Miyu's Magical Adventures Mage Guide/zh-hans: Difference between revisions

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<h3><span class="mw-headline" id="Stats_2" style="font-size: 1.6rem;">属性 📀</span></h3>
<h3><span class="mw-headline" id="Stats_2" style="font-size: 1.6rem;">Stats 📀</span></h3>
<p style="font-size: 1.0rem;">★ <b>力量 (STR)</b> <b><span style="color:blue;"> [可选]</span></b><br>
<p style="font-size: 1.0rem;">★ <b>Strength (STR)</b> <b><span style="color:blue;"> [Optional]</span></b><br>
▷ 该属性主要增加你的负重上限(除了 Gym Passes 之外)。它还能增加在 PvP/WoE 中的 Masquerade 抗性。如果你有额外的点数可分配,STR 在 10-40 之间就足够了。
▷ This stat primarily increases your weight capacity (in addition to Gym Passes). It also contributes to Masquerade resistance in PvP/WoE. If you have extra points to allocate, a STR range of 10-40 is sufficient.
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<p style="font-size: 1.0rem;">★ <b>Agility (AGI)</b> <b><span style="color:red;"> [Essential]</span></b><br>
<p style="font-size: 1.0rem;">★ <b>敏捷 (AGI)</b> <b><span style="color:red;"> [必选]</span></b><br>
▷ Agility reduces ASPD delays, grants +1 Flee per point, and increases ASPD. Every 5 points in AGI also provides 1 SoftDEF. AGI boosts your attack speed, which significantly enhances skill spam. For most builds, aiming for [90+ AGI or higher] is recommended, and I suggest achieving at least 175+ ASPD to eliminate delays.<br>
▷ 敏捷减少 ASPD 延迟,每点提供 +1 Flee,并增加 ASPD。每 5 点 AGI 还会提供 1 点 SoftDEF。AGI 提升你的攻击速度,从而显著增强技能连发。对于大多数配装,建议以 [90+ AGI 或更高] 为目标,并且我建议至少达到 175+ ASPD 以消除延迟。<br>
It also shortens the duration of Masquerades in PvP/WoE.
它还能缩短在 PvP/WoE 中 Masquerade 的持续时间。
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<p style="font-size: 1.0rem;">★ <b>Vitality (VIT)</b> <b><span style="color:red;"> [Essential]</span></b><br>
<p style="font-size: 1.0rem;">★ <b>体质 (VIT)</b> <b><span style="color:red;"> [必选]</span></b><br>
▷ Vitality increases your Max HP by +1% per point and boosts the effectiveness of potions. Mages have the lowest HP modifier among classes (though not as low as Super Novices), and they can be quite fragile in both PvE and PvP scenarios. For improved survivability, it's recommended to invest in [70-90+ total VIT].<br>
▷ 体质每点增加 +1% 最大 HP,并提升药水效果。法师职业的 HP 系数在所有职业中最低(虽然不如 Super Novices 低),在 PvE 和 PvP 场景中都相当脆弱。为了提高生存能力,建议投入 [总计 70-90+ 的 VIT]。<br>
VIT also provides protection against Crystallization, Freezing, and Mandragora Howling in PvP/WoE.
VIT 还能在 PvP/WoE 中提供对 Crystallization、Freezing 和 Mandragora Howling 的保护。
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<p style="font-size: 1.0rem;">★ <b>Intelligence (INT)</b> <b><span style="color:red;"> [Essential]</span></b><br>
<p style="font-size: 1.0rem;">★ <b>智力 (INT)</b> <b><span style="color:red;"> [必选]</span></b><br>
▷ Intelligence directly increases your MATK by +1.5 per point and is your primary source of SP regeneration. It also reduces cast time. INT is your core stat for maximizing damage output, and it is recommended to have [120+ INT], or 130 if aiming for instant-cast via stat.<br>
▷ 智力每点直接增加 +1.5 MATK,并且是你的主要 SP 回复来源。它还能减少咏唱时间。INT 是你最大化伤害输出的核心属性,建议达到 [120+ INT],如果追求通过属性实现瞬发,则建议 130。<br>
Additionally, INT helps reduce the duration of debuffs like Sleep, Deep Sleep, and Oblivion Curse.
此外,INT 有助于减少 Sleep、Deep Sleep 和 Oblivion Curse 等减益状态的持续时间。
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<p style="font-size: 1.0rem;">★ <b>Dexterity (DEX)</b> <b><span style="color:blue;"> [Optional]</span></b><br>
<p style="font-size: 1.0rem;">★ <b>灵巧 (DEX)</b> <b><span style="color:blue;"> [可选]</span></b><br>
▷ Dexterity helps reduce cast time, boosts ASPD by a small amount, and increases MATK by 1/5 per point. It is ideal to keep your DEX in multiples of 5 for efficiency. A minimum of [90-100+ DEX] and a maximum of 120-130 DEX are recommended, or 0 DEX if using VCT% gear for instant-cast.<br>
▷ 灵巧有助于减少咏唱时间,少量提升 ASPD,并且每点增加 1/5 MATK。为了效率,最好将 DEX 保持在 5 的倍数。建议最低 [90-100+ DEX],最高 120-130 DEX,如果使用 VCT% 装备实现瞬发,则可以为 0 DEX。<br>
DEX also helps reduce the duration of Freezing effects.
DEX 还有助于减少 Freezing 效果的持续时间。
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<p style="font-size: 1.0rem;">★ <b>Luck (LUK)</b> <b><span style="color:blue;"> [Optional]</span></b><br>
<p style="font-size: 1.0rem;">★ <b>幸运 (LUK)</b> <b><span style="color:blue;"> [可选]</span></b><br>
▷ Every 3 points of LUK provide +1 MATK, making it a valuable option for increasing MATK in the later stages of the game. Raising INT from 120 to 130 requires 340 stat points and grants +15 MATK, whereas increasing LUK from 1 to 30 only requires 86 stat points for a +10 MATK boost. Glass Cannon and damage-focused builds typically invest in 30 or 60 LUK, depending on personal preference.
▷ 每 3 点 LUK 提供 +1 MATK,使其成为游戏后期增加 MATK 的有价值选择。将 INT 从 120 提升到 130 需要 340 点属性点并提供 +15 MATK,而将 LUK 从 1 提升到 30 只需要 86 点属性点就能获得 +10 MATK 提升。Glass Cannon 和注重伤害的配装通常会投入 30 或 60 LUK,具体取决于个人偏好。
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<h3><span class="mw-headline" id="Traits" style="font-size: 1.6rem;">特性 💿</span></h3>
<h3><span class="mw-headline" id="Traits" style="font-size: 1.6rem;">Traits 💿</span></h3>
<p style="font-size: 1.0rem;">★ <b>Power (POW)</b> <b><span style="color:Purple;"> [无用]</span></b><br>
<p style="font-size: 1.0rem;">★ <b>Power (POW)</b> <b><span style="color:Purple;"> [Useless]</span></b><br>
▷ 如前所述,该属性对法师没有实际好处,因此最好避免投入。 <br>
▷ As mentioned earlier, this stat offers no practical benefit for Mages, so it's best to avoid investing in it. <br>
每点增加 5 点状态物理攻击。 <br>
Status physical attack increases by 5 per point. <br>
每 3 点增加 1 点 P.ATK。
P.ATK increases by 1 per 3 points.
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<p style="font-size: 1.0rem;">★ <b>Stamina (STA)</b> <b><span style="color:blue;"> [Optional]</span></b><br>
<p style="font-size: 1.0rem;">★ <b>Stamina (STA)</b> <b><span style="color:blue;"> [可选]</span></b><br>
▷ This trait stat boosts physical resistance (RES). While not highly recommended, it can be useful for hybrid builds. <br>
▷ 该特性属性提升物理抗性 (RES)。虽然不太推荐,但对混合配装可能有用。 <br>
RES increases by 1 per point.<br>
每点增加 1 点 RES。<br>
RES increases by 5 per 3 points.
每 3 点增加 5 点 RES。
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<p style="font-size: 1.0rem;">★ <b>Wisdom (WIS)</b> <b><span style="color:blue;"> [Optional]</span></b><br>
<p style="font-size: 1.0rem;">★ <b>Wisdom (WIS)</b> <b><span style="color:blue;"> [可选]</span></b><br>
▷ This trait stat increases magic resistance (MRES). Similar to Stamina, it's not highly recommended but can be useful for hybrid builds. <br>
▷ 该特性属性增加魔法抗性 (MRES)。与 Stamina 类似,不太推荐,但对混合配装可能有用。 <br>
MRES increases by 1 per point.<br>
每点增加 1 点 MRES。<br>
MRES increases by 5 per 3 points.
每 3 点增加 5 点 MRES。
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<p style="font-size: 1.0rem;">★ <b>Spell (SPL)</b> <b><span style="color:red;"> [Essential]</span></b><br>
<p style="font-size: 1.0rem;">★ <b>Spell (SPL)</b> <b><span style="color:red;"> [必选]</span></b><br>
▷ This is your primary trait stat, directly increasing your status magic attack and Spell Magic Attack (S.MATK). <br>
▷ 这是你的主要特性属性,直接增加你的状态魔法攻击和 Spell Magic Attack (S.MATK)。 <br>
Status Magic Attack increases by 5 per point.<br>
每点增加 5 点状态魔法攻击。<br>
S.MATK increases by 1 per 3 points.
每 3 点增加 1 点 S.MATK。
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<p style="font-size: 1.0rem;">★ <b>Concentration (CON)</b> <b><span style="color:red;"> [Essential]</span></b><br>
<p style="font-size: 1.0rem;">★ <b>Concentration (CON)</b> <b><span style="color:red;"> [必选]</span></b><br>
▷ This secondary trait stat increases accuracy (HIT), evasion (FLEE), physical attack (P.ATK), and Spell Magic Attack (S.MATK). <br>
▷ 这次要特性属性增加命中 (HIT)、闪避 (FLEE)、物理攻击 (P.ATK) 和 Spell Magic Attack (S.MATK)。 <br>
S.MATK increases by 1 per 5 points.
每 5 点增加 1 点 S.MATK。
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<p style="font-size: 1.0rem;">★ <b>Creative (CRT)</b> <b><span style="color:Purple;"> [Useless]</span></b><br>
<p style="font-size: 1.0rem;">★ <b>Creative (CRT)</b> <b><span style="color:Purple;"> [无用]</span></b><br>
▷ As with Power, this stat provides no significant benefit for Mages, so it is best to avoid it. <br>
▷ 与 Power 一样,该属性对法师没有显著好处,因此最好避免。 <br>
H.PLUS increases by 1 per point.<br>
每点增加 1 点 H.PLUS。<br>
C.RATE increases by 1 per 3 points.
每 3 点增加 1 点 C.RATE。
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[[File:Traitstatus.png|400px]]
[[File:Traitstatus.png|400px]]
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<h3><span class="mw-headline" id="Traits" style="font-size: 1.5rem;">说明 📁</span></h3>
<h3><span class="mw-headline" id="Traits" style="font-size: 1.5rem;">Explanation 📁</span></h3>
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<div style="border-bottom:1px solid #fad67d; background:#8A6444; color:#fad67d; padding:0.2em 0.5em; font-size:1.1rem; font-weight:bold;">[ About 4th Job Trait Stats ]</div>
<div style="border-bottom:1px solid #fad67d; background:#8A6444; color:#fad67d; padding:0.2em 0.5em; font-size:1.1rem; font-weight:bold;">[ 关于四转职业特性属性 ]</div>
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<p style="font-size:1.0rem;">★ There are <b>6 main trait stats</b> that a player can allocate towards:<br>
<p style="font-size:1.0rem;">★ 玩家可以分配的<b>6项主要特性属性</b>如下:<br>
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<pre style="font-size:1.0rem;">(POW, STA, WIS, SPL, CON and CRT)
<pre style="font-size:1.0rem;">(POW, STA, WIS, SPL, CON 和 CRT)
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<p style="font-size:1.0rem;">★ Each of these main trait stats can grant various sub-trait stats:<br>
<p style="font-size:1.0rem;">★ 这些主要特性属性每一项都能提供各种副特性属性:<br>
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<pre style="font-size:1.0rem;">(P.ATK, S.MATK, RES, MRES, H.PLUS,and C.RATE)
<pre style="font-size:1.0rem;">(P.ATK, S.MATK, RES, MRES, H.PLUS 和 C.RATE)
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<p style="font-size:1.0rem;">★ Any levels from <b>200</b> and beyond will grant Trait Stats instead of the normal Primary Stats.</p>
<p style="font-size:1.0rem;">★ 从<b>200</b>级及以后,升级将获得特性属性,而非普通主属性。</p>
<ul style="font-size:1.0rem;">
<ul style="font-size:1.0rem;">
<li>A max level 4th job (lvl-250) has 197 Trait Status Points to use.</li>
<li>满级四转职业(250级)拥有197点可用的特性点数。</li>
<li>Turning to 4th job gives you 7 Trait Status Points.</li>
<li>转为四转职业时获得7点特性点数。</li>
<li>Then every level gives you 3 Trait Status Points.</li>
<li>之后每升一级获得3点特性点数。</li>
<li>For every level that is divisible by 5 (Ex: 200, 205, 210…), you will get 7 trait stat points.</li>
<li>每当等级能被5整除时(例:200、205、210……),你将获得7点特性点数。</li>
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