Level Penalties: Difference between revisions

From MuhRO
Jump to navigation Jump to search
(Created page with "Penalty is a system that recommends players to level at maps within their level range. Depending on Player/Monster level difference you will get a bonus or malus on your EPX a...")
 
No edit summary
Line 1: Line 1:
Penalty is a system that recommends players to level at maps within their level range. Depending on Player/Monster level difference you will get a bonus or malus on your EPX and Zeny gain.
Penalty is a system that recommends players to level at maps within their level range. Depending on Player/Monster level difference you will get a bonus or malus on your EXP and Zeny gain.
<br>
<br>
There are no drop penalties on MuhRO.
There are no drop penalties on MuhRO.
Line 6: Line 6:
<br>
<br>
Note: Illusion Dungeons do not have any experience rate penalty.
Note: Illusion Dungeons do not have any experience rate penalty.
<br>
Note: After reaching level 250 there's no EXP penalty anymore.


{| class="wikitable" style="width: auto;text-align: center;"
{| class="wikitable" style="width: auto;text-align: center;"

Revision as of 04:22, 6 October 2022

Penalty is a system that recommends players to level at maps within their level range. Depending on Player/Monster level difference you will get a bonus or malus on your EXP and Zeny gain.
There are no drop penalties on MuhRO.
Level Difference is calculated by: Monster_Level - Player_Level
Note: Illusion Dungeons do not have any experience rate penalty.
Note: After reaching level 250 there's no EXP penalty anymore.

Level Difference Rate
+16 or more 100%
+15 115%
+14 125%
+13 125%
+12 130%
+11 135%
+10 140%
+9 135%
+8 130%
+7 125%
+6 120%
+5 115%
+4 110%
+3 105%
-5 ~ +2 100%
-6 ~ -10 95%
-11 ~ -15 90%
-16 ~ -20 85%
-25 ~ -21 60%
-30 ~ -26 35%
-31 or more 10%