Cannon Meat's Arm Cannon & Triple Laser Guide: Difference between revisions
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Cannon Meat (talk | contribs) (Added TL and updated Arm Cannon) |
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== Triple Laser == | |||
* I strongly recommend building towards an Arm Cannon Build first so you can farm the Items required for this build. | |||
* Because this build is not the best for farming large quantities and is more focused on mvp's/Instances. | |||
=== Stats === | |||
* For stats you ll need again Dex*2 + Int = 530. | |||
* You will also need ~185+ ASPD for sufficient spamming. | |||
* And you ll need ~140 crit to bypass crit shield. | |||
* Stats should look somewhat like this: | |||
{| class="wikitable" style="font-size:smaller;background:transparent;" | |||
|- style="font-size:small;" | |||
! Stat | |||
! Value | |||
! Trait Stat | |||
! Value | |||
|- | |||
| STR | |||
| 90+ | |||
| POW | |||
| 100 | |||
|- | |||
| AGI | |||
| 1+ | |||
| STA | |||
| 0 | |||
|- | |||
| VIT | |||
| 90 | |||
| WIS | |||
| 0 | |||
|- | |||
| INT | |||
| 1-130 | |||
| SPL | |||
| 0 | |||
|- | |||
| DEX | |||
| 130 | |||
| Con | |||
| 35 | |||
|- | |||
| LUK | |||
| 1+ | |||
| CRT | |||
| 100 | |||
|} | |} | ||
=== Gear === | |||
* Since i consider this build Endgame I'll only post endgame options here. | |||
* For TL you don t need any ACD to spam it. | |||
*Weapon: | |||
** +12-+15 Grade[A] {{#item:590048}} with {{#item:311453}} and 2x{{#item:311445}} | |||
*Cards | |||
** {{#item:27361}} | |||
*Armor: | |||
** {{#item:450172}} {{#item:310685}} {{#item:310732}} Dex/STR +4 | |||
*Cards: | |||
** {{#item:4392}} | |||
*Head Gear: | |||
** {{#item:19476}} with {{#item:29085}}or higher {{#item:29689}} and dex/int/Str +4 | |||
*Cards: | |||
** {{#item:300363}} | |||
*Mid Headgear: | |||
** {{#item:410094}} | |||
*Cards: | |||
** {{#item:300363}} | |||
*Lower Headgear: | |||
**any {{#item:420017}} with {{#item:311077}} {{#item:310987}} {{#item:4722}} | |||
*Garment: | |||
** +11 {{#item:480232}} Grade A with {{#item:310922}}(or lvl 2) with dexint/str. | |||
*Cards: | |||
** {{#item:300270}} | |||
*Shoes: | |||
** +12 Grade[A] {{#item:470175}} with {{#item:310922}} and dex/int/str | |||
*Cards: | |||
** {{#item:300380}} | |||
*Accessory Left: | |||
** {{#item:490305}} with {{#item:311951}} {{#item:311976}} or higher | |||
*Accessory Right: | |||
** {{#item:490135}} with 2x {{#item:310701}} or 2x {{#item:310706}} | |||
** or {{#item:490302}} with {{#item:311951}} {{#item:311976}} or higher | |||
*Cards: | |||
** {{#item:300278}} | |||
** {{#item:4084}} or you can use a 2nd {{#item:300278}} if you don t like using Magnum Break. | |||
===Shadow Gear=== | |||
*Option 1(A lot cheaper to make^^): | |||
*Shadow Weapon: | |||
** +8-+10 {{#item:24738}} with range dmg enchants. | |||
*Shadow Shield: | |||
** +10{{#item:24767}} with c.rate+5 | |||
*Shadow Shoes and Armor: | |||
** +10 {{#item:24679}} {{#item:24680}}with c.rate+5 | |||
*Shadow Accessorys: | |||
** +9-10 {{#item:24662}} {{#item:24661}} with c.rate+5 | |||
*Option 2 (better vs Res Monsters but a lot more expensive) | |||
*Shadow Weapon: | |||
** +8-+10 {{#item:24738}} with range dmg enchants. | |||
*Shadow Shield: | |||
** +10{{#item:24767}} with c.rate+5 | |||
*Shadow Shoes and Armor: | |||
** +10 {{#item:24679}} {{#item:24680}}with c.rate+5 | |||
*Shadow Accessorys: | |||
** +9-10 {{#item:24662}} {{#item:24661}} with c.rate+5 | |||
*Option 2 (better against res monsters but a lot more expensive^^) | |||
*Shadow Weapon/Shield: | |||
** +10 {{#item:24792}} {{#item:24793}} with dex+5 and {{#item:312189}} | |||
*Shadow Shoes/Armor/Accessorys: | |||
** +10 {{#item:24801}} {{#item:24800}} {{#item:24802}} {{#item:24803}} with {{#item:312227}} {{#item:312189}} | |||
=== Costume Enchants === | |||
* if you re missing out on crit you can also use the crit costumes | |||
* Garment: | |||
** {{#item:310188}} | |||
** (dual stone) {{#item:311354}} | |||
* Top Headgear: | |||
** {{#item:310191}} | |||
* Mid Headgear: | |||
** {{#item:311431}} | |||
*Lower Headgear: | |||
** {{#item:311435}} | |||
|} | |||
= Useful Tips = | |||
* You can cancel out the Animation of magnum break by casting Infrared scan before or after casting it.(you ll need more acd to do it more efficiently) | |||
* Neutral barrier can be made smaller if you stand next to a wall | |||
* shape shift is very useful against strong fire/earth/wind/water attacks | |||
* Rush quake is your most important buff/debuff not only does it increase your range dmg by a whopping 50% for 5min but it also debuffs the target so it takes 50% more dmg from range/melee attacks | |||
(similar to dark claw and it even adds up with dark claw) |
Revision as of 17:22, 24 July 2023
Introduktion
The Main focus of this Guide will be about the different early to end-game Gear for Arm Cannon and Triple Laser.
(sadly i m not fond with the melee build hopefully someone writes a guide for it soon)
If you need guidance for lvling you can check out Spike's Guide as Meister and Biolo are very similar to play, exept you have mado gear support skills and don't have a homunculus.
- (The triple laser guide will be implemented after exams ;) )
Builds
Arm Cannon | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Triple Laser | ||||||||||||||||||||||||||||
Triple Laser
Stats
Gear
Shadow Gear
Costume Enchants
|
Useful Tips
- You can cancel out the Animation of magnum break by casting Infrared scan before or after casting it.(you ll need more acd to do it more efficiently)
- Neutral barrier can be made smaller if you stand next to a wall
- shape shift is very useful against strong fire/earth/wind/water attacks
- Rush quake is your most important buff/debuff not only does it increase your range dmg by a whopping 50% for 5min but it also debuffs the target so it takes 50% more dmg from range/melee attacks
(similar to dark claw and it even adds up with dark claw)