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Elements
===Damage Tables===
'''Elements''' are properties that can strengthen, weaken, or nullify attacks when they interact. Every player and monster in the game has an element and, with the exception of the [[Neutral]] element, every element has both strengths and weaknesses to other elements.
In RO, {{PAGENAME}} can be grouped into two types: attacking and defending. Defending elements are separated into four levels; the resistances and weaknesses of a defending element are amplified relative to its level. Attacking elements are not separated into levels.


The term "element" is often used interchangeably with "property" and "attribute".
Players have both an attacking and defending element, which are both naturally Neutral, but can be changed by equipping certain weapons and armor, using certain skills or items, or compounding certain cards. A player's defending element is always Level 1.  


There are ten different elements:
Monsters have only a defending element, but can inflict elemental attacks using skills.
* [[Neutral]]
* [[Water]]
* [[Earth]]
* [[Fire]]
* [[Wind]]
* [[Poison]]
* [[Holy]]
* [[Shadow]]
* [[Ghost]]
* [[Undead]]


Some attacks, such as the [[melee]] attacks of [[monsters]], have no element and are completely unaffected by elemental modifiers. Such attacks are referred to as being [[Non-elemental damage|non-elemental]].
Column is based on the attacking element and row is based on the defending element.  
 
{| border="1" cellpadding="1" cellspacing="1" class="wikitable" style="margin: 0px auto; width: 650px;"
Elements can be grouped into two types: '''attacking''' and '''defending'''. Defending elements are separated into four levels; the resistances and weaknesses of a defending element are amplified relative to its level. Attacking elements are not separated into levels.
 
Players have both an attacking and defending element, which are both naturally Neutral, but can be changed by equipping certain [[weapons]] and [[armor]], using certain [[skills]] or [[items]], or compounding certain [[Card Reference#Elemental Armor|cards]]. A player's defending element is always Level 1.
 
[[Monsters]] have only a defending element, but can inflict elemental attacks using skills.
 
== Tables ==
Select a column based on the attacking element, and a row based on the defending.
 
e.g. Level 1 Ghost(Column) attacking and neutral defending. You will gain 30% dmg reduction(70% dmg receive).
 
{| class="wikitablec elements"
|+ Level 1
|+ Level 1
|-
|-
Line 53: Line 31:
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 70%
| style="background-color:#FFCC99;" | 70%
| 100%
| 100%
|-
|-
! Water
! Water
| 100%
| 100%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| 100%
| 100%
| class="ineffective" | 90%
| style="background-color:#FFCC99;" | 90%
| class="effective" | 175%
| style="background-color:#CCFFCC;" | 175%
| 100%
| 100%
| 100%
| 100%
Line 71: Line 49:
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="effective" | 150%
| style="background-color:#CCFFCC;" | 150%
| class="ineffective" | 90%
| style="background-color:#FFCC99;" | 90%
| class="effective" | 125%
| style="background-color:#CCFFCC;" | 125%
| 100%
| 100%
| 100%
| 100%
Line 82: Line 60:
! Fire
! Fire
| 100%
| 100%
| class="effective" | 150%
| style="background-color:#CCFFCC;" | 150%
| class="ineffective" | 90%
| style="background-color:#FFCC99;" | 90%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| 100%
| 100%
| class="effective" | 125%
| style="background-color:#CCFFCC;" | 125%
| 100%
| 100%
| 100%
| 100%
Line 94: Line 72:
! Wind
! Wind
| 100%
| 100%
| class="ineffective" | 90%
| style="background-color:#FFCC99;" | 90%
| class="effective" | 150%
| style="background-color:#CCFFCC;" | 150%
| 100%
| 100%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="effective" | 125%
| style="background-color:#CCFFCC;" | 125%
| 100%
| 100%
| 100%
| 100%
Line 110: Line 88:
| 100%
| 100%
| 100%
| 100%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| 100%
| 100%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| 100%
| 100%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
|-
|-
! Holy
! Holy
| 100%
| 100%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| class="effective" | 125%
| style="background-color:#CCFFCC;" | 125%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| 100%
| 100%
|-
|-
Line 134: Line 112:
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| class="effective" | 125%
| style="background-color:#CCFFCC;" | 125%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
|-
|-
! Ghost
! Ghost
| class="ineffective" | 70%
| style="background-color:#FFCC99;" | 70%
| 100%
| 100%
| 100%
| 100%
Line 149: Line 127:
| 100%
| 100%
| 100%
| 100%
| class="effective" | 125%
| style="background-color:#CCFFCC;" | 125%
| 100%
| 100%
|-
|-
Line 156: Line 134:
| 100%
| 100%
| 100%
| 100%
| class="effective" | 125%
| style="background-color:#CCFFCC;" | 125%
| 100%
| 100%
| class="nullified" | −25%
| style="background-color:#FFCCCC;" | −25%
| class="effective" | 150%
| style="background-color:#CCFFCC;" | 150%
| class="nullified" | −25%
| style="background-color:#FFCCCC;" | −25%
| 100%
| 100%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
|}
|}


{| class="wikitablec elements"
{| border="1" cellpadding="1" cellspacing="1" class="wikitable" style="margin: 0px auto; width: 650px;"
|+ Level 2
|+ Level 2
|-
|-
Line 189: Line 167:
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| 100%
| 100%
|-
|-
! Water
! Water
| 100%
| 100%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| 100%
| 100%
| class="ineffective" | 80%
| style="background-color:#FFCC99;" | 80%
| class="effective" | 175%
| style="background-color:#CCFFCC;" | 175%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
|-
|-
! Earth
! Earth
| 100%
| 100%
| 100%
| 100%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| class="effective" | 175%
| style="background-color:#CCFFCC;" | 175%
| class="ineffective" | 80%
| style="background-color:#FFCC99;" | 80%
| class="effective" | 125%
| style="background-color:#CCFFCC;" | 125%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
|-
|-
! Fire
! Fire
| 100%
| 100%
| class="effective" | 175%
| style="background-color:#CCFFCC;" | 175%
| class="ineffective" | 90%
| style="background-color:#FFCC99;" | 90%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| 100%
| 100%
| class="effective" | 125%
| style="background-color:#CCFFCC;" | 125%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
|-
|-
! Wind
! Wind
| 100%
| 100%
| class="ineffective" | 80%
| style="background-color:#FFCC99;" | 80%
| class="effective" | 175%
| style="background-color:#CCFFCC;" | 175%
| 100%
| 100%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| class="effective" | 125%
| style="background-color:#CCFFCC;" | 125%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
|-
|-
! Poison
! Poison
Line 246: Line 224:
| 100%
| 100%
| 100%
| 100%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| 100%
| 100%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
|-
|-
! Holy
! Holy
| 100%
| 100%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| class="nullified" | −25%
| style="background-color:#FFCCCC;" | −25%
| class="effective" | 150%
| style="background-color:#CCFFCC;" | 150%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| class="effective" | 125%
| style="background-color:#CCFFCC;" | 125%
|-
|-
! Shadow
! Shadow
| 100%
| 100%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="effective" | 150%
| style="background-color:#CCFFCC;" | 150%
| class="nullified" | −25%
| style="background-color:#FFCCCC;" | −25%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
|-
|-
! Ghost
! Ghost
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| 100%
| 100%
| 100%
| 100%
| class="effective" | 150%
| style="background-color:#CCFFCC;" | 150%
| 100%
| 100%
|-
|-
Line 292: Line 270:
| 100%
| 100%
| 100%
| 100%
| class="effective" | 150%
| style="background-color:#CCFFCC;" | 150%
| 100%
| 100%
| class="nullified" | −50%
| style="background-color:#FFCCCC;" | −50%
| class="effective" | 175%
| style="background-color:#CCFFCC;" | 175%
| class="nullified" | −50%
| style="background-color:#FFCCCC;" | −50%
| class="effective" | 125%
| style="background-color:#CCFFCC;" | 125%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
|}
|}


{| class="wikitablec elements"
{| border="1" cellpadding="1" cellspacing="1" class="wikitable" style="margin: 0px auto; width: 650px;"
|+ Level 3
|+ Level 3
|-
|-
Line 325: Line 303:
| 100%
| 100%
| 100%
| 100%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| 100%
| 100%
|-
|-
! Water
! Water
| 100%
| 100%
| class="nullified" | −25%
| style="background-color:#FFCCCC;" | −25%
| 100%
| 100%
| class="ineffective" | 70%
| style="background-color:#FFCC99;" | 70%
| class="effective" | 200%
| style="background-color:#CCFFCC;" | 200%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
|-
|-
! Earth
! Earth
| 100%
| 100%
| 100%
| 100%
| class="nullified" | -25%
| style="background-color:#FFCCCC;" | -25%
| class="effective" | 200%
| style="background-color:#CCFFCC;" | 200%
| class="ineffective" | 70%
| style="background-color:#FFCC99;" | 70%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
|-
|-
! Fire
! Fire
| 100%
| 100%
| class="effective" | 200%
| style="background-color:#CCFFCC;" | 200%
| class="ineffective" | 70%
| style="background-color:#FFCC99;" | 70%
| class="nullified" | −25%
| style="background-color:#FFCCCC;" | −25%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
|-
|-
! Wind
! Wind
| 100%
| 100%
| class="ineffective" | 70%
| style="background-color:#FFCC99;" | 70%
| class="effective" | 200%
| style="background-color:#CCFFCC;" | 200%
| 100%
| 100%
| class="nullified" | −25%
| style="background-color:#FFCCCC;" | −25%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
|-
|-
! Poison
! Poison
Line 382: Line 360:
| 100%
| 100%
| 100%
| 100%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| class="effective" | 125%
| style="background-color:#CCFFCC;" | 125%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
|-
|-
! Holy
! Holy
| 100%
| 100%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="nullified" | −50%
| style="background-color:#FFCCCC;" | −50%
| class="effective" | 175%
| style="background-color:#CCFFCC;" | 175%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="effective" | 150%
| style="background-color:#CCFFCC;" | 150%
|-
|-
! Shadow
! Shadow
| 100%
| 100%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| class="effective" | 175%
| style="background-color:#CCFFCC;" | 175%
| class="nullified" | −50%
| style="background-color:#FFCCCC;" | −50%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
|-
|-
! Ghost
! Ghost
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| 100%
| 100%
| 100%
| 100%
| class="effective" | 175%
| style="background-color:#CCFFCC;" | 175%
| 100%
| 100%
|-
|-
! Undead
! Undead
| 100%
| 100%
| class="effective" | 125%
| style="background-color:#CCFFCC;" | 125%
| 100%
| 100%
| class="effective" | 175%
| style="background-color:#CCFFCC;" | 175%
| 100%
| 100%
| class="nullified" | −75%
| style="background-color:#FFCCCC;" | −75%
| class="effective" | 200%
| style="background-color:#CCFFCC;" | 200%
| class="nullified" | −75%
| style="background-color:#FFCCCC;" | −75%
| class="effective" | 150%
| style="background-color:#CCFFCC;" | 150%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
|}
|}


{| class="wikitablec elements"
{| border="1" cellpadding="1" cellspacing="1" class="wikitable" style="margin: 0px auto; width: 650px;"
|+ Level 4
|+ Level 4
|-
|-
Line 461: Line 439:
| 100%
| 100%
| 100%
| 100%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| 100%
| 100%
|-
|-
! Water
! Water
| 100%
| 100%
| class="nullified" | −50%
| −50%
| 100%
| 100%
| class="ineffective" | 60%
| style="background-color:#FFCC99;" | 60%
| class="effective" | 200%
| style="background-color:#CCFFCC;" | 200%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
|-
|-
! Earth
! Earth
| 100%
| 100%
| 100%
| 100%
| class="nullified" | −50%
| style="background-color:#FFCCCC;" | −50%
| class="effective" | 200%
| style="background-color:#CCFFCC;" | 200%
| class="ineffective" | 60%
| style="background-color:#FFCC99;" | 60%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
|-
|-
! Fire
! Fire
| 100%
| 100%
| class="effective" | 200%
| style="background-color:#CCFFCC;" | 200%
| class="ineffective" | 60%
| style="background-color:#FFCC99;" | 60%
| class="nullified" | −50%
| style="background-color:#FFCCCC;" | −50%
| 100%
| 100%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
|-
|-
! Wind
! Wind
| 100%
| 100%
| class="ineffective" | 60%
| style="background-color:#FFCC99;" | 60%
| class="effective" | 200%
| style="background-color:#CCFFCC;" | 200%
| 100%
| 100%
| class="nullified" | −50%
| style="background-color:#FFCCCC;" | −50%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
|-
|-
! Poison
! Poison
| 100%
| 100%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="ineffective" | 75%
| style="background-color:#FFCC99;" | 75%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| class="effective" | 125%
| style="background-color:#CCFFCC;" | 125%
| class="nullified" | −25%
| style="background-color:#FFCCCC;" | −25%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="nullified" | −25%
| style="background-color:#FFCCCC;" | −25%
|-
|-
! Holy
! Holy
| 100%
| 100%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| class="nullified" | −100%
| style="background-color:#FFCCCC;" | −100%
| class="effective" | 200%
| style="background-color:#CCFFCC;" | 200%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| class="effective" | 175%
| style="background-color:#CCFFCC;" | 175%
|-
|-
! Shadow
! Shadow
| 100%
| 100%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| class="nullified" | −25%
| style="background-color:#FFCCCC;" | −25%
| class="effective" | 200%
| style="background-color:#CCFFCC;" | 200%
| class="nullified" | −100%
| style="background-color:#FFCCCC;" | −100%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
|-
|-
! Ghost
! Ghost
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 25%
| style="background-color:#FFCC99;" | 25%
| 100%
| 100%
| 100%
| 100%
| class="effective" | 200%
| style="background-color:#CCFFCC;" | 200%
| 100%
| 100%
|-
|-
! Undead
! Undead
| 100%
| 100%
| class="effective" | 150%
| style="background-color:#CCFFCC;" | 150%
| class="ineffective" | 50%
| style="background-color:#FFCC99;" | 50%
| class="effective" | 200%
| style="background-color:#CCFFCC;" | 200%
| 100%
| 100%
| class="nullified" | −100%
| style="background-color:#FFCCCC;" | −100%
| class="effective" | 200%
| style="background-color:#CCFFCC;" | 200%
| class="nullified" | −100%
| style="background-color:#FFCCCC;" | −100%
| class="effective" | 175%
| style="background-color:#CCFFCC;" | 175%
| class="nullified" | 0%
| style="background-color:#FFCCCC;" | 0%
|}
|}

Revision as of 18:55, 18 April 2021

Damage Tables

In RO, Elements can be grouped into two types: attacking and defending. Defending elements are separated into four levels; the resistances and weaknesses of a defending element are amplified relative to its level. Attacking elements are not separated into levels.

Players have both an attacking and defending element, which are both naturally Neutral, but can be changed by equipping certain weapons and armor, using certain skills or items, or compounding certain cards. A player's defending element is always Level 1.

Monsters have only a defending element, but can inflict elemental attacks using skills.

Column is based on the attacking element and row is based on the defending element.

Level 1
Neutral Water Earth Fire Wind Poison Holy Shadow Ghost Undead
Neutral 100% 100% 100% 100% 100% 100% 100% 100% 70% 100%
Water 100% 25% 100% 90% 175% 100% 100% 100% 100% 100%
Earth 100% 100% 25% 150% 90% 125% 100% 100% 100% 100%
Fire 100% 150% 90% 25% 100% 125% 100% 100% 100% 100%
Wind 100% 90% 150% 100% 25% 125% 100% 100% 100% 100%
Poison 100% 100% 100% 100% 100% 0% 100% 50% 100% 50%
Holy 100% 75% 75% 75% 75% 75% 0% 125% 75% 100%
Shadow 100% 100% 100% 100% 100% 50% 125% 0% 75% 0%
Ghost 70% 100% 100% 100% 100% 100% 100% 100% 125% 100%
Undead 100% 100% 100% 125% 100% −25% 150% −25% 100% 0%
Level 2
Neutral Water Earth Fire Wind Poison Holy Shadow Ghost Undead
Neutral 100% 100% 100% 100% 100% 100% 100% 100% 50% 100%
Water 100% 0% 100% 80% 175% 75% 100% 100% 75% 75%
Earth 100% 100% 0% 175% 80% 125% 100% 100% 75% 75%
Fire 100% 175% 90% 0% 100% 125% 100% 100% 75% 75%
Wind 100% 80% 175% 100% 0% 125% 100% 100% 75% 75%
Poison 100% 100% 100% 100% 100% 0% 100% 25% 75% 25%
Holy 100% 50% 50% 50% 50% 50% −25% 150% 50% 125%
Shadow 100% 75% 75% 75% 75% 25% 150% −25% 50% 0%
Ghost 50% 100% 100% 100% 100% 75% 100% 100% 150% 100%
Undead 100% 100% 100% 150% 100% −50% 175% −50% 125% 0%
Level 3
Neutral Water Earth Fire Wind Poison Holy Shadow Ghost Undead
Neutral 100% 100% 100% 100% 100% 100% 100% 100% 0% 100%
Water 100% −25% 100% 70% 200% 50% 100% 100% 50% 50%
Earth 100% 100% -25% 200% 70% 100% 100% 100% 50% 50%
Fire 100% 200% 70% −25% 100% 100% 100% 100% 50% 50%
Wind 100% 70% 200% 100% −25% 100% 100% 100% 50% 50%
Poison 100% 100% 100% 100% 100% 0% 125% 0% 50% 0%
Holy 100% 25% 25% 25% 25% 25% −50% 175% 25% 150%
Shadow 100% 50% 50% 50% 50% 0% 175% −50% 25% 0%
Ghost 0% 100% 100% 100% 100% 50% 100% 100% 175% 100%
Undead 100% 125% 100% 175% 100% −75% 200% −75% 150% 0%
Level 4
Neutral Water Earth Fire Wind Poison Holy Shadow Ghost Undead
Neutral 100% 100% 100% 100% 100% 100% 100% 100% 0% 100%
Water 100% −50% 100% 60% 200% 25% 75% 75% 25% 25%
Earth 100% 100% −50% 200% 60% 75% 75% 75% 25% 25%
Fire 100% 200% 60% −50% 100% 75% 75% 75% 25% 25%
Wind 100% 60% 200% 100% −50% 75% 75% 75% 25% 25%
Poison 100% 75% 75% 75% 75% 0% 125% −25% 25% −25%
Holy 100% 0% 0% 0% 0% 0% −100% 200% 0% 175%
Shadow 100% 25% 25% 25% 25% −25% 200% −100% 0% 0%
Ghost 0% 100% 100% 100% 100% 25% 100% 100% 200% 100%
Undead 100% 150% 50% 200% 100% −100% 200% −100% 175% 0%