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== A low investment guide to surviving Zerocell ==
== A low investment guide to surviving Zerocell ==
Last Updated - 11 March, 2026


== Introduction ==
== Introduction ==
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'''What is possible'''
'''What is possible'''


This guide will enable you play as lurer and survive in Happy Hour parties
This guide will enable you play as lurer, survive and contribute to Happy Hour parties


This guide will enable you farm Zerocell as 2/3 people parties - by performing the role of lurer + devo
This guide will enable you farm Zerocell as 2/3 people parties - by performing the role of lurer + devo
'''Disclaimer:'''
Personally I have not played much of IG or Meister other than as Zerocell lurer.
If you are looking for more information about the class itself (skills, levelling etc.), suggest first looking at some of the other amazing guides in [[User Guides]]
For more information on the Map, Monsters in Zerocell (such as access quest etc..), please take a look at [[Chapter 1]]


== How it works ==
== How it works ==
The aim is to reach as high % medium resist as possible - as all the monsters in zerocell are medium size.
The aim is to reach as high % medium resist as possible - as all the monsters in Zerocell are medium size.


With a high enough % medium resist, you will be nearly unkillable allowing you to Lure effectively.
With a high enough % medium resist, you will be nearly unkillable allowing you to Lure effectively.
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|Mid Headgear
|Mid Headgear
|{{#item:400002}}  
|{{#item:400002}}  
or {{#item:410233}}
or {{#item:410233}}  
with HP enchants
with HP enchants
|{{#item:300174}}
|{{#item:300174}}
Line 44: Line 53:
|-
|-
|Low Headgear
|Low Headgear
|{{#item:420210}}  
|{{#item:420269}}  
or {{#item:420021}}
or {{#item:420021}}  
with HP enchants
with HP enchants
|None
|None
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|-
|-
|Armor
|Armor
| +11 {{#item:15388}}
| +11 {{#item:15388}}  
with Vit enchants
with Vit enchants
| {{#item:27112}}
| {{#item:27112}}
|10% medium resist from armor
|10% medium resist from armor  
20% medium resist from card combo
20% medium resist from card combo
|-
|-
|Weapon
|Weapon
|{{#item:530015}}
|{{#item:530015}}  
with +MaxHP enchants
with +MaxHP enchants
|{{#item:4608}}
|{{#item:4608}}
{{#item:4919}}
{{#item:4919}}
|5% medium resist from card combo
|5% medium resist from card combo  
Increase HP
Increase HP
|-
|-
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{{#item:312094}
{{#item:312094}
|{{#item:4609}}
|{{#item:4609}}
|5% all size resist from shield enchant
|5% all size resist from shield enchant  
25% medium resist from card
25% medium resist from card
|-
|-
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{{#item:313090}}
{{#item:313090}}
|{{#item:4381}}
|{{#item:4381}}
| 1 sec FCT reduction (Optional, but recommended)
| 1 sec FCT reduction (Optional, but recommended)  
Increase HP
Increase HP
|-
|-
|Accessory 1
|Accessory 1
|{{#item:32248}}
|{{#item:32248}}  
or any accessory that gives HP
or any accessory that gives HP
|{{#item:300076}}
|{{#item:300076}}
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|-
|-
|Accessory 2
|Accessory 2
|{{#item:32250}}
|{{#item:32250}}  
or any accessory that gives HP
or any accessory that gives HP
|{{#item:27111}}
|{{#item:27111}}
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|-
|-
|Upper Headgear
|Upper Headgear
| +11 {{#item:19366}}
| +11 {{#item:19366}}  
with 2x {{#item:29010}}
with 2x {{#item:29010}}
or any headgear with {{#item:29105}}  
|{{#item:300174}}
|{{#item:300174}}
| We lose 5% all size here compared to IG Build
| We lose 5% all size here compared to IG Build
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* {{#item:607}}
* {{#item:607}}
* {{#skill:479}}
* {{#skill:479}}
TIP: Try using 1 hour version of the consumable where available, so that it aligns with the 1 hour Map entry buff (and you don't have to remember to re-buff mid way)


== Play Style ==
== Play Style ==
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# If you are playing duo party - make sure the DPS is always Devo-ed Dispell removes Devo. So when facing mobs, I typically just turbo spam devo on the DPS  
# If you are playing duo party - make sure the DPS is always Devo-ed Dispell removes Devo. So when facing mobs, I typically just turbo spam devo on the DPS  
# If you are playing larger parties - be careful how many people you have devo-ed This build doesn't have as much of a max HP as other Devo focussed builds. You might not be able to have more than 2 party members in your Devo  
# If you are playing larger parties - be careful how many people you have devo-ed This build doesn't have as much of a max HP as other Devo focussed builds. You might not be able to have more than 2 party members in your Devo  
# {{#skill:5257}} significantly reduces the incoming damage. Make sure to keep it up when available (since it can get dispell-ed)
# {{#skill:5257}} significantly reduces the incoming damage. Make sure to keep it up when available (since it can get dispell-ed).  Additionally, since devo depends on the reductions of the person being devo-ed, suggest other party members reach atleast 40-45% reduction (using Alice Card etc.)
# Keep other buffs up such as {{#skill:2313}}, {{#skill:2315}}, {{#skill:2318}}, {{#skill:2325}}, {{#skill:5256}}
# Keep other buffs up such as {{#skill:2313}}, {{#skill:2315}}, {{#skill:2318}}, {{#skill:2325}}, {{#skill:5256}}


P.S. I have not played lurer with Meister, but I'd imagine most of the above remains the same; minus the devo; plus class specific buffs
P.S. I have not played lurer with Meister, but I'd imagine most of the above remains the same; minus the devo; with other class specific buffs






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Latest revision as of 15:51, 11 March 2026

A low investment guide to surviving Zerocell

Last Updated - 11 March, 2026

Introduction

This guide aims to provide a viable path for people without super endgame gears to participate in Zerocell under certain party compositions

What is not possible

This guide will not enable you to solo-farm Zerocell

What is possible

This guide will enable you play as lurer, survive and contribute to Happy Hour parties

This guide will enable you farm Zerocell as 2/3 people parties - by performing the role of lurer + devo

Disclaimer:

Personally I have not played much of IG or Meister other than as Zerocell lurer.

If you are looking for more information about the class itself (skills, levelling etc.), suggest first looking at some of the other amazing guides in User Guides

For more information on the Map, Monsters in Zerocell (such as access quest etc..), please take a look at Chapter 1

How it works

The aim is to reach as high % medium resist as possible - as all the monsters in Zerocell are medium size.

With a high enough % medium resist, you will be nearly unkillable allowing you to Lure effectively.

This is currently possible using 2 classes - Imperial Guard and Meister. Personally, I feel Imperial Guard is more effectively since you can keep other DPS alive via Devo (but Meister could be made to work as well)

Here is the build for both classes (this build aims to minimize cost. Optimizations on this build is definitely possible)

Gear Build

Imperial Guard - 96% Medium Resist
Equip Slot Equipment Cards Notes
Upper Headgear +0-10 5900.png Divine Guard Hat [1] (5900) 300174.png Melted Poring Card (300174) 5% all size resist
Mid Headgear 400002.png Victory Wing Ears [1] (400002)

or 410233.png Gambler's Seal [1] (410233) with HP enchants

300174.png Melted Poring Card (300174) Increase HP
Low Headgear 420269.png Ace of Clovers in Mouth (Defense) (420269)

or 420021.png Young Leaf of World Tree (Vitality) (420021) with HP enchants

None Increase HP
Armor +11 15388.png King Schmidt's Suit [1] (15388)

with Vit enchants

27112.png Anger Ice Titan Card (27112) 10% medium resist from armor

20% medium resist from card combo

Weapon 530015.png Illusion Gelerdria [2] (530015)

with +MaxHP enchants

4608.png White Knight Card (4608)

4919.png Demon's Essence VIT 3 (4919)

5% medium resist from card combo

Increase HP

Shield 460040.png Glacier Guard [1] (460040)

{{#item:312094}

4609.png Khalitzburg Knight Card (4609) 5% all size resist from shield enchant

25% medium resist from card

Garment +9 450266.png Glacier Manteau [1] (450266)

312072.png Glacier Flower Meow Power (Above All) (312072)

4334.png Noxious Card (4334)

or 4646.png Infinite Chimera Card (4646) or 4174.png Deviling Card (4174)

10% all size resist from enchant
Shoes +0-10[B] 470303.png Yorscalp Boots [1] (470303)

313090.png Forest Magic Orb (HP) (313090)

4381.png Green Ferus Card (4381) 1 sec FCT reduction (Optional, but recommended)

Increase HP

Accessory 1 32248.png Safety Pendant R [1] (32248)

or any accessory that gives HP

300076.png Broken Beta Guards Card (300076) Increase HP
Accessory 2 32250.png Safety Epaulet R [1] (32250)

or any accessory that gives HP

27111.png Anger Snowier Card (27111) Set with 27112.png Anger Ice Titan Card (27112)
Shadow Armor +9 24426.png Perfect Size Shadow Armor (24426) None 7% all size resist
Shadow weapon +9 24386.png Infinity Shadow Weapon (24386) None 3% all size resist
Shadow shield +9 24733.png Infinity Shadow Shield (24733) None 3% all size resist
Shadow accessory +9 24151.png Infinity Shadow Pendant (24151) None 3% all size resist
Meister - 96% Medium Resist (Same as above except)
Equip Slot Equipment Cards Notes
Upper Headgear +11 19366.png Illusion Goibne's Helm [1] (19366)

with 2x 29010.png Rune of Vitality Lv2 (29010) or any headgear with 29105.png Adamantine Lv5 (29105)

300174.png Melted Poring Card (300174) We lose 5% all size here compared to IG Build
Armor +9 15344.png Upgrade Part - Plate [1] (15344) 27112.png Anger Ice Titan Card (27112) We gain 5% all size here compared to IG Build

Consumables

TIP: Try using 1 hour version of the consumable where available, so that it aligns with the 1 hour Map entry buff (and you don't have to remember to re-buff mid way)

Play Style

As Imperial Guard here are the key priorities / things to keep in mind

  1. As lurer, make sure run in front / ahead of party members to get aggro of the monsters. With 96% resist you are nearly immortal.
  2. If you are playing duo party - make sure the DPS is always Devo-ed Dispell removes Devo. So when facing mobs, I typically just turbo spam devo on the DPS
  3. If you are playing larger parties - be careful how many people you have devo-ed This build doesn't have as much of a max HP as other Devo focussed builds. You might not be able to have more than 2 party members in your Devo
  4. 5257.png Rebound Shield significantly reduces the incoming damage. Make sure to keep it up when available (since it can get dispell-ed). Additionally, since devo depends on the reductions of the person being devo-ed, suggest other party members reach atleast 40-45% reduction (using Alice Card etc.)
  5. Keep other buffs up such as 2313.png Vanguard Force, 2315.png Shield Spell, 2318.png Prestige, 2325.png Inspiration, 5256.png Guardian Shield

P.S. I have not played lurer with Meister, but I'd imagine most of the above remains the same; minus the devo; with other class specific buffs