The Complete Elemental Master Guide by Goldie: Difference between revisions

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* Allot 1 skill point to this skill. It will reveal monsters under the Cloaking or Hiding state. Monsters in [[Varmundt%27s_Biosphere_Depth_2|Depth Abyss 2]] such as the Two-Eyes Dollocaris and Flame Ghost will be unveiled by this spell.
* Allot 1 skill point to this skill. It will reveal monsters under the Cloaking or Hiding state. Monsters in [[Varmundt%27s_Biosphere_Depth_2|Depth Abyss 2]] such as the {{#linkmob:22255}} and {{#linkmob:22257}} will be unveiled by this spell.
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* Just enough points as a prerequisite skill for the Sage's '''{{#skill:283}}''' skill.
* Just enough points as a prerequisite skill for the Sage's '''{{#skill:283}}''' skill.
* Requires 1 {{#item:716}} to cast. Can be purchased from '''NPC''' '''Tool Dealer''' in any towns for 1,500 zeny. 500 pcs. of Red Gemstones can be packaged into a {{#item:100194}}by talking to the '''NPC Gemstone Bagger''', situated in the west side of '''Geffen''' {{#navi:geffen_in|74|175}} ('''@go 2''') or right outside of the dungeon '''Prontera Culvert''' {{#navi:prt_fild05|294|226}} for lighter accessibility.
* Requires 1 {{#item:716}} to cast. Can be purchased from '''NPC''' '''Tool Dealer''' in any towns for 1,500 zeny. 500 pcs. of Red Gemstones can be packaged into a {{#item:100194}} by talking to the '''NPC Gemstone Bagger''', situated in the west side of '''Geffen''' {{#navi:geffen_in|74|175}} ('''@go 2''') or right outside of the dungeon '''Prontera Culvert''' {{#navi:prt_fild05|294|226}} for lighter accessibility.
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Besides their defensive skills, they also have supportive spells to amplify the damage output of their own elemental spells or their party members' in the form of '''{{#skill:285}}''', '''{{#skill:286}}''', and '''{{#skill:287}}'''. This is further enhanced by their endow skills '''{{#skill:280}}''', '''{{#skill:281}}''', '''{{#skill:282}}''', and  '''{{#skill:283}}''' which makes them essential members in a party for physical classes particularly as they can flexibly change the elements of their weapons anytime and as needed.   
Besides their defensive skills, they also have supportive spells to amplify the damage output of their own elemental spells or their party members' in the form of '''{{#skill:285}}''', '''{{#skill:286}}''', and '''{{#skill:287}}'''. This is further enhanced by their endow skills '''{{#skill:280}}''', '''{{#skill:281}}''', '''{{#skill:282}}''', and  '''{{#skill:283}}''' which makes them essential members in a party for physical classes particularly as they can flexibly change the elements of their weapons anytime and as needed.   


Additionally, Sages have the ability to craft '''Elemental Converters''' ({{#icon:12114}}{{#linkitem:12114|Fire Elemental Converter}}, {{#icon:12115}}{{#linkitem:12115|Water Elemental Converter}}, {{#icon:12117}}{{#linkitem:12117|Wind Elemental Converter}}, and {{#icon:12116}}{{#linkitem:12116|Earth Elemental Converter}}) with their skill '''{{#skill:1007}}''' so long as you have the right materials with you. Your physical player friends would probably be interested to request you to craft some of these for them or you could craft them to sell to players cheaper than NPC price of course.   
Additionally, Sages have the ability to craft '''Elemental Converters''' ({{#icon:12114}} {{#linkitem:12114|Fire Elemental Converter}}, {{#icon:12115}} {{#linkitem:12115|Water Elemental Converter}}, {{#icon:12117}} {{#linkitem:12117|Wind Elemental Converter}}, and {{#icon:12116}} {{#linkitem:12116|Earth Elemental Converter}}) with their skill '''{{#skill:1007}}''' so long as you have the right materials with you. Your physical player friends would probably be interested to request you to craft some of these for them or you could craft them to sell to players cheaper than NPC price of course.   


Their skill kit will always prove useful in the later stages of the game so take your time to learn and understand the skills of the Sage branch as I try my best to explain each and one of them elaboratively and precisely. You won't regret it!
Their skill kit will always prove useful in the later stages of the game so take your time to learn and understand the skills of the Sage branch as I try my best to explain each and one of them elaboratively and precisely. You won't regret it!
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* Any entity inside its AoE will benefit from Volcano's effects.  
* Any entity inside its AoE will benefit from Volcano's effects.  
** As an example, Betelgeuse standing underneath Volcano will amplify his '''{{#skill:83}}s''' just as your  '''{{#skill:5372}}''' or <span style="color:red;">Fire</span>-endowed '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' would be boosted in the same manner, so careful placement of your set-ups is always necessary.
** As an example, Betelgeuse standing underneath Volcano will amplify his '''{{#skill:83}}s''' just as your  '''{{#skill:5372}}''' or <span style="color:red;">Fire</span>-endowed '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' would be boosted in the same manner, so careful placement of your set-ups is always necessary.
* Requires 1 {{#item:717}} to cast. Can be purchased from '''NPC''' '''Tool Dealer''' in any towns for 1,500 zeny. 500 pcs. of Blue Gemstones can be packaged into a {{#item:100192}}by talking to the '''NPC Gemstone Bagger''', situated in the west side of '''Geffen''' {{#navi:geffen_in|74|175}} ('''@go 2''') or right outside of the dungeon '''Prontera Culvert''' {{#navi:prt_fild05|294|226}} for lighter accessibility.
* Requires 1 {{#item:717}} to cast. Can be purchased from '''NPC''' '''Tool Dealer''' in any towns for 1,500 zeny. 500 pcs. of Blue Gemstones can be packaged into a {{#item:100192}} by talking to the '''NPC Gemstone Bagger''', situated in the west side of '''Geffen''' {{#navi:geffen_in|74|175}} ('''@go 2''') or right outside of the dungeon '''Prontera Culvert''' {{#navi:prt_fild05|294|226}} for lighter accessibility.
* Recasting this skill won't consume another Blue Gemstone or until the current elemental floor buff expires.
* Recasting this skill won't consume another Blue Gemstone or until the current elemental floor buff expires.
* Note: Only 1 Land Protector, Volcano, Deluge, and Violent Gale can be activated from the same caster at a time. Casting any of the elemental floor buffs will replace Volcano.
* Note: Only 1 Land Protector, Volcano, Deluge, and Violent Gale can be activated from the same caster at a time. Casting any of the elemental floor buffs will replace Volcano.
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* Any entity inside its AoE will benefit from Deluge's effects.
* Any entity inside its AoE will benefit from Deluge's effects.
** As an example, Encroached Tan standing underneath Deluge will amplify his '''{{#skill:2204}}''' just as your  '''{{#skill:5369}}''' or <span style="color:blue;">Water</span>-endowed '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' would be boosted in the same manner, so careful placement of your set-ups is always necessary. Oh and he would also get +15% MaxHP and I'm pretty sure you wouldn't want that.
** As an example, Encroached Tan standing underneath Deluge will amplify his '''{{#skill:2204}}''' just as your  '''{{#skill:5369}}''' or <span style="color:blue;">Water</span>-endowed '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' would be boosted in the same manner, so careful placement of your set-ups is always necessary. Oh and he would also get +15% MaxHP and I'm pretty sure you wouldn't want that.
* Requires 1 {{#item:717}} to cast. Can be purchased from '''NPC''' '''Tool Dealer''' in any towns for 1,500 zeny. 500 pcs. of Blue Gemstones can be packaged into a {{#item:100192}}by talking to the '''NPC Gemstone Bagger''', situated in the west side of '''Geffen''' {{#navi:geffen_in|74|175}} ('''@go 2''') or right outside of the dungeon '''Prontera Culvert''' {{#navi:prt_fild05|294|226}} for lighter accessibility.
* Requires 1 {{#item:717}} to cast. Can be purchased from '''NPC''' '''Tool Dealer''' in any towns for 1,500 zeny. 500 pcs. of Blue Gemstones can be packaged into a {{#item:100192}} by talking to the '''NPC Gemstone Bagger''', situated in the west side of '''Geffen''' {{#navi:geffen_in|74|175}} ('''@go 2''') or right outside of the dungeon '''Prontera Culvert''' {{#navi:prt_fild05|294|226}} for lighter accessibility.
* Recasting this skill won't consume another Blue Gemstone or until the current elemental floor buff expires.
* Recasting this skill won't consume another Blue Gemstone or until the current elemental floor buff expires.
* Note: Only 1 Land Protector, Volcano, Deluge, and Violent Gale can be activated from the same caster at a time. Casting any of the elemental floor buffs will replace Deluge.
* Note: Only 1 Land Protector, Volcano, Deluge, and Violent Gale can be activated from the same caster at a time. Casting any of the elemental floor buffs will replace Deluge.
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* Any entity inside its AoE will benefit from Violent Gale's effects.
* Any entity inside its AoE will benefit from Violent Gale's effects.
** As an example, Schulang standing underneath Violent Gale will amplify his '''{{#skill:85}}''' just as your  '''{{#skill:5370}}''' or <span style="color:green;">Wind</span>-endowed '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' would be boosted in the same manner, so careful placement of your set-ups is always necessary.
** As an example, Schulang standing underneath Violent Gale will amplify his '''{{#skill:85}}''' just as your  '''{{#skill:5370}}''' or <span style="color:green;">Wind</span>-endowed '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' would be boosted in the same manner, so careful placement of your set-ups is always necessary.
* Requires 1 {{#item:717}} to cast. Can be purchased from '''NPC''' '''Tool Dealer''' in any towns for 1,500 zeny. 500 pcs. of Blue Gemstones can be packaged into a {{#item:100192}}by talking to the '''NPC Gemstone Bagger''', situated in the west side of '''Geffen''' {{#navi:geffen_in|74|175}} ('''@go 2''') or right outside of the dungeon '''Prontera Culvert''' {{#navi:prt_fild05|294|226}} for lighter accessibility.
* Requires 1 {{#item:717}} to cast. Can be purchased from '''NPC''' '''Tool Dealer''' in any towns for 1,500 zeny. 500 pcs. of Blue Gemstones can be packaged into a {{#item:100192}} by talking to the '''NPC Gemstone Bagger''', situated in the west side of '''Geffen''' {{#navi:geffen_in|74|175}} ('''@go 2''') or right outside of the dungeon '''Prontera Culvert''' {{#navi:prt_fild05|294|226}} for lighter accessibility.
* Recasting this skill won't consume another Blue Gemstone or until the current elemental floor buff expires.
* Recasting this skill won't consume another Blue Gemstone or until the current elemental floor buff expires.
* Note: Only 1 Land Protector, Volcano, Deluge, and Violent Gale can be activated from the same caster at a time. Casting any of the elemental floor buffs will replace Violent Gale.
* Note: Only 1 Land Protector, Volcano, Deluge, and Violent Gale can be activated from the same caster at a time. Casting any of the elemental floor buffs will replace Violent Gale.
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* Land Protector (LP) will form a 7x7~11x11 (scales with level)  protective area on the ground that will nullify all ground magical skills.
* Land Protector (LP) will form a 7x7~11x11 (scales with level)  protective area on the ground that will nullify all ground magical skills.
* LP will get its own section as there's more to LP than just a protective area. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Land_Protector|below]].
* LP will get its own section as there's more to LP than just a protective area. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Land_Protector|below]].
* Requires 1 {{#item:717}} and 1 {{#item:715}}to cast. Can be purchased from '''NPC''' '''Tool Dealer''' in any towns for 1,500 zeny and 4,500 zeny, respectively. Both Blue and Yellow Gemstones can be packaged into a {{#item:100192}}and {{#item:100193}} by talking to the'''NPC Gemstone Bagger''', situated in the west side of '''Geffen''' {{#navi:geffen_in|74|175}} ('''@go 2''') or right outside of the dungeon '''Prontera Culvert''' {{#navi:prt_fild05|294|226}} for lighter accessibility.
* Requires 1 {{#item:717}} and 1 {{#item:715}} to cast. Can be purchased from '''NPC''' '''Tool Dealer''' in any towns for 1,500 zeny and 4,500 zeny, respectively. Both Blue and Yellow Gemstones can be packaged into a {{#item:100192}} and {{#item:100193}} by talking to the '''NPC Gemstone Bagger''', situated in the west side of '''Geffen''' {{#navi:geffen_in|74|175}} ('''@go 2''') or right outside of the dungeon '''Prontera Culvert''' {{#navi:prt_fild05|294|226}} for lighter accessibility.
* Note: Only 1 Land Protector, Volcano, Deluge, and Violent Gale can be activated from the same caster at a time. Casting any of the elemental floor buffs will replace LP. When casting LP by accident and you want to completely remove it, you can cast any of the three elemental floor buffs.
* Note: Only 1 Land Protector, Volcano, Deluge, and Violent Gale can be activated from the same caster at a time. Casting any of the elemental floor buffs will replace LP. When casting LP by accident and you want to completely remove it, you can cast any of the three elemental floor buffs.
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* Skip this one. No place as a prerequisite skill either.
* Skip this one. No place as a prerequisite skill either.
* ''But'' if you want to have fun and play around with this skill's randomness, then go ahead and use it I guess. You have a chance to use it to tame monsters and turn them into pets starting at Lvl. 6.
* ''But'' if you want to have fun and play around with this skill's randomness, then go ahead and use it I guess. You have a chance to use it to tame monsters and turn them into pets starting at Lvl. 6.
* Requires 2 {{#item:715}}to cast. Can be purchased from '''NPC''' '''Tool Dealer''' in any towns for 4,500 zeny. 500 pcs. of Yellow Gemstones can be packaged into a {{#item:100193}} by talking to the '''NPC Gemstone Bagger''' {{#navi:geffen_in|74|175}} situated in '''Geffen''' ('''@go 2''') or right outside of the dungeon '''Prontera Culvert''' {{#navi:prt_fild05|294|226}} for lighter accessibility.  
* Requires 2 {{#item:715}} to cast. Can be purchased from '''NPC''' '''Tool Dealer''' in any towns for 4,500 zeny. 500 pcs. of Yellow Gemstones can be packaged into a {{#item:100193}} by talking to the '''NPC Gemstone Bagger''' {{#navi:geffen_in|74|175}} situated in '''Geffen''' ('''@go 2''') or right outside of the dungeon '''Prontera Culvert''' {{#navi:prt_fild05|294|226}} for lighter accessibility.  
** When using buff, cards, or gears that nullify gemstone requirement such as the Performer ensemble skill '''{{#skill:312}}''', {{#item:4132}}/{{#item:4484}}, and the pair of {{#item:24675}} and {{#item:24676}}, gemstone requirement won't get completely nullified; however, Abracadabra will only consume 1 {{#icon:715}}{{#linkitem:715|Yellow Gemstone}} instead of the usual 2.
** When using buff, cards, or gears that nullify gemstone requirement such as the Performer ensemble skill '''{{#skill:312}}''', {{#item:4132}}/{{#item:4484}}, and the pair of {{#item:24675}} and {{#item:24676}}, gemstone requirement won't get completely nullified; however, Abracadabra will only consume 1 {{#icon:715}}{{#linkitem:715|Yellow Gemstone}} instead of the usual 2.
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** 2% of MaxHP and MaxSP is recovered each second.
** 2% of MaxHP and MaxSP is recovered each second.
** Damage from the next attack is amplified by 150%.
** Damage from the next attack is amplified by 150%.
* Requires 1 {{#item:715}}to cast. Can be purchased from '''NPC''' '''Tool Dealer''' in any towns for 4,500 zeny. 500 pcs. of Yellow Gemstones can be packaged into a {{#item:100193}} by talking to the '''NPC Gemstone Bagger''', situated in the west side of '''Geffen''' {{#navi:geffen_in|74|175}} ('''@go 2''') or right outside of the dungeon '''Prontera Culvert''' {{#navi:prt_fild05|294|226}} for lighter accessibility.
* Requires 1 {{#item:715}} to cast. Can be purchased from '''NPC''' '''Tool Dealer''' in any towns for 4,500 zeny. 500 pcs. of Yellow Gemstones can be packaged into a {{#item:100193}} by talking to the '''NPC Gemstone Bagger''', situated in the west side of '''Geffen''' {{#navi:geffen_in|74|175}} ('''@go 2''') or right outside of the dungeon '''Prontera Culvert''' {{#navi:prt_fild05|294|226}} for lighter accessibility.
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|style="text-align: center; background:#ffffcc"| Active
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* <span style="color:#bd0f1e;">Ardor</span> has still retained its strengths and utilities and don't ever think he is no longer a powerful spirit to use. I would say he just got outranked by both <span style="color:#966606;">Terremotus</span> and <span style="color:#0685CF;">Diluvio</span> due to the distribution of skill and elemental modifiers, but he did not necessarily lost his viability.
* <span style="color:#bd0f1e;">Ardor</span> has still retained its strengths and utilities and don't ever think he is no longer a powerful spirit to use. I would say he just got outranked by both <span style="color:#966606;">Terremotus</span> and <span style="color:#0685CF;">Diluvio</span> due to the distribution of skill and elemental modifiers, but he did not necessarily lost his viability.
* There will be places where <span style="color:#bd0f1e;">Ardor</span> is still the most preferred High Elemental to summon. Places like '''Varmundt's Biosphere''' ('''Grass''', '''Death''', & '''Venom''') and '''Ruined Valkyrie Realm''' where <span style="color:red;">Fire</span> will hit the hardest or has far greater coverage, you will for sure need the assistance of our beloved <span style="color:#bd0f1e;">Ardor</span>.  
* There will be places where <span style="color:#bd0f1e;">Ardor</span> is still the most preferred High Elemental to summon. Places like '''Varmundt's Biosphere''' ('''Grass''', '''Death''', & '''Venom''') and '''Ruined Valkyrie Realm''' where <span style="color:red;">Fire</span> will hit the hardest or has far greater coverage, you will for sure need the assistance of our beloved <span style="color:#bd0f1e;">Ardor</span>.  
* <span style="color:#bd0f1e;">Ardor</span>'s ability to endow your armor to the <span style="color:red;">Fire</span> element by activating '''Defensive Mode''' with the skill '''Level 2''' '''{{#skill:2456}}''' makes him the best spirit to use for '''The Immortal''' and '''Recreated Dark Whisper''' instances. You will survive '''Lasgand''' and '''Immortal Monarch'''<nowiki/>'s '''{{#skill:83}}s''' and resist their '''{{#skill:91}}''' skill; likewise, if you use <span style="color:#bd0f1e;">Ardor</span> for '''Mjolnir Underground Cave''', you will survive the {{#linkmob:21952}} that cast hard hitting <span style="color:red;">Fire</span> magical spells and some random '''{{#skill:2006}}''' here and there.  
* <span style="color:#bd0f1e;">Ardor</span>'s ability to endow your armor to the <span style="color:red;">Fire</span> element by activating '''Defensive Mode''' with the skill '''Level 2''' '''{{#skill:2456}}''' makes him the best spirit to use for '''The Immortal''' and '''Recreated Dark Whisper''' instances. You will survive '''{{#skill:83}}s''' and resist the '''{{#skill:91}}''' skill of {{#linkmob:21981}} and {{#linkmob:22497}}; likewise, if you use <span style="color:#bd0f1e;">Ardor</span> for '''Mjolnir Underground Cave''', you will survive the {{#linkmob:21952}} that cast hard hitting <span style="color:red;">Fire</span> magical spells and some random '''{{#skill:2006}}''' here and there.  
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* [[Mjolnir Underground Cave]]
* [[Mjolnir Underground Cave]]
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** Enchanted with {{#item:29149}}, {{#item:29150}}, or {{#item:29151}}. For more info about the enchants, check this [[Angel Poring Boots & Sunglasses|page]].
** Enchanted with {{#item:29149}}, {{#item:29150}}, or {{#item:29151}}. For more info about the enchants, check this [[Angel Poring Boots & Sunglasses|page]].
** Shares a combo with both {{#icon:19118}} {{#linkitem:19118|Poring Sunglasses+}}and {{#icon:19117}} {{#linkitem:19117|Poring Sunglasses}}by bestowing you 4%/5% EXP gain and 4%/5% increase drop rate, respectively.  
** Shares a combo with both {{#icon:19118}} {{#linkitem:19118|Poring Sunglasses+}}and {{#icon:19117}} {{#linkitem:19117|Poring Sunglasses}}by bestowing you 4%/5% EXP gain and 4%/5% increase drop rate, respectively.  
* When {{#icon:410013}}{{#linkitem:410013|EXP Advisor}}is your preferred choice for middle headgear, '''Paradise Shoes''' will suffice and you don't need to wear Angel Poring Boots. The only disadvantage of Paradise Shoes is it doesn't have any card slots which prevents you from using {{#icon:300081}}{{#linkitem:300081|Research Assistant Bot Card}} which significantly boosts your '''{{#skill:17}}''' skill.
* When {{#icon:410013}}{{#linkitem:410013|EXP Advisor}}is your preferred choice for middle headgear, '''Paradise Shoes''' will suffice and you don't need to wear Angel Poring Boots. The only disadvantage of Paradise Shoes is it doesn't have any card slots and this prevents you from using {{#icon:300081}}{{#linkitem:300081|Research Assistant Bot Card}} which significantly boosts your '''{{#skill:17}}''' skill.
*'''Research Assistant Bot Card''' boosts the damage output of your '''{{#skill:17}}''' skill by 25%. You will keep using this card until Sorcerer, and it works as a set with {{#icon:300124}}{{#linkitem:300124|Blue Pitaya Card}}and {{#icon:300104}}{{#linkitem:300104|Bookworm Card}}to give you tons of  '''{{#skill:2449}}''' and '''{{#skill:2447}}''' skill modifiers.
*'''Research Assistant Bot Card''' boosts the damage output of your '''{{#skill:17}}''' skill by 25%. You will keep using this card until Sorcerer, and it works as a set with {{#icon:300124}}{{#linkitem:300124|Blue Pitaya Card}}and {{#icon:300104}}{{#linkitem:300104|Bookworm Card}}to give you tons of  '''{{#skill:2449}}''' and '''{{#skill:2447}}''' skill modifiers.
*'''Nightmare Verit Card''' gives MAtk% and will boost your damage early on.
*'''Nightmare Verit Card''' gives MAtk% and will boost your damage early on.
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** Can be refined using [[Armor Weapon Tickets]], exchanged with '''NPC Red Hugo''' {{#navi:paramk|59|100}} at [[Eden Market#Armor / Weapon Certificates|Eden Market]] ('''@go 40''').
** Can be refined using [[Armor Weapon Tickets]], exchanged with '''NPC Red Hugo''' {{#navi:paramk|59|100}} at [[Eden Market#Armor / Weapon Certificates|Eden Market]] ('''@go 40''').
*'''Illusion Thorny Staff of Darkness''' ('''ITSoD''') is obtained from [[Illusion of Twins#Illusion Gear|Illusion of Twins]]. Can be enchanted with {{#item:100004}}.
*'''Illusion Thorny Staff of Darkness''' ('''ITSoD''') is obtained from [[Illusion of Twins#Illusion Gear|Illusion of Twins]]. Can be enchanted with {{#item:100004}}.
**ITSoD combos with {{#icon:19428}}{{#linkitem:19428|Illusion Morpheus's Hood}}to give various effects that scale with the sum of their total refine level, '''including 0'''.'''5s FCT reduction''' <u>when the entire set's sum is refined to +22</u>.
**ITSoD combos with {{#icon:19428}} {{#linkitem:19428|Illusion Morpheus's Hood}}to give various effects that scale with the sum of their total refine level, '''including 0'''.'''5s FCT reduction''' <u>when the entire set's sum is refined to +22</u>.
**ITSoD on its own gives some ACD% and MDef pierce that is additive to your free Paradise Shadow Gears. When ITSoD is refined to +11, that is already equivalent to 15% ACD and 83% MDef pierce (with the Paradise Shadow Gears).
**ITSoD on its own gives some ACD% and MDef pierce that is additive to your free Paradise Shadow Gears. When ITSoD is refined to +11, that is already equivalent to 15% ACD and 83% MDef pierce (with the Paradise Shadow Gears).
**Can be refined using the {{#item:100699}}, dropped by monsters at [[Illusion of Twins]].
**Can be refined using the {{#item:100699}}, dropped by monsters at [[Illusion of Twins]].
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*'''Level 100''': Noblesse Magic Manteau
*'''Level 100''': Noblesse Magic Manteau
*'''Level 130''': Illusion Engine Wing Type B
*'''Level 130''': Illusion Engine Wing Type B
* '''Level 150''': Grace Magic Manteau & Convertible Magical Wing
* '''Level 150''': Convertible Magical Wing & Grace Magic Manteau
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** Can be refined using [[Armor Weapon Tickets]], exchanged with '''NPC Red Hugo''' {{#navi:paramk|59|100}} at [[Eden Market#Armor / Weapon Certificates|Eden Market]] ('''@go 40''').
** Can be refined using [[Armor Weapon Tickets]], exchanged with '''NPC Red Hugo''' {{#navi:paramk|59|100}} at [[Eden Market#Armor / Weapon Certificates|Eden Market]] ('''@go 40''').
*'''Illusion Thorny Staff of Darkness''' ('''ITSoD''') is obtained from [[Illusion of Twins#Illusion Gear|Illusion of Twins]]. Can be enchanted with {{#item:100004}}.
*'''Illusion Thorny Staff of Darkness''' ('''ITSoD''') is obtained from [[Illusion of Twins#Illusion Gear|Illusion of Twins]]. Can be enchanted with {{#item:100004}}.
**ITSoD combos with {{#icon:19428}}{{#linkitem:19428|Illusion Morpheus's Hood}}to give various effects that scale with the sum of their total refine level, '''including 0'''.'''5s FCT reduction''' <u>when the entire set's sum is refined to +22</u>.
**ITSoD combos with {{#icon:19428}} {{#linkitem:19428|Illusion Morpheus's Hood}}to give various effects that scale with the sum of their total refine level, '''including 0'''.'''5s FCT reduction''' <u>when the entire set's sum is refined to +22</u>.
**ITSoD on its own gives some ACD% and MDef pierce that is additive to your free Paradise Shadow Gears. When ITSoD is refined to +11, that is already equivalent to 15% ACD and 83% MDef pierce (with the Paradise Shadow Gears).
**ITSoD on its own gives some ACD% and MDef pierce that is additive to your free Paradise Shadow Gears. When ITSoD is refined to +11, that is already equivalent to 15% ACD and 83% MDef pierce (with the Paradise Shadow Gears).
**Can be refined using the {{#item:100699}}, dropped by monsters at [[Illusion of Twins]].
**Can be refined using the {{#item:100699}}, dropped by monsters at [[Illusion of Twins]].
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====Dungeons====
====Dungeons====
{| class="wikitable mw-collapsible mw-collapsed" style="width:90%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width:91%;"
! rowspan="2" | Levels
! rowspan="2" | Levels
! rowspan="2" | Dungeons
! rowspan="2" | Dungeons
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The '''Manteau of Mystical Beast Autumn''' is still in its unreformed version, but you can already start refining and grading it and worry about enchanting it later. You will need to farm the [[Lake of Fire]] (LoF) instance to get the needed materials to buy one copy of this manteau, which is also the same case with your '''Signet of Circulation Autumn'''. Watch out for those frequent public invitations in the #LFG channel in-game for LoF; I advise you to party up with fellow players and clear the instance together to benefit from the server's '''party loot drop system''' for this instance. For more info about the Autumn Manteau, kindly check this [[Divine_Beast%27s_Cloak:_Autumn|page]]. Though with the Signet, you will have to either buy the mats or farm the [[Hall of Life]] instance on a weekly basis to get {{#item:1001457}} and {{#item:1001458}} so you can purchase yourself one signet. Since this instance will require you to be at least endgame geared, I would advise you to just purchase them directly from vendors or just clear the lower levels of the instance with a party.  
The '''Manteau of Mystical Beast Autumn''' is still in its unreformed version, but you can already start refining and grading it and worry about enchanting it later. You will need to farm the [[Lake of Fire]] (LoF) instance to get the needed materials to buy one copy of this manteau, which is also the same case with your '''Signet of Circulation Autumn'''. Watch out for those frequent public invitations in the #LFG channel in-game for LoF; I advise you to party up with fellow players and clear the instance together to benefit from the server's '''party loot drop system''' for this instance. For more info about the Autumn Manteau, kindly check this [[Divine_Beast%27s_Cloak:_Autumn|page]]. Though with the Signet, you will have to either buy the mats or farm the [[Hall of Life]] instance on a weekly basis to get {{#item:1001457}} and {{#item:1001458}} so you can purchase yourself one signet. Since this instance will require you to be at least endgame geared, I would advise you to just purchase them directly from vendors or just clear the lower levels of the instance with a party.  


If you're looking to enchant your signet as early as now, you will need to farm '''Zones 1 & 2''' of the [[Forgotten Time]] dungeon and the '''big three (3) Glast Heim instances'''—[[Old Glast Heim]], [[Fall of Glastheim]], and [[Old Glast Heim Challenge Mode]]. The drops such as {{#item:6608}}, {{#item:6755}}, {{#item:25739}}, {{#item:25865}}, and {{#item:25866}} from these three instances will be used to exchange them to the '''NPC Vending Machine''' {{#navi:t_garden|132|117}} for items like {{#item:1001461}}, {{#item:1001464}}, {{#item:1001465}}, and {{#item:1001600}} which will be used for enchanting your signet and eventually your reformed {{#item:480351}}. For more info about the Signet and its enchanting process, you can check this [[Circulation_of_Life_Accessories|page]] and for its material costs you may check this [[Garden_of_Time#Various_Goods_Vending_Machine|one]]. Since the updates on 22 May 2026 and 1 June 2026 with [https://dis.muhro.eu/t/patch-notes-227-22-may-2026/4751 Patch Notes#227] and [https://dis.muhro.eu/t/patch-notes-229-01-june-2026/4775 Patch Notes #229], OGH loots like Coagulated Spells and Contaminated Magics can now be purchased from '''NPC Heimhunter''' {{#navi:paramk|119|102}} at [[Eden_Market#Bio,_Bioresearch,_OGH_Stuff|Eden Market]] ('''@go 40''') for 100,000 zeny each with unlimited stock and supplies; if you want to cross out OGH in your list of instances to farm, you now have the option to just buy them straight from the NPC.
If you're looking to enchant your signet as early as now, you will need to farm '''Zones 1 & 2''' of the [[Forgotten Time]] dungeon and the '''big three (3) Glast Heim instances'''—[[Old Glast Heim]], [[Fall of Glastheim]], and [[Old Glast Heim Challenge Mode]]. The drops such as {{#item:6608}}, {{#item:6755}}, {{#item:25739}}, {{#item:25865}}, and {{#item:25866}} from these three instances will be used to exchange them to the '''NPC Vending Machine''' {{#navi:t_garden|132|117}} for items like {{#item:1001461}}, {{#item:1001464}}, {{#item:1001465}}, and {{#item:1001600}} which will be used for enchanting your signet and eventually your reformed {{#item:480351}}. For more info about the Signet and its enchanting process, you can check this [[Circulation_of_Life_Accessories|page]] and for its material costs you may check this [[Garden_of_Time#Various_Goods_Vending_Machine|one]]. Since the updates on 22 May 2026 and 1 June 2026 with [https://dis.muhro.eu/t/patch-notes-227-22-may-2026/4751 Patch Notes#227] and [https://dis.muhro.eu/t/patch-notes-229-01-june-2026/4775 Patch Notes #229], OGH loots like Coagulated Spells and Contaminated Magics can now be purchased from '''NPC Heimhunter''' {{#navi:paramk|119|102}} at [[Eden_Market#Bio,_Bioresearch,_OGH_Stuff|Eden Market]] ('''@go 40''') for a fixed price of 100,000 zeny each with unlimited stock and supplies; if you want to cross out OGH in your list of instances to farm, you now have the option to just buy them straight from the NPC.


===Endgame===
===Endgame===
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| 40%
| 40%
|-
|-
! rowspan="13" | Weapon
! rowspan="14" | Weapon
| <small>{{#item:300096}}</small>
| <small>{{#item:300096}}</small>
| style="background-color:#bdbfbb;" |
| style="background-color:#bdbfbb;" |
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| <small> 40%<big>*</big> (VS) </small>
| <small> 40%<big>*</big> (VS) </small>
| style="background-color:#bdbfbb;" colspan="2" |
| style="background-color:#bdbfbb;" colspan="2" |
|-
| <small>{{#item:300442}}</small>
| 5%
| style="background-color:#bdbfbb;" colspan="12" |
|-
|-
| <small>{{#item:27384}}</small>
| <small>{{#item:27384}}</small>
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**For more info on how to enchant, check this [[Chapter_1#Dimension_Shoes_&_Enchants|page]].
**For more info on how to enchant, check this [[Chapter_1#Dimension_Shoes_&_Enchants|page]].
*If you already have {{#icon:470337}}{{#linkitem:470337|Dimension World Spell Shoes}}from your core builds, you could just stick with this one. '''Dimension World Magic Shoes''' is BiS for a Spell Fist Build, but since crafting and enchanting an entirely new boots could get expensive—cut yourself some slack and spare yourself the trouble of making one when their difference is not ''worlds'' apart.
*If you already have {{#icon:470337}}{{#linkitem:470337|Dimension World Spell Shoes}}from your core builds, you could just stick with this one. '''Dimension World Magic Shoes''' is BiS for a Spell Fist Build, but since crafting and enchanting an entirely new boots could get expensive—cut yourself some slack and spare yourself the trouble of making one when their difference is not ''worlds'' apart.
*World Magic Shoes covers the three principal elements (<span style="color:green;">Wind</span>/<span style="color:#F0DF5D;">Ghost</span>/<span style="color:red;">Fire</span>) in this particular Spell Fist build.
*Dimension World Magic Shoes covers the three principal elements (<span style="color:green;">Wind</span>/<span style="color:#F0DF5D;">Ghost</span>/<span style="color:red;">Fire</span>) in this particular Spell Fist build.
**<span style="color:green;">'''Wind'''</span>: Autocasted '''{{#skill:20}}''' <span style="color:green;">and Wind</span>-infused melee magical attacks.
**<span style="color:green;">'''Wind'''</span>: Autocasted '''{{#skill:20}}''' <span style="color:green;">and Wind</span>-infused melee magical attacks.
**<span style="color:#F0DF5D;">'''Ghost'''</span>: Autocasted '''{{#skill:5220}}''' and '''{{#skill:13}}'''.
**<span style="color:#F0DF5D;">'''Ghost'''</span>: Autocasted '''{{#skill:5220}}''' and '''{{#skill:13}}'''.
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* Later on, you might decide to make a [[The_Complete_Elemental_Master_Guide_by_Goldie#x1_Experience_Rate|x1 EM character]] to gain the '''+50% Drop Rate buff''', and you will be needing leveling up gears to get you to max level. Time Dimensions is already functional by Level 250, while Elemental Spirits won't be 'til you reach Level 265.
* Later on, you might decide to make a [[The_Complete_Elemental_Master_Guide_by_Goldie#x1_Experience_Rate|x1 EM character]] to gain the '''+50% Drop Rate buff''', and you will be needing leveling up gears to get you to max level. Time Dimensions is already functional by Level 250, while Elemental Spirits won't be 'til you reach Level 265.
* Additionally, the choice whether to use Time Dimensions or Elemental Spirits will also depend on your playstyle and preference. Time Dimensions distributes more skill and elemental modifiers for your lingering skills such as '''{{#skill:5372}}''' and''' {{#skill:5371}}'''. If your manner of playing is more about covering grounds by laying out puddles on the floor, then Time Dimensions might be the gear for you. Furthermore, if you don't want to rely on {{#icon:313427}} {{#linkitem:313427|Warrant of Bailiff}}'s procs all the time before you can OHKO monsters, then you might want to stick to Time Dimensions since this set of gear doesn't rely on procs and your damage is always at 100%.
* Additionally, the choice whether to use Time Dimensions or Elemental Spirits will also depend on your playstyle and preference. Time Dimensions distributes more skill and elemental modifiers for your lingering skills such as '''{{#skill:5372}}''' and''' {{#skill:5371}}'''. If your manner of playing is more about covering grounds by laying out puddles on the floor, then Time Dimensions might be the gear for you. Furthermore, if you don't want to rely on {{#icon:313427}} {{#linkitem:313427|Warrant of Bailiff}}'s procs all the time before you can OHKO monsters, then you might want to stick to Time Dimensions since this set of gear doesn't rely on procs and your damage is always at 100%.
** For me personally, I still use my Time Dimensions gears for [[Varmundt's Biosphere Depth 2]], specifically. As an Elemental Master that has access to the <span style="color:purple;>Poison</span> element and with high burst damage, I would wear my drop rate shoes in Depth 2 and still manage to OHKO the mobs with my <span style="color:purple;>Poison</span>-endowed '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #006400 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''', including the <span style="color:rgb(44,45,45); text-shadow: 0.5px 0.5px 1px black; font-size: 0.9rem;">Shadow</span> element '''Depth Morroc Incarnation''' (huge thanks to my book's {{#icon:311864}} {{#linkitem:311864|Varmundt's Crystal (Flame) Lv3}} and {{#icon:311934}} {{#linkitem:311934|Biosphere Gem (Vibra-rupt)}} enchants). Also, farming Depth 2 is fast-paced and in the manner of my playstyle I find more efficiency when I also cast my lingering skills as well since I get to cover more grounds and mobs here will die in their 1st to 2nd tick even with {{#icon:22069}} {{#linkitem:22069|Lian Shoes}}.
** For me personally, I still use my Time Dimensions gears for [[Varmundt's Biosphere Depth 2]], specifically. As an Elemental Master that has access to the <span style="color:purple;>Poison</span> element and with high burst damage, I would wear my drop rate shoes in Depth 2 and still manage to OHKO the mobs with my <span style="color:purple;>Poison</span>-endowed '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #006400 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''', including the <span style="color:rgb(44,45,45); text-shadow: 0.5px 0.5px 1px black; font-size: 0.9rem;">Shadow</span> element {{#linkmob:22259}} (huge thanks to my book's {{#icon:311864}} {{#linkitem:311864|Varmundt's Crystal (Flame) Lv3}} and {{#icon:311934}} {{#linkitem:311934|Biosphere Gem (Vibra-rupt)}} enchants). Also, farming Depth 2 is fast-paced and in the manner of my playstyle I find more efficiency when I also cast my lingering skills as well since I get to cover more grounds and mobs here will die in their 1st to 2nd tick even with {{#icon:22069}} {{#linkitem:22069|Lian Shoes}}.


=== What Enchants to Aim for Encroached Book ===
=== What Enchants to Aim for Encroached Book ===