Refinement/zh-hans: Difference between revisions

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<nowiki>*</nowiki>  当你使用 HD Carnium 将护甲从 +10 精炼到 +11 失败时,精炼等级不会下降。精炼失败后会自动再进行一次判定,有 90% 的概率保持在 +10,10% 的概率变为'''损坏。'''修复损坏的护甲需要 5 x {{#item:50000| Muh Coin}}、50 x {{#item:985| Elunium}}、10 x {{#item:6223| Carnium}} 以及 5.000.000z。可在任意 Kafra 或修理员处进行修理。
<nowiki>*</nowiki>  当你使用 HD Carnium 将护甲从 +10 精炼到 +11 失败时,精炼等级不会下降。精炼失败后会自动再进行一次判定,有 90% 的概率保持在 +10,10% 的概率变为'''损坏。'''修复损坏的护甲需要 5 x {{#item:50000| Muh Coin}}、50 x {{#item:985| Elunium}}、10 x {{#item:6223| Carnium}} 以及 5.000.000z。可在任意 Kafra 或修理员处进行修理。


<div lang="en" dir="ltr" class="mw-content-ltr">
=== 购买与制作 ===
=== Purchase & Crafting ===
{| class="wikitable" style="background: transparent
{| class="wikitable" style="background: transparent
!Item  
!Item  
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|-
|-
|}
|}
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<div lang="en" dir="ltr" class="mw-content-ltr">
== Blacksmith Blessing ==
== Blacksmith Blessing ==
Using  {{#item:6635| Blacksmith Blessing}} (BSB) allows an item to be protected from being destroyed during the refine process. Simply add the required amount in the Refine UI where applicable. <br>
使用  {{#item:6635| Blacksmith Blessing}}(BSB)可以让物品在精炼过程中受到保护,不会被摧毁。只需在适用的精炼界面中填入所需数量即可。 <br>
'''How to obtain BSBS?'''<br>
'''如何获得 BSB?'''<br>
- Cash Shop (buying HD Carnium/Bradium or Enriched Oridecon/Elunium Boxes)<br>
- 商城(购买 HD Carnium/Bradium 或 Enriched Oridecon/Elunium 宝箱)<br>
- 8.5m Zeny at Eden Market<br>
- 在 Eden Market 花费 8.5m Zeny<br>
- Attendence Reward<br>
- 签到奖励<br>
- be lucky with {{#item:50001}} (reward for completing Main Office board quests)<br>
- 靠运气获得 {{#item:50001}}(完成 Main Office 布告栏任务的奖励)<br>
- killing MVPs in [[Varmundt's Biosphere]] <br>
- 在 [[Varmundt's Biosphere]] 击杀 MVP <br>
- Exchanging 100 {{#item:25731}} at the NPC [[Vurewell]] in each refinement area<br>
- 在每个精炼区找 NPC [[Vurewell]],用 100 个 {{#item:25731}} 兑换<br>
{| class="wikitable" style="background: transparent
{| class="wikitable" style="background: transparent
!Refine Process
!精炼过程
!{{#item:6635| Blacksmith Blessing}} Required
!所需 {{#item:6635| Blacksmith Blessing}}  
|-
|-
| +7 → +8  
| +7 → +8  
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|22
|22
|}
|}
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<div lang="en" dir="ltr" class="mw-content-ltr">
== 精炼概率 ==
== Refining probabilities ==
=== 精炼保底机制 ===
=== Refinement-Pity-System ===
在任何精炼 NPC 处进行任何精炼,都设有保底机制:
For any refinement at any refinement NPC a pity system is in place:
* 每当你在精炼处失败一次,你下次对相同装备类型、等级和精炼等级进行精炼的成功率都会提升
* each time you fail at the refiner, your chance for your next attempt with same equipment type, level and refine will be increased
* 每次失败的提升幅度为:精炼等级最高到 +12 时为基准成功率的 10%,+12 之后为基准成功率的 5%。(注:使用特殊概率的矿石,其基准成功率按提升后的数值计算)
* increase for every fail is 10% of base chance for refine level of up to +12, 5% of base chance after +12. (Note: base chance in increased for ores using the special chances)
* 当某一特定组合(类型、等级、精炼等级)成功后,积累的额外成功率会被清除
* upon success on the unique combination of type, level, refine the bonus chance gets removed again
* 你可以同时为多个不同组合积累额外成功率
* you can have mutiple bonus chances for various combinations at once
* 这些保底次数按角色分别保存
* these pity attempts are saved per character
* 界面始终显示正确的概率(不过由于界面不显示小数,66.5% 会显示为 66%)
* the UI always shows the correct chances (though 66.5% would be shown as 66% as they UI doesn't know decimals)
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
举例:你使用 Elunium 精炼 1 级护甲,从 5 升 6 失败(70%),随后从 4 升 5 又失败(90%)。 <br>
Example: You fail refining a level 1 armor with elunium from 5 to 6 (70%) and afterwards from 4 to 5 (90%). <br>
那么你下次精炼 1 级护甲时,从 4 升 5 的成功率将变为 99%,从 5 升 6 的成功率将变为 77%。
Your success chance on the next attempt for a level 1 armor refining from 4 to 5 will be 99% and from 5 to 6 it will be 77%.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== 普通 ===
=== Normal ===
{| class="wikitable" style="background: transparent
{| class="wikitable" style="background: transparent
|
|
!Shadow Equipment
!影子装备
!Armor (Lv 1)
!防具 (Lv 1)
!Armor (Lv 2)
!防具 (Lv 2)
!Weapon (Lv 1)
!武器 (Lv 1)
!Weapon (Lv 2)
!武器 (Lv 2)
!Weapon (Lv 3)
!武器 (Lv 3)
!Weapon (Lv 4)
!武器 (Lv 4)
!Weapon (Lv 5)
!武器 (Lv 5)
|-
|-
!1
!1
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|10.00%
|10.00%
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== 特殊 ===
=== Special ===
{| class="wikitable" style="background: transparent
{| class="wikitable" style="background: transparent
|
|
!Shadow Equipment
!影子装备
!Armor (Lv 1)
!防具 (Lv 1)
!Armor (Lv 2)
!防具 (Lv 2)
!Weapon (Lv 1)
!武器 (Lv 1)
!Weapon (Lv 2)
!武器 (Lv 2)
!Weapon (Lv 3)
!武器 (Lv 3)
!Weapon (Lv 4)
!武器 (Lv 4)
!Weapon (Lv 5)
!武器 (Lv 5)
|-
|-
!1
!1
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|10.00%
|10.00%
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">