Biolab Enchantment: Difference between revisions
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<noinclude>[[Category:Enchantment]]</noinclude> | |||
=Enchantment= | |||
[[File:Biolab2.png|link=Special:FilePath/Biolab2.png|alt=|right|frameless]] | |||
#Warp to Dungeons > Bio Lab. Go to the '''second floor'''. | |||
#Go to the south-east dormitories {{#navi:lhz_dun02|206|33}}. | |||
#There will be a tunnel in the south-west corner. | |||
#Enter the tunnel, go south, east and enter the warp. | |||
#Talk to the Sorcerer {{#navi:lhz_cube|233|24}} and choose '''Here you are, sir.''' | |||
There are a few rules you must keep in mind: | |||
*You can enchant your items with up to 2 random Enchants (hidden 3rd and 4th slots). | |||
*Enchants can be reset separately. | |||
*You must be wearing the equipment to enchant it. | |||
*Can't Break. | |||
*Can be reset. | |||
*Cost's {{#item:6470 |Blood Thirst}} and {{#item:6469 |Warrior's Will}}. | |||
===Currency=== | |||
{| class="wikitable" style="text-align: center; width:400px;" | |||
! style="background-color:#BDB76B;" |Name | |||
! style="background-color:#BDB76B;" |Description | |||
|- | |||
||10 {{#item:6471 |Chills of Death}} | |||
||Reset enchantment. | |||
|- | |||
||10 {{#item:6470 |Blood Thirst}} | |||
||Enchants the 3rd slot. | |||
|- | |||
||10 {{#item:6469 |Warrior's Will}} | |||
||Enchants the 4th slot. | |||
|- | |||
|} | |||
===Enchant List=== | |||
{| class="wikitable" style="float: left; text-align: center; width: 40%; margin-left: 30px;" | |||
! colspan="2" style="background-color:#BDB76B;" |Weapon Enchants | |||
|- | |||
! style="background-color:#BDB76B;" |Type | |||
! style="background-color:#BDB76B;" |Level | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4700 | STR}} | |||
|1~3 | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4730 | AGI}} | |||
|1~3 | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4740 | VIT}} | |||
|1~3 | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4710 | INT}} | |||
|1~3 | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4720 | DEX}} | |||
|1~3 | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4750 | LUK}} | |||
|1~3 | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4811 | Fighting Spirit}} | |||
|1~3 | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4818 | Sharp}} | |||
|1~3 | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4832 | Expert Archer}} | |||
|1~3 | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4815 | Spell}} | |||
|1~3 | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4807 | ASPD}} | |||
|1 | |||
|} | |||
{| class="wikitable" style="float: right; text-align: center; width: 45%;" | |||
! colspan="2" style="background-color:#BDB76B;" |Armor Enchants | |||
|- | |||
! style="background-color:#BDB76B;" |Type | |||
! style="background-color:#BDB76B;" |Level | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4700 | STR}} | |||
|1~3 | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4730 | AGI}} | |||
|1~3 | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4740 | VIT}} | |||
|1~3 | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4710 | INT}} | |||
|1~3 | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4720 | DEX}} | |||
|1~3 | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4750 | LUK}} | |||
|1~3 | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4791 | DEF}} | |||
|3, 6, 9, 12 | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4786 | MDEF}} | |||
|2, 4, 6, 8, 10 | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4795 | HP}} | |||
||100, 200, 300 | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4800 | SP}} | |||
|50 | |||
|- | |||
| style="text-align: left; padding-left: 20px" |{{#item:4859 | FLEE}} | |||
|1, 3, 6 | |||
|} |
Revision as of 16:32, 20 February 2022
Enchantment
- Warp to Dungeons > Bio Lab. Go to the second floor.
- Go to the south-east dormitories (lhz_dun02 206, 33).
- There will be a tunnel in the south-west corner.
- Enter the tunnel, go south, east and enter the warp.
- Talk to the Sorcerer (lhz_cube 233, 24) and choose Here you are, sir.
There are a few rules you must keep in mind:
- You can enchant your items with up to 2 random Enchants (hidden 3rd and 4th slots).
- Enchants can be reset separately.
- You must be wearing the equipment to enchant it.
- Can't Break.
- Can be reset.
- Cost's Blood Thirst (6470) and Will of Warrior (6469) .
Currency
Name | Description |
---|---|
10 Ghost Chill (6471) | Reset enchantment. |
10 Blood Thirst (6470) | Enchants the 3rd slot. |
10 Will of Warrior (6469) | Enchants the 4th slot. |
Enchant List
Weapon Enchants | |
---|---|
Type | Level |
STR+1 (4700) | 1~3 |
AGI+1 (4730) | 1~3 |
VIT+1 (4740) | 1~3 |
INT+1 (4710) | 1~3 |
DEX+1 (4720) | 1~3 |
LUK+1 (4750) | 1~3 |
Fighting Spirit Lv1 (4811) | 1~3 |
Sharp Lv1 (4818) | 1~3 |
Expert Archer Lv1 (4832) | 1~3 |
Spell Lv1 (4815) | 1~3 |
ASPD+1 (4807) | 1 |
Armor Enchants | |
---|---|
Type | Level |
STR+1 (4700) | 1~3 |
AGI+1 (4730) | 1~3 |
VIT+1 (4740) | 1~3 |
INT+1 (4710) | 1~3 |
DEX+1 (4720) | 1~3 |
LUK+1 (4750) | 1~3 |
DEF+3 (4791) | 3, 6, 9, 12 |
MDEF+2 (4786) | 2, 4, 6, 8, 10 |
HP+100 (4795) | 100, 200, 300 |
SP+50 (4800) | 50 |
FLEE+1 (4859) | 1, 3, 6 |