Maru's Chivalry: A war guide for Knights: Difference between revisions
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====== I'm Maru ====== | ====== I'm Maru ====== | ||
and I've been playing RO for around 18 years now. During all these years, Knight has always been my favorite (to be honest, my only) job and I don't feel like myself if I'm not | and I've been playing RO for around 18 years now. During all these years, Knight has always been my favorite (to be honest, my only) job and I don't feel like myself if I'm not mounted (kappapride). And, since I'm mostly a PvP player since my childhood, I wanted to make a complete guide with all the things that I've learned along the years to help those who are just starting on PvP as a Knight, either as a Rune Knight for WoE SE or as a Lord Knight for WoE TE. | ||
'''Keep in mind that this guide is NOT absolute truth and doesn't intend to be, it is my vision and experience as a WoE player. You can (and should) adapt and change things based on''' '''your needs, experiences and own tests. WoE is not as simple as black and white, there are many variants that will change from guild to guild, player to player and meta to meta.''' | |||
'''Keep in mind that this guide is NOT absolute truth and doesn't intend to be, it is my vision and experience as a WoE player. You can (and should) adapt and change things based on''' | |||
'''your needs, experiences and own tests. WoE is not as simple as black and white, there are many variants that will change from guild to guild, player to player and meta to meta.''' | |||
== War of Emperium: Second Edition! == | == War of Emperium: Second Edition! == | ||
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=== Dragon Breath === | === Dragon Breath === | ||
Dragon Breath is, by far, my favorite build. It is a simple still effective build with a fun playstyle, not very punitive for those who are beginning and still have an amazing learning curve. | Dragon Breath is, by far, my favorite build. It is a simple still effective build with a fun playstyle, not very punitive for those who are beginning and still have an amazing learning curve. Due to it being simple, you can focus on what is happening on GvG, focus on learning more about the jobs and what they should do or even shotcall for your guild if you feel like doing so. Since you are a frontliner, you want to get as high as possible resists with enough after cast delay reduction to spam your main skill. Damage is not your priority and you should always focus on your main goal: keeping your enemy frontline away from your stack, acting like a wall between them. | ||
Due to it being simple, you can focus on what is happening on GvG, focus on learning more about the jobs and what they should do or even shotcall for your guild if you feel like doing so. | |||
Since you are a frontliner, you want to get as high as possible resists with enough after cast delay reduction to spam your main skill. Damage is not your priority and you should always | |||
focus on your main goal: keeping your enemy frontline away from your stack, acting like a wall between them. | |||
==== Pros and Cons ==== | ==== Pros and Cons ==== |
Revision as of 23:22, 20 March 2024
Introduction
So you are interested in bringing your mount to WoE, aren’t you? You've come to the right place! I'll guide you through this journey of becoming the strongest knight you can be.
I'm Maru
and I've been playing RO for around 18 years now. During all these years, Knight has always been my favorite (to be honest, my only) job and I don't feel like myself if I'm not mounted (kappapride). And, since I'm mostly a PvP player since my childhood, I wanted to make a complete guide with all the things that I've learned along the years to help those who are just starting on PvP as a Knight, either as a Rune Knight for WoE SE or as a Lord Knight for WoE TE.
Keep in mind that this guide is NOT absolute truth and doesn't intend to be, it is my vision and experience as a WoE player. You can (and should) adapt and change things based on your needs, experiences and own tests. WoE is not as simple as black and white, there are many variants that will change from guild to guild, player to player and meta to meta.
War of Emperium: Second Edition!
WoE SE is my favorite WoE edition and the one I played the most in my life. I played as a DB RK mostly and I'll share some tips, ideas and builds that I've gathered over the years.
Dragon Breath
Dragon Breath is, by far, my favorite build. It is a simple still effective build with a fun playstyle, not very punitive for those who are beginning and still have an amazing learning curve. Due to it being simple, you can focus on what is happening on GvG, focus on learning more about the jobs and what they should do or even shotcall for your guild if you feel like doing so. Since you are a frontliner, you want to get as high as possible resists with enough after cast delay reduction to spam your main skill. Damage is not your priority and you should always focus on your main goal: keeping your enemy frontline away from your stack, acting like a wall between them.
Pros and Cons
Pros | Cons |
---|---|
|
|
Stats
STR | Increases weight capacity and reduces
duration of some disables; |
80+ | It is your main source of protection against Shadow Chasers and those
annoying Masquerades. |
AGI | Increases ASPD and reduces chances of
some disables; |
70+ | Good for ASPD but also helps with Masquerades. |
VIT | Increases your HP and potion efficiency; | 110+ | Your main stat. Increases your damage and your tankyness. |
INT | Increases your SP and reduces cast time; | 110+ | Reduces cast time and slightly increase your damage. |
DEX | Greatly reduces cast time; | 120 | Used mainly for Temporal DEX Boots [1] (22008) . |
LUK | Reduces chances and duration of some
disables; |
1+ | Good for Curse immunity and helps with Masquerades. |
Skills
Swordsman's Skills | Notes |
---|---|
Increase HP Recovery | Increase potion efficiency by 10% per skill level.
BE SURE TO HAVE IT MAXED. |
Magnum Break | Can be used to break Ankle Snare traps. |
Endure | Slightly increase MDEF. |
Lord Knight's Skills | |
Aura Blade | Increases a bit of DB damage. |
Concentration | Decreases your DEF. Very useful against Ice Pick [1] (13017) users. |
Rune Knight's Skills | |
Rune Mastery | Enable Rune usage. BE SURE TO HAVE IT MAXED. |
Dragon Training | Increases DB damage. Increases ASPD as leveled. Increase weight capacity.
BE SURE TO HAVE IT MAXED. |
Dragon Breath | 9x9 AoE physical damage. Your main skill, spam it. |
Dragon Breath Water | 9x9 AoE physical damage. Your main skill, spam it. |
Dragon Howling | 80% chance of inflicting fear and immobilizing enemies. Use it whenever
enemies try to pass through you and get to your stack. |
Death Bound | Amplifies the damage you take and reflect back to attacker (70% on him
and 30% on you). Very useful to deal with Ignition Break and other melee physical skills. OBS: try to use it on the lowest level but that is still enough to kill your enemy. |
Runes
Asir Runestone (12729) | Greatly increases ASPD. Changes Dragon Breath Water element from Water to Ghost. |
Hagalas Runestone (12733) | Greatly increases DEF/MDEF. |
Isia Runestone (12728) | Increase potion efficiency by 50%. It is cumulative with Increase HP Recovery. |
Lux Anima Runestone (22540) | 30% bonus to Ranged Damage, HP and SP, which is huge damage boost.
Changes Dragon Breath Water element from Water to Neutral. Changes Dragon Breath element from Fire to Shadow. |
Nosiege Runestone (12725) | Remove and become immune to the following debuffs: Stun, Sleep, Curse, Stone Curse, Poison, Blind, Silence, Bleeding, Confusion, Frozen, Deep Sleep, Burning, Freezing, Guillotine Cross Poisons, Marsh of Abyss, and Mandragora Howling. For 60 seconds. IT HAS 120 SECONDS COOLDOWN AND IS BEST USED BEFORE IMPORTANT GVGS. |
Verkana Runestone (12727) | Randomly summon 2~4 shields. Each shield can protect you from 1 attack.
It lasts for 15 minutes if doesnt break and has 60s cooldown. Try to always keep it up, this way you can protect yourself from initial burst from GvG and still have it for emergency (panic button). |
Consumables
HP Increase Potion (Large) (12424) | Increases your HP, increasing damage. |
SP Increase Potion (Large) (12427) | Increases your SP, increasing damage. |
Vitata500 (12436) | Increases your SP, increasing damage. |
Enrich Celermine Juice (12437) | Highly increase ASPD. |
Thunderproof Potion (12121) | +20% Wind resist / -15% Earth resist. Use according to your gears and your enemies attacks. |
Earthproof Potion (12120) | +20% Earth resist / -15% Fire resist. Use according to your gears and your enemies attacks. |
Coldproof Potion (12119) | +20% Water resist / -15% Wind resist. Use according to your gears and your enemies attacks. |
Fireproof Potion (12118) | +20% Fire resist / -15% Water resist. Use according to your gears and your enemies attacks. |
Berserk Potion (657) | Highly increase ASPD. Be aware that Flying Kick will remove it, you can use Awakening Potion (656)
if you prefer. |
Guarana Candy (12414) | Very useful for animation canceling and gives you the effect of Concentration Potion (645) . Very useful
after being dispelled. |
Panacea (525) | Use this in case you are not curse immune. If you playing curse immune, use Green Potion (506) instead. |
Yggdrasil Berry (607) | Heals 100% of your HP and SP. Use it as panic button. |
Yggdrasil Seed (608) | Heals 50% of your HP and SP. Use it as panic button. |