Infinite Weapons Enchant: Difference between revisions

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m (Protected "Infinite Weapons Enchant" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
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<noinclude>[[Category:Enchantment]]</noinclude>
===<span style="color: #191970;">Enchantment</span>===
===<span style="color: #191970;">Enchantment</span>===


All Infinity Weapons and all parts of Rift Armor set can be enchanted with the Relic Reinforcer {{#navi:cmd_fild07|60|274}} for  20x {{#item:6905}} per attempt. <br> The weapon/armor must be equipped for the Relic Enforcer to enchant them. <br>
All Infinity Weapons can be enchanted with the Relic Reinforcer {{#navi:cmd_fild07|60|274}} for  20x {{#item:6905}} per attempt. <br> The weapon must be equipped for the Relic Enforcer to enchant them. <br>
An equipment can receive enchantment on the fourth (right most slot) and third slots. You can select one among the three enchantment types (Physical, Caster, Ranged). <br> Resetting enchantments costs 30x {{#item:6905}}, and will remove all enchantments. There is a 30% chance of the equipment being destroyed when resetting enchantments.
An equipment can receive enchantment on the fourth (right most slot) and third slots. You can select one among the three enchantment types (Physical, Caster, Ranged). <br> Resetting enchantments costs 30x {{#item:6905}}, and will remove all enchantments. There is a 30% chance of the equipment being destroyed when resetting enchantments.


Line 22: Line 23:
| {{#item:4815}} ~ {{#linkitem:4829| Spell 8}}
| {{#item:4815}} ~ {{#linkitem:4829| Spell 8}}
| {{#item:4832}} ~ {{#linkitem:4839| Expert Archer 8}}
| {{#item:4832}} ~ {{#linkitem:4839| Expert Archer 8}}
|-
| rowspan="2" style="font-weight: bold;" | Rift Armor and Shoes
| Group 1
| {{#item:4700}} ~ {{#linkitem:4701|STR +4}}
| {{#item:4710}} ~ {{#linkitem:4701|INT +4}}
| {{#item:4720}} ~ {{#linkitem:4721|DEX +4}}
|-
| Group 2
| {{#item:4795}} ~ {{#linkitem:4797|MaxHP +300}}
| {{#item:4870}} ~ {{#linkitem:4871|MaxSP +75}}
| {{#item:4870}} ~ {{#linkitem:4871|MaxSP +75}}
|-
| rowspan="2" style="font-weight: bold;" | Rift Decoration and Manteau
| Group 1
| {{#item:4700}} ~ {{#linkitem:4701|STR +4}}
| {{#item:4710}} ~ {{#linkitem:4701|INT +4}}
| {{#item:4720}} ~ {{#linkitem:4721|DEX +4}}
|-
| Group 2
| {{#item:4861}} ~ {{#linkitem:4900|MaxHP +5%}}
| {{#item:4861}} ~ {{#linkitem:4900|MaxHP +5%}}
| {{#item:4861}} ~ {{#linkitem:490|MaxHP +5%}}
|}
|}

Revision as of 18:28, 18 February 2022

Enchantment

All Infinity Weapons can be enchanted with the Relic Reinforcer (cmd_fild07 60, 274) for 20x 6905.png Shattered Magic Stone (6905) per attempt.
The weapon must be equipped for the Relic Enforcer to enchant them.
An equipment can receive enchantment on the fourth (right most slot) and third slots. You can select one among the three enchantment types (Physical, Caster, Ranged).
Resetting enchantments costs 30x 6905.png Shattered Magic Stone (6905) , and will remove all enchantments. There is a 30% chance of the equipment being destroyed when resetting enchantments.

Equipment Enchantment Group Physical Caster Ranged
Infinity Weapons Group 1 4700.png STR+1 (4700) or STR +2
4710.png INT+1 (4710) or INT +2
4720.png DEX+1 (4720) or DEX +2
Group 2 4811.png Fighting Spirit Lv1 (4811) ~ Fighting Spirit 8 4815.png Spell Lv1 (4815) ~ Spell 8 4832.png Expert Archer Lv1 (4832) ~ Expert Archer 8