Fluffring: Difference between revisions

From MuhRO
Jump to navigation Jump to search
No edit summary
(new fluffrings)
 
Line 19: Line 19:
* {{#item:40047}}
* {{#item:40047}}
* {{#item:40048}}
* {{#item:40048}}
* {{#item:40049}}
* {{#item:40050}}
* {{#item:40085}}
* {{#item:40085}}
* {{#item:40092}}
* {{#item:40092}}
Line 58: Line 60:
* {{#item:63589}}
* {{#item:63589}}
* {{#item:63590}}
* {{#item:63590}}
* {{#item:63799}}
* {{#item:63811}}
* {{#item:63812}}
* {{#item:63819}}

Latest revision as of 00:16, 13 June 2025

Fluffring

Fluffring spawns at a low chance when you use the healer. The chance is increased during the EXP event.
An announcement will appear when a Fluffring has spawned with the information on which map you have to search.
Fluffring mechanics:

  1. Fluffring will have a random amount of HP between 1 and 7
  2. Fluffring will teleport on each hit
  3. Fluffring can be attacked in close combat only (if you are ranged class, your character will walk as if you are melee)
  4. Fluffring's HP bar will be hidden
  5. Last Hitter will receive a random Poke Pal costume

Costumes

Costumes can be rerolled using a 50206.png Poke/Pal Reroll Egg (50206) which can be obtained from the cash shop.