Adulter and Vivatus Weapon Enchantment: Difference between revisions

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Line 25: Line 25:
* FLEE + 5 ~ 25
* FLEE + 5 ~ 25
* HIT + 5 ~ 25
* HIT + 5 ~ 25
* Physical Damage to [[any Race]] Monsters + 3% ~ 15%
* Physical Damage to [[Any_Help|any Race]] Monsters + 3% ~ 15%
* Ranged Physical Damage + 2% ~ 10%
* Ranged Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
Line 31: Line 31:
* After Cast Delay - 1% ~ 3%
* After Cast Delay - 1% ~ 3%
|style="background-color:#FFCFB2;"|
|style="background-color:#FFCFB2;"|
* Physical Damage to [[any Elemental]] Property Monsters + 2% ~ 10%
* Physical Damage to [[Any_Help|any Elemental]] Property Monsters + 2% ~ 10%
* Ranged Physical Damage + 2% ~ 10%
* Ranged Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
Line 47: Line 47:
* FLEE + 5 ~ 25
* FLEE + 5 ~ 25
* Variable Cast Time - 2% ~ 10%
* Variable Cast Time - 2% ~ 10%
* Magical Damage to [[any Race]] Monsters + 3% ~ 15%
* Magical Damage to [[Any_Help|any Race]] Monsters + 3% ~ 15%
* [[any Elemental]] Property Magical Damage + 2% ~ 10%
* [[Any_Help|any Elemental]] Property Magical Damage + 2% ~ 10%
* After Cast Delay - 1% ~ 3%
* After Cast Delay - 1% ~ 3%
|style="background-color:#C7E7F8;"|
|style="background-color:#C7E7F8;"|
* Magical Damage to [[any Elemental]] Property Monsters + 2% ~ 10%
* Magical Damage to [[Any_Help|any Elemental]] Property Monsters + 2% ~ 10%
* [[any Elemental]] Property Magical Damage + 2% ~ 10%
* [[Any_Help|any Elemental]] Property Magical Damage + 2% ~ 10%
* Magical  Damage to Small Size Monsters + 2% ~ 10%
* Magical  Damage to Small Size Monsters + 2% ~ 10%
* Magical Damage to Medium Size Monsters + 2% ~ 10%
* Magical Damage to Medium Size Monsters + 2% ~ 10%
Line 78: Line 78:
* FLEE + 6 ~ 30
* FLEE + 6 ~ 30
* HIT + 6 ~ 30
* HIT + 6 ~ 30
* Physical Damage to [[any Race]] Monsters + 4% ~ 20%
* Physical Damage to [[Any_Help|any Race]] Monsters + 4% ~ 20%
* Ranged Physical Damage + 2% ~ 10%
* Ranged Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
Line 84: Line 84:
* After Cast Delay - 1% ~ 5%
* After Cast Delay - 1% ~ 5%
|style="background-color:#FFCFB2;" |
|style="background-color:#FFCFB2;" |
* Physical Damage to [[any Elemental]] Property Monsters + 3% ~ 15%
* Physical Damage to [[Any_Help|any Elemental]] Property Monsters + 3% ~ 15%
* Ranged Physical Damage + 3% ~ 15%
* Ranged Physical Damage + 3% ~ 15%
* Melee Physical Damage + 3% ~ 15%
* Melee Physical Damage + 3% ~ 15%
Line 100: Line 100:
* FLEE + 6 ~ 30
* FLEE + 6 ~ 30
* Variable Cast Time - 3% ~ 15%
* Variable Cast Time - 3% ~ 15%
* Magical Damage to [[any Race]] Monsters + 4% ~ 20%
* Magical Damage to [[Any_Help|any Race]] Monsters + 4% ~ 20%
* [[any Elemental]] Property Magical Damage + 3% ~ 15%
* [[Any_Help|any Elemental]] Property Magical Damage + 3% ~ 15%
* After Cast Delay - 1% ~ 5%
* After Cast Delay - 1% ~ 5%
|style="background-color:#C7E7F8;"|
|style="background-color:#C7E7F8;"|
* Magical Damage to [[any Elemental]] Property Monsters + 3% ~ 15%
* Magical Damage to [[Any_Help|any Elemental]] Property Monsters + 3% ~ 15%
* [[any Elemental]] Property Magical Damage + 3% ~ 15%
* [[Any_Help|any Elemental]] Property Magical Damage + 3% ~ 15%
* Magical Damage to Small Size Monsters + 3% ~ 15%
* Magical Damage to Small Size Monsters + 3% ~ 15%
* Magical Damage to Medium Size Monsters + 3% ~ 15%
* Magical Damage to Medium Size Monsters + 3% ~ 15%

Revision as of 13:21, 20 March 2022

Adulter and Vivatus Enchantment ~coming soon ~

Adulter Fides can be item reformed into Vivatus Fides weapons.
The enchanting process for the Adulter Fides and Vivatus Fides weapons is Lapine Upgrade item.

Adulter Fides Weapons
100650.png Pontifex Courage (100650) 100651.png Pontifex Wisdom (100651)
Line Option 1 Line Option 2 Line Option 1 Line Option 2
  • MHP+ 200 ~ 1000
  • MSP + 50 ~ 250
  • ATK + 1% ~ 5%
  • ATK + 10 ~ 50
  • DEF + 10 ~ 50
  • FLEE + 5 ~ 25
  • HIT + 5 ~ 25
  • Physical Damage to any Race Monsters + 3% ~ 15%
  • Ranged Physical Damage + 2% ~ 10%
  • Melee Physical Damage + 2% ~ 10%
  • Critical Damage + 2% ~ 10%
  • After Cast Delay - 1% ~ 3%
  • Physical Damage to any Elemental Property Monsters + 2% ~ 10%
  • Ranged Physical Damage + 2% ~ 10%
  • Melee Physical Damage + 2% ~ 10%
  • Critical Damage + 2% ~ 10%
  • Physical Damage to Small Size Monsters + 2% ~ 10%
  • Physical Damage to Medium Size Monsters + 2% ~ 10%
  • Physical Damage to Large Size Monsters + 2% ~ 10%
  • After Cast Delay - 1% ~ 3%
  • MHP+ 200 ~ 1000
  • MSP + 50 ~ 250
  • MATK + 1% ~ 5%
  • MATK + 10 ~ 50
  • DEF + 10 ~ 50
  • FLEE + 5 ~ 25
  • Variable Cast Time - 2% ~ 10%
  • Magical Damage to any Race Monsters + 3% ~ 15%
  • any Elemental Property Magical Damage + 2% ~ 10%
  • After Cast Delay - 1% ~ 3%
  • Magical Damage to any Elemental Property Monsters + 2% ~ 10%
  • any Elemental Property Magical Damage + 2% ~ 10%
  • Magical Damage to Small Size Monsters + 2% ~ 10%
  • Magical Damage to Medium Size Monsters + 2% ~ 10%
  • Magical Damage to Large Size Monsters + 2% ~ 10%
  • After Cast Delay - 1% ~ 3%


Vivatus Fides Weapons
100652.png Pontifex Tenacity (100652) 100653.png Pontifex Belief (100653)
Line Option 1 Line Option 2 Line Option 1 Line Option 2
  • MHP + 250 ~ 1250
  • MSP + 75 ~ 375
  • ATK + 2% ~ 10%
  • ATK + 12 ~ 60
  • DEF + 12 ~ 60
  • FLEE + 6 ~ 30
  • HIT + 6 ~ 30
  • Physical Damage to any Race Monsters + 4% ~ 20%
  • Ranged Physical Damage + 2% ~ 10%
  • Melee Physical Damage + 2% ~ 10%
  • Critical Damage + 2% ~ 10%
  • After Cast Delay - 1% ~ 5%
  • Physical Damage to any Elemental Property Monsters + 3% ~ 15%
  • Ranged Physical Damage + 3% ~ 15%
  • Melee Physical Damage + 3% ~ 15%
  • Critical Damage + 3% ~ 15%
  • Physical Damage to Small Size Monsters + 3% ~ 15%
  • Physical Damage to Medium Size Monsters + 3% ~ 15%
  • Physical Damage to Large Size Monsters + 3% ~ 15%
  • After Cast Delay - 1% ~ 5%
  • MHP + 250 ~ 1250
  • MSP + 75 ~ 375
  • MATK + 2% ~ 10%
  • MATK + 12 ~ 60
  • DEF + 12 ~ 60
  • FLEE + 6 ~ 30
  • Variable Cast Time - 3% ~ 15%
  • Magical Damage to any Race Monsters + 4% ~ 20%
  • any Elemental Property Magical Damage + 3% ~ 15%
  • After Cast Delay - 1% ~ 5%
  • Magical Damage to any Elemental Property Monsters + 3% ~ 15%
  • any Elemental Property Magical Damage + 3% ~ 15%
  • Magical Damage to Small Size Monsters + 3% ~ 15%
  • Magical Damage to Medium Size Monsters + 3% ~ 15%
  • Magical Damage to Large Size Monsters + 3% ~ 15%
  • After Cast Delay - 1% ~ 5%