Alice Twisted Madness/es: Difference between revisions

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Ayuda a la confusa Alice a recobrar sus memorias en twisted labyrinth.
Ayuda a la confusa Alice a recobrar sus memorias en twisted labyrinth.


<div lang="en" dir="ltr" class="mw-content-ltr">
* Hay 2 modos: normal/difícil 
* There are 2 modes normal/hard
* Tu objetivo principal es encontrar el camino a través del laberinto y enfrentarte a un villano malvado.
* your primary goal is to find your way through the maze and confront an evil villain.
* Las resistencias están limitadas al 50%
* Resistances are limited to 50%
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Normal_Mode"></span>
=Normal Mode=
=Modo Normal=
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
* Al entrar a la instancia, aparecerás dentro del laberinto. Tu objetivo es recorrer este laberinto para llegar a la sala final, donde lucharás únicamente contra {{#linkmob:30239}}.
* Upon entering the instance, you will land inside the maze. Your goal is to navigate through this maze in order to reach the final room, where you will get to fight only {{#linkmob:30239}}.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Primer laberinto (Primera zona) ===
=== First Maze (First Zone) ===
* En la primera zona, hay cinco portales ubicados en las siguientes coordenadas:
* In the first zone, there are five portals located at below coordinates:
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
# {{#navi:1@alice_mad|113|151}}
# {{#navi:1@alice_mad|113|151}}
# {{#navi:1@alice_mad|208|114}}
# {{#navi:1@alice_mad|208|114}}
Line 38: Line 30:
# {{#navi:1@alice_mad|289|246}}
# {{#navi:1@alice_mad|289|246}}
# {{#navi:1@alice_mad|289|256}}
# {{#navi:1@alice_mad|289|256}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
* Al entrar en cualquiera de ellos, serás teletransportado aleatoriamente a uno de cinco pasillos en una zona separada 
* Upon entering any of them, you will be randomly teleported into one of five corridors in a separate area
* Una vez que entres al portal al final del pasillo, ocurrirá uno de los siguientes eventos:
* Once you enter the portal at the end of the corridor, one of these events will happen:
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
# Si has entrado al portal correcto desde el primer laberinto, serás teletransportado al sexto pasillo (el más a la derecha), que te llevará a la siguiente zona (Área del Reloj)
# If you have entered the correct portal from the first maze, you will get teleported to the sixth corridor (the rightmost one), which will lead you to the next zone (Clock Area)
## ''El portal correcto para cada persona es aleatorio en cada intento''
## ''The correct portal for each person is randomized on every run''
# Si no, serás enviado de regreso al Primer laberinto (Primera zona) y tendrás que probar otros portales 
# If not, you will get sent back to the First Maze (First Zone), and will need to try other portals instead
* Nota extra: Al entrar en cualquier portal al final del pasillo (en los seis pasillos), hay una pequeña posibilidad de ser teletransportado a un mini laberinto; el camino es directo pero tedioso. Sin embargo, al llegar al portal de salida de este mini laberinto, serás teletransportado de nuevo a tu respectivo pasillo
* Extra note: Upon entering any portal at the end of the corridor (for all six corridors), there is a small chance that you will get teleported to a mini maze instead - the path is straightforward but tedious. Nonetheless, it will re-teleport you back to your respective corridor upon reaching this mini maze's exit portal
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Área del Reloj ===
=== Clock Area ===
* En esta zona, debes entrar a dos portales (en la parte superior izquierda y superior derecha de esta área) para activar la apertura del portal rojo en la zona central (frente al reloj mismo)
* In this area, you must enter two portals (at top left and top right of this area) in order to trigger the red portal to open up in the middle area (in front of the clock itself)
** Hay una pequeña posibilidad de que, al entrar en cualquiera de los dos portales, seas enviado al pasillo/mini laberinto y debas navegar por ellos nuevamente
** There is a small chance that, upon entering either portal, you get sent to the corridor/mini maze and will need to navigate through them again
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Primer laberinto (Segunda zona) ===
=== First Maze (Second Zone) ===
* En esta área, debes navegar por otro laberinto más pequeño 
* In this area, you are required to navigate through another smaller maze
** La salida está ubicada en {{#navi:1@alice_mad|325|76}}
** The exit is located at {{#navi:1@alice_mad|325|76}}
** Asegúrate de matar rápidamente a cualquier {{#linkmob:30245}} en tu camino. Pueden lanzar Water Ball de muy alto nivel, que puede matarte mediante stunlock (varias Water Ball siguen dañando incluso si usas Lord Bearer’s para mitigar el stunlock)
** Make sure to quickly kill any {{#linkmob:30245}} along your path. They can cast a very high level water ball, which can kill you via stunlock (multiple water balls still hurt even if you wear Lord Bearer's to mitigate stunlock)
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Sala de ajedrez ===
=== Chess room ===
* Esta es muy sencilla: una sala de ajedrez llena de {{#linkmob:30245}}.   
* This one is very straightforward: a chess room full of {{#linkmob:30245}}.   
** El portal de salida está ubicado en la parte superior, en {{#navi:1@alice_mad|58|392}}.
** Exit portal is located at the top, at {{#navi:1@alice_mad|58|392}}.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Primer laberinto (Primera zona, revisitada) ===
=== First Maze (First Zone, revisited) ===
* Este corto y pequeño pasillo te llevará a la Sala del Jefe por el portal {{#navi:1@alice_mad|141|222}}.
* This short, tiny corridor will lead you to Boss Room at portal {{#navi:1@alice_mad|141|222}}.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Sala del Jefe ===
=== Boss Room ===
* Al entrar en la arena, habla con Alice para iniciar la pelea contra {{#linkmob:30239}}
* Upon entering the arena, talk to Alice to trigger the boss fight with {{#linkmob:30239}}
* En modo normal, recibe daño de todas las fuentes
* In normal mode, he takes damage from all sources
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Hard_Mode"></span>
=Hard Mode=
=Modo Difícil=
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
¡Ten en cuenta que esta no es una instancia que puedas manejar solo! ¡Se recomienda ir con al menos 4 o más miembros en el grupo!
Be aware that this is not an instance that you can handle alone! It is recommended to go with at least 4+ party members!
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
Nota: Aún se requiere recorrer el laberinto del modo Normal, pero al entrar al portal en {{#navi:1@alice_mad|141|222}}, serás teletransportado a otro laberinto que requiere que todo el grupo trabaje en conjunto (ver sección abajo)
Note: You are still required to go through the maze from the Normal Mode, but upon entering the portal at {{#navi:1@alice_mad|141|222}}, you will be teleported to another maze that requires the whole party to work together (see below section)
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
* Al hablar con Alice, aparecerán monstruos diferentes a los del modo normal.
* Upon talking with Alice different monsters will spawn than in normal mode.
* Los gusanos morados son inmunes a ataques mágicos, los verdes son inmunes a ataques físicos.
* the purple worms are magical immune the green ones physical immune.
* Asegúrate de prestar atención a lo que Alice te dice, podría darte pistas importantes.
* Make sure to listen to what Alice tells you it might give you important hints.
* Hay un límite de tiempo extra (aproximadamente 20 minutos desde la creación de la instancia) donde, si todo el grupo tarda más que ese límite en terminar la instancia, nadie recibirá el bono {{#item:1001082}}.
* There is an extra time limit (approximate 20 minutes after instance creation time) where, if the whole party takes longer than said limit to finish the instance, everyone will not get the bonus {{#item:1001082}}.
** Sabrás que vas tarde cuando el conejo haga el segundo anuncio en todo el mapa (el primer anuncio aparece tan pronto entras a la instancia).
** You will know when you are too late when the rabbit makes the second map-wide announcement (the first announcement appears as soon as you have entered the instance)
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
==El laberinto final==
==The last maze==
* Aquí debes buscar el portal, asegúrate de que nadie entre al portal antes de que la mitad del grupo más 1 miembro lo haya alcanzado.
* Here you have to search for the portal, make sure that no one enter the portal before the half party + 1 member reached it.
* Si el grupo tiene 7 miembros, 4 deben estar en el portal de warp y entrar; el líder del grupo puede hablar con el NPC y llamar a todo el grupo para la pelea MVP.
* If the party has 7 members, 4 need to be at the warp portal and enter it, party leader can talk to NPC and recall the whole party to mvp fight.  
* No importa si el jugador está vivo o muerto. 
* It doesn't matter if player is alive or dead
* El líder del grupo puede ser cambiado. 
* Party leader can be changed
* El laberinto es muy grande y sería más fácil si recorres directamente todas las posibles posiciones de portales; aquí están las coordenadas:
* The maze is really huge and it would be easier if you walk straight to all possible portal positions, here are the coordinates:
   1. {{#navi:2@alice_mad|154|543}}    8. {{#navi:2@alice_mad|127|81}}
   1. {{#navi:2@alice_mad|154|543}}    8. {{#navi:2@alice_mad|127|81}}
   2. {{#navi:2@alice_mad|55|550}}      9. {{#navi:2@alice_mad|39|115}}
   2. {{#navi:2@alice_mad|55|550}}      9. {{#navi:2@alice_mad|39|115}}
   3. {{#navi:2@alice_mad|61|438}}    10. {{#navi:2@alice_mad|284|14}}
   3. {{#navi:2@alice_mad|61|438}}    10. {{#navi:2@alice_mad|284|14}}
   4. {{#navi:2@alice_mad|13|329}}    11. {{#navi:2@alice_mad|287|198}}
   4. {{#navi:2@alice_mad|13|329}}    11. {{#navi:2@alice_mad|287|198}}
   5. {{#navi:2@alice_mad|11|201}}    12. {{#navi:2@alice_mad|231|209}}
   5. {{#navi:2@alice_mad|11|201}}    12. {{#navi:2@alice_mad|231|209}}
   6. {{#navi:2@alice_mad|11|89}}      13. {{#navi:2@alice_mad|277|579}}
   6. {{#navi:2@alice_mad|11|89}}      13. {{#navi:2@alice_mad|277|579}}
   7. {{#navi:2@alice_mad|100|57}}    14. {{#navi:2@alice_mad|285|333}}
   7. {{#navi:2@alice_mad|100|57}}    14. {{#navi:2@alice_mad|285|333}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
==Boss Fight==
==Boss Fight==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
* Si alguien muere, el jefe será completamente inmune a todos los ataques hasta que todos estén vivos de nuevo.
* If someone dies the Boss will get completely immune to all attacks until everyone is alive again.
* Los Cheshire Cats aparecen indefinidamente, asegúrate de no dejar que te abrumen.
* The Cheshire Cats spawn indefinitely make sure to not let them overwhelm you.
* Tienes que enfrentarte a 3 MVP diferentes. 
* You have to fight 3 different MVPs
* El primer MVP solo recibe daño de DPS cuerpo a cuerpo. 
* First MVP gets only damage from melee dps
* El segundo MVP solo recibe daño de DPS mágico. 
* Second MVP gets only damage from magic dps
* El tercer MVP solo recibe daño de DPS a distancia. 
* Third MVP gets only damage from ranged dps
* Un LP es muy útil aquí.
* A LP is very useful here
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
= Monstruos =
= Monsters =
 
 
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center;width: 40%;"
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center;width: 40%;"  
|- style="background-color:#F0E0E5;"
|- style="background-color:#F0E0E5;"
| Monstruo || Raza/Elemento/Tamaño || Drops || Modo || Inmunidad 
| Monster || Race/Element/Size || Drops || Mode || Immunity
|-
|-
|{{#mob:30245}}|| Pez/Agua 2/Mediano || {{#item:1001076}} || Modo Normal || -
|{{#mob:30245}}|| Fish/Water 2/Medium || {{#item:1001076}} || Normal Mode || -
|-
|-
|{{#mob:30248}}|| Planta/Tierra 3/Mediano || {{#item:1001083}} || Modo Normal || -
|{{#mob:30248}}|| Plant/Earth 3/Medium || {{#item:1001083}} || Normal Mode || -
|-
|-
|{{#mob:30246}}|| Planta/Tierra 3/Mediano || {{#item:1001079}} || Modo Difícil || Inmune a físico 
|{{#mob:30246}}|| Plant/Earth 3/Medium || {{#item:1001079}} || Hard Mode || Physical Immune
|-
|-
|{{#mob:30247}}|| Insecto/Poison 1/Pequeño || {{#item:1001079}} || Modo Difícil || Inmune a mágico 
|{{#mob:30247}}|| Insect/Poison 1/Small || {{#item:1001079}} || Hard Mode || Magical Immune
|-
|-
|{{#mob:30249}}|| Brute/Wind 1/Pequeño || - || Modo Difícil || -
|{{#mob:30249}}|| Brute/Wind 1/Small || - || Hard Mode || -
|-
|-
|{{#mob:30239}}|| Demi-Human/Shadow 2/Medium || {{#item:1001074}}, <br> {{#item:22829}} || Modo Normal/Difícil || ?
|{{#mob:30239}}|| Demi-Human/Dark 2/Medium || {{#item:1001074}}, <br> {{#item:22829}} || Normal/Hard Mode || ?
|-
|-
|{{#mob:30250}}|| Dragón/Shadow 2/Large || {{#item:1001082}}, <br> {{#item:22829}} || Modo Difícil || ?
|{{#mob:30250}}|| Dragon/Dark 2/Large || {{#item:1001082}}, <br> {{#item:22829}} || Hard Mode || ?
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=NPC's=
=NPC's=
{| class="wikitable"
{| class="wikitable"
|+
|+
!Objeto 
!Item
!Materiales 
!Materials
|-
|-
|{{#item:28902}} <br> {{#itemDesc:28902}}
|{{#item:28902}} <br> {{#itemDesc:28902}}
|1x {{#item:1001074}} <br> 50x {{#item:1001076}} <br> 50x {{#item:1001083}} <br> 5,000,000 zeny
|1x {{#item:1001074}} <br> 50x {{#item:1001076}} <br> 50x {{#item:1001083}} <br> 5,000,000 zeny
|-
|-
|{{#item:410233}} <br> {{#itemDesc:410233}}
|{{#item:410233}} <br> {{#itemDesc:410233}}
|5x {{#item:1001074}} <br> 150x {{#item:1001076}} <br> 150x {{#item:1001083}} <br> 5,000,000 zeny
|5x {{#item:1001074}} <br> 150x {{#item:1001076}} <br> 150x {{#item:1001083}} <br> 5,000,000 zeny
|-
|-
|{{#item:420210}} <br> {{#itemDesc:420210}}
|{{#item:420210}} <br> {{#itemDesc:420210}}
|5x {{#item:1001082}} <br> 15x {{#item:1001074}} <br> 300x {{#item:1001079}} <br> 300x {{#item:1001076}} <br> 300x {{#item:1001083}} <br> 30,000,000 zeny
|5x {{#item:1001082}} <br> 15x {{#item:1001074}} <br> 300x {{#item:1001079}} <br> 300x {{#item:1001076}} <br> 300x {{#item:1001083}} <br> 30,000,000 zeny
|-
|-
|{{#item:420213}} <br> {{#itemDesc:420213}}
|{{#item:420213}} <br> {{#itemDesc:420213}}
|5x {{#item:1001082}} <br> 15x {{#item:1001074}} <br> 300x {{#item:1001079}} <br> 300x {{#item:1001076}} <br> 300x {{#item:1001083}} <br> 30,000,000 zeny
|5x {{#item:1001082}} <br> 15x {{#item:1001074}} <br> 300x {{#item:1001079}} <br> 300x {{#item:1001076}} <br> 300x {{#item:1001083}} <br> 30,000,000 zeny
|-
|-
|{{#item:420220}} <br> {{#itemDesc:420220}}
|{{#item:420220}} <br> {{#itemDesc:420220}}
|5x {{#item:1001082}} <br> 15x {{#item:1001074}} <br> 300x {{#item:1001079}} <br> 300x {{#item:1001076}} <br> 300x {{#item:1001083}} <br> 30,000,000 zeny
|5x {{#item:1001082}} <br> 15x {{#item:1001074}} <br> 300x {{#item:1001079}} <br> 300x {{#item:1001076}} <br> 300x {{#item:1001083}} <br> 30,000,000 zeny
|-
|-
|{{#item:420269}} <br> {{#itemDesc:420269}}
|{{#item:420269}} <br> {{#itemDesc:420269}}
|5x {{#item:1001082}} <br> 15x {{#item:1001074}} <br> 300x {{#item:1001079}} <br> 300x {{#item:1001076}} <br> 300x {{#item:1001083}} <br> 30,000,000 zeny
|5x {{#item:1001082}} <br> 15x {{#item:1001074}} <br> 300x {{#item:1001079}} <br> 300x {{#item:1001076}} <br> 300x {{#item:1001083}} <br> 30,000,000 zeny
|-
|-
|{{#item:480297}} <br> {{#itemDesc:480297}}
|{{#item:480297}} <br> {{#itemDesc:480297}}
|3x {{#item:1001074}} <br> 300x {{#item:1001076}} <br> 10,000,000 zeny
|3x {{#item:1001074}} <br> 300x {{#item:1001076}} <br> 10,000,000 zeny
|-
|-
|{{#item:480298}} <br> {{#itemDesc:480298}}
|{{#item:480298}} <br> {{#itemDesc:480298}}
|3x {{#item:1001074}} <br> 2x {{#item:1001082}} <br> 300x {{#item:1001079}} <br> 10,000,000 zeny
|3x {{#item:1001074}} <br> 2x {{#item:1001082}} <br> 300x {{#item:1001079}} <br> 10,000,000 zeny
|-
|-
|{{#item:480310}} <br> {{#itemDesc:480310}}
|{{#item:480310}} <br> {{#itemDesc:480310}}
|3x {{#item:1001074}} <br> 300x {{#item:1001083}} <br> 10,000,000 zeny
|3x {{#item:1001074}} <br> 300x {{#item:1001083}} <br> 10,000,000 zeny
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
= Equipo =
= Gear=
{{:Mad Bunny}} <br>
{{:Mad Bunny}} <br>
{{:Gambler's Seal}} <br>
{{:Gambler's Seal}} <br>
{{:Cards in Mouth}}
{{:Cards in Mouth}}
</div>

Latest revision as of 10:48, 4 June 2025

Other languages:

Categoría:Instancias

Alice Twisted Madness

  • Nivel requerido: 175
  • Tamaño del grupo: 1+
  • Límite de tiempo: 30 min
  • Ubicación: (dali 66, 98)
  • Reutilización: 1 día

Descripción General

Ayuda a la confusa Alice a recobrar sus memorias en twisted labyrinth.

  • Hay 2 modos: normal/difícil
  • Tu objetivo principal es encontrar el camino a través del laberinto y enfrentarte a un villano malvado.
  • Las resistencias están limitadas al 50%

Modo Normal

  • Al entrar a la instancia, aparecerás dentro del laberinto. Tu objetivo es recorrer este laberinto para llegar a la sala final, donde lucharás únicamente contra Nightmare Keyholder (30239) .

Primer laberinto (Primera zona)

  • En la primera zona, hay cinco portales ubicados en las siguientes coordenadas:
  1. (1@alice_mad 113, 151)
  2. (1@alice_mad 208, 114)
  3. (1@alice_mad 220, 114)
  4. (1@alice_mad 289, 246)
  5. (1@alice_mad 289, 256)
  • Al entrar en cualquiera de ellos, serás teletransportado aleatoriamente a uno de cinco pasillos en una zona separada
  • Una vez que entres al portal al final del pasillo, ocurrirá uno de los siguientes eventos:
  1. Si has entrado al portal correcto desde el primer laberinto, serás teletransportado al sexto pasillo (el más a la derecha), que te llevará a la siguiente zona (Área del Reloj)
    1. El portal correcto para cada persona es aleatorio en cada intento
  2. Si no, serás enviado de regreso al Primer laberinto (Primera zona) y tendrás que probar otros portales
  • Nota extra: Al entrar en cualquier portal al final del pasillo (en los seis pasillos), hay una pequeña posibilidad de ser teletransportado a un mini laberinto; el camino es directo pero tedioso. Sin embargo, al llegar al portal de salida de este mini laberinto, serás teletransportado de nuevo a tu respectivo pasillo

Área del Reloj

  • En esta zona, debes entrar a dos portales (en la parte superior izquierda y superior derecha de esta área) para activar la apertura del portal rojo en la zona central (frente al reloj mismo)
    • Hay una pequeña posibilidad de que, al entrar en cualquiera de los dos portales, seas enviado al pasillo/mini laberinto y debas navegar por ellos nuevamente

Primer laberinto (Segunda zona)

  • En esta área, debes navegar por otro laberinto más pequeño
    • La salida está ubicada en (1@alice_mad 325, 76)
    • Asegúrate de matar rápidamente a cualquier Duckworth (30245) en tu camino. Pueden lanzar Water Ball de muy alto nivel, que puede matarte mediante stunlock (varias Water Ball siguen dañando incluso si usas Lord Bearer’s para mitigar el stunlock)

Sala de ajedrez

  • Esta es muy sencilla: una sala de ajedrez llena de Duckworth (30245) .
    • El portal de salida está ubicado en la parte superior, en (1@alice_mad 58, 392).

Primer laberinto (Primera zona, revisitada)

  • Este corto y pequeño pasillo te llevará a la Sala del Jefe por el portal (1@alice_mad 141, 222).

Sala del Jefe

  • Al entrar en la arena, habla con Alice para iniciar la pelea contra Nightmare Keyholder (30239)
  • En modo normal, recibe daño de todas las fuentes

Modo Difícil

¡Ten en cuenta que esta no es una instancia que puedas manejar solo! ¡Se recomienda ir con al menos 4 o más miembros en el grupo!

Nota: Aún se requiere recorrer el laberinto del modo Normal, pero al entrar al portal en (1@alice_mad 141, 222), serás teletransportado a otro laberinto que requiere que todo el grupo trabaje en conjunto (ver sección abajo)

  • Al hablar con Alice, aparecerán monstruos diferentes a los del modo normal.
  • Los gusanos morados son inmunes a ataques mágicos, los verdes son inmunes a ataques físicos.
  • Asegúrate de prestar atención a lo que Alice te dice, podría darte pistas importantes.
  • Hay un límite de tiempo extra (aproximadamente 20 minutos desde la creación de la instancia) donde, si todo el grupo tarda más que ese límite en terminar la instancia, nadie recibirá el bono 1001082.png Monster's Stone (1001082) .
    • Sabrás que vas tarde cuando el conejo haga el segundo anuncio en todo el mapa (el primer anuncio aparece tan pronto entras a la instancia).

El laberinto final

  • Aquí debes buscar el portal, asegúrate de que nadie entre al portal antes de que la mitad del grupo más 1 miembro lo haya alcanzado.
  • Si el grupo tiene 7 miembros, 4 deben estar en el portal de warp y entrar; el líder del grupo puede hablar con el NPC y llamar a todo el grupo para la pelea MVP.
  • No importa si el jugador está vivo o muerto.
  • El líder del grupo puede ser cambiado.
  • El laberinto es muy grande y sería más fácil si recorres directamente todas las posibles posiciones de portales; aquí están las coordenadas:
  1. (2@alice_mad 154, 543)     8. (2@alice_mad 127, 81)  
  2. (2@alice_mad 55, 550)      9. (2@alice_mad 39, 115)  
  3. (2@alice_mad 61, 438)     10. (2@alice_mad 284, 14)  
  4. (2@alice_mad 13, 329)     11. (2@alice_mad 287, 198)  
  5. (2@alice_mad 11, 201)     12. (2@alice_mad 231, 209)  
  6. (2@alice_mad 11, 89)      13. (2@alice_mad 277, 579)  
  7. (2@alice_mad 100, 57)     14. (2@alice_mad 285, 333)

Boss Fight

  • Si alguien muere, el jefe será completamente inmune a todos los ataques hasta que todos estén vivos de nuevo.
  • Los Cheshire Cats aparecen indefinidamente, asegúrate de no dejar que te abrumen.
  • Tienes que enfrentarte a 3 MVP diferentes.
  • El primer MVP solo recibe daño de DPS cuerpo a cuerpo.
  • El segundo MVP solo recibe daño de DPS mágico.
  • El tercer MVP solo recibe daño de DPS a distancia.
  • Un LP es muy útil aquí.

Monstruos

Monstruo Raza/Elemento/Tamaño Drops Modo Inmunidad
30245.gif
Duckworth (30245)
Pez/Agua 2/Mediano 1001076.png Small Sewing Kit (1001076) Modo Normal -
30248.gif
Heart (30248)
Planta/Tierra 3/Mediano 1001083.png Maple Leaves (1001083) Modo Normal -
30246.gif
Spades (30246)
Planta/Tierra 3/Mediano 1001079.png Monstrous Tentacles (1001079) Modo Difícil Inmune a físico
30247.gif
Absolem (30247)
Insecto/Poison 1/Pequeño 1001079.png Monstrous Tentacles (1001079) Modo Difícil Inmune a mágico
30249.gif
Cheshire (30249)
Brute/Wind 1/Pequeño - Modo Difícil -
30239.gif
Nightmare Keyholder (30239)
Demi-Human/Shadow 2/Medium 1001074.png Heavy Chain (1001074) ,
22829.png Sealed Card Album (22829)
Modo Normal/Difícil ?
30250.gif
Jabberwocky (30250)
Dragón/Shadow 2/Large 1001082.png Monster's Stone (1001082) ,
22829.png Sealed Card Album (22829)
Modo Difícil ?

NPC's

Objeto Materiales
28902.png Mad Bunny [1] (28902)
A rag doll that Piamette uses for both attack and defense?
It looks so real and alive!
_______________________
ATK +5%
MATK +5%
_______________________
Reflects 10% of Melee Physical Damage.
_______________________
When hit by a magic attack, there is a 10% chance for 2 seconds to reflect the magic attack with a 60% chance.
_______________________
Refine Level +7:
ATK +5
MATK +5
_______________________
Refine Level +9:
ATK +15
MATK +15
_______________________
Refine Level +12:
CRI +10
Protects from skill cast interruption.
_______________________
From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI>

_______________________
Type: Armor
Position: Left Hand
Armor Level: 1
Refinable
Weight: 10
1x 1001074.png Heavy Chain (1001074)
50x 1001076.png Small Sewing Kit (1001076)
50x 1001083.png Maple Leaves (1001083)
5,000,000 zeny
410233.png Gambler's Seal [1] (410233)
A sticker that gamblers put on their cheeks.
It can be attached and detached.
_______________________
From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI>
_______________________
Additional abilities can be activated by using the Loki's Coin.
Loki's Coin can be obtained from
<NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>,
by using Nyangvine Cat Fruit or Zeny.
_______________________
This item can't receive additional enchantment from Piercing Brosnan.

_______________________
Type: Armor
Position: Head Mid
Armor Level: 1
Weight: 10
Required Level: 150
5x 1001074.png Heavy Chain (1001074)
150x 1001076.png Small Sewing Kit (1001076)
150x 1001083.png Maple Leaves (1001083)
5,000,000 zeny
420210.png Ace of Hearts in Mouth (Melee Physical) (420210)
Ace of Hearts in Mouth.
_______________________
When equipped with Gambler's Seal [1]:
ATK +5%
Increases Melee Physical Damage by 10%.
_______________________
From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI>
_______________________
Additional abilities can be activated by using the Loki's Advice.
Loki's Advice can be obtained from
<NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>,
by using Nyangvine Cat Fruit or Zeny.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 10
Required Level: 150
5x 1001082.png Monster's Stone (1001082)
15x 1001074.png Heavy Chain (1001074)
300x 1001079.png Monstrous Tentacles (1001079)
300x 1001076.png Small Sewing Kit (1001076)
300x 1001083.png Maple Leaves (1001083)
30,000,000 zeny
420213.png Ace of Spades in Mouth (Magical) (420213)
Ace of Spades in Mouth.
_______________________
When equipped with Gambler's Seal [1]:
MATK +5%
Increases Magical Damage with every element by 10%.
_______________________
From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI>
_______________________
Additional abilities can be activated by using the Loki's Advice.
Loki's Advice can be obtained from
<NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>,
by using Nyangvine Cat Fruit or Zeny.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 10
Required Level: 150
5x 1001082.png Monster's Stone (1001082)
15x 1001074.png Heavy Chain (1001074)
300x 1001079.png Monstrous Tentacles (1001079)
300x 1001076.png Small Sewing Kit (1001076)
300x 1001083.png Maple Leaves (1001083)
30,000,000 zeny
420220.png Ace of Diamonds in Mouth (Ranged Physical) (420220)
Ace of Diamonds in Mouth.
_______________________
When equipped with Gambler's Seal [1]:
ATK +5%
Increases Ranged Physical Damage by 10%.
_______________________
From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI>
_______________________
Additional abilities can be activated by using the Loki's Advice.
Loki's Advice can be obtained from
<NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>,
by using Nyangvine Cat Fruit or Zeny.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 10
Required Level: 150
5x 1001082.png Monster's Stone (1001082)
15x 1001074.png Heavy Chain (1001074)
300x 1001079.png Monstrous Tentacles (1001079)
300x 1001076.png Small Sewing Kit (1001076)
300x 1001083.png Maple Leaves (1001083)
30,000,000 zeny
420269.png Ace of Clovers in Mouth (Defense) (420269)
Ace of Clovers in Mouth.
_______________________
When equipped with Gambler's Seal [1]:
MaxHP +5%, DEF +200, MDEF +30.
_______________________
Additional abilities can be activated by using the Loki's Advice (Defense).
Loki's Advice (Defense) can be obtained from
<NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>,
by using Nyangvine Cat Fruit or Zeny.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 10
Required Level: 150
5x 1001082.png Monster's Stone (1001082)
15x 1001074.png Heavy Chain (1001074)
300x 1001079.png Monstrous Tentacles (1001079)
300x 1001076.png Small Sewing Kit (1001076)
300x 1001083.png Maple Leaves (1001083)
30,000,000 zeny
480297.png C. Rabbit Cloak (480297)
A cape with long, floppy bunny ears.
_______________________
From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI>

_______________________
Type: Costume
Position: Garment
Recolor: Not available
3x 1001074.png Heavy Chain (1001074)
300x 1001076.png Small Sewing Kit (1001076)
10,000,000 zeny
480298.png C. Magic Wonderland (480298)
A magical circle that's so cute and cuddly, it's like being transported to some kind of wonderland.
_______________________
From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI>

_______________________
Type: Costume
Position: Garment
Recolor: Not available
3x 1001074.png Heavy Chain (1001074)
2x 1001082.png Monster's Stone (1001082)
300x 1001079.png Monstrous Tentacles (1001079)
10,000,000 zeny
480310.png C. Giant Mad Bunny (480310)
A large stuffed animal, looks maybe really angry.
_______________________
From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI>

_______________________
Type: Costume
Position: Garment
Recolor: Not available
3x 1001074.png Heavy Chain (1001074)
300x 1001083.png Maple Leaves (1001083)
10,000,000 zeny

Equipo

Mad Bunny

Mad Bunny

Reform
Mad Bunny Option Materials Refine Change Mad Bunny LT
+9-+20 28902.png Mad Bunny [1] (28902)   100x 1000434.png Armor Upgrade Stone (Low) (1000434)
10x 1001074.png Heavy Chain (1001074)
250x 1001076.png Small Sewing Kit (1001076)
250x 1001079.png Monstrous Tentacles (1001079)
3x 1001082.png Monster's Stone (1001082)
250x 1001083.png Maple Leaves (1001083)
-5 460020.png Mad Bunny-LT [1] (460020)
OR
  100x 1000435.png Armor Upgrade Stone (Intermediate) (1000435)
20x 1001074.png Heavy Chain (1001074)
500x 1001076.png Small Sewing Kit (1001076)
500x 1001079.png Monstrous Tentacles (1001079)
6x 1001082.png Monster's Stone (1001082)
500x 1001083.png Maple Leaves (1001083)
-1

Item

Item 28902.png Mad Bunny [1] (28902) A rag doll that Piamette uses for both attack and defense?
It looks so real and alive!
_______________________
ATK +5%
MATK +5%
_______________________
Reflects 10% of Melee Physical Damage.
_______________________
When hit by a magic attack, there is a 10% chance for 2 seconds to reflect the magic attack with a 60% chance.
_______________________
Refine Level +7:
ATK +5
MATK +5
_______________________
Refine Level +9:
ATK +15
MATK +15
_______________________
Refine Level +12:
CRI +10
Protects from skill cast interruption.
_______________________
From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI>

_______________________
Type: Armor
Position: Left Hand
Armor Level: 1
Refinable
Weight: 10
460020.png Mad Bunny-LT [1] (460020)
A stuffed toy that Piamette conveniently uses for attack and defense?
Apparently it's moving...
_______________________
ATK +5%, MATK +5%.
ASPD +3
_______________________
For each 2 Refine Levels:
ATK +2%, MATK +2%.
_______________________
Refine Level +7:
Increases Attack Speed by 5%.
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Increases Melee and Ranged Physical Damage by 7%.
Increases Magical Damage with every element by 7%.
_______________________
Refine Level +12:
Skill casting cannot be interrupted.
CRI +15
_______________________
[Bonus by Grade]
[Grade D]:
Decreases damage taken from enemies of every element by 10%.
_______________________
[Grade C]:
POW +2
SPL +2.
_______________________
[Grade B]:
S.MATK +2
P.ATK +2
_______________________
[Grade A]:
Decreases After Cast Delay by 5%.

_______________________
Type: Armor
Position: Left Hand
Armor Level: 2
Refinable / Gradable
Weight: 10
Required Level: 160
Enchant Items None 1000874.png Enchant Ticket (1000874)

You can obtain the Enchant Ticket here.

Enchants

Enchants
Level 1 Level 2 Level 3
310851.png After Cast Delay Lv.1 (310851)
Decreases After Cast Delay by 1%.
_______________________
Type: Enchant
Position: Unknown
310852.png After Cast Delay Lv.2 (310852)
Decreases After Cast Delay by 3%.
_______________________
Type: Enchant
Position: Unknown
310853.png After Cast Delay Lv.3 (310853)
Decreases After Cast Delay by 5%.
_______________________
Type: Enchant
Position: Unknown
310854.png Attack Speed Lv.1 (310854)
Increases Attack Speed by 5%.
_______________________
Type: Enchant
Position: Unknown
310855.png Attack Speed Lv.2 (310855)
Increases Attack Speed by 7%.
_______________________
Type: Enchant
Position: Unknown
310856.png Attack Speed Lv.3 (310856)
Increases Attack Speed by 10%.
ASPD +1
_______________________
Type: Enchant
Position: Unknown
310857.png Variable Casting (Physical) Lv.1 (310857)
Decreases Variable Casting Time by 5%.
ATK +3
_______________________
Type: Enchant
Position: Unknown
310858.png Variable Casting (Physical) Lv.2 (310858)
Decreases Variable Casting Time by 7%.
ATK +5
_______________________
Type: Enchant
Position: Unknown
310859.png Variable Casting (Physical) Lv.3 (310859)
Decreases Variable Casting Time by 10%.
P.ATK +1
_______________________
Type: Enchant
Position: Unknown
310880.png Variable Casting (Magical) Lv.1 (310880)
Decreases Variable Casting Time by 5%.
MATK +3
_______________________
Type: Enchant
Position: Unknown
310879.png Variable Casting (Magical) Lv.2 (310879)
Decreases Variable Casting Time by 7%.
MATK +5
_______________________
Type: Enchant
Position: Unknown
310860.png Variable Casting (Magical) Lv.3 (310860)
Decreases Variable Casting Time by 10%.
S.MATK +1
_______________________
Type: Enchant
Position: Unknown
310861.png Defense Lv.1 (310861)
DEF +100
_______________________
Type: Enchant
Position: Unknown
310862.png Defense Lv.2 (310862)
DEF +150
_______________________
Type: Enchant
Position: Unknown
310863.png Defense Lv.3 (310863)
DEF +200
Decreases damage taken from all elemental attacks by 5%.
_______________________
Type: Enchant
Position: Unknown
310864.png Physical Lv.1 (310864)
Increases Melee Physical Damage by 1% .
_______________________
Type: Enchant
Position: Unknown
310865.png Physical Lv.2 (310865)
Increases Melee Physical Damage by 3%.
_______________________
Type: Enchant
Position: Unknown
310866.png Physical Lv.3 (310866)
Increases Melee Physical Damage by 5%.
_______________________
Type: Enchant
Position: Unknown
310867.png Ranged Lv.1 (310867)
Increases Ranged Physical Damage by 1%.
_______________________
Type: Enchant
Position: Unknown
310868.png Ranged Lv.2 (310868)
Increases Ranged Physical Damage by 3%.
_______________________
Type: Enchant
Position: Unknown
310869.png Ranged Lv.3 (310869)
Increases Ranged Physical Damage by 5%.
_______________________
Type: Enchant
Position: Unknown
310870.png Magical Lv.1 (310870)
Increases Magical Damage with every element by 1%.
_______________________
Type: Enchant
Position: Unknown
310871.png Magical Lv.2 (310871)
Increases Magical Damage with every element by 3%.
_______________________
Type: Enchant
Position: Unknown
310872.png Magical Lv.3 (310872)
Increases Magical Damage with every element by 5%.
_______________________
Type: Enchant
Position: Unknown
310873.png HP Lv.1 (310873)
MaxHP +3%
_______________________
Type: Enchant
Position: Unknown
310874.png HP Lv.2 (310874)
MaxHP +5%.
_______________________
Type: Enchant
Position: Unknown
310875.png HP Lv.3 (310875)
MaxHP +7%
_______________________
Type: Enchant
Position: Unknown
310876.png Spirit Lv.1 (310876)
MaxSP +3%
_______________________
Type: Enchant
Position: Unknown
310877.png Spirit Lv.2 (310877)
MaxSP +5%
_______________________
Type: Enchant
Position: Unknown
310878.png Spirit Lv.3 (310878)
MaxSP +7%
_______________________
Type: Enchant
Position: Unknown

Upgrade/Reset

Each enchant can be upgraded into better version, or resetted with 100% success rate.

Enchant Enchantment Process
From To Materials Zeny
any Lv.1 enchant same enchant but Lv.2 3 1000874.png Enchant Ticket (1000874)

50 25731.png Zelunium (25731) 50 25729.png Shadowdecon (25729)

0
any Lv.2 enchant same enchant but Lv.3 5 1000874.png Enchant Ticket (1000874)

150 25731.png Zelunium (25731) 150 25729.png Shadowdecon (25729)

0
any enchant of any Lv. empty enchant socket - 500,000



Gambler's Seal

Item

Item 410233.png Gambler's Seal [1] (410233)
A sticker that gamblers put on their cheeks.
It can be attached and detached.
_______________________
From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI>
_______________________
Additional abilities can be activated by using the Loki's Coin.
Loki's Coin can be obtained from
<NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>,
by using Nyangvine Cat Fruit or Zeny.
_______________________
This item can't receive additional enchantment from Piercing Brosnan.

_______________________
Type: Armor
Position: Head Mid
Armor Level: 1
Weight: 10
Required Level: 150
Enchant Items 102278.png Loki's Coin (102278)
100487.png Loki's White Coin (100487)
102343.png Loki's Black Coin (102343)
102676.png Loki's Golden Coin (102676)

Enchant-Coins are available at NPC Muzaszir for 1m zeny or 2 Nyangvine Fruits.

Enchants

102278.png Loki's Coin (102278)
1st enchant list Min~Max 2nd enchant list Min~Max
MaxHP 300~1000 MaxHP 300~1000
MaxSP 300~1000 MaxSP 300~1000
%MaxHP 1~5 %MaxHP 1~5
%MaxSP 1~5 %MaxSP 1~5
%Atk 1~5 %Atk 1~5
Atk 1~20 Atk 1~20
Def 10~30 Def 10~30
Mdef 5~10 Mdef 5~10
Crit 1~5 Crit 1~5
%increases melee physical damage 1~5 %increases melee physical damage 1~5
%increases critical damage 1~5 %increases critical damage 1~5
%reduces variable casting time 1~5 %reduces variable casting time 1~5
%reduces global cooldown 1~5 %reduces global cooldown 1~5
100487.png Loki's White Coin (100487)
1st enchant list Min~Max 2nd enchant list Min~Max
MaxHP 300~1000 MaxHP 300~1000
MaxSP 300~1000 MaxSP 300~1000
%MaxHP 1~5 %MaxHP 1~5
%MaxSP 1~5 %MaxSP 1~5
%Matk 1~5 %Matk 1~5
Matk 1~20 Matk 1~20
Def 10~30 Def 10~30
Mdef 5~10 Mdef 5~10
%increases heal effectiveness 1~5 %increases heal effectiveness 1~5
%increases all property magical damage 1~5 %increases all property magical damage 1~5
S.Matk 1~5 S.Matk 1~5
%reduces variable casting time 1~5 %reduces variable casting time 1~5
%reduces global cooldown 1~5 %reduces global cooldown 1~5
102343.png Loki's Black Coin (102343)
1st enchant list Min~Max 2nd enchant list Min~Max
MaxHP 300~1000 MaxHP 300~1000
MaxSP 300~1000 MaxSP 300~1000
%MaxHP 1~5 %MaxHP 1~5
%MaxSP 1~5 %MaxSP 1~5
%Atk 1~5 %Atk 1~5
Atk 1~20 Atk 1~20
Def 10~30 Def 10~30
Mdef 5~10 Mdef 5~10
Crit 1~5 Crit 1~5
%increases long ranged physical damage 1~5 %increases long ranged physical damage 1~5
%increases critical damage 1~5 %increases critical damage 1~5
%reduces variable casting time 1~5 %reduces variable casting time 1~5
%reduces global cooldown 1~5 %reduces global cooldown 1~5
102676.png Loki's Golden Coin (102676)
1st enchant list Min~Max 2nd enchant list Min~Max
MaxHP 300~1000 MaxHP 300~1000
MaxSP 300~1000 MaxSP 300~1000
%MaxHP 1~5 %MaxHP 1~5
%MaxSP 1~5 %MaxSP 1~5
Def 20~100 Def 20~100
Mdef 5~25 Mdef 5~25
Res 1~20 Res 1~20
Mres 1~10 Mres 1~10
STA 1~10 STA 1~10
%reduces variable casting time 1~5 %reduces variable casting time 1~5
%reduces global cooldown 1~5 %reduces global cooldown 1~5


Cards in Mouth

Items

420210.png Ace of Hearts in Mouth (Melee Physical) (420210)
Ace of Hearts in Mouth.
_______________________
When equipped with Gambler's Seal [1]:
ATK +5%
Increases Melee Physical Damage by 10%.
_______________________
From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI>
_______________________
Additional abilities can be activated by using the Loki's Advice.
Loki's Advice can be obtained from
<NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>,
by using Nyangvine Cat Fruit or Zeny.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 10
Required Level: 150
420213.png Ace of Spades in Mouth (Magical) (420213)
Ace of Spades in Mouth.
_______________________
When equipped with Gambler's Seal [1]:
MATK +5%
Increases Magical Damage with every element by 10%.
_______________________
From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI>
_______________________
Additional abilities can be activated by using the Loki's Advice.
Loki's Advice can be obtained from
<NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>,
by using Nyangvine Cat Fruit or Zeny.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 10
Required Level: 150
420220.png Ace of Diamonds in Mouth (Ranged Physical) (420220)
Ace of Diamonds in Mouth.
_______________________
When equipped with Gambler's Seal [1]:
ATK +5%
Increases Ranged Physical Damage by 10%.
_______________________
From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI>
_______________________
Additional abilities can be activated by using the Loki's Advice.
Loki's Advice can be obtained from
<NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>,
by using Nyangvine Cat Fruit or Zeny.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 10
Required Level: 150
420269.png Ace of Clovers in Mouth (Defense) (420269)
Ace of Clovers in Mouth.
_______________________
When equipped with Gambler's Seal [1]:
MaxHP +5%, DEF +200, MDEF +30.
_______________________
Additional abilities can be activated by using the Loki's Advice (Defense).
Loki's Advice (Defense) can be obtained from
<NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>,
by using Nyangvine Cat Fruit or Zeny.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 10
Required Level: 150

Enchants

420210.png Ace of Hearts in Mouth (Melee Physical) (420210) 102277.png Loki's Advice (Melee Physical) (102277)
420213.png Ace of Spades in Mouth (Magical) (420213) 100488.png Loki's Advice (Magical) (100488)
420220.png Ace of Diamonds in Mouth (Ranged Physical) (420220) 102342.png Loki's Advice (Ranged Physical) (102342)
420269.png Ace of Clovers in Mouth (Defense) (420269) 102677.png Loki's Advice (Defense) (102677)


102277.png Loki's Advice (Melee Physical) (102277)
1st enchant list Min~Max 2nd enchant list Min~Max
Str 1~5 Cri 1~5
Dex 1~5 %increases critical damage 1~7
Vit 1~5 %increases melee physical damage 1~7
Int 1~5 %reduces variable casting time 1~5
Luk 1~5 %increases attack speed (reduces delay after attack) 1~5
Agi 1~5
100488.png Loki's Advice (Magical) (100488)
1st enchant list Min~Max 2nd enchant list Min~Max
Str 1~5 %increases heal effectiveness 1~5
Dex 1~5 S.Matk 1~7
Vit 1~5 %increases all property magical damage 1~7
Int 1~5 %reduces variable casting time 1~5
Luk 1~5 %increases attack speed (reduces delay after attack) 1~5
Agi 1~5
102342.png Loki's Advice (Ranged Physical) (102342)
1st enchant list Min~Max 2nd enchant list Min~Max
Str 1~5 Cri 1~5
Dex 1~5 %increases critical damage 1~7
Vit 1~5 %increases long ranged physical damage 1~7
Int 1~5 %reduces variable casting time 1~5
Luk 1~5 %increases attack speed (reduces delay after attack) 1~5
Agi 1~5
102677.png Loki's Advice (Defense) (102677)
1st enchant list Min~Max 2nd enchant list Min~Max
Str 1~5 Def 50~100
Dex 1~5 Mdef 5~25
Vit 1~5 Res 1~20
Int 1~5 Mres 1~10
Luk 1~5 %reduces variable casting time 1~5
Agi 1~5 %increases attack speed (reduces delay after attack) 1~5