Translations:Miyu's Magical Adventures Mage Guide/33/en: Difference between revisions

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<pre style="font-size:1.1rem;">Stamina (STA)</pre>
<pre style="font-size:1.0rem;">Stamina (STA)</pre>
<p style="font-size:1.1rem;"><b>Main Trait for players that want more survival against physical damage.</b> <br>
<p style="font-size:1.0rem;"><b>Main Trait for players that want more survival against physical damage.</b> <br>
⇒ Adds Resistance (RES). <br>
⇒ Adds Resistance (RES). <br>
⇒ Resistance works like Steel Body, as a percentage value, against the damage you would take, but before anything else. <br>
⇒ Resistance works like Steel Body, as a percentage value, against the damage you would take, but before anything else. <br>

Latest revision as of 12:40, 23 January 2025

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<pre style="font-size:1.0rem;">Stamina (STA)</pre>
<p style="font-size:1.0rem;"><b>Main Trait for players that want more survival against physical damage.</b> <br>
⇒ Adds Resistance (RES). <br>
⇒ Resistance works like Steel Body, as a percentage value, against the damage you would take, but before anything else. <br>
⇒ Resistance has a hard cap of 50 points, so anything above that means 0. <br>
⇒ E.g.: 2000 damage with 25 RES means that you will take instead 1500 damage as the initial damage taken (2000 * (100% - 25%) = 2000 * 75% = 2000 * 0.75 = 1500),<br>
then you do the usual calculations for Hard and Soft DEF. <br>
</p>
Stamina (STA)

Main Trait for players that want more survival against physical damage.
⇒ Adds Resistance (RES).
⇒ Resistance works like Steel Body, as a percentage value, against the damage you would take, but before anything else.
⇒ Resistance has a hard cap of 50 points, so anything above that means 0.
⇒ E.g.: 2000 damage with 25 RES means that you will take instead 1500 damage as the initial damage taken (2000 * (100% - 25%) = 2000 * 75% = 2000 * 0.75 = 1500),
then you do the usual calculations for Hard and Soft DEF.