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Last Updated - 5 April, 2026 <br /> | |||
Last Updated - | Reach out to HavaHSniper on Discord to discuss or suggest updates to this guide | ||
== Introduction == | == Introduction == | ||
This guide aims to provide a | This guide aims to provide a low-investment solution for luring / tanking in Poring Village Unreal (PVU). <br /> | ||
Once you are able to lure / tank the porings in PVU, the instance mainly comes down to having enough DPS to clear the poring mobs quickly. | |||
'''What is | '''What is Poring Village Unreal?''' | ||
# Poring Village Unreal (PVU) is a custom endgame version of the Poring Village instance. Completing the Unreal version rewards 2x {{#item:50209}} | |||
# The mechanics of the instance are mostly the same as the normal version, except the porings are heavily buffed in terms of HP, Damage Reduction, and Attack. | |||
== How it works == | == How it works == | ||
# All porings in PVU use normal physical attacks or physical skills (such as Fire Attack, Poison Attack, Water Attack, etc.) | |||
# All porings have very high damage, movement speed, and attack speed, are non-aggressive and are looters. | |||
# The instance limits maximum resistance from a single source to a maximum of 90%. | |||
# Porings usually do not change target from the lurer (very sticky), unless their aggro is reset by effects such as Stun, Blind, Extreme Vacuum, etc. | |||
# The goal is to reach 100 perfect dodge (PD) so that all normal physical attacks can be evaded. | |||
# Damage from physical skills cannot be evaded by perfect dodge, so we use a combination of Formless resist (45%), Small resist (66%), DEF (~1000+), and RES (~500+) to reduce that damage. | |||
# The instance debuffs you with {{#skill:751}}, so we need 105 PD to achieve 100 PD after stats down inside the instance. | |||
# Biolo is generally the best lurer for PVU because it can use {{#skill:5003}} to gain aggro from monsters in a large AOE, but this gear build can be used by any class | |||
==== Gear Build ==== | ==== Gear Build ==== | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+Biolo - 100 PD, 80%+ Resist | ||
!Equip Slot | !Equip Slot | ||
!Equipment | !Equipment | ||
| Line 41: | Line 29: | ||
|- | |- | ||
|Upper Headgear | |Upper Headgear | ||
| + | | +11 {{#item:400053}} | ||
|{{#item: | with 2x {{#item:4998}} | ||
| | |{{#item:4925}} | ||
|14 PD from 2x {{#icon:4998}} | |||
10 PD from the Illusion Morrigane Set | |||
|- | |- | ||
|Mid Headgear | |Mid Headgear | ||
|{{#item: | |Any Luk enchant-able gear like {{#item:19241}} | ||
with Luk enchants | |||
with | |{{#item:4925}} | ||
|{{#item: | |Increase Luk | ||
|Increase | |||
|- | |- | ||
|Low Headgear | | Low Headgear | ||
|{{#item: | | Any Young Leaf of World Tree like {{#item:420017}} | ||
with Luk enchants | |||
with | | None | ||
|None | | Increase Luk | ||
|Increase | |||
|- | |- | ||
|Armor | |Armor | ||
| +11 {{#item:15388}} | | +11 {{#item:15388}} | ||
with | with Luk enchants | ||
| {{#item: | | {{#item:27110}} | ||
| | | 15% Formless resist from {{#icon:15388}} | ||
20% | 20% Small resist from {{#item:27110}} set | ||
|- | |- | ||
|Weapon | | Weapon | ||
|{{#item: | | {{#item:1223}} | ||
| None | |||
| | | 20 PD | ||
| | |||
|- | |- | ||
|Shield | | Shield | ||
|{{#item:460040}} | | +12 {{#item:460040}} | ||
{{#item:312094} | with {{#item:312094}}, {{#item:312092}}, {{#item:312090}} | ||
|{{#item: | | {{#item:300379}} | ||
| | | 30% Small resist from {{#item:312094}} and {{#item:300379}} | ||
|- | |- | ||
|Garment | |Garment | ||
| + | | +11 {{#item:480054}} | ||
{{#item: | with 2x {{#item:4998}} | ||
|{{#item: | | {{#item:27017}} | ||
| 14 PD from 2x {{#icon:4998}} | |||
15% Formless resist from {{#item:27017}} | |||
|- | |- | ||
|Shoes | |Shoes | ||
| + | | +11 {{#item:22192}} | ||
{{#item: | with 2x {{#item:4998}} | ||
|{{#item: | |{{#item:4642}} | ||
| | | 14 PD from 2x {{#icon:4998}} | ||
7 PD from {{#item:4642}} | |||
|- | |- | ||
|Accessory 1 | |Accessory 1 | ||
|{{#item: | |{{#item:490069}} | ||
with Luk enchants | |||
|{{#item: | |{{#item:4051}} | ||
| | |5 PD from {{#item:4051}} | ||
|- | |- | ||
|Accessory 2 | |Accessory 2 | ||
|{{#item: | |{{#item:490070}} | ||
with Luk enchants | |||
|{{#item:27111}} | |{{#item:27111}} | ||
| | |Small resists from set with {{#item:27110}} | ||
|- | |- | ||
|Shadow Armor | |Shadow Armor | ||
| Line 127: | Line 110: | ||
|None | |None | ||
| 3% all size resist | | 3% all size resist | ||
|- | |||
| Pet | |||
| {{#linkitem:9008|Hunter Fly}} | |||
| None | |||
| 2 PD | |||
|+ | |+ | ||
|} | |} | ||
==== Consumables (Buffs) ==== | |||
Note: Heal-over-time potions such as {{#item:14534}}, {{#item:14535}} and {{#item:12832}} stack with each other. This improves survivability and reduces the need for healing consumables, especially if you don't have a Devo IG or Cardi in the party. | |||
* {{#item:12883}} - +10 Luk to reach 100 PD | |||
* {{#item: 23204}} - Reduces incoming damage | |||
* {{#item:14534}} - Use if you don't have a Devo IG or Cardi in the party | |||
* {{#item:14535}} - Use if you don't have a Devo IG or Cardi in the party | |||
* {{#item:12832}} - Use if you don't have a Devo IG or Cardi in the party | |||
* {{#item:50122}} - Requires cooking; only use if you have no other way to reach 100 PD (ideally not needed) | |||
==== Consumables (Healing) ==== | |||
* {{#item:1100005}} - spammable | |||
* {{#item:607}} - warning: 4 seconds cooldown | |||
* {{#item:608}} - warning: 2 seconds cooldown | |||
* {{#item:12196}} - spammable, no cooldown | |||
==== Consumables ==== | ==== Consumables (Other) ==== | ||
* {{#item:970}} - for {{#skill:5003}} | |||
* {{#item: | |||
== Play Style == | == Play Style == | ||
As | As a lurer, here are the key priorities / things to keep in mind | ||
* Homunculus skills {{#skill:8040}}, {{#skill:8021}} can be used to reduce the incoming damage (though not mandatory). | |||
* As the lurer, make sure to run ahead of party members to gain aggro from monsters. | |||
* The size of the mob you can pull depends on your party composition. Here is a quick rule of thumb: | |||
** Solo (no IG Devo or Cardi) - 10 to 11 porings at a time | |||
** IG Devo (with Rebound Shield) and no Cardi - ~20 porings at a time | |||
** IG Devo + Cardi - ~25-30+ porings at a time (you are almost immortal at this point) | |||
* Porings usually do not change target from the lurer (very sticky), unless their aggro is reset by effects such as Stun, Blind, Extreme Vacuum, etc. | |||
** This also means the DPS must wait for monsters to aggro onto the lurer before starting DPS | |||
* Porings move very fast and are looters. | |||
** If there are nearby un-aggro porings while DPS is attacking lured mobs, there is a chance they may wander into the DPS AOE and aggro onto DPS. The easiest way to avoid this is to move away from un-aggro monsters before starting DPS. | |||
** All party members must have @autoloot 100. Otherwise, when a poring dies and drops loot, nearby un-aggro porings may move into DPS AOE to loot items and accidentally aggro onto DPS. | |||
* All porings are Small and Formless. DPS can optimize for this to maximize damage. | |||
* The small porings are Fire, Water, and Wind. Using Poison element increases damage against all small porings. | |||
== Changelog == | |||
# Added guide | |||
__FORCETOC__ | __FORCETOC__ | ||
Latest revision as of 09:34, 5 April 2026
Last Updated - 5 April, 2026
Reach out to HavaHSniper on Discord to discuss or suggest updates to this guide
Introduction
This guide aims to provide a low-investment solution for luring / tanking in Poring Village Unreal (PVU).
Once you are able to lure / tank the porings in PVU, the instance mainly comes down to having enough DPS to clear the poring mobs quickly.
What is Poring Village Unreal?
- Poring Village Unreal (PVU) is a custom endgame version of the Poring Village instance. Completing the Unreal version rewards 2x
Special Instance Coin (50209) - The mechanics of the instance are mostly the same as the normal version, except the porings are heavily buffed in terms of HP, Damage Reduction, and Attack.
How it works
- All porings in PVU use normal physical attacks or physical skills (such as Fire Attack, Poison Attack, Water Attack, etc.)
- All porings have very high damage, movement speed, and attack speed, are non-aggressive and are looters.
- The instance limits maximum resistance from a single source to a maximum of 90%.
- Porings usually do not change target from the lurer (very sticky), unless their aggro is reset by effects such as Stun, Blind, Extreme Vacuum, etc.
- The goal is to reach 100 perfect dodge (PD) so that all normal physical attacks can be evaded.
- Damage from physical skills cannot be evaded by perfect dodge, so we use a combination of Formless resist (45%), Small resist (66%), DEF (~1000+), and RES (~500+) to reduce that damage.
- The instance debuffs you with , so we need 105 PD to achieve 100 PD after stats down inside the instance.
- Biolo is generally the best lurer for PVU because it can use
Illusion Doping to gain aggro from monsters in a large AOE, but this gear build can be used by any class
Gear Build
| Equip Slot | Equipment | Cards | Notes |
|---|---|---|---|
| Upper Headgear | +11 with 2x |
14 PD from 2x 10 PD from the Illusion Morrigane Set | |
| Mid Headgear | Any Luk enchant-able gear like with Luk enchants |
Increase Luk | |
| Low Headgear | Any Young Leaf of World Tree like with Luk enchants |
None | Increase Luk |
| Armor | +11 with Luk enchants |
15% Formless resist from 20% Small resist from | |
| Weapon | None | 20 PD | |
| Shield | +12 with |
30% Small resist from | |
| Garment | +11 with 2x |
14 PD from 2x 15% Formless resist from | |
| Shoes | +11 with 2x |
14 PD from 2x 7 PD from | |
| Accessory 1 | with Luk enchants |
5 PD from | |
| Accessory 2 | with Luk enchants |
Small resists from set with | |
| Shadow Armor | +9 |
None | 7% all size resist |
| Shadow weapon | +9 |
None | 3% all size resist |
| Shadow shield | +9 |
None | 3% all size resist |
| Shadow accessory | +9 |
None | 3% all size resist |
| Pet | Hunter Fly | None | 2 PD |
Consumables (Buffs)
Note: Heal-over-time potions such as
Small Life Potion (14534) ,
Medium Life Potion (14535) and
Mysterious Life Potion (12832) stack with each other. This improves survivability and reduces the need for healing consumables, especially if you don't have a Devo IG or Cardi in the party.
Almighty (12883) - +10 Luk to reach 100 PD
Brilliant Protection Scroll (23204) - Reduces incoming damage
Small Life Potion (14534) - Use if you don't have a Devo IG or Cardi in the party
Medium Life Potion (14535) - Use if you don't have a Devo IG or Cardi in the party
Mysterious Life Potion (12832) - Use if you don't have a Devo IG or Cardi in the party
Giant Petite Tail Noodle (50122) - Requires cooking; only use if you have no other way to reach 100 PD (ideally not needed)
Consumables (Healing)
Concentrated Golden Syrup Potion (1100005) - spammable
Yggdrasil Berry (607) - warning: 4 seconds cooldown
Yggdrasil Seed (608) - warning: 2 seconds cooldown
Hearty Rice Cake (12196) - spammable, no cooldown
Consumables (Other)
Alcohol (970) - for
Illusion Doping
Play Style
As a lurer, here are the key priorities / things to keep in mind
- Homunculus skills
Granitic Armor,
Pain Killer can be used to reduce the incoming damage (though not mandatory). - As the lurer, make sure to run ahead of party members to gain aggro from monsters.
- The size of the mob you can pull depends on your party composition. Here is a quick rule of thumb:
- Solo (no IG Devo or Cardi) - 10 to 11 porings at a time
- IG Devo (with Rebound Shield) and no Cardi - ~20 porings at a time
- IG Devo + Cardi - ~25-30+ porings at a time (you are almost immortal at this point)
- Porings usually do not change target from the lurer (very sticky), unless their aggro is reset by effects such as Stun, Blind, Extreme Vacuum, etc.
- This also means the DPS must wait for monsters to aggro onto the lurer before starting DPS
- Porings move very fast and are looters.
- If there are nearby un-aggro porings while DPS is attacking lured mobs, there is a chance they may wander into the DPS AOE and aggro onto DPS. The easiest way to avoid this is to move away from un-aggro monsters before starting DPS.
- All party members must have @autoloot 100. Otherwise, when a poring dies and drops loot, nearby un-aggro porings may move into DPS AOE to loot items and accidentally aggro onto DPS.
- All porings are Small and Formless. DPS can optimize for this to maximize damage.
- The small porings are Fire, Water, and Wind. Using Poison element increases damage against all small porings.
Changelog
- Added guide