Spirit Handler: Difference between revisions
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Revision as of 14:48, 25 April 2022
Doram / Summoner has no rebirth and one job change.
With base level 200 and job level 60 you can change to Spirit Handler.
Doram
Skills | ||
Bite Max Level: 1 Requirement: New Basic Skill 1 Skill Form: Offensive Target: Enemy Cast Time: 0s Fixed / 1s Variable After Cast Delay: 1s Cool Down: None Description: Attacks an enemy with a bite. It will inflict greater attack on weakened enemy. When base level is over 30, there's a chance the skill will be activated again. For every 30 base levels, the activation chance is increased. [Lv 1]: 200% damage |
Hide Max Level: 1 Requirement: Bite 1 Type: Supportive Cast Time: None After Cast Delay: 1.5s Cool Down: 15s Description: Avoid attacks from enemies by hiding in the bushes. But can be found by enemy's detection skills. |
Scratch Max Level: 3 Requirement: Hide 1 Skill Form: Offensive Target: Enemy Cast Time: None After Cast Delay: 1s Cool Down: (Lv3)1s Description: Inflicts a scratch wound on the chosen enemy (There's a chance of inflicting the bleeding status). When base level is over 30, there's a chance the skill will be activated again. For every 30 base levels, the activation chance is increased. [Lv 1]: 100% damage [Lv 2]: 150% damage [Lv 3]: 200% damage |
Stoop Max Level: 1 Requirement: Scratch 3 Type: Supportive Cast Time: None After Cast Delay: 1s Cool Down: 15s Description: Incoming damage is reduced by 90% for 6 seconds. When knocked back, the effect dissapears immediately. |
Lope Max Level: 3 Requirement: Stoop 1 Skill Form: Movement Cast Time: 0s Fixed / 0.5s Variable After Cast Delay: 1s Cool Down: (Lv3)6s Description: Moves to another position by performing a high jump. When targeting an impassable cell, the character will land on the closest moveable forward cell. This skill can not be used on maps where fly wings are disabled. When this skill is learned, the cast time and reuse delay of the guild skill Emergency Call doubled. [Lv 1]: Move 6 cells [Lv 2]: Move 10 cells [Lv 3]: Move 14 cells |
Sprite Marble Max Level: 1 Requirement: Leap 3 Skill Form: Passive Description: Gains ability to control spirits. MaxHP +1000, MaxSP +100. This skill allows caster to control the Spirit of Sea, the Spirit of Earth and the Spirit of life. |
Power of Earth Max Level: 1 Requirement: Catnip Powdering 3 Skill Form: Passive Description: Obtains the power of the Spirit of Earth. Increases INT by 20. If more than 20 skill points are invested on plant-based skills, increases MATK by 20%. |
Silvervine Stem Spear Max Level: 5 Requirement: Sprite Marble 1 Skill Form: Plant(Offensive) Target: Enemy Cast Time: 0s Fixed / 2s Variable After Cast Delay: 1s Cool Down: None Description: Pierces the enemy using the spirit of a silvervine stem. When base level is over 30, there's a chance the skill will be activated again. For every 30 base levels, the activation chance is increased. [Lv 1]: 700% Earth magic damage, 10% bleeding chance [Lv 2]: 700% Fire magic damage, 10% bleeding chance [Lv 3]: 700% Water magic damage, 10% bleeding chance [Lv 4]: 700% Wind magic damage, 10% bleeding chance [Lv 5]: 700% Ghost magic damage, 10% bleeding chance |
Catnip Powdering Max Level: 5 Requirement: Catnip Meteor 3 Skill Form: Plant(Supportive) Target: Enemy Cast Time: 0s Fixed / 2s Variable After Cast Delay: 1s Cool Down: 10s Description: Scatteres Catnip powder in an area over a period of time which reduces ATK and MATK by 50% as well as reducing the movement speed. Greatly increases HP and SP regen. Consumes 1 Catnip Fruit. [Lv 1]: 3x3 Aoe, Lasts for 3 sec [Lv 2]: 3x3 Aoe, Lasts for 4 sec [Lv 3]: 5x5 Aoe, Lasts for 5 sec [Lv 4]: 5x5 Aoe, Lasts for 6 sec [Lv 5]: 7x7 Aoe, Lasts for 7 sec |
Catnip Meteor Max Level: 5 Requirement: Silvervine Root Twist 3 Skill Form: Plant(Offensive) Target: Enemy Cast Time: 1.5s Fixed / 2s Variable After Cast Delay: 1s Cool Down: 5s Description: Summons a giant catnip spirit from very high place then drops it. The number of falling catnip depends on the skill level used. It has 5x5 AoE per catnip. When 1 catnip is consumed, it adds a chance to curse target. The damage further increases based on the caster's Base Level and INT. [Lv 1]: 300% Neutral magic damage, 7x7 AoE [Lv 2]: 400% Neutral magic damage, 7x7 AoE [Lv 3]: 500% Neutral magic damage, 7x7 AoE [Lv 4]: 600% Neutral magic damage, 7x7 AoE [Lv 5]: 700% Neutral magic damage, 7x7 AoE |
Silvervine Root Twist Max Level: 5 Requirement: Silvervine Stem Spear 3 Skill Form: Plant(Supportive) Target: Enemy Cast Time: None After Cast Delay: 1s Cool Down: (Lv5)1s Description: Binds an enemy into place with the spirit of the silvervine root. Enemies caught in its roots receive poison elemental damage. The binding effect is canceled when Heaven's Drive or Trample is used on the roots. Can not be used on Boss monsters. [Lv 1]: 7 sec duration [Lv 2]: 9 sec duration [Lv 3]: 11 sec duration [Lv 4]: 13 sec duration [Lv 5]: 15 sec duration |
Lunatic Carrot Beat Max Level: 5 Requirement: Scar of Tarou 3 Skill Form: Animal(Offensive) Target: Enemy Cast Time: 0s Fixed / 1s Variable After Cast Delay: 1s Cool Down: 6s Description: Carrots are raised with the anger of spirit of the lunatic to attack enemies. When 1 carrot is consumed, it adds a chance to stun enemy. The damage further increases based on the caster's Base Level and STR. [Lv 1]: 300% damage, 3x3 AoE [Lv 2]: 400% damage, 3x3 AoE [Lv 3]: 500% damage, 5x5 AoE [Lv 4]: 600% damage, 5x5 AoE [Lv 5]: 700% damage, 7x7 AoE |
Power of Life Max Level: 1 Requirement: Lunatic Carrot Beat 3 Skill Form: Passive Description: Obtains the power of the Spirit of Life. Increases FLEE, HIT and CRIT by 20. If more than 20 skill points are invested on animal-based skills, increases long range physical attack by 20%. |
Scar of Tarou Max Level: 5 Requirement: Arclouse Dash 3 Skill Form: Animal(Offensive) Target: Enemy Cast Time: 0s Fixed / 0.5s Variable After Cast Delay: 1s Cool Down: 10s Description: Inflicts the wound of a country mouse's wounded spirit to the enemy. Bite influenced by skill level, DEX and MaxHP left. Heal, Cure, Clearance, Highness Heal and Coluceo Heal can cancel the effect. Has no effect on Boss monsters, but the damage is doubled. When base level is over 30, there's a chance the skill will be activated again. For every 30 base levels, the activation chance is increased. [Lv 1]: 100% damage, Bite Wound: For 9 sec reduce fixed amount of MaxHP [Lv 2]: 200% damage, Bite Wound: For 9 sec reduce fixed amount of MaxHP [Lv 3]: 300% damage, Bite Wound: For 9 sec reduce fixed amount of MaxHP [Lv 4]: 400% damage, Bite Wound: For 9 sec reduce fixed amount of MaxHP [Lv 5]: 500% damage, Bite Wound: For 9 sec reduce fixed amount of MaxHP |
Picky Peck Max Level: 5 Requirement: Sprite Marble 1 Skill Form: Animal(Offensive) Target: Enemy Cast Time: 0s Fixed / 1s Variable After Cast Delay: 1s Cool Down: None Description: The angry spirits of Picky shoots from afar and strike the enemy. When the enemy has less than 50% HP left, the damage is doubled. When base level is over 30, there's a chance the skill will be activated again. For every 30 base levels, the activation chance is increased. [Lv 1]: Ranged attack, 300% damage [Lv 2]: Ranged attack, 400% damage [Lv 3]: Ranged attack, 500% damage [Lv 4]: Ranged attack, 600% damage [Lv 5]: Ranged attack, 700% damage |
Power of Sea Max Level: 1 Requirement: Tuna Party 3 Skill Form: Passive Description: Obtains the power of the Spirit of Sea. Increases healing skills by 10%. If more than 20 skill points are invested on seafood-based skills, then the effectiveness of healing increases by another 20%. |
Tuna Belly Max Level: 5 Requirement: Bunch of Shrimp 3 Skill Form: Seafood(Recovery) Target: Player Cast Time: 0s Fixed / 1s Variable After Cast Delay: 1s Cool Down: (Lv5)14s Description: Absorbs the spirit of delicious tuna belly to restore a certain amount of the target's MaxHP. [Lv 1]: Restores 10% MaxHP [Lv 2]: Restores 30% MaxHP [Lv 3]: Restores 50% MaxHP [Lv 4]: Restores 70% MaxHP [Lv 5]: Restores 90% MaxHP |
Tuna Party Max Level: 5 Requirement: Tuna Belly 3 Skill Form: Seafood(Supportive) Target: Player Cast Time: None After Cast Delay: 1s Cool Down: 20s Description: The spirit of delicious tuna protects the target for 30 sec. [Lv 1]: Tuna Def: 10% of caster's MaxHP [Lv 2]: Tuna Def: 20% of caster's MaxHP [Lv 3]: Tuna Def: 30% of caster's MaxHP [Lv 4]: Tuna Def: 40% of caster's MaxHP [Lv 5]: Tuna Def: 50% of caster's MaxHP |
Bunch of Shrimp Max Level: 5 Requirement: Fresh Shrimp 3 Skill Form: Seafood(Supportive) Target: All party members on the same screen Cast Time: 1s Fixed / (Lv5)1s Variable After Cast Delay: 1s Cool Down: 10s Description: With the help of a steady swarm of shrimp, ATK and MATK increases by 10% for a period of time. Consumes 1 Shrimp. [Lv 1]: Lasts for 60 sec [Lv 2]: Lasts for 90 sec [Lv 3]: Lasts for 120 sec [Lv 4]: Lasts for 150 sec [Lv 5]: Lasts for 180 sec |
Fresh Shrimp Max Level: 5 Requirement: Sprite Marble 1 Skill Form: Seafood(Recovery) Target: Player Cast Time: None After Cast Delay: 1s Cool Down: (Lv5)2s Description: Absorbs the spirit of a small fresh shrimp little by little to recover HP for 2 minutes. It restores 50% amount of standard Level 5 Heal skill, Increased Heal Recovery is added to corresponding value. [Lv 1]: Recover every 10 sec [Lv 2]: Recover every 9 sec [Lv 3]: Recover every 8 sec [Lv 4]: Recover every 7 sec [Lv 5]: Recover every 6 sec |
Spirit of Sea Max Level: 1 Requirement: Tasty Shrimp Party 5 Skill Form: Passive Description: Calls upon the Spirit of Sea to strengthen Seafood skills. * Fresh Shrimp: Doubles your HP regen. * Bunch of Shrimp: Increases duration of ATK and MATK boost by 120 sec. * Tuna Belly: Reduces skill cooldown by 5 sec. * Tuna party: Increases Tuna defense to higher level. * Shrimp Party: Doubles yours and party member's HP regeneration. |
Chattering Max Level: 5 Requirement: Power of Earth 1 Skill Form: Plant(Supportive) Target: Self Cast Time: None After Cast Delay: 1s Cool Down: 60s Description: Awakens the hunter's instinct and become excited. For 5 sec increases ATK and MATK by 100, for 10 second movement speed is increased. [Lv 1]: Cost 50 SP [Lv 2]: Cost 45 SP [Lv 3]: Cost 40 SP [Lv 4]: Cost 35 SP [Lv 5]: Cost 30 SP |
Soul Attack Max Level: 1 Requirement: Sprite Marble 1 Skill Form: Passive Target: Enemy Cast Time: None After Cast Delay: None Cool Down: None Description: A ranged attack that deals heavy damage to target's spirit. |
Power of Flock Max Level: 5 Requirement: Hiss 5 Skill Form: Animal(Supportive) Target: Enemy Cast Time: (Lv5)0s Fixed / 1s Variable After Cast Delay: 1s Cool Down: 100s Description: Makes a shuddering pose. Inflicts Fear and Frozen statuses to all targets within skill area. [Lv 1]: 7x7 AoE [Lv 2]: 9x9 AoE [Lv 3]: 11x11 AoE [Lv 4]: 13x13 AoE [Lv 5]: Entire screen |
Spirit of Savage Max Level: 5 Requirement: Power of Lock 5 Skill Form: Animal(Offensive) Cast Time: (Lv5)0s Fixed / (Lv5)0s Variable After Cast Delay: 1s Cool Down: 22s Description: Summons Savage spirit to attack a specific target. Fires in straight line to a specific point and damaging all targets. [Lv 1]: 400% damage [Lv 2]: 550% damage [Lv 3]: 700% damage [Lv 4]: 850% damage [Lv 5]: 1000% damage |
Hiss Max Level: 5 Requirement: Power of Life 1 Skill Form: Animal(Supportive) Target: Party member Cast Time: 0s Fixed / 1s Variable After Cast Delay: 1s Cool Down: 60s Description: Becomes alert to threats. Increases movement speed of all party member on screen including yourself for certain seconds. [Lv 1]: For 3 sec Perfect dodge +50, For 3 sec movement speed increased [Lv 2]: For 3 sec Perfect dodge +50, For 3 sec movement speed increased [Lv 3]: For 3 sec Perfect dodge +50, For 4 sec movement speed increased [Lv 4]: For 3 sec Perfect dodge +50, For 4 sec movement speed increased [Lv 5]: For 3 sec Perfect dodge +50, For 5 sec movement speed increased |
Nyang Grass Max Level: 5 Requirement: Meow Meow 5 Skill Form: Plant(Supportive) Target: Enemy Cast Time: 0s Fixed / 1s Variable After Cast Delay: 1s Cool Down: 60s Description: Neutralizes enemy's defense power within area of effect (Skill immediately ends when you leave the area). Reduces player type enemy's equipment DEF and MDEF to 0. For monster, the reducement is only 50%. [Lv 1]: 5x5 AoE, 6 SP cost/sec [Lv 2]: 5x5 AoE, 7 SP cost/sec [Lv 3]: 7x7 AoE, 8 SP cost/sec [Lv 4]: 7x7 AoE, 9 SP cost/sec [Lv 5]: 9x9 AoE, 10 SP cost/sec |
Grooming Max Level: 5 Requirement: Power of Sea 1 Skill Form: Seafood(Supportive) Target: Self Cast Time: 0s Fixed / 1s Variable After Cast Delay: 1s Cool Down: (Lv5)20s Description: Heals wound by licking yourself. Heals: Stun, Frozen, Stone Curse, Sleep, Silence, Bleeding, Poison, Fear, Mandragora Howling, Freezing and Crystallization. Increases Flee for skill duration. [Lv 1]: FLEE +100, 3 Sec duration [Lv 2]: FLEE +100, 4 Sec duration [Lv 3]: FLEE +100, 5 Sec duration [Lv 4]: FLEE +100, 6 Sec duration [Lv 5]: FLEE +100, 7 Sec duration |
Purring Max Level: 5 Requirement: Grooming 5 Skill Form: Seafood(Supportive) Target: Party member Cast Time: 0s Fixed / 1s Variable After Cast Delay: 1s Cool Down: (Lv5)45s Description: Grants Grooming state for certain amount time to all party members on screen and self. [Lv 1]: FLEE +100, 7 Sec duration [Lv 2]: FLEE +100, 9 Sec duration [Lv 3]: FLEE +100, 11 Sec duration [Lv 4]: FLEE +100, 13 Sec duration [Lv 5]: FLEE +100, 15 Sec duration |
Tasty Shrimp Party Max Level: 5 Requirement: Purring 5 Skill Form: Seafood(Supportive) Target: Party member Cast Time: (Lv5)0s Fixed / 1.5s Variable After Cast Delay: 1s Cool Down: 45s Description: Casts Fresh Shrimp to all party members within screen. (Duration affected by the skill level) Additionally casts Blessing Of Shrimp on you, which increases natural SP recovery by 150%. [Lv 1]: Increased SP Recovery for 12 sec. [Lv 2]: Increased SP Recovery for 14 sec. [Lv 3]: Increased SP Recovery for 16 sec. [Lv 4]: Increased SP Recovery for 18 sec. [Lv 5]: Increased SP Recovery for 20 sec. |
Spirit of Life Max Level: 1 Requirement: Spirit of Savage 5 Skill Form: Passive Description: Calls upon the Spirit of Life to strengthen Animal skills. Increases attack power of following skills based on caster's remaining HP percentage. * Picky Peck * Scar of Tarou * Lunatic Carrot Beat * Spirit of Savage |
Meow Meow Max Level: 5 Requirement: Chattering 5 Skill Form: Plant(Supportive) Target: Party member Cast Time: None After Cast Delay: 1s Cool Down: 100s Description: Chattering to awaken the hunting instinct of fellow, that increases ATK and MATK by 100 and movement speed to all party member on screen and self. [Lv 1]: 8 sec duration, 100 SP cost/sec [Lv 2]: 8 sec duration, 90 SP cost/sec [Lv 3]: 10 sec duration, 80 SP cost/sec [Lv 4]: 10 sec duration, 70 SP cost/sec [Lv 5]: 12 sec duration, 60 SP cost/sec |
Spirit of Earth Max Level: 1 Requirement: Nyang Grass 5 Skill Form: Passive Description: Calls upon the Spirit of Earth to strengthen Plant skills. * Silvervine Stem Spear: Increases movement speed for 3 sec. * Silvervine Root Twist: Increases MATK based on Base Level for 3 sec. * Catnip Powdering: Increases Perfect dodge by Base Level/12 for 3 sec. * Catnip Meteor: Instantly casts Silvervine Stem Spear when attacked by Long range physical attack or Magical attack for 3 sec. * Nyang Grass: Increases MATK based on Base Level for 3 sec. |
Arclouse Dash Max Level: 5 Requirement: Picky Peck 3 Skill Form: Animal(Supportive) Target: Player Cast Time: 0s Fixed / 1s Variable After Cast Delay: 1s Cool Down: 10s Description: Absorbs the spirit of Arclouse to become very agile for a while. In addition, if the target is a Doram race, this skill will increase long range physical attacks by 10%. [Lv 1]: For 60 sec AGI +20, increases movement speed [Lv 2]: For 70 sec AGI +25, increases movement speed [Lv 3]: For 80 sec AGI +30, increases movement speed [Lv 4]: For 90 sec AGI +35, increases movement speed [Lv 5]: For 100 sec AGI +40, increases movement speed |
Spirit Handler
Skills | ||
Swift Trap Max Level: 5 Requirement: Deep Blind Trap 1 Skill Form: Active Type: Trap Target: Ground Cast Time: 0s Fixed / 1s Variable After Cast Delay: 0.5s Cool Down: 2.5s AP Recovery: 1/1/2/2/3 Description: Places a trap which inflicts Wind elemental melee physical damage over time during the trap duration. Damage additionally increases according to the caster's Base Level and CON. Consumes 2 Special Alloy Trap. [Lv 1]: ATK 850%, Trap Duration: 3.0 seconds AoE: 3x3 cells [Lv 2]: ATK 1700%, Trap Duration: 3.5 seconds AoE: 3x3 cells [Lv 3]: ATK 2550%, Trap Duration: 4.0 seconds AoE: 5x5 cells [Lv 4]: ATK 3400%, Trap Duration: 4.5 seconds AoE: 5x5 cells [Lv 5]: ATK 4250%, Trap Duration: 5.0 seconds AoE: 7x7 cells |
Crescive Bolt Max Level: 10 Requirement: Aimed Bolt 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: 1s Fixed / 0.8s Variable After Cast Delay: 0.7s Cool Down: 0.35s AP Recovery: 1 Description: Fires 1 shot of ranged physical damage to the target. Increases damage and SP consumption of the next cast of this skill for each time while standing still (stacks up to 3 times). The stack resets if the caster moves or changes position with a skill or after 10 seconds after last time it was casted. Damage additionally increases according to the caster's Base Level and CON, can inflict half of the total Critical Damage based on the caster's Critical chance. Consumes 1 Arrow. [Lv 1]: ATK 1800% [Lv 2]: ATK 3100% [Lv 3]: ATK 4400% [Lv 4]: ATK 5700% [Lv 5]: ATK 7000% [Lv 6]: ATK 8300% [Lv 7]: ATK 9600% [Lv 8]: ATK 10900% [Lv 9]: ATK 12200% [Lv10]: ATK 13500% |
Flame Trap Max Level: 5 Requirement: Solid Trap 1 Skill Form: Active Type: Trap Target: Ground Cast Time: 0s Fixed / 1s Variable After Cast Delay: 0.5s Cool Down: 2.5s AP Recovery: 1/1/2/2/3 Description: Places a trap which inflicts Fire elemental melee physical damage over time during the trap duration. Damage additionally increases according to the caster's Base Level and CON. Consumes 2 Special Alloy Trap. [Lv 1]: ATK 850%, Trap Duration: 3.0 seconds AoE: 3x3 cells [Lv 2]: ATK 1700%, Trap Duration: 3.5 seconds AoE: 3x3 cells [Lv 3]: ATK 2550%, Trap Duration: 4.0 seconds AoE: 5x5 cells [Lv 4]: ATK 3400%, Trap Duration: 4.5 seconds AoE: 5x5 cells [Lv 5]: ATK 4250%, Trap Duration: 5.0 seconds AoE: 7x7 cells |
Bionic Pharmacy Max Level: 5 Requirement: Special Pharmacy 5 Skill Form: Active Type: Crafting Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: Creates medicines by consuming 30 SP. Consumes 1 Beaker for each attempt and each medicine requires different matierals: Icicle Acid Bottle: 1 Bottle Grenade, 1 Acid Bottle and 2 Indigo Point. Earth Acid Bottle: 1 Bottle Grenade, 1 Acid Bottle and 2 LimeGreen Point. Gale Acid Bottle: 1 Bottle Grenade, 1 Acid Bottle and 2 Yellow Wish Point. Flame Acid Bottle: 1 Bottle Grenade, 1 Acid Bottle and 2 Scarlet Point. Advanced Coating Potion: 10 Glistening Coat and 5 Empty Bottle. Greater Plant Bottle: 10 Plant Bottle, 5 Mandragora Flowerpot, 2 Thorny Plant Seed and 2 Blood Sucker Plant Seed. Eye Cleaner (Cures Deep Blind): 10 Empty Bottle, 5 Holy Water, 3 White Herb and 3 Green Herb. Ear Cleaner (Cures Silence): 10 Empty Bottle, 5 Holy Water, 2 Blue Herb and 3 Green Herb. Tonic (Cures Lethargy): 10 Empty Bottle, 5 Holy Water, 2 Yggdrasil Berry and 3 Royal Jelly. Compressed Fire Extinguisher (Cures Blaze): 10 Empty Bottle, 5 Holy Water, 5 Crystal Blue and 3 Iron. Lucky Water (Cures Unlucky): 10 Empty Bottle, 5 Holy Water, 10 Clover and 3 Green Herb. Strong Antidote (Cures Severe Poison): 10 Empty Bottle, 5 Holy Water, 3 Poison Bottle and 10 Green Herb. High Calorie Chocolate (Cures Gloomy): 10 Empty Bottle, 3 Cacao, 3 Royal Jelly and 5 Yggdrasil Seed. Refined Holy Water (Cures Holy Fire): 10 Empty Bottle, 10 Holy Water and 3 Royal Jelly. [Lv 1]: Maximum created amount: 11 [Lv 2]: Maximum created amount: 12 [Lv 3]: Maximum created amount: 13 [Lv 4]: Maximum created amount: 14 [Lv 5]: Maximum created amount: 15 |
Bionic Mastery Max Level: 10 Skill Form: Passive Description: Improves Plant Creatures abilities when summoned. [Lv 1]: ATK +600, MaxHP +40000, MaxSP +20, DEF +20, MDEF +4, FLEE +10 [Lv 2]: ATK +1200, MaxHP +80000, MaxSP +40, DEF +40, MDEF +8, FLEE +20 [Lv 3]: ATK +1800, MaxHP +120000, MaxSP +60, DEF +60, MDEF +12, FLEE +30 [Lv 4]: ATK +2400, MaxHP +160000, MaxSP +80, DEF +80, MDEF +16, FLEE +40 [Lv 5]: ATK +3000, MaxHP +200000, MaxSP +100, DEF +100, MDEF +20, FLEE +50 [Lv 6]: ATK +3600, MaxHP +240000, MaxSP +120, DEF +120, MDEF +24, FLEE +60 [Lv 7]: ATK +4200, MaxHP +280000, MaxSP +140, DEF +140, MDEF +28, FLEE +70 [Lv 8]: ATK +4800, MaxHP +320000, MaxSP +160, DEF +160, MDEF +32, FLEE +80 [Lv 9]: ATK +5400, MaxHP +360000, MaxSP +180, DEF +180, MDEF +36, FLEE +90 [Lv 10]: ATK +6000, MaxHP +400000, MaxSP +200, DEF +200, MDEF +40, FLEE +100 |
The Whole Protection Max Level: 5 Requirement: Bionic Pharmacy 5 Skill Form: Active Type: Supportive Target: Caster and Party Members Cast Time: 0.5s Fixed / 1s Variable After Cast Delay: 0.5 Cool Down: 10s AP Recovery: 20 Description: Protects weapons and equipment of the caster and nearby party members from being stripped or destroyed. Consumes 3 Advanced Coating Potion. [Lv 1]: Duration: 60 seconds, AoE: 15x15 cells [Lv 2]: Duration: 90 seconds, AoE: 15x15 cells [Lv 3]: Duration: 120 seconds, AoE: 15x15 cells [Lv 4]: Duration: 150 seconds, AoE: 31x31 cells [Lv 5]: Duration: 180 seconds, AoE: 31x31 cells |
Full Shadow Protection Max Level: 4 Requirement: Bionic Pharmacy 5 Skill Form: Active Type: Supportive Target: Caster and Party Members Cast Time: 1s Fixed / 1s Variable After Cast Delay: 0.5s Cool Down: None Dispellable: Yes AP Recovery: 2 (1~2 Lv), 3 (3~4 Lv) Description: Protects shadow equipment of the target from being stripped or destroyed. Consumes 1 Advanced Coating Potion. [Lv 1]: Duration: 90 seconds [Lv 2]: Duration: 120 seconds [Lv 3]: Duration: 150 seconds [Lv 4]: Duration: 180 seconds |
Acidified Zone Water Max Level: 5 Requirement: Acidified Zone Wind 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: 0.5s Fixed / 1s Variable After Cast Delay: 0.15s Cool Down: 0.5s AP Recovery: 4 (Lv 1~3), 5(Lv 4~5) Description: Inflicts Water elemental physical damage on the target and surrounding enemies 7 times. When a player is hit by this skill, an acid zone will created on the cell it hit. Damage additionally increases according to the caster's Base Level and POW. Consumes 2 Icicle Acid Bottle. [Lv 1]: ATK 400%/Hit, AoE: 3x3 cells [Lv 2]: ATK 800%/Hit, AoE: 3x3 cells [Lv 3]: ATK 1200%/Hit, AoE: 5x5 cells [Lv 4]: ATK 1600%/Hit, AoE: 5x5 cells [Lv 5]: ATK 2000%/Hit, AoE: 7x7 cells |
Acidified Zone Ground Max Level: 5 Requirement: Bionic Mastery 3, Bionic Pharmacy 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: 0.5s Fixed / 1s Variable After Cast Delay: 0.15s Cool Down: 0.5s AP Recovery: 4 (Lv 1~3), 5 (Lv 4~5) Description: Inflicts Earth elemental physical damage on the target and surrounding enemies 7 times. When a player is hit by this skill, an acid zone will created on the cell it hit. Damage additionally increases according to the caster's Base Level and POW. Consumes 2 Earth Acid Bottle. [Lv 1]: ATK 400%/Hit, AoE: 3x3 cells [Lv 2]: ATK 800%/Hit, AoE: 3x3 cells [Lv 3]: ATK 1200%/Hit, AoE: 5x5 cells [Lv 4]: ATK 1600%/Hit, AoE: 5x5 cells [Lv 5]: ATK 2000%/Hit, AoE: 7x7 cells |
Acidified Zone Wind Max Level: 5 Requirement: Bionic Mastery 3, Bionic Pharmacy 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: 0.5s Fixed / 1s Variable After Cast Delay: 0.15s Cool Down: 0.5s AP Recovery: 4 (Lv 1~3), 5 (Lv 4~5) Description: Inflicts Wind elemental physical damage on the target and surrounding enemies 7 times. When a player is hit by this skill, an acid zone will created on the cell it hit. Damage additionally increases according to the caster's Base Level and POW. Consumes 2 Gale Acid Bottle. [Lv 1]: ATK 400%/Hit, AoE: 3x3 cells [Lv 2]: ATK 800%/Hit, AoE: 3x3 cells [Lv 3]: ATK 1200%/Hit, AoE: 5x5 cells [Lv 4]: ATK 1600%/Hit, AoE: 5x5 cells [Lv 5]: ATK 2000%/Hit, AoE: 7x7 cells |
Acidified Zone Fire Max Level: 5 Requirement: Acidified Zone Ground 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: 0.5s Fixed / 1s Variable After Cast Delay: 0.15s Cool Down: 0.5s AP Recovery: 4 (Lv 1~3), 5 (Lv 4~5) Description: Inflicts Fire elemental physical damage on the target and surrounding enemies 7 times. When a player is hit by this skill, an acid zone will created on the cell it hit. Damage additionally increases according to the caster's Base Level and POW. Consumes 2 Flame Acid Bottle. [Lv 1]: ATK 400%/Hit, AoE: 3x3 cells [Lv 2]: ATK 800%/Hit, AoE: 3x3 cells [Lv 3]: ATK 1200%/Hit, AoE: 5x5 cells [Lv 4]: ATK 1600%/Hit, AoE: 5x5 cells [Lv 5]: ATK 2000%/Hit, AoE: 7x7 cells |
Wooden Warrior Max Level: 5 Requirement: Creeper 3 Skill Form: Active Type: Summon Target: Caster Cast Time: 1s Fixed / 1s Variable After Cast Delay: 0.5s Cool Down: 30s AP Recovery: 20 Description: Summons a Wooden Warrior. Only 1 Wooden Warrior can be summoned at once. Increases damage of Cart Tornado and Cart Cannon while summoned. Consumes 2 Greater Plant Bottle. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 180 seconds [Lv 3]: Duration: 240 seconds [Lv 4]: Duration: 300 seconds [Lv 5]: Duration: 360 seconds |
Wooden Fairy Max Level: 5 Requirement: Creeper 3 Skill Form: Active Type: Summon Target: Caster Cast Time: 1s Fixed / 1s Variable After Cast Delay: 0.5s Cool Down: 30s AP Recovery: 20 Description: Summons a Wooden Fairy. Only 1 Wooden Fairy can be summoned at once. Increases damage of Spore Explosion while summoned. Consumes 2 Greater Plant Bottle. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 180 seconds [Lv 3]: Duration: 240 seconds [Lv 4]: Duration: 300 seconds [Lv 5]: Duration: 360 seconds |
Creeper Max Level: 5 Requirement: Bionic Mastery 5 Skill Form: Active Type: Summon Target: Caster Cast Time: 1s Fixed / 1s Variable After Cast Delay: 0.5s Cool Down: 30s AP Recovery: 10 Description: Summons a tough vine monster. Only 1 Vine Monster can be summoned at once. Consumes 1 Greater Plant Bottle. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 180 seconds [Lv 3]: Duration: 240 seconds [Lv 4]: Duration: 300 seconds [Lv 5]: Duration: 360 seconds |
Research Report Max Level: 1 Requirement: Acidified Zone Fire 3, Acidified Zone Water 3 Skill Form: Active(AP) Type: Supportive Target: Caster Cast Time: 0.5s Fixed / 2s Variable After Cast Delay: 0.5s Cool Down: 60s AP Cost: 100 Dispellable: No Description: Prepares and presents a report of the caster's research. Increases acid-type skills damage and increases damage against Formless and Plant race monsters. The damage of acid-type skills further increases based on the caster's Base Level and POW. [Lv 1]: Acid-type skill damage +50%, Material Consumption -1 Duration: 150s |
Hell Tree Max Level: 5 Requirement: Wooden Fairy 3, Wooden Warrior 3 Skill Form: Active(AP) Type: Summon Target: Caster Cast Time: 1s Fixed / 1s Variable After Cast Delay: 0.5s Cool Down: 60s AP Cost: 100~60 Description: Summons the Hell Tree, which can attack with an aoe skill and buffs their master. Only 1 Hell Tree can be summoned at once. Consumes 3 Greater Plant Bottle. [Lv 1]: Duration: 60 seconds [Lv 2]: Duration: 90 seconds [Lv 3]: Duration: 120 seconds [Lv 4]: Duration: 150 seconds [Lv 5]: Duration: 180 seconds |