Level 170 | |||
Mechanic | |||
Old Shadow Handicraft [1] (18975) | |||
ItemID: 18975 | |||
_______________________ | |||
An old, abandoned shadow handicraft that emanates a mysterious aura. | |||
_______________________ | |||
All Basic Stats +1 | |||
_______________________ | |||
For each Refine Level: | |||
ATK +4 | |||
MATK +4 | |||
_______________________ | |||
For each 2 Refine Levels: | |||
MaxHP +1% | |||
MaxSP +1% | |||
Increases damage of Triangle Shot by 25%. | |||
_______________________ | |||
Refine Level +6: | |||
Decreases Masquerade Enervation and Masquerade Unlucky skill cooldown by 1 second. | |||
_______________________ | |||
Refine Level +8: | |||
Decreases Masquerade Laziness and Masquerade Weakness skill cooldown by 1 second. | |||
_______________________ | |||
Refine Level +10: | |||
Decreases Masquerade Ignorance and Masquerade Gloomy skill cooldown by 1 second. | |||
_______________________ | |||
Type: Headgear | |||
Defense: 10 | |||
Position: Top | |||
Weight: 10 | |||
Armor Level: 1 | |||
Enchantable: Yes | |||
_______________________ | |||
Requirement: | |||
Base Level 170 | |||
Shadow Chaser | |||
Old Minstrel Song's Hat [1] (18976) | |||
ItemID: 18976 | |||
_______________________ | |||
An old, abandoned minstrel song hat that emanates a mysterious aura. | |||
_______________________ | |||
All Basic Stats +1 | |||
_______________________ | |||
For each Refine Level: | |||
Increases Ranged Physical Damage by 1%. | |||
_______________________ | |||
For each 2 Refine Levels: | |||
MaxHP +1% | |||
MaxSP +1% | |||
Increases damage of Arrow Vulcan by 20%. | |||
Increases damage of Severe Rainstorm by 15%. | |||
_______________________ | |||
Type: Headgear | |||
Defense: 10 | |||
Position: Top | |||
Weight: 10 | |||
Armor Level: 1 | |||
Enchantable: Yes | |||
_______________________ | |||
Requirement: | |||
Base Level 170 | |||
Minstrel | |||
Old Midas Whisper [1] (18977) | |||
ItemID: 18977 | |||
_______________________ | |||
An old, abandoned midas whisper that emanates a mysterious aura. | |||
_______________________ | |||
All Basic Stats +1 | |||
_______________________ | |||
For each Refine Level: | |||
ATK +4 | |||
_______________________ | |||
For each 2 Refine Levels: | |||
MaxHP +1% | |||
MaxSP +1% | |||
Increases Ranged Physical Damage by 1%. | |||
Increases damage of Cart Cannon by 15%. | |||
_______________________ | |||
Type: Headgear | |||
Defense: 10 | |||
Position: Top | |||
Weight: 10 | |||
Armor Level: 1 | |||
Enchantable: Yes | |||
_______________________ | |||
Requirement: | |||
Base Level 170 | |||
Genetic | |||
Old Magic Stone Hat [1] (18978) | |||
ItemID: 18978 | |||
_______________________ | |||
An old, abandoned magic stone hat that emanates a mysterious aura. | |||
_______________________ | |||
All Basic Stats +1 | |||
MDEF +5 | |||
_______________________ | |||
Increases SP Recovery Rate by 20%. | |||
Decreases Crimson Rock skill cooldown by 1 second. | |||
_______________________ | |||
For each Refine Level: | |||
MATK +1% | |||
Decreases Crimson Rock skill cooldown by additional 0.1 second. | |||
_______________________ | |||
For each 2 Refine Levels: | |||
MaxHP +1% | |||
MaxSP +1% | |||
Increases damage of Soul Expansion by 15%. | |||
_______________________ | |||
Type: Headgear | |||
Defense: 10 | |||
Position: Top | |||
Weight: 10 | |||
Armor Level: 1 | |||
Enchantable: Yes | |||
_______________________ | |||
Requirement: | |||
Base Level 170 | |||
Warlock | |||
Old Blazing Soul [1] (18979) | |||
ItemID: 18979 | |||
_______________________ | |||
An old, abandoned blazing soul that emanates a mysterious aura. | |||
_______________________ | |||
All Basic Stats +1 | |||
_______________________ | |||
For each Refine Level: | |||
ATK +4 | |||
CRI +2 | |||
_______________________ | |||
For each 2 Refine Levels: | |||
MaxHP +1% | |||
MaxSP +1% | |||
Increases damage of Rampage Blaster by 15%. | |||
Increases damage of Lightning Ride by 20%. | |||
_______________________ | |||
Type: Headgear | |||
Defense: 10 | |||
Position: Top | |||
Weight: 10 | |||
Armor Level: 1 | |||
Enchantable: Yes | |||
_______________________ | |||
Requirement: | |||
Base Level 170 | |||
Sura | |||
Old Wind Whisper [1] (18980) | |||
ItemID: 18980 | |||
_______________________ | |||
An old, abandoned wind whisper that emanates a mysterious aura. | |||
_______________________ | |||
All Basic Stats +1 | |||
MDEF +5 | |||
_______________________ | |||
For each Refine Level: | |||
MATK +1% | |||
ATK +4 | |||
_______________________ | |||
For each 2 Refine Levels: | |||
MaxHP +1% | |||
MaxSP +1% | |||
Increases damage of Poison Buster by 15%. | |||
Increases damage of Varetyr Spear by 20%. | |||
_______________________ | |||
Type: Headgear | |||
Defense: 10 | |||
Position: Top | |||
Weight: 10 | |||
Armor Level: 1 | |||
Enchantable: Yes | |||
_______________________ | |||
Requirement: | |||
Base Level 170 | |||
Sorcerer | |||
Old Dying Swan [1] (18981) | |||
ItemID: 18981 | |||
_______________________ | |||
An old, abandoned dying swan that emanates a mysterious aura. | |||
_______________________ | |||
All Basic Stats +1 | |||
_______________________ | |||
For each Refine Level: | |||
Increases Ranged Physical Damage by 1%. | |||
_______________________ | |||
For each 2 Refine Levels: | |||
MaxHP +1% | |||
MaxSP +1% | |||
Increases damage of Arrow Vulcan by 20%. | |||
Increases damage of Severe Rainstorm by 15%. | |||
_______________________ | |||
Type: Headgear | |||
Defense: 10 | |||
Position: Top | |||
Weight: 10 | |||
Armor Level: 1 | |||
Enchantable: Yes | |||
_______________________ | |||
Requirement: | |||
Base Level 170 | |||
Wanderer | |||
Old Bone Circlet [1] (18982) | |||
ItemID: 18982 | |||
_______________________ | |||
An old, abandoned bone circlet that emanates a mysterious aura. | |||
_______________________ | |||
All Basic Stats +1 | |||
_______________________ | |||
For each Refine Level: | |||
Increases Critical Damage by 1%. | |||
Increases Attack Speed by 1%. | |||
_______________________ | |||
For each 2 Refine Levels: | |||
MaxHP +1% | |||
MaxSP +1% | |||
Increases damage of Cross Impact by 15%. | |||
Increases damage of Cross Ripper Slasher by 20%. | |||
_______________________ | |||
Type: Headgear | |||
Defense: 10 | |||
Position: Top | |||
Weight: 10 | |||
Armor Level: 1 | |||
Enchantable: Yes | |||
_______________________ | |||
Requirement: | |||
Base Level 170 | |||
Guillotine Cross | |||
Old Crown of Guardian [1] (18983) | |||
ItemID: 18983 | |||
_______________________ | |||
An old, abandoned crown of guardian that emanates a mysterious aura. | |||
_______________________ | |||
All Basic Stats +1 | |||
MDEF +5 | |||
_______________________ | |||
For each Refine Level: | |||
ATK +4 | |||
_______________________ | |||
For each 2 Refine Levels: | |||
MaxHP +1% | |||
MaxSP +1% | |||
Increases damage of Cannon Spear by 20%. | |||
Increases damage of Overbrand by 15%. | |||
_______________________ | |||
For each 5 Refine Levels: | |||
ASPD +1 | |||
_______________________ | |||
Type: Headgear | |||
Defense: 10 | |||
Position: Top | |||
Weight: 10 | |||
Armor Level: 1 | |||
Enchantable: Yes | |||
_______________________ | |||
Requirement: | |||
Base Level 170 | |||
Royal Guard | |||
Old Camouflage Rabbit Hood [1] (18984) | |||
ItemID: 18984 | |||
_______________________ | |||
An old, abandoned camouflage bunny hood that emanates a mysterious aura. | |||
_______________________ | |||
All Basic Stats +1 | |||
_______________________ | |||
For each Refine Level: | |||
Increases Ranged Physical Damage by 1%. | |||
_______________________ | |||
For each 2 Refine Levels: | |||
MaxHP +1% | |||
MaxSP +1% | |||
Increases damage of Cluster Bomb by 15%. | |||
Increases damage of Warg Strike by 10%. | |||
_______________________ | |||
For each 3 Refine Levels: | |||
Perfect Dodge +1 | |||
_______________________ | |||
Type: Headgear | |||
Defense: 10 | |||
Position: Top | |||
Weight: 10 | |||
Armor Level: 1 | |||
Enchantable: Yes | |||
_______________________ | |||
Requirement: | |||
Base Level 170 | |||
Ranger | |||
Crafting these headgears requires a number of ingredients. First, you need to acquire souls of the corresponding first job class that matches your desired headgear's class. These all drop at a 5% chance from the normal mobs (separate chance for each party member). MVPs will drop 3 of their corresponding at a 100% chance, and reward an extra soul to the MVP. Please note that the souls are ACCOUNT BOUND. | |||
Swordman Soul (6814) - Dropped by Seyren Windsor and Randel Lawrence. | |||
Merchant Soul (6815) - Dropped by Howard Alt-Eisen and Flamel Emule. | |||
Thief Soul (6816) - Dropped by Eremes Guile and Gertie Wie. | |||
Magician Soul (6817) - Dropped by Kathryne Cheiron and Celia Alde. | |||
Archer Soul (6818) - Dropped by Cecil Damon, Alphoccio Basil and Trentini. | |||
Acolyte Soul (6819) - Dropped by Margaretha Sorin and Chen Liu. | |||
You also need to acquire the corresponding costume headgear. These are dropped by the normal mobs of the Bed of Honor. | |||
There are two options available when creating the old headgear. | |||
The default option (30% chance of success) requires the following ingredients: | |||
Example: | |||
1x Costume Camouflage Rabbit Hood (19974) | |||
1x Archer Soul (6818) | |||
20x Energy Fragment (6820) | |||
The safe option requires the following: | |||
Example: | |||
1x Costume Camouflage Rabbit Hood (19974) | |||
5x Archer Soul (6818) | |||
100x Energy Fragment (6820) | |||
Bio 5 Enchantment | |||
Enchant Requirements | |||
Speak to Wanderind Mind (lhz_dun_n 134, 265) to start the enchanting process. It requires 10 Grudge Fragment each for the 3rd and 4th enchant. Those will always be Stat enchants. Once you've enchanted it twice, you can enchant the 2nd slot and it will be either a Stat enchant or the powerful enchants listed below. If you get the powerful enchant, it will start at Level 1. The below table lists the required amount in order to obtain that level. If you fail the upgrade of the powerful enchant, it will downgrade one level (minimum Level 1). | |||
Resetting Enchantments | |||
The Wanderind Mind (lhz_dun_n 134, 265) offers rerolling 1st/2nd enchant for fully enchanted headgears at an increased cost of 1,000,000 zeny and 50 Grudge Fragment (23016) . | |||
You also can reset both enchants at once. | |||
Enchants | |||
Enchant Slot (Stats) Requirement | |||
3rd 10 Grudge Fragment (23016) | |||
4th | |||
Random Stat Enchants (3rd & 4th Slot) | |||
Str 1 ~ 5 Agi 1 ~ 5 | |||
Vit 1 ~ 5 Int 1 ~ 5 | |||
Dex 1 ~ 5 Luk 1 ~ 5 | |||
2nd Slot | |||
Level Grudge Fragment Required Chance | |||
1 10 | |||
2 20 80% | |||
3 40 70% | |||
4 50 50% | |||
5 70 20% | |||
6 100 20% | |||
7 150 20% | |||
8 250 20% | |||
9 500 20% | |||
10 1.000 20% | |||
Final enchant of Bio 5 headgear. You can choose the desired enchant and can upgrade the enchant without fail up to level 5. | |||
Cost for choosing the desired enchant : 5,000,000 zeny + 200 Grudge Fragment (23016) . | |||
Cost for upgrading the enchant from level 1 to level 2 : 3,500,000 zeny + 100 Grudge Fragment (23016) . | |||
Cost for upgrading the enchant from level 2 to level 3 : 5,000,000 zeny + 200 Grudge Fragment (23016) . | |||
Cost for upgrading the enchant from level 3 to level 4 : 8,000,000 zeny + 250 Grudge Fragment (23016) . | |||
Cost for upgrading the enchant from level 4 to level 5 : 14,000,000 zeny + 350 Grudge Fragment (23016) . | |||
Type Levels | |||
Tenacity Lv1 (29706) Level 1 | |||
Melee physical damage +4% | |||
Perfect hit + 1 | |||
Level 2 | |||
Melee physical damage +8% | |||
Perfect hit + 2 | |||
Level 3 | |||
Melee physical damage +12% | |||
Perfect hit + 3 | |||
Level 4 | |||
Melee physical damage +16% | |||
Perfect hit + 4 | |||
Level 5 | |||
Melee physical damage +20% | |||
Perfect hit + 5 | |||
Level 6 | |||
Melee physical damage +24% | |||
Perfect hit + 6 | |||
Level 7 | |||
Melee physical damage +28% | |||
Perfect hit + 7 | |||
Level 8 | |||
Melee physical damage +32% | |||
Perfect hit + 8 | |||
Level 9 | |||
Melee physical damage +36% | |||
Perfect hit + 9 | |||
Level 10 | |||
Melee physical damage +44% | |||
Perfect hit + 10 | |||
Mettle Lv1 (29061) Level 1 | |||
Atk + 4% | |||
Hit + 10 | |||
Level 2 | |||
Atk + 8% | |||
Hit + 20 | |||
Level 3 | |||
Atk + 12% | |||
Hit + 30 | |||
Level 4 | |||
Atk + 16% | |||
Hit + 40 | |||
Level 5 | |||
Atk + 20% | |||
Hit + 50 | |||
Level 6 | |||
Atk + 24% | |||
Hit + 60 | |||
Level 7 | |||
Atk + 28% | |||
Hit + 70 | |||
Level 8 | |||
Atk + 32% | |||
Hit + 80 | |||
Level 9 | |||
Atk + 36% | |||
Hit + 90 | |||
Level 10 | |||
Atk + 40% | |||
Hit + 100 | |||
Magic Essence Lv1 (29071) Level 1 | |||
Matk + 4% | |||
FCT -0.1s | |||
Level 2 | |||
Matk + 8% | |||
FCT -0.2s | |||
Level 3 | |||
Matk + 12% | |||
FCT -0.3s | |||
Level 4 | |||
Matk + 16% | |||
FCT -0.4s | |||
Level 5 | |||
Matk + 20% | |||
FCT -0.5s | |||
Level 6 | |||
Matk + 24% | |||
FCT -0.6s | |||
Level 7 | |||
Matk + 28% | |||
FCT -0.7s | |||
Level 8 | |||
Matk + 32% | |||
FCT -0.8s | |||
Level 9 | |||
Matk + 36% | |||
FCT -0.9s | |||
Level 10 | |||
Matk + 44% | |||
FCT -1.0s | |||
Acute Lv1 (29081) Level 1 | |||
Crit + 3 | |||
Critical damage + 20% | |||
Level 2 | |||
Crit + 6 | |||
Critical damage + 35% | |||
Level 3 | |||
Crit + 9 | |||
Critical damage + 50% | |||
Level 4 | |||
Crit + 12 | |||
Critical damage + 65% | |||
Level 5 | |||
Crit + 15 | |||
Critical damage + 80% | |||
Level 6 | |||
Crit + 18 | |||
Critical damage + 95% | |||
Level 7 | |||
Crit + 21 | |||
Critical damage + 110% | |||
Level 8 | |||
Crit + 24 | |||
Critical damage + 125% | |||
Level 9 | |||
Crit + 27 | |||
Critical damage + 140% | |||
Level 10 | |||
Crit + 30 | |||
Critical damage + 170% | |||
Master Archer Lv1 (29091) Level 1 | |||
Aspd + 1% | |||
Long range damage + 4% | |||
Level 2 | |||
Aspd + 2% | |||
Long range damage + 8% | |||
Level 3 | |||
Aspd + 3% | |||
Long range damage + 12% | |||
Level 4 | |||
Aspd + 4% | |||
Long range damage + 16% | |||
Level 5 | |||
Aspd + 5% | |||
Long range damage + 20% | |||
Level 6 | |||
Aspd + 6% | |||
Long range damage + 24% | |||
Level 7 | |||
Aspd + 7% | |||
Long range damage + 28% | |||
Level 8 | |||
Aspd + 8% | |||
Long range damage + 32% | |||
Level 9 | |||
Aspd + 8% | |||
Long range damage + 32% | |||
Level 10 | |||
Aspd + 10% | |||
Long range damage + 44% | |||
Adamantine Lv1 (29101) Level 1 | |||
Max HP + 5% | |||
Def + 140 | |||
Mdef + 20 | |||
Level 2 | |||
Max HP + 10% | |||
Def + 180 | |||
Mdef + 40 | |||
Level 3 | |||
Max HP + 15% | |||
Def + 220 | |||
Mdef + 60 | |||
Level 4 | |||
Max HP + 20% | |||
Def + 260 | |||
Mdef + 80 | |||
Level 5 | |||
Max HP + 25% | |||
Def + 300 | |||
Mdef + 100 | |||
Level 6 | |||
Max HP + 30% | |||
Def + 340 | |||
Mdef + 120 | |||
Level 7 | |||
Max HP + 35% | |||
Def + 380 | |||
Mdef + 140 | |||
Level 8 | |||
Max HP + 40% | |||
Def + 420 | |||
Mdef + 160 | |||
Level 9 | |||
Max HP + 45% | |||
Def + 460 | |||
Mdef + 180 | |||
Level 10 | |||
Max HP + 55% | |||
Def + 500 | |||
Mdef + 200 | |||
Affection Lv1 (29111) Level 1 | |||
Max SP + 3% | |||
Recovery skill power + 5% | |||
Level 2 | |||
Max SP + 6% | |||
Recovery skill power + 10% | |||
Level 3 | |||
Max SP + 9% | |||
Recovery skill power + 15% | |||
Level 4 | |||
Max SP + 12% | |||
Recovery skill power + 20% | |||
Level 5 | |||
Max SP + 15% | |||
Recovery skill power + 25% | |||
Level 6 | |||
Max SP + 18% | |||
Recovery skill power + 30% | |||
Level 7 | |||
Max SP + 21% | |||
Recovery skill power + 35% | |||
Level 8 | |||
Max SP + 24% | |||
Recovery skill power + 40% | |||
Level 9 | |||
Max SP + 27% | |||
Recovery skill power + 45% | |||
Level 10 | |||
Max SP + 30% | |||
Recovery skill power + 55% |
Revision as of 03:53, 24 December 2024
Introduction
'Hi, I'm Azure, and I primarily play as a Rune Knight focused on dealing damage in both Battle Grounds and WOE. This guide is meant as a helpful reference for new players getting into BG/WOE, as well as those curious about the common gear setups used in these modes. Keep in mind that these recommendations aren't absolute; other gear choices can also be effective. My goal is to help grow and strengthen our PVP community—let's make it even better together!,
Recommended Physical Damage-Dealing Classes
'Before we proceed on our recommended gears, I woul like to suggest classes that are mostly common in BG/WOE right now.'
Class | Role | Key Skills | Strengths |
---|---|---|---|
Rune Knight | Burst melee damage with swords and spears. | * Ignition Break (AoE burst)
|
High mobility and burst damage. |
Guillotine Cross | Stealth and burst damage with daggers or katars. | * Cross Impact (Single-target burst)
|
Stealth, evasion, and high burst DPS. |
Star Emperor | Combo-oriented melee fighter. | * Union of the Sun and Moon (Combo finisher)
|
Strong combos and celestial-themed skills. |
Sura | Burst DPS, crowd control, and mobility. | * Tiger Cannon (AoE burst)
|
High burst damage and crowd control. |
Ranger | Ranged DPS with bows. | * Aimed Bolt (AoE burst)
|
High mobility and long-range attacks. |
Geneticist | Hybrid DPS with cart and throwable bombs. | * Cart Cannon (Ranged burst)
|
Flexible item-based damage scaling. |
Royal Guard | Tank and burst DPS with spears and shields. | * Banishing Point (Ranged poke)
|
High defense and crowd control. |
Shadow Chaser | Adaptable DPS using melee or bows. | * Fatal Menace (Melee burst)
|
Copy skills for versatility. |
Conclusion: These physical classes excel in PvP due to high burst damage, crowd control, and adaptability. Proper skill use and gear optimization are crucial for maximizing performance.
Recommended Gears
For Defensive Gears here are the suggestions by Chisa https://wiki.muhro.eu/A_Beginner%27s_Guide_to_Battlegrounds. For Offensive Gears
Recommended Offensive Gears and Enchantments
Item | Enchantment Type | Enchantment Effect |
---|---|---|
Temporal Circlet | ||
Bio 5 Headgears
Old Headgears are crafted (by the Sorrowful's Soul Energy) and enchanted (by the Wandering Energy) inside
the Bed of Honor or in the Sanctuary.
The available headgears are:
Old Rune Circlet [1] (18971)
ItemID: 18971 _______________________ An old, abandoned rune circlet that emanates a mysterious aura. _______________________ All Basic Stats +1 MDEF +5 _______________________ For each Refine Level: ATK +4 _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Ignition Break by 20%. Increases damage of Hundred Spear by 15%. _______________________ For each 5 Refine Levels: ASPD +1 _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 170 Rune Knight
Old Mitra [1] (18972)
ItemID: 18972 _______________________ An old, abandoned mitra that emanates a mysterious aura. _______________________ All Basic Stats +1 MDEF +5 _______________________ For each Refine Level: ATK +4 MATK +2 Increases Healing skills effectiveness by 2%. _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Judex by 20%. Increases damage of Magnus Exorcismus by 10%. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 170 Archbishop
Old Driver Band [1] (18973)
ItemID: 18973 _______________________ An old, abandoned driver band that emanates a mysterious aura. _______________________ All Basic Stats +1 _______________________ For each Refine Level: ATK +4 _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Power Swing and Axe Tornado by 20%. _______________________ For each 5 Refine Levels: ASPD +1 _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 170 Mechanic
Old Driver Band (yellow) [1] (18974)
ItemID: 18974 _______________________ An old, abandoned driver band that emanates a mysterious aura. _______________________ All Basic Stats +1 _______________________ For each Refine Level: ATK +4 _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Arms Cannon by 15%. _______________________ For each 4 Refine Levels: Increases damage of Self-Destruction by 10%. _______________________ For each 5 Refine Levels: ASPD +1 _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 170 Mechanic
Old Shadow Handicraft [1] (18975)
ItemID: 18975 _______________________ An old, abandoned shadow handicraft that emanates a mysterious aura. _______________________ All Basic Stats +1 _______________________ For each Refine Level: ATK +4 MATK +4 _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Triangle Shot by 25%. _______________________ Refine Level +6: Decreases Masquerade Enervation and Masquerade Unlucky skill cooldown by 1 second. _______________________ Refine Level +8: Decreases Masquerade Laziness and Masquerade Weakness skill cooldown by 1 second. _______________________ Refine Level +10: Decreases Masquerade Ignorance and Masquerade Gloomy skill cooldown by 1 second. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 170 Shadow Chaser
Old Minstrel Song's Hat [1] (18976)
ItemID: 18976 _______________________ An old, abandoned minstrel song hat that emanates a mysterious aura. _______________________ All Basic Stats +1 _______________________ For each Refine Level: Increases Ranged Physical Damage by 1%. _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Arrow Vulcan by 20%. Increases damage of Severe Rainstorm by 15%. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 170 Minstrel
Old Midas Whisper [1] (18977)
ItemID: 18977 _______________________ An old, abandoned midas whisper that emanates a mysterious aura. _______________________ All Basic Stats +1 _______________________ For each Refine Level: ATK +4 _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases Ranged Physical Damage by 1%. Increases damage of Cart Cannon by 15%. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 170 Genetic
Old Magic Stone Hat [1] (18978)
ItemID: 18978 _______________________ An old, abandoned magic stone hat that emanates a mysterious aura. _______________________ All Basic Stats +1 MDEF +5 _______________________ Increases SP Recovery Rate by 20%. Decreases Crimson Rock skill cooldown by 1 second. _______________________ For each Refine Level: MATK +1% Decreases Crimson Rock skill cooldown by additional 0.1 second. _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Soul Expansion by 15%. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 170 Warlock
Old Blazing Soul [1] (18979)
ItemID: 18979 _______________________ An old, abandoned blazing soul that emanates a mysterious aura. _______________________ All Basic Stats +1 _______________________ For each Refine Level: ATK +4 CRI +2 _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Rampage Blaster by 15%. Increases damage of Lightning Ride by 20%. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 170 Sura
Old Wind Whisper [1] (18980)
ItemID: 18980 _______________________ An old, abandoned wind whisper that emanates a mysterious aura. _______________________ All Basic Stats +1 MDEF +5 _______________________ For each Refine Level: MATK +1% ATK +4 _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Poison Buster by 15%. Increases damage of Varetyr Spear by 20%. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 170 Sorcerer
Old Dying Swan [1] (18981)
ItemID: 18981 _______________________ An old, abandoned dying swan that emanates a mysterious aura. _______________________ All Basic Stats +1 _______________________ For each Refine Level: Increases Ranged Physical Damage by 1%. _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Arrow Vulcan by 20%. Increases damage of Severe Rainstorm by 15%. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 170 Wanderer
Old Bone Circlet [1] (18982)
ItemID: 18982 _______________________ An old, abandoned bone circlet that emanates a mysterious aura. _______________________ All Basic Stats +1 _______________________ For each Refine Level: Increases Critical Damage by 1%. Increases Attack Speed by 1%. _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Cross Impact by 15%. Increases damage of Cross Ripper Slasher by 20%. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 170 Guillotine Cross
Old Crown of Guardian [1] (18983)
ItemID: 18983 _______________________ An old, abandoned crown of guardian that emanates a mysterious aura. _______________________ All Basic Stats +1 MDEF +5 _______________________ For each Refine Level: ATK +4 _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Cannon Spear by 20%. Increases damage of Overbrand by 15%. _______________________ For each 5 Refine Levels: ASPD +1 _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 170 Royal Guard
Old Camouflage Rabbit Hood [1] (18984)
ItemID: 18984 _______________________ An old, abandoned camouflage bunny hood that emanates a mysterious aura. _______________________ All Basic Stats +1 _______________________ For each Refine Level: Increases Ranged Physical Damage by 1%. _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Cluster Bomb by 15%. Increases damage of Warg Strike by 10%. _______________________ For each 3 Refine Levels: Perfect Dodge +1 _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 170 Ranger
Crafting these headgears requires a number of ingredients. First, you need to acquire souls of the corresponding first job class that matches your desired headgear's class. These all drop at a 5% chance from the normal mobs (separate chance for each party member). MVPs will drop 3 of their corresponding at a 100% chance, and reward an extra soul to the MVP. Please note that the souls are ACCOUNT BOUND.
Swordman Soul (6814) - Dropped by Seyren Windsor and Randel Lawrence. Merchant Soul (6815) - Dropped by Howard Alt-Eisen and Flamel Emule. Thief Soul (6816) - Dropped by Eremes Guile and Gertie Wie. Magician Soul (6817) - Dropped by Kathryne Cheiron and Celia Alde. Archer Soul (6818) - Dropped by Cecil Damon, Alphoccio Basil and Trentini. Acolyte Soul (6819) - Dropped by Margaretha Sorin and Chen Liu.
You also need to acquire the corresponding costume headgear. These are dropped by the normal mobs of the Bed of Honor.
There are two options available when creating the old headgear.
The default option (30% chance of success) requires the following ingredients:
Example: 1x Costume Camouflage Rabbit Hood (19974) 1x Archer Soul (6818) 20x Energy Fragment (6820)
The safe option requires the following:
Example: 1x Costume Camouflage Rabbit Hood (19974) 5x Archer Soul (6818) 100x Energy Fragment (6820)
Bio 5 Enchantment Enchant Requirements
Speak to Wanderind Mind (lhz_dun_n 134, 265) to start the enchanting process. It requires 10 Grudge Fragment each for the 3rd and 4th enchant. Those will always be Stat enchants. Once you've enchanted it twice, you can enchant the 2nd slot and it will be either a Stat enchant or the powerful enchants listed below. If you get the powerful enchant, it will start at Level 1. The below table lists the required amount in order to obtain that level. If you fail the upgrade of the powerful enchant, it will downgrade one level (minimum Level 1).
Resetting Enchantments
The Wanderind Mind (lhz_dun_n 134, 265) offers rerolling 1st/2nd enchant for fully enchanted headgears at an increased cost of 1,000,000 zeny and 50 Grudge Fragment (23016) . You also can reset both enchants at once.
Enchants Enchant Slot (Stats) Requirement 3rd 10 Grudge Fragment (23016) 4th Random Stat Enchants (3rd & 4th Slot) Str 1 ~ 5 Agi 1 ~ 5 Vit 1 ~ 5 Int 1 ~ 5 Dex 1 ~ 5 Luk 1 ~ 5 2nd Slot Level Grudge Fragment Required Chance 1 10 2 20 80% 3 40 70% 4 50 50% 5 70 20% 6 100 20% 7 150 20% 8 250 20% 9 500 20% 10 1.000 20%
Final enchant of Bio 5 headgear. You can choose the desired enchant and can upgrade the enchant without fail up to level 5.
Cost for choosing the desired enchant : 5,000,000 zeny + 200 Grudge Fragment (23016) .
Cost for upgrading the enchant from level 1 to level 2 : 3,500,000 zeny + 100 Grudge Fragment (23016) .
Cost for upgrading the enchant from level 2 to level 3 : 5,000,000 zeny + 200 Grudge Fragment (23016) .
Cost for upgrading the enchant from level 3 to level 4 : 8,000,000 zeny + 250 Grudge Fragment (23016) .
Cost for upgrading the enchant from level 4 to level 5 : 14,000,000 zeny + 350 Grudge Fragment (23016) .
Type Levels
Tenacity Lv1 (29706) Level 1
Melee physical damage +4%
Perfect hit + 1
Level 2
Melee physical damage +8%
Perfect hit + 2
Level 3
Melee physical damage +12%
Perfect hit + 3
Level 4
Melee physical damage +16%
Perfect hit + 4
Level 5
Melee physical damage +20%
Perfect hit + 5
Level 6
Melee physical damage +24%
Perfect hit + 6
Level 7
Melee physical damage +28%
Perfect hit + 7
Level 8
Melee physical damage +32%
Perfect hit + 8
Level 9
Melee physical damage +36%
Perfect hit + 9
Level 10
Melee physical damage +44%
Perfect hit + 10
Mettle Lv1 (29061) Level 1
Atk + 4%
Hit + 10
Level 2
Atk + 8%
Hit + 20
Level 3
Atk + 12%
Hit + 30
Level 4
Atk + 16%
Hit + 40
Level 5
Atk + 20%
Hit + 50
Level 6
Atk + 24%
Hit + 60
Level 7
Atk + 28%
Hit + 70
Level 8
Atk + 32%
Hit + 80
Level 9
Atk + 36%
Hit + 90
Level 10
Atk + 40%
Hit + 100
Magic Essence Lv1 (29071) Level 1
Matk + 4%
FCT -0.1s
Level 2
Matk + 8%
FCT -0.2s
Level 3
Matk + 12%
FCT -0.3s
Level 4
Matk + 16%
FCT -0.4s
Level 5
Matk + 20%
FCT -0.5s
Level 6
Matk + 24%
FCT -0.6s
Level 7
Matk + 28%
FCT -0.7s
Level 8
Matk + 32%
FCT -0.8s
Level 9
Matk + 36%
FCT -0.9s
Level 10
Matk + 44%
FCT -1.0s
Acute Lv1 (29081) Level 1
Crit + 3
Critical damage + 20%
Level 2
Crit + 6
Critical damage + 35%
Level 3
Crit + 9
Critical damage + 50%
Level 4
Crit + 12
Critical damage + 65%
Level 5
Crit + 15
Critical damage + 80%
Level 6
Crit + 18
Critical damage + 95%
Level 7
Crit + 21
Critical damage + 110%
Level 8
Crit + 24
Critical damage + 125%
Level 9
Crit + 27
Critical damage + 140%
Level 10
Crit + 30
Critical damage + 170%
Master Archer Lv1 (29091) Level 1
Aspd + 1%
Long range damage + 4%
Level 2
Aspd + 2%
Long range damage + 8%
Level 3
Aspd + 3%
Long range damage + 12%
Level 4
Aspd + 4%
Long range damage + 16%
Level 5
Aspd + 5%
Long range damage + 20%
Level 6
Aspd + 6%
Long range damage + 24%
Level 7
Aspd + 7%
Long range damage + 28%
Level 8
Aspd + 8%
Long range damage + 32%
Level 9
Aspd + 8%
Long range damage + 32%
Level 10
Aspd + 10%
Long range damage + 44%
Adamantine Lv1 (29101) Level 1
Max HP + 5%
Def + 140
Mdef + 20
Level 2
Max HP + 10%
Def + 180
Mdef + 40
Level 3
Max HP + 15%
Def + 220
Mdef + 60
Level 4
Max HP + 20%
Def + 260
Mdef + 80
Level 5
Max HP + 25%
Def + 300
Mdef + 100
Level 6
Max HP + 30%
Def + 340
Mdef + 120
Level 7
Max HP + 35%
Def + 380
Mdef + 140
Level 8
Max HP + 40%
Def + 420
Mdef + 160
Level 9
Max HP + 45%
Def + 460
Mdef + 180
Level 10
Max HP + 55%
Def + 500
Mdef + 200
Affection Lv1 (29111) Level 1
Max SP + 3%
Recovery skill power + 5%
Level 2
Max SP + 6%
Recovery skill power + 10%
Level 3
Max SP + 9%
Recovery skill power + 15%
Level 4
Max SP + 12%
Recovery skill power + 20%
Level 5
Max SP + 15%
Recovery skill power + 25%
Level 6
Max SP + 18%
Recovery skill power + 30%
Level 7
Max SP + 21%
Recovery skill power + 35%
Level 8
Max SP + 24%
Recovery skill power + 40%
Level 9
Max SP + 27%
Recovery skill power + 45%
Level 10
Max SP + 30%
Recovery skill power + 55%