Fall of Glastheim: Difference between revisions

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[[Category:Instances]]
==Requirements==
==Requirements==
* Baselevel 130 normal mode and 170 hard mode
* Baselevel 130 normal mode and 170 hard mode
* 1 day cooldown
* Startingpoint {{#navi:glast_01|241|290}}
* Startingpoint {{#navi:glast_01|241|290}}
* Reward: <br>
* Reward: <br>
Normal: 9 {{#item:25739|Curse Devoured Crystals}}<br>Hard: 6 {{#item:25740|Curse Devoured Gemstones}}, and  5 {{#item:25739|Curse Devoured Crystals}}
Normal: 9 {{#item:25739|Curse Eroded Crystal}} <br>Hard: 6 {{#item:25740|Curse Eroded Gemstone}} , and  5 {{#item:25739|Curse Eroded Crystal}}


==Walkthrough - Quest==
==Prequest==
# Speak with '''Oscar''' {{#navi:glast_01|241|290}} and listen to what he has to say.
# Speak with '''Oscar''' {{#navi:glast_01|241|290}} and listen to what he has to say.
#;[[File:fgh_01.png|nolink|link=Special:FilePath/Fgh_01.png]]
#;[[File:OscarEingang.png]]
# Speak with him again to generate the instance and then enter.
# Speak with him again to generate the instance and then enter.
# Walk towards Varmunt's Illusion and speak to him to learn more about what's going on.
# Walk towards Varmunt's Illusion and speak to him to learn more about what's going on.
#;[[File:fgh_02.png|nolink|link=Special:FilePath/Fgh_02.png]]
#;[[File:FOGH0006.png]]
# Walk down the stairs and speak with Oscar.
# Walk down the stairs and speak with Oscar.
# Keep going down the stairs until '''King Schmidt''' appears.
# Keep going down the stairs until '''King Schmidt''' appears.
#;[[File:fgh_03.png|nolink|link=Special:FilePath/Fgh_03.png]]
#;[[File:FOGH0007.png]]
# Tell him to '''Please go back now'''. He'll refuse and move ahead with you instead.
# Tell him to '''Please go back now'''. He'll refuse and move ahead with you instead.
#* You need to go near Knight Survivors and tell them to leave the area. Some of them will attack you, because of the Curse. You need to speak with at least 6 of them.
#* You need to go near Knight Survivors and tell them to leave the area. Some of them will attack you, because of the Curse. You need to speak with at least 6 of them.
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#** If King Schmidt dies or disappears, you will need to redo this process. The second time however, you cannot fail and will be allowed in regardless of the mercenary dying.
#** If King Schmidt dies or disappears, you will need to redo this process. The second time however, you cannot fail and will be allowed in regardless of the mercenary dying.
# Enter the next area after clicking on the gate.<br>''The map pathing is weird after you warp, follow the left wall until you reach the bridge.''
# Enter the next area after clicking on the gate.<br>''The map pathing is weird after you warp, follow the left wall until you reach the bridge.''
#;[[File:fgh_04.png|nolink|link=Special:FilePath/Fgh_04.png]]
#;[[File:gate.png]]
# After passing the bridge, you'll see King Schmidt appearing again. Talk to him and you'll be joining you again.
# After passing the bridge, you'll see King Schmidt appearing again. Talk to him and you'll be joining you again.
# Keep going until you meet with Heinrich and then speak with him.
# Keep going until you meet with Heinrich and then speak with him.
#;[[File:fgh_05.png|nolink|link=Special:FilePath/Fgh_05.png]]
#;[[File:Heinrich.png]]
# Varmunt will appear next to you, speak to him to proceed.
# Varmunt will appear next to you, speak to him to proceed.
# Next, speak to King Schmidt.
# Next, speak to King Schmidt.
# Oscar will appear, telling you the story hasn't changed still. Talk to him and select '''I'll follow you'''.
# Oscar will appear, telling you the story hasn't changed still. Talk to him and select '''I'll follow you'''.
# You'll be warped to the next area, watch the cutscene unfold.
# You'll be warped to the next area, watch the cutscene unfold.
# Speak with Varmunt to continue with the cutscene.<br>''Warning: kRO blew up their budget on special effects.''
# Speak with Varmunt to continue with the cutscene.
#;[[File:fgh_07.png|nolink|link=Special:FilePath/Fgh_07.png]]
#;[[File:Varmundt.png]]
# Speak with him yet again.
# Speak with him yet again.
# Speak with Oscar to leave the instance. You'll be rewarded with some experience.
# Speak with Oscar to leave the instance. You'll be rewarded with some experience.
# Speak with Oscar again outside of the instance. <br>''You have now unlocked the Normal and Hard modes for Glast Heim Purification!''</br>''You have now unlocked the OSC vending machines!''</br>
# Speak with Oscar again outside of the instance. <br>''You have now unlocked the Normal and Hard modes for Glast Heim Purification!''</br>''You have now unlocked the OSC vending machines!''</br>
<br clear="all">
<br clear="all">
[[File:OSC1198.png]] [[File:OSC112.png]] [[File:OSC1052.png]]


==Walkthrough - Glast Heim Purification==
==Instance==
This daily instance is split in two modes: Normal and Hard. The Normal mode is used to buy and enchant the {{#item:15388|King Schmidt's Suit}} and the {{#item:15389|King Schmidt's Manteau}}, while the Hard mode is meant for the six '''King Schmidt's Insignias''' (Accessories).
This instance is split in two modes: Normal and Hard.<br>
 
The normal mode will drop King Schmidt's Suit, King Schmidt's Manteau and 6 types of Temporal Manteau with low chance.<br>
As such, on Normal mode you will earn 9 {{#item:25739|Curse Devoured Crystals}} and have a 1 day cooldown, while the Hard mode will reward you with 6 {{#item:25740|Curse Devoured Gemstones}}, and  5 {{#item:25739|Curse Devoured Crystals}} and a 3 day cooldown. They are the same otherwise, except with more difficult monsters for the Hard mode.
The hard mode will drop 6 types of King Schmidt's Insignia and 6 types of Temporal Armors with low chance.  


# Speak with Oscar and select the instance to generate.
# Speak with Oscar and select the instance to generate.
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# Walk towards Oscar and kill the monsters in the next room.
# Walk towards Oscar and kill the monsters in the next room.
# Repeat this process until you get in the final room with Oscar.
# Repeat this process until you get in the final room with Oscar.
# Walk towards Oscar to start the boss fight. <br /> ''The boss fight can be rather tricky, check below for more information on the boss mechanics.''
# Walk towards Oscar to start the boss fight.  
# After you've defeated the Cursed King, Oscar will show up.
# After you've defeated the Cursed King, Oscar will show up.
# Speak to him and you'll be rewarded with some experience and 9 {{#item:25739|Curse Devoured Crystals}} (Easy Mode), or 6 {{#item:25740|Curse Devoured Gemstones}}, and  5 {{#item:25739|Curse Devoured Crystals}} (Hard Mode).
# Speak to him and you'll be rewarded.
<br clear="all">
#* Normal mode: 3 {{#item:25739|Curse Eroded Crystal}}  
 
#* Hard mode: 6 {{#item:25740|Curse Eroded Gemstone}}
==Cursed King Fight==
* '''Cursed King:''' If you deal too much damage to the MVP, his anger level will increase. While the MVP is angry, he deals a lot more damage and his healing increases. The damage required to anger the MVP is set very low, so it's usually not a great strategy to kill him slowly. It's best to either wait for the ''Seals'' to appear, or kill him quickly, with a party.
** However, be careful with the latter approach as the Cursed King can become very challenging when he is angry. At lower health, he starts casting Earthquakes and Comet and ''Damage Heal'', which will heal the MVP whenever he is hit by magical attacks.
* '''Seals:''' Four seals can appear randomly during the fight. If you trigger all four of them by walking nearby, they will lower the MVP's anger and disable its healing temporarily (for 15 seconds).
* '''Cursed Flames:''' During the fight, there will be Cursed Flames waves. The flames' damage can vary depending of the MVP's anger. They count as melee attacks, so they can be avoided using Safety Walls, White Imprison or just reduction gears. <br />Staying in the middle of the room is the best place to avoid the flames, since the gaps in the wall are generally at the center.
* '''Oscar:''' He will show up during the fight. While talking to him, a progress bar will trigger and, if completed successfully, either the vertical or the horizontal waves will stop for a whole pattern.


== Enemies ==
== Enemies ==
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{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:auto; width: 90%;"
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:auto; width: 90%;"
|- style="background-color:#E2F6EB;  width: 15%"  
|- style="background-color:#E2F6EB;  width: 15%"  
| Monster
| '''Monster'''
| Level
| '''Level'''
| HP
| '''HP'''
| Size / Race / Element
| '''Size / Race / Element'''
|-
|-
| {{#mob:20386| Cursed King Schmidt}}|| 9,200,000|| 110|| Medium/Demi-human/Neutral 3
| {{#mob:20386| Cursed King Schmidt}}|| 110|| 9,200,000|| Medium/Demi-human/Neutral 3
|-
|-
| {{#mob:20392| Fallen Maid}}|| 68,145|| 110|| Medium/Demon/Dark 2
| {{#mob:20392| Fallen Maid}}|| 110|| 68,145|| Medium/Demon/Dark 2
|-
|-
| {{#mob:20388| Mad Knight}}|| 46,350|| 110|| Large/Undead/Fire 3
| {{#mob:20388| Mad Knight}}|| 110|| 46,350|| Large/Undead/Fire 3
|-
|-
| {{#mob:20390| Cursed Knight}}|| 58,650|| 111|| Large/Demi-human/Holy 2
| {{#mob:20390| Cursed Knight}}|| 111|| 58,650|| Large/Demi-human/Holy 2
|-
|-
| {{#mob:20394| Dark Guard}}|| 1,152,000|| 175|| Large/Undead/Dark 4
| {{#mob:20394| Dark Guard}}|| 175|| 1,152,000|| Large/Undead/Dark 4
|}
|}


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{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:auto; width: 90%;"
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:auto; width: 90%;"
|- style="background-color:#E2F6EB;  width: 15%"  
|- style="background-color:#E2F6EB;  width: 15%"  
| Monster
| '''Monster'''
| Level  
| '''Level'''
| HP
| '''HP'''
| Size / Race / Element
| '''Size / Race / Element'''
|-
|-
| {{#mob:20387| Cursed King Schmidt}}|| 45,000,000|| 170|| Medium/Demi-human/Neutral 3
| {{#mob:20387| Cursed King Schmidt}}|| 170|| 45,000,000|| Medium/Demi-human/Neutral 3
|-
|-
| {{#mob:20392| Fallen Maid}}|| 68,145|| 110|| Medium/Demon/Dark 2
| {{#mob:20392| Fallen Maid}}|| 110|| 68,145|| Medium/Demon/Dark 2
|-
|-
| {{#mob:20389| Mad Knight}}|| 1,140,000|| 175|| Large/Undead/Fire 3
| {{#mob:20389| Mad Knight}}|| 175|| 1,140,000|| Large/Undead/Fire 3
|-
|-
| {{#mob:20390| Cursed Knight}}|| 1,380,000|| 175|| Large/Demi-human/Holy 2
| {{#mob:20390| Cursed Knight}}|| 175|| 1,380,000|| Large/Demi-human/Holy 2
|-
|-
| {{#mob:20394| Dark Guard}}|| 1,152,000|| 175|| Large/Undead/Dark 4
| {{#mob:20394| Dark Guard}}|| 175|| 1,152,000|| Large/Undead/Dark 4
|}
|}


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|}
|}
<br clear="all">
<br clear="all">
 
==Equipment==
== Equipment ==
The equipment from this instance [[King_Schmidts_Equipment|can be found here]], as well as the Enchant options.
[[File:OSCmachines.png|thumb|OSC1198, OSC1127 and OSC1052, respectively|link=Special:FilePath/OSCmachines.png]]
All items are crafted through the '''OSC1052''' vending machine.
 
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:auto; width: 90%"
|- style="background-color:#E2F6EB;"
| style="width: 20%" |Name
| Description
| Crafting
|-
|{{#item:15388| King Schmidt's Suit}}
|{{#itemDesc:15388}}
|style="text-align: left"|
5 {{#item:25739|Curse Devoured Crystals}}
 
10 {{#item:6607|Temporal Crystals}}
|-
|{{#item:15389 |King Schmidt's Manteau<nowiki>[1]</nowiki>}}
|{{#itemDesc:15389}}
|style="text-align: left"|
5 {{#item:25739|Curse Devoured Crystals}}
 
10 {{#item:6607|Temporal Crystals}}
|-
|{{#item:32228| King Schmidt's Strong Insignia<nowiki>[1]</nowiki>}}
|{{#itemDesc:32228}}
|style="text-align: left"|
5 {{#item:25740|Curse Devoured Gemstones}}
 
5 {{#item:6755|Contaminated Magics}}
|-
|{{#item:32229| King Schmidt's Divine Power Insignia<nowiki>[1]</nowiki>}}
|{{#itemDesc:32229}}
|style="text-align: left"|
5 {{#item:25740|Curse Devoured Gemstones}}
 
5 {{#item:6755|Contaminated Magics}}
|-
|{{#item:32230| King Schmidt's Hundred Luck Insignia<nowiki>[1]</nowiki>}}
|{{#itemDesc:32230}}
|style="text-align: left"|
5 {{#item:25740|Curse Devoured Gemstones}}
 
5 {{#item:6755|Contaminated Magics}}
|-
|{{#item:32231| King Schmidt's Rigid Insignia<nowiki>[1]</nowiki>}}
|{{#itemDesc:32231}}
|style="text-align: left"|
5 {{#item:25740|Curse Devoured Gemstones}}
 
5 {{#item:6755|Contaminated Magics}}
|-
|{{#item:32232| King Schmidt's Flash Insignia<nowiki>[1]</nowiki>}}
|{{#itemDesc:32232}}
|style="text-align: left"|
5 {{#item:25740|Curse Devoured Gemstones}}
 
5 {{#item:6755|Contaminated Magics}}
|-
|{{#item:32233 King Schmidt's Thousand Bow Insignia<nowiki>[1]</nowiki>}}
|{{#itemDesc:32233}}
|style="text-align: left"|
5 {{#item:25740|Curse Devoured Gemstones}}
 
5 {{#item:6755|Contaminated Magics}}
|-
|}
<br clear="all">
 
== Enchanting ==
Any equipment obtained through OSC1052 can be enchanted at the '''OSC1127''' vending machine. The costs for each single enchant are as follows:
*{{#item:15388|King Schmidt's Suit|slots=1}} = 5 {{#item:25739|Curse Devoured Crystals}} + 10 {{#item:6608|Coagulated Spells}}
*{{#item:15389|King Schmidt's Manteau|slots=1}} = 5 {{#item:25739|Curse Devoured Crystals}} + 10 {{#item:6608|Coagulated Spells}}
*{{#item:32228|King Schmidt's Insignias (any) }} = 10 {{#item:25740|Curse Devoured Gemstone}} + 40 {{#item:6755|Contaminated Magic}}
 
Enchantments for King Schmidt's Suit and King Schmidt's Manteau are completely random and '''cannot''' be reseted. However, they can be rerolled (see below dedicated section)<br />
While most are safe, the enchantment for the 2nd slot on Insignias (Accessories) has a '''30% chance to fail''', which will destroy the equipment. You can however choose to pay '''10 times''' the original amount to eliminate the break chance altogether. The enchantment for the 2nd slot on Insignias (Accessories) you can choose the desired enchant and the enchantment won't fail.
 
Costs: 30,000,000 zeny, 50 {{#item:25740|Curse Devoured Gemstones}}, 200 {{#item:6755|Contaminated Magics}} and 3 {{#item:7925|Powerful Dimensional Essences}} [[Old Glast Heim|(dropped in Treasure Room Old Glastheim)]].
 
{| class="wikitable mw-collapsible mw-collapsed" style="width:90%;margin:auto;"
! colspan="3" style="background-color:#E2F6EB;" |{{#item:15388|King Schmidt's Suit|slots=1}}
|-
! colspan="1" style="background-color:#E2F6EB;" | 4th Slot Enchant
! colspan="1" style="background-color:#E2F6EB;" | 3rd Slot Enchant
! colspan="1" style="background-color:#E2F6EB;" | 2nd Slot Enchant
|-
||
*{{#item:4702|STR + 3}}, {{#item:4703|STR + 4}} or {{#item:4704|STR + 5}}
*{{#item:4732|AGI + 3}}, {{#item:4733|AGI + 4}} or {{#item:4734|AGI + 5}}
*{{#item:4742|VIT + 3}}, {{#item:4743|VIT + 4}} or {{#item:4744|VIT + 5}}
*{{#item:4712|INT + 3}}, {{#item:4713|INT + 4}} or {{#item:4714|INT + 5}}
*{{#item:4722|DEX + 3}}, {{#item:4723|DEX + 4}} or {{#item:4724|DEX + 5}}
*{{#item:4752|LUK + 3}}, {{#item:4753|LUK + 4}} or {{#item:4754|LUK + 5}}
||
*{{#item:4702|STR + 3}}, {{#item:4703|STR + 4}} or {{#item:4704|STR + 5}}
*{{#item:4732|AGI + 3}}, {{#item:4733|AGI + 4}} or {{#item:4734|AGI + 5}}
*{{#item:4742|VIT + 3}}, {{#item:4743|VIT + 4}} or {{#item:4744|VIT + 5}}
*{{#item:4712|INT + 3}}, {{#item:4713|INT + 4}} or {{#item:4714|INT + 5}}
*{{#item:4722|DEX + 3}}, {{#item:4723|DEX + 4}} or {{#item:4724|DEX + 5}}
*{{#item:4752|LUK + 3}}, {{#item:4753|LUK + 4}} or {{#item:4754|LUK + 5}}
||
*{{#item:4702|STR + 3}}
*{{#item:4732|AGI + 3}}
*{{#item:4742|VIT + 3}}
*{{#item:4712|INT + 3}}
*{{#item:4722|DEX + 3}}
*{{#item:4752|LUK + 3}}
*Holy Property
*Poison Property
*Shadow Property
*Fire Property
*Earth Property
*Wind Property
*Water Property
*Undead Property
|-
|}
<br>
{| class="wikitable mw-collapsible mw-collapsed" style="width:90%;margin:auto;"
! colspan="3" style="background-color:#E2F6EB;" |{{#item:15389|King Schmidt's Manteau|slots=1}}
|-
! colspan="1" style="background-color:#E2F6EB;" | 4th Slot Enchant
! colspan="1" style="background-color:#E2F6EB;" | 3rd Slot Enchant
! colspan="1" style="background-color:#E2F6EB;" | 2nd Slot Enchant
|-
||
*{{#item:4808|Fighting Spirit 4}}, {{#item:4820|Fighting Spirit 5}} or {{#item:4821|Fighting Spirit 6}}
*{{#item:4813|Spell 3}}, {{#item:4812|Spell 4}} or {{#item:4826|Spell 5}}
*{{#item:4817|Sharp 2}}, {{#item:4816|Sharp 3}} or {{#item:4843|Sharp 4}}
*{{#item:4834|Expert Archer 3}}, {{#item:4835|Expert Archer 4}} or {{#item:4836|Expert Archer 5}}
*{{#item:4863|Fatal 1}}, {{#item:4864|Fatal 2}} or {{#item:4865|Fatal 3}}
||
*{{#item:4808|Fighting Spirit 4}}, {{#item:4820|Fighting Spirit 5}} or {{#item:4821|Fighting Spirit 6}}
*{{#item:4813|Spell 3}}, {{#item:4812|Spell 4}} or {{#item:4826|Spell 5}}
*{{#item:4817|Sharp 2}}, {{#item:4816|Sharp 3}} or {{#item:4843|Sharp 4}}
*{{#item:4834|Expert Archer 3}}, {{#item:4835|Expert Archer 4}} or {{#item:4836|Expert Archer 5}}
*{{#item:4863|Fatal 1}}, {{#item:4864|Fatal 2}} or {{#item:4865|Fatal 3}}
||
*{{#item:4808|Fighting Spirit 4}}, {{#item:4820|Fighting Spirit 5}} or {{#item:4821|Fighting Spirit 6}}
*{{#item:4813|Spell 3}}, {{#item:4812|Spell 4}} or {{#item:4826|Spell 5}}
*{{#item:4817|Sharp 2}}, {{#item:4816|Sharp 3}} or {{#item:4843|Sharp 4}}
*{{#item:4834|Expert Archer 3}}, {{#item:4835|Expert Archer 4}} or {{#item:4836|Expert Archer 5}}
*{{#item:4863|Fatal 1}}, {{#item:4864|Fatal 2}} or {{#item:4865|Fatal 3}}
|-
|}
<br>
{| class="wikitable mw-collapsible mw-collapsed" style="width:90%;margin:auto;"
! colspan="3" style="background-color:#E2F6EB;" |{{#item:32228|King Schmidt's Strong}}, {{#item:32229|Divine Power}}, {{#item:32230|Hundred Luck}}, {{#item:32231|Rigid}}, {{#item:32232|Flash}} or {{#item:32233|Thousand Bow Insignias}}
|-
! colspan="1" style="background-color:#E2F6EB;" | 4th Slot Enchant
! colspan="1" style="background-color:#E2F6EB;" | 3rd Slot Enchant
! colspan="1" style="background-color:#E2F6EB;" | 2nd Slot Enchant
|-
||
*{{#item:4702|STR + 3}}, {{#item:4703|STR + 4}} or {{#item:4704|STR + 5}}
*{{#item:4732|AGI + 3}}, {{#item:4733|AGI + 4}} or {{#item:4734|AGI + 5}}
*{{#item:4742|VIT + 3}}, {{#item:4743|VIT + 4}} or {{#item:4744|VIT + 5}}
*{{#item:4712|INT + 3}}, {{#item:4713|INT + 4}} or {{#item:4714|INT + 5}}
*{{#item:4722|DEX + 3}}, {{#item:4723|DEX + 4}} or {{#item:4724|DEX + 5}}
*{{#item:4752|LUK + 3}}, {{#item:4753|LUK + 4}} or {{#item:4754|LUK + 5}}
||
*{{#item:4821|Fighting Spirit 6}} or {{#item:4822|Fighting Spirit 7}}
*{{#item:4812|Spell 4}} or {{#item:4826|Spell 5}}
*{{#item:4843|Sharp 4}} or {{#item:4844|Sharp 5}}
*{{#item:4835|Expert Archer 4}} or {{#item:4836|Expert Archer 5}}
*{{#item:4864|Fatal 2}} or {{#item:4865|Fatal 3}}
||
*{{#item:29587|Flash}}
*{{#item:29588|Strong}}
*{{#item:29589|Thousand Bow}}
*{{#item:29590|Divine Power}}
*{{#item:29591|Rigid}}
*{{#item:29592|Hundred Luck}}
|-
|}
 
====Special Enchants====
King Schmidt's Insignia special enchants can combo with [[Old Glast Heim|Temporal Boots enchants]]. These are static effects, and are always active.
{| class="wikitable" style="text-align: left;margin:auto;"
|- style="background-color:#E2F6EB;"| Special Enchant
|- style="background-color:#E2F6EB;"| Effect
|-
|{{#item:29587|Flash}}
|If worn with {{#item:4877 |Speed of Light}}, increases critical damage by 30%.
|-
|{{#item:29588|Strong}}
|If worn with {{#item:4875 |Bear's Might}}, increases physical damage against all sizes by 25%.
|-
|{{#item:29589|Thousand Bow}}
|If worn with {{#item:4879 |Hawk Eye}}, +10% ATK.
|-
|{{#item:29590|Divine Power}}
|If worn with {{#item:4876 |Runaway Magic}}, increases all property magic damage by 15%.
|-
|{{#item:29591|Rigid}}
|If worn with {{#item:4878 |Muscular Endurance}}, reduces after cast delay by 10%.
|-
|{{#item:29592|Hundred Luck}}
|If worn with {{#item:4880 |Lucky Day}}, +2 ASPD.
|-
|}
<br clear="all">
 
==Recycling Equipment==
You can recycle enchanted gears from Fall of Glast Heim, for a partial refund in materials, at '''OSC1198'''.
 
{| class="wikitable" style="width:90%;margin:auto;text-align: center;"
|- style="background-color:#E2F6EB;"
| Equipment
| One enchantment
| Two enchantments
| Three enchantments
|-
||{{#item:15388|King Schmidt's Suit}}
||3~6 {{#item:25739|Curse Devoured Crystals}}
||6~10 {{#item:25739|Curse Devoured Crystals}}
||9~15 {{#item:25739|Curse Devoured Crystals}}
|-
||{{#item:15389|King Schmidt's Manteau}}
||3~6 {{#item:25739|Curse Devoured Crystals}}
||6~10 {{#item:25739|Curse Devoured Crystals}}
||9~15 {{#item:25739|Curse Devoured Crystals}}
|-
||{{#item:32228|King Schmidt's Insignia's}}
||2~6 {{#item:25740|Curse Devoured Gemstones}}
||4~12 {{#item:25740|Curse Devoured Gemstones}}
||6~18 {{#item:25740|Curse Devoured Gemstones}}
|-
|}
 
 
You will also have the chance to get one of the following costume headgears randomly, whenever you recycle any equipment.
{| class="wikitable" style="width:90%;margin:auto;text-align: center;"
|- style="background-color:#E2F6EB;"
| Costume Drooping Schmidt
| Costume Drooping Oscar
| Costume Drooping Heinrich
|-
|{{#item:31631 |Costume Drooping Schmidt}}
|{{#item:31632 |Costume Drooping Oscar}}
|{{#item:31633 |Costume Drooping Heinrich}}
|-
|}

Latest revision as of 09:34, 24 September 2024

Requirements

  • Baselevel 130 normal mode and 170 hard mode
  • 1 day cooldown
  • Startingpoint (glast_01 241, 290)
  • Reward:

Normal: 9 25739.png Curse Eroded Crystal (25739)
Hard: 6 25740.png Curse Eroded Gemstone (25740) , and 5 25739.png Curse Eroded Crystal (25739)

Prequest

  1. Speak with Oscar (glast_01 241, 290) and listen to what he has to say.
  2. Speak with him again to generate the instance and then enter.
  3. Walk towards Varmunt's Illusion and speak to him to learn more about what's going on.
  4. Walk down the stairs and speak with Oscar.
  5. Keep going down the stairs until King Schmidt appears.
  6. Tell him to Please go back now. He'll refuse and move ahead with you instead.
    • You need to go near Knight Survivors and tell them to leave the area. Some of them will attack you, because of the Curse. You need to speak with at least 6 of them.
    • After doing so, make your way to the gate.
      • If King Schmidt dies or disappears, you will need to redo this process. The second time however, you cannot fail and will be allowed in regardless of the mercenary dying.
  7. Enter the next area after clicking on the gate.
    The map pathing is weird after you warp, follow the left wall until you reach the bridge.
  8. After passing the bridge, you'll see King Schmidt appearing again. Talk to him and you'll be joining you again.
  9. Keep going until you meet with Heinrich and then speak with him.
  10. Varmunt will appear next to you, speak to him to proceed.
  11. Next, speak to King Schmidt.
  12. Oscar will appear, telling you the story hasn't changed still. Talk to him and select I'll follow you.
  13. You'll be warped to the next area, watch the cutscene unfold.
  14. Speak with Varmunt to continue with the cutscene.
  15. Speak with him yet again.
  16. Speak with Oscar to leave the instance. You'll be rewarded with some experience.
  17. Speak with Oscar again outside of the instance.
    You have now unlocked the Normal and Hard modes for Glast Heim Purification!
    You have now unlocked the OSC vending machines!


Instance

This instance is split in two modes: Normal and Hard.
The normal mode will drop King Schmidt's Suit, King Schmidt's Manteau and 6 types of Temporal Manteau with low chance.
The hard mode will drop 6 types of King Schmidt's Insignia and 6 types of Temporal Armors with low chance.

  1. Speak with Oscar and select the instance to generate.
  2. Kill the monsters in the Cooking room and you'll be warped to the next area.
  3. Walk towards Oscar and kill the monsters in the next room.
  4. Repeat this process until you get in the final room with Oscar.
  5. Walk towards Oscar to start the boss fight.
  6. After you've defeated the Cursed King, Oscar will show up.
  7. Speak to him and you'll be rewarded.

Enemies

Normal Mode

Monster Level HP Size / Race / Element
20386.gif
Cursed King Schmidt (20386)
110 9,200,000 Medium/Demi-human/Neutral 3
20392.gif
Fallen Maid (20392)
110 68,145 Medium/Demon/Dark 2
20388.gif
Mad Knight (20388)
110 46,350 Large/Undead/Fire 3
20390.gif
White Knight (20390)
111 58,650 Large/Demi-human/Holy 2
20394.gif
Dark Knight (20394)
175 1,152,000 Large/Undead/Dark 4

Hard Mode

Monster Level HP Size / Race / Element
20387.gif
Cursed King Schmidt (20387)
170 45,000,000 Medium/Demi-human/Neutral 3
20392.gif
Fallen Maid (20392)
110 68,145 Medium/Demon/Dark 2
20389.gif
Mad Knight (20389)
175 1,140,000 Large/Undead/Fire 3
20390.gif
White Knight (20390)
175 1,380,000 Large/Demi-human/Holy 2
20394.gif
Dark Knight (20394)
175 1,152,000 Large/Undead/Dark 4

Cards

Card Description
27329.png [MVP] Cursed King Schmidt Card (27329) ItemID: 27329
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Increases Physical Damage against Fire elemental enemies by 40%.
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Type: Card
Compound on: Armor
Weight: 1


Equipment

The equipment from this instance can be found here, as well as the Enchant options.