Niflheim/de: Difference between revisions

(Created page with "Niflheim")
 
(Created page with "==Level 2== {| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" |- style="background-color:#E1C7C1;" | style="width: 20%"|Monster | style="width: 5%"|Level | style="width: 5%"|HP | style="width: 10%"|Size/Race/Element | style="width: 30%"|Card |- | {{#mob:20941|Grote}} | 253 | 47,842,600 | Large/Demon/Earth 2 | {{#itemDesc:300246}} |- | {{#mob:20936|Disguiser}} | 254 | 42,303,800 | Medium/Demon/Undead 2 | {{#itemDesc:300244}} |- | {{#mob:20940|Blu...")
 
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<languages/>
<languages/>
<div lang="en" dir="ltr" class="mw-content-ltr">
[[Category:Dungeon]]
[[Category:Dungeons]]
=Zugriff=
=Access=
* Basislevel 200+
* Baselevel 200+
* @go niflheim
* @go niflheim  
* Sprich mit Mila {{#navi:niflheim|164|102}}.
* talk to Mila {{#navi:niflheim|164|102}}.
[[File:Mila.png]] <br>
[[File:Mila.png]] <br>
'''Note: <br>
'''Hinweis: <br>
* After you have been on the map for the first time, the map will be unlocked for you in Warper. <br>
* Nachdem du die Karte zum ersten Mal betreten hast, wird sie in Warper für dich freigeschaltet. <br>
* Monster dropping {{#item:1000322}}, {{#item:25729 }}, {{#item:25728}}, {{#item:25731 }} and {{#item:25730 }}.'''
* Monster hinterlassen {{#item:1000322}}, {{#item:25729 }}, {{#item:25728}}, {{#item:25731 }} und {{#item:25730 }}.'''
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=Erfahrungsquests=
=Exp Quests=
Die Erfahrungsquest kann im Hauptbüro am Spielbrett angenommen werden. Hier findest du weitere Informationen.
The exp quest can be accepted in the main office at the board. Here you can find more [[Board_Quests|information]].
[[Board_Quests|information]].
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=Ausrüstung=
=Gear=
Jedes Monster im Niflheim-Dungeon hat die Chance, ein {{#item:41080}} fallen zu lassen, das zufällig einen der folgenden Gegenstände enthält:
Every Monster in Niflheim Dungeon has a chance to drop a {{#item:41080}} which contains one of the following items at random{{:Ninja's blue mask}}
{{:Ninja's blue mask}}
{{:Toy_Syringe}}
{{:Toy_Syringe}}
{{:Chain_of_Seals}}
{{:Chain_of_Seals}}
{{:Bondage_Necklace}}
{{:Bondage_Necklace}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=Monsters=
=Monsters=
==Level 1==
==Level 1==
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| {{#itemDesc:300240}}
| {{#itemDesc:300240}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
==Level 2==
==Level 2==
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;"  
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;"  
Line 103: Line 96:
|}
|}
{{:Relapse_Weapons}}
{{:Relapse_Weapons}}
</div>

Latest revision as of 06:39, 28 May 2025

Other languages:

Zugriff

  • Basislevel 200+
  • @go niflheim
  • Sprich mit Mila (niflheim 164, 102).

 
Hinweis:

Erfahrungsquests

Die Erfahrungsquest kann im Hauptbüro am Spielbrett angenommen werden. Hier findest du weitere Informationen. information.

Ausrüstung

Jedes Monster im Niflheim-Dungeon hat die Chance, ein 41080.png Niflheim Equipment Box (41080) fallen zu lassen, das zufällig einen der folgenden Gegenstände enthält:


Ninja's blue mask

Item Description
420031.png Ninja's Blue Mask (420031) A blue mask that lets you feel like a ninja when worn.
_______________________
Increases Melee Physical Damage by 5%.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 1


Toy Syringe

Item Description
5978.png Toy Syringe (5978) A toy syringe.
_______________________
MDEF +3
_______________________
Increases recovery amount gained from Red Slim Potion, Yellow Slim Potion and White Slim Potion by 150%.

_______________________
Type: Armor
Position: Head Low
Defense: 3
Armor Level: 1
Weight: 10
Required Level: 70


Chain of Seals

Item Description
410093.png Sealed Chain (410093) A chain crafted to suppress evil energy.
_______________________
CRI +8
Increases Melee and Ranged Physical Damage by 8%.
_______________________
When equipped with Bondage Necklace:
Increases Critical Damage by 7%.

_______________________
Type: Armor
Position: Head Mid
Defense: 5
Armor Level: 1
Weight: 10
Required Level: 150
OR
410094.png Sealed Chain [1] (410094) A chain crafted to suppress evil energy.
_______________________
CRI +5
Increases Melee and Ranged Physical Damage by 5%.
_______________________
When equipped with Bondage Necklace:
Increases Critical Damage by 5%.

_______________________
Type: Armor
Position: Head Mid
Defense: 5
Armor Level: 1
Weight: 10
Required Level: 150


Bondage Necklace

Item Description
420076.png Bondage Necklace (420076) A necklace created by a being with strong magical powers to bind minions.
_______________________
CRI +3
_______________________
Increases Critical Damage by 5%.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 1
Required Level: 150

Monsters

Level 1

Monster Level HP Size/Race/Element Card
20938.gif
Ghost Cube (20938)
213 12,735,150 Small/Undead/Undead 1 When equipped by Novice or Super Novice:
ATK +10%, MaxHP +1500.

When equipped with Lude Gal Card:
Physical attacks have a certain chance to remove the weapon size penalty for 7 seconds.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
20939.gif
Lude Gal (20939)
213 12,840,640 Small/Undead/Undead 2 When equipped by Novice or Super Novice:
MATK +10%, MaxSP +500.

When equipped with Ghost Cube Card:
Magical attacks have a certain chance to increase Magical Damage with Water and Fire element by 40% for 7 seconds.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
20937.gif
Brutal Murderer (20937)
214 13,909,270 Large/DemiHuman/Neutral 2 ATK +15
_______________________
Increases Physical Damage against Medium size by 15%.
_______________________
Base Level at least 200:
Increases Physical Damage against Medium size by additional 25%.
_______________________
When equipped with Bloody Murderer Card:
Increases Physical Damage against Medium size by additional 30%.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
20935.gif
Gan Ceann (20935)
215 11,785,610 Medium/Formless/Neutral 1 ATK +15
_______________________
Increases Physical Damage against Large size by 15%.
_______________________
Base Level at least 200:
Increases Physical Damage against Large size by additional 25%.
_______________________
When equipped with Dullahan Card:
Increases Physical Damage against Large size by additional 30%.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1

Level 2

Monster Level HP Size/Race/Element Card
20941.gif
Grote (20941)
253 47,842,600 Large/Demon/Earth 2 Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
MDEF +8
Decreases Magical Damage taken from enemies of Small size by 1%.
_______________________
Refine Level +11:
Decreases Magical Damage taken from enemies of Small size by additional 2%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
20936.gif
Disguiser (20936)
254 42,303,800 Medium/Demon/Undead 2 Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by 1%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 2%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
20940.gif
Blue Moon Loli Ruri (20940)
255 46,338,500 Large/Demon/Water 3 Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
Increases Healing effectiveness by 3%.
_______________________
Refine Level +11:
Increases Healing effectiveness by additional 5%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
20942.gif
Pierrotzoist (20942)
255 38,506,310 Small/Demon/Dark 2 Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
Increases Magical Damage with Ghost element by 1%.
_______________________
Refine Level +11:
Increases Magical Damage with Ghost element by additional 2%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
20943.gif
Death Witch (20943)
255 1,298,856,250 Large/DemiHuman/Dark 2 MATK +10%
_______________________
Increases SP Consumption by 50%.
Increases Magical Damage against Demon and Formless race by 50%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1


Relapse Weapons

Relapse Weapons can be obtained from 41080.png Niflheim Equipment Box (41080) , which drops from monsters inside of Niflheim Level 1 and 2.

Item Drops
620005.png Relapse Axe [2] (620005)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Axe Stomp by 5%.
_______________________
For each 4 Refine Levels:
ATK +2%
_______________________
Class Restrictions:
Meister
_______________________
Type: 2hAxe
Position: Right Hand
Physical Attack: 280
Weapon Level: 5
Refinable / Gradable
Weight: 300
Required Level: 200

610015.png Relapse Katar [2] (610015)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Impact Crater by 5%.
_______________________
For each 4 Refine Levels:
ATK +2%
_______________________
Class Restrictions:
Shadow Cross
_______________________
Type: Katar
Position: Right Hand
Physical Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 180
Required Level: 200

500018.png Relapse Blade [2] (500018)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Acidified Zone Fire and Acidified Zone Wind by 5%.
_______________________
For each 4 Refine Levels:
ATK +3%
_______________________
Type: Sword
_______________________
Class Restrictions:
Biolo
_______________________
Type: 1hSword
Position: Right Hand
Physical Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 185
Required Level: 200

510026.png Relapse Dagger [2] (510026)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
MATK +215
_______________________
For each 2 Refine Levels:
Increases damage of Abyss Square by 5%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with every element by 2%.
_______________________
Class Restrictions:
Abyss Chaser
_______________________
Type: Dagger
Position: Right Hand
Physical Attack: 180
Magic Attack: 215
Weapon Level: 5
Refinable / Gradable
Weight: 140
Required Level: 200

590015.png Relapse Cross [2] (590015)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
MATK +210
_______________________
For each 2 Refine Levels:
Increases damage of Framen by 5%.
Increases Healing skills effectiveness by 5%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with every element by 2%.
_______________________
Class Restrictions:
Cardinal
_______________________
Type: Mace
Position: Right Hand
Physical Attack: 190
Magic Attack: 210
Weapon Level: 5
Refinable / Gradable
Weight: 130
Required Level: 200

550058.png Relapse Plant [2] (550058)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
MATK +200
_______________________
For each 2 Refine Levels:
Increases damage of Howling of Chulho and Hyunrok Breeze by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage and Magical Damage with every element by 3%.
_______________________
Class Restrictions:
Spirit Handler
_______________________
Type: Staff
Position: Right Hand
Physical Attack: 190
Magic Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 160
Required Level: 200

540043.png Relapse Book [2] (540043)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
For each 2 Refine Levels:
Increases damage of Noon Blast by 5%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 3%.
_______________________
Class Restrictions:
Sky Emperor
_______________________
Type: Book
Position: Right Hand
Physical Attack: 190
Weapon Level: 5
Refinable / Gradable
Weight: 130
Required Level: 200

510055.png Relapse Edge [2] (510055)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Shadow Dance by 4%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 2%.
_______________________
Class Restrictions:
Shinkiro, Shiranui
_______________________
Type: Dagger
Position: Right Hand
Physical Attack: 180
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 200