Fluffring: Difference between revisions

Created page with "Fluffring spawns at a low chance when you use the healer. <br> An announcement will appear that Fluffring has spawned with the information on which map you have to search. <br> Fluffring can only be attacked in melee with autoattacks and has a random HP of 1-7. It teleports after each hit. <br> * {{#item:40041}} * {{#item:40042}} * {{#item:40043}} * {{#item:40044}} * {{#item:40045}} * {{#item:40046}} * {{#item:40047}} * {{#item:40048}} * {{#item:40085}} * {{#item:40092}..."
 
new fluffrings
 
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Fluffring spawns at a low chance when you use the healer. <br>
=== Fluffring ===
An announcement will appear that Fluffring has spawned with the information on which map you have to search. <br>
Fluffring spawns at a low chance when you use the healer. The chance is increased during the EXP event.<br>
Fluffring can only be attacked in melee with autoattacks and has a random HP of 1-7. It teleports after each hit. <br>
An announcement will appear when a Fluffring has spawned with the information on which map you have to search. <br>
Fluffring mechanics:
# Fluffring will have a random amount of HP between 1 and 7
# Fluffring will teleport on each hit
# Fluffring can be attacked in close combat only (if you are ranged class, your character will walk as if you are melee)
# Fluffring's HP bar will be hidden
# Last Hitter will receive a random Poke Pal costume
 
=== Costumes ===
Costumes can be rerolled using a {{#item:50206}} which can be obtained from the cash shop.
* {{#item:40041}}
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