Cursed Knight Shield: Difference between revisions

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===Angel Poring Boots and Sunglasses===
<noinclude>
[[Category:Equipment Available]]
</noinclude>
<noinclude>
[[Category:Ausruestung]]
</noinclude>
<noinclude>
[[Category:Enchantment]]
</noinclude>


{| class="wikitable mw-collapsible" style="width: 1154px;" data-mce-style="width: 1154px;"
* You can aquire the shield by defeating the Strange Knights in the forgotten land.
===Cursed Knight's Shield===
{| class="wikitable mw-collapsible" style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| colspan="3" |{{#item:28942}}
|- style="background-color:#DC143C;color:white;text-align:center;"
|Effect
| colspan="2" |Enchants
|-
|-
| style="width: 153.493px;" data-mce-style="width: 153.493px;"|Image
|{{#itemDesc:28942}}Cursed Knight's Shield can be enchanted by using 1x {{#item:23545}} as enchant material. <br> {{#item:23545}} can be bought at NPC [[Muzaszir]] with 1m zeny or 2x {{#item:6909}}.  
| style="width: 291.507px;" data-mce-style="width: 291.507px;"|Name
|'''1st enchant list — Min ~ Max'''
| style="width: 671px;" data-mce-style="width: 671px;"|Effect
* %reduces damage taken from demihuman race monster (except player) — 2~7
* %reduces damage taken from brute race monster (except player) — 2~7
* %reduces damage taken from demon race monster — 2~7
* %reduces damage taken from undead race monster — 2~7
* %reduces damage taken from formless race monster — 2~7
* %reduces damage taken from insect race monster — 2~7
* %reduces damage taken from angel race monster — 2~7
* %reduces damage taken from plant race monster — 2~7
* %reduces damage taken from fish race monster — 2~7
* %reduces damage taken from dragon race monster — 2~7
* %increases physical damage to demihuman race monster (except player) — 1~5
* %increases physical damage to brute race monster — 1~5
* %increases physical damage to demon race monster — 1~5
* %increases physical damage to undead race monster — 1~5
* %increases physical damage to formless race monster — 1~5
* %increases physical damage to insect race monster — 1~5
* %increases physical damage to angel race monster — 1~5
* %increases physical damage to plant race monster — 1~5
* %increases physical damage to fish race monster — 1~5
* %increases physical damage to dragon race monster — 1~5
* %increases magical damage to demihuman race monster (except player) — 1~5
* %increases magical damage to brute race monster — 1~5
* %increases magical damage to demon race monster — 1~5
* %increases magical damage to undead race monster — 1~5
* %increases magical damage to formless race monster — 1~5
* %increases magical damage to insect race monster — 1~5
* %increases magical damage to angel race monster — 1~5
* %increases magical damage to plant race monster — 1~5
* %increases magical damage to fish race monster — 1~5
* %increases magical damage to dragon race monster — 1~5
* %reduces variable casting time — 1~5
* MaxHP — 100~1000
* MaxSP — 20~200
* Def — 3~10
* Mdef — 3~10
* %heal effectiveness — 5~10
|'''2nd enchant list — Min ~ Max'''
* %reduces damage taken from demihuman race monster (except player) — 2~7
* %reduces damage taken from brute race monster (except player) — 2~7
* %reduces damage taken from demon race monster — 2~7
* %reduces damage taken from undead race monster — 2~7
* %reduces damage taken from formless race monster — 2~7
* %reduces damage taken from insect race monster — 2~7
* %reduces damage taken from angel race monster — 2~7
* %reduces damage taken from plant race monster — 2~7
* %reduces damage taken from fish race monster — 2~7
* %reduces damage taken from dragon race monster — 2~7
* %increases physical damage to demihuman race monster (except player) — 1~5
* %increases physical damage to brute race monster — 1~5
* %increases physical damage to demon race monster — 1~5
* %increases physical damage to undead race monster — 1~5
* %increases physical damage to formless race monster — 1~5
* %increases physical damage to insect race monster — 1~5
* %increases physical damage to angel race monster — 1~5
* %increases physical damage to plant race monster — 1~5
* %increases physical damage to fish race monster — 1~5
* %increases physical damage to dragon race monster — 1~5
* %increases magical damage to demihuman race monster (except player) — 1~5
* %increases magical damage to brute race monster — 1~5
* %increases magical damage to demon race monster — 1~5
* %increases magical damage to undead race monster — 1~5
* %increases magical damage to formless race monster — 1~5
* %increases magical damage to insect race monster — 1~5
* %increases magical damage to angel race monster — 1~5
* %increases magical damage to plant race monster — 1~5
* %increases magical damage to fish race monster — 1~5
* %increases magical damage to dragon race monster — 1~5
* %reduces delay after attack — 1~5
* MaxHP — 100~1000
* MaxSP — 20~200
* Def — 3~10
* Mdef — 3~10
* %heal effectiveness — 5~10
|-
|-
| style="width: 153.493px;" data-mce-style="width: 153.493px;"|[[File:22101.png|center|middle]]<br />
| colspan="3" |In addition. While enchantment. There is a 9.9% chance of transforming Cursed Knight's Shield into Bloody Knight's Shield and 0.1% chance of transforming Cursed Knight's Shield into Purified Knight's Shield.
| style="width: 291.507px;" data-mce-style="width: 291.507px;"|Angel Poring Boots [1]
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 671px;" data-mce-style="width: 671px;"|All Stat + 1.Enables to use Heal lv.1
| colspan="3" |{{#item:28945}}
 
|- style="background-color:#DC143C;color:white;text-align:center;"
 
|Effect
Class: Shoes
| colspan="2" |Enchants
 
 
Defense: 15
 
 
Weight: 30
 
 
Required Level: 1
 
 
Usable Jobs : All
 
|-
| style="width: 153.493px;" data-mce-style="width: 153.493px;"|[[File:19117.png|center|middle]]<br />
| style="width: 291.507px;" data-mce-style="width: 291.507px;"|Poring Sunglasses
| style="width: 671px;" data-mce-style="width: 671px;"|Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
 
 
When equipped with Angel Poring Boots, increases EXP gained from killing monsters by additional 5%, increases drop rate by additional 5%.
 
 
If refine rate of Angel Poring Boots is 12 or higher, reduces fixed casting time by 0.4 second.
 
 
Class: Headgear
 
 
Defense: 0
 
 
Location: Middle
 
 
Weight: 1
 
 
Required Level: 1
 
 
Usable Jobs: All
 
|-
| style="width: 153.493px;" data-mce-style="width: 153.493px;"|[[File:19118.png|center|middle]]
| style="width: 291.507px;" data-mce-style="width: 291.507px;"|Poring Sunglasses [1]
| style="width: 671px;" data-mce-style="width: 671px;"|Increases EXP gained from killing monsters by 4%, increases drop rate by 4%.
 
 
When equipped with Angel Poring Boots, increases EXP gained from killing monsters by additional 4%, increases drop rate by additional 4%.
 
 
If refine rate of Angel Poring Boots is 12 or higher, reduces fixed casting time by 0.4 second.
 
 
Class: Headgear
 
 
Defense: 0
 
 
Location: Middle
 
 
Weight: 1
 
 
Required Level: 1
 
 
Usable Jobs: All
 
|}
There are 6 special enchants (must be put in card slot). They will give exclusive options when compounded on Angel Poring Boots and give crap option when compounded on other boots.'''Warning : this item can't be removed via card desocketing system.'''
 
{| class="wikitable" style="width: 1156px;" data-mce-style="width: 1156px;"
|-
| style="width: 156.931px; text-align: center;" data-mce-style="width: 156.931px; text-align: center;"|Enchant-Stone
| style="width: 975.069px; text-align: center;" data-mce-style="width: 975.069px; text-align: center;"|Effect
|-
| style="width: 156.931px;" data-mce-style="width: 156.931px;"|Leo Stone
| style="width: 975.069px;" data-mce-style="width: 975.069px;"|Str + 1.
 
 
When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.
 
 
If refine rate is 7 or higher, Atk + 2%.
 
 
If refine rate is 9 or higher, Atk + 3%.
 
 
If refine rate is 12 or higher, reduces delay after skill by5%.
 
|-
| style="width: 156.931px;" data-mce-style="width: 156.931px;"|Pisces Stone
| style="width: 975.069px;" data-mce-style="width: 975.069px;"|Int + 1.
 
 
When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.
 
 
If refine rate is 7 or higher, Matk + 2%.If refine rate is 9 or higher, Matk + 3%.
 
 
If refine rate is 12 or higher, reduces delay after skill by 5%.
 
 
 
 
|-
| style="width: 156.931px;" data-mce-style="width: 156.931px;"|Capricorn Stone
| style="width: 975.069px;" data-mce-style="width: 975.069px;"|Agi + 1.
 
 
When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.
 
 
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
 
 
If refine rate is 9 or higher, reduces delay after attack by additional 5%.
 
 
If refine rate is 12 or higher, reduces delay after skill by 5%.
 
|-
| style="width: 156.931px;" data-mce-style="width: 156.931px;"|Aquarius Stone
| style="width: 975.069px;" data-mce-style="width: 975.069px;"|''''''Vit + 1.
 
 
When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.
 
 
If refine rate is 7 or higher, reduces damage taken from neutral property by 2%.
 
 
If refine rate is 9 or higher, reduces damage taken from neutral property by additional 3%.
 
 
If refine rate is 12 or higher, reduces delay after skill by 5%.
 
|-
|-
| style="width: 156.931px;" data-mce-style="width: 156.931px;"|Scorpio Stone
|{{#itemDesc:28945}}Bloody Knight's Shield can be enchanted by using 1x {{#item:23546}} as enchant material. <br> {{#item:23546}} can be bought at NPC [[Muzaszir]] with 500k zeny or 1x {{#item:6909}}.  
| style="width: 975.069px;" data-mce-style="width: 975.069px;"|Dex + 1.
|'''1st enchant list — Min ~ Max'''
 
* %reduces damage taken from demihuman race monster (except player) — 2~7
 
* %reduces damage taken from brute race monster (except player) — 2~7
When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.
* %reduces damage taken from demon race monster — 2~7
 
* %reduces damage taken from undead race monster — 2~7
 
* %reduces damage taken from formless race monster — 2~7
If refine rate is 7 or higher, increases long ranged physical damage by 2%.
* %reduces damage taken from insect race monster — 2~7
 
* %reduces damage taken from angel race monster — 2~7
 
* %reduces damage taken from plant race monster — 2~7
If refine rate is 9 or higher, increases long ranged physical damage by additional 3%.
* %reduces damage taken from fish race monster — 2~7
 
* %reduces damage taken from dragon race monster — 2~7
 
* %increases physical damage to demihuman race monster (except player) — 1~5
If refine rate is 12 or higher, reduces delay after skill by 5%.
* %increases physical damage to brute race monster — 1~5
 
* %increases physical damage to demon race monster — 1~5
* %increases physical damage to undead race monster — 1~5
* %increases physical damage to formless race monster — 1~5
* %increases physical damage to insect race monster — 1~5
* %increases physical damage to angel race monster — 1~5
* %increases physical damage to plant race monster — 1~5
* %increases physical damage to fish race monster — 1~5
* %increases physical damage to dragon race monster — 1~5
* %increases magical damage to demihuman race monster (except player) — 1~5
* %increases magical damage to brute race monster — 1~5
* %increases magical damage to demon race monster — 1~5
* %increases magical damage to undead race monster — 1~5
* %increases magical damage to formless race monster — 1~5
* %increases magical damage to insect race monster — 1~5
* %increases magical damage to angel race monster — 1~5
* %increases magical damage to plant race monster — 1~5
* %increases magical damage to fish race monster — 1~5
* %increases magical damage to dragon race monster — 1~5
* %reduces variable casting time — 1~5
* MaxHP — 100~1000
* MaxSP — 20~200
* Def — 3~10
* Mdef — 3~10
* %heal effectiveness — 5~10
|'''2nd enchant list — Min ~ Max'''
* %reduces damage taken from demihuman race monster (except player) — 2~7
* %reduces damage taken from brute race monster (except player) — 2~7
* %reduces damage taken from demon race monster — 2~7
* %reduces damage taken from undead race monster — 2~7
* %reduces damage taken from formless race monster — 2~7
* %reduces damage taken from insect race monster — 2~7
* %reduces damage taken from angel race monster — 2~7
* %reduces damage taken from plant race monster — 2~7
* %reduces damage taken from fish race monster — 2~7
* %reduces damage taken from dragon race monster — 2~7
* %increases physical damage to demihuman race monster (except player) — 1~5
* %increases physical damage to brute race monster — 1~5
* %increases physical damage to demon race monster — 1~5
* %increases physical damage to undead race monster — 1~5
* %increases physical damage to formless race monster — 1~5
* %increases physical damage to insect race monster — 1~5
* %increases physical damage to angel race monster — 1~5
* %increases physical damage to plant race monster — 1~5
* %increases physical damage to fish race monster — 1~5
* %increases physical damage to dragon race monster — 1~5
* %increases magical damage to demihuman race monster (except player) — 1~5
* %increases magical damage to brute race monster — 1~5
* %increases magical damage to demon race monster — 1~5
* %increases magical damage to undead race monster — 1~5
* %increases magical damage to formless race monster — 1~5
* %increases magical damage to insect race monster — 1~5
* %increases magical damage to angel race monster — 1~5
* %increases magical damage to plant race monster — 1~5
* %increases magical damage to fish race monster — 1~5
* %increases magical damage to dragon race monster — 1~5
* %reduces delay after attack — 1~5
* MaxHP — 100~1000
* MaxSP — 20~200
* Def — 3~10
* Mdef — 3~10
* %heal effectiveness — 5~10
|- style="background-color:#DC143C;color:white;text-align:center;"
| colspan="3" |{{#item:28946}}
|- style="background-color:#DC143C;color:white;text-align:center;"
|Effect
| colspan="2" |Enchants
|-
|-
| style="width: 156.931px;" data-mce-style="width: 156.931px;"|Taurus Stone
|{{#itemDesc:28946}}Purified Knight's Shield can be enchanted by using 1x {{#item:23547}} as enchant material. <br> {{#item:23547}} can be bought at NPC [[Muzaszir]] with 1m zeny or 2x {{#item:6909}}.  
| style="width: 975.069px;" data-mce-style="width: 975.069px;"|Luk + 1.
|1st and 2nd enchant list — Min ~ Max
 
 
When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.
 
 
If refine rate is 7 or higher, increases critical damage by 2%.
 
 
If refine rate is 9 or higher, increases critical damage by additional 3%.
 
 
If refine rate is 12 or higher, reduces delay after skill by 5%.


* %reduces damage taken from demihuman race monster (except player) — 2~7
* %reduces damage taken from brute race monster (except player) — 2~7
* %reduces damage taken from demon race monster — 2~7
* %reduces damage taken from undead race monster — 2~7
* %reduces damage taken from formless race monster — 2~7
* %reduces damage taken from insect race monster — 2~7
* %reduces damage taken from angel race monster — 2~7
* %reduces damage taken from plant race monster — 2~7
* %reduces damage taken from fish race monster — 2~7
* %reduces damage taken from dragon race monster — 2~7
* %increases physical damage to demihuman race monster (except player) — 1~5
* %increases physical damage to brute race monster — 1~5
* %increases physical damage to demon race monster — 1~5
* %increases physical damage to undead race monster — 1~5
* %increases physical damage to formless race monster — 1~5
* %increases physical damage to insect race monster — 1~5
* %increases physical damage to angel race monster — 1~5
* %increases physical damage to plant race monster — 1~5
* %increases physical damage to fish race monster — 1~5
* %increases physical damage to dragon race monster — 1~5
* %increases magical damage to demihuman race monster (except player) — 1~5
* %increases magical damage to brute race monster — 1~5
* %increases magical damage to demon race monster — 1~5
* %increases magical damage to undead race monster — 1~5
* %increases magical damage to formless race monster — 1~5
* %increases magical damage to insect race monster — 1~5
* %increases magical damage to angel race monster — 1~5
* %increases magical damage to plant race monster — 1~5
* %increases magical damage to fish race monster — 1~5
* %increases magical damage to dragon race monster — 1~5
* %reduces variable casting time — 1~5
* MaxHP — 100~1000
* MaxSP — 20~200
* Def — 3~10
* Mdef — 3~10
* %heal effectiveness — 5~10
|
* 3rd enchant list — Min ~ Max
** %increases physical damage to demihuman race monster (except player) — 5~10
** %increases physical damage to brute race monster — 5~10
** %increases physical damage to demon race monster — 5~10
** %increases physical damage to undead race monster — 5~10
** %increases physical damage to formless race monster — 5~10
** %increases physical damage to insect race monster — 5~10
** %increases physical damage to angel race monster — 5~10
** %increases physical damage to plant race monster — 5~10
** %increases physical damage to fish race monster — 5~10
** %increases physical damage to dragon race monster — 5~10
** %increases magical damage to demihuman race monster (except player) — 5~10
** %increases magical damage to brute race monster — 5~10
** %increases magical damage to demon race monster — 5~10
** %increases magical damage to undead race monster — 5~10
** %increases magical damage to formless race monster — 5~10
** %increases magical damage to insect race monster — 5~10
** %increases magical damage to angel race monster — 5~10
** %increases magical damage to plant race monster — 5~10
** %increases magical damage to fish race monster — 5~10
** %increases magical damage to dragon race monster — 5~10
** %ignores Def of demihuman race monster (except player) — 30~60
** %ignores Def of brute race monster — 30~60
** %ignores Def of demon race monster — 30~60
** %ignores Def of undead race monster — 30~60
** %ignores Def of formless race monster — 30~60
** %ignores Def of insect race monster — 30~60
** %ignores Def of angel race monster — 30~60
** %ignores Def of plant race monster — 30~60
** %ignores Def of fish race monster — 30~60
** %ignores Def of dragon race monster — 30~60
** %ignores Mdef of demihuman race monster (except player) — 30~60
** %ignores Mdef of brute race monster — 30~60
** %ignores Mdef of demon race monster — 30~60
** %ignores Mdef of undead race monster — 30~60
** %ignores Mdef of formless race monster — 30~60
** %ignores Mdef of insect race monster — 30~60
** %ignores Mdef of angel race monster — 30~60
** %ignores Mdef of plant race monster — 30~60
** %ignores Mdef of fish race monster — 30~60
** %ignores Mdef of dragon race monster — 30~60
** Negates size penalty
** %ignores Def of normal enemies — 30~60
** %ignores Def of boss monsters — 30~60
** %ignores Mdef of normal enemies — 30~60
** %ignores Mdef of boss monsters — 30~60
|}
|}
===Drooping Gunslinger [1]===
{| class="wikitable" style="width: 1176px;" data-mce-style="width: 1176px;"
|-
| style="width: 182.417px;" data-mce-style="width: 182.417px;"|[[File:19157 (1).png|center|middle]]Drooping Gunslinger [1]<br />
| style="width: 969.583px;" data-mce-style="width: 969.583px;"|All Stat + 1, reduces SP consumption of skills by 10%.
Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
If refine rate is 9 or higher, ASPD + 1.
If refine rateis 12 or higher, increases movement speed.
Class: Headgear
Defense: 0
Location: Upper
Weight: 20
Required Level: 1
Usable Jobs: All
|-
| style="width: 182.417px;" data-mce-style="width: 182.417px;"|[[File:23100.png|center|text-bottom]]Gunslinger Scroll
| style="width: 969.583px;" data-mce-style="width: 969.583px;"|[[File:Image.png.b34f39f3714da6300876009b1992b3de.png|center|middle]]<br />
|}
Drooping Gunslinger can be enchanted by using Gunslinger Scroll as enchant material. Gunslinger Scroll can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.
If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Gunslinger Scroll.
'''However. Enchantment will removerefine level and slotted card of Drooping Gunslinger.'''
[[File:19157 (1).png|center|middle]]
===Sea Otter and Fur Seal Mini Fan [1]===
======

Latest revision as of 11:53, 4 October 2025


  • You can aquire the shield by defeating the Strange Knights in the forgotten land.

Cursed Knight's Shield

28942.png Cursed Knight's Shield [1] (28942)
Effect Enchants
A knight's shield that was carried by Cursed Knight.
If you clean the curse, you can obtain more power from it.
_______________________
ATK +3%
MATK +3%
Increases Attack Speed by 10%.
_______________________
Decreases damage taken from all elemental monsters by 7%.
_______________________
Random chance to restore 25 SP per second for 5 seconds when receiving physical damage.
Random chance to restore 150 HP per second for 5 seconds when dealing physical or magical damage.
_______________________
Refine Level +7:
ATK +10
MATK +10
_______________________
Refine Level +9:
ASPD +1
_______________________
Refine Level +12:
Decreases After Cast Delay by 3%.

_______________________
Type: Armor
Position: Left Hand
Armor Level: 1
Refinable
Weight: 80
Cursed Knight's Shield can be enchanted by using 1x 23545.png Silver Statue (23545) as enchant material.
23545.png Silver Statue (23545) can be bought at NPC Muzaszir with 1m zeny or 2x 6909.png Nyangvine Fruit (6909) .
1st enchant list — Min ~ Max
  • %reduces damage taken from demihuman race monster (except player) — 2~7
  • %reduces damage taken from brute race monster (except player) — 2~7
  • %reduces damage taken from demon race monster — 2~7
  • %reduces damage taken from undead race monster — 2~7
  • %reduces damage taken from formless race monster — 2~7
  • %reduces damage taken from insect race monster — 2~7
  • %reduces damage taken from angel race monster — 2~7
  • %reduces damage taken from plant race monster — 2~7
  • %reduces damage taken from fish race monster — 2~7
  • %reduces damage taken from dragon race monster — 2~7
  • %increases physical damage to demihuman race monster (except player) — 1~5
  • %increases physical damage to brute race monster — 1~5
  • %increases physical damage to demon race monster — 1~5
  • %increases physical damage to undead race monster — 1~5
  • %increases physical damage to formless race monster — 1~5
  • %increases physical damage to insect race monster — 1~5
  • %increases physical damage to angel race monster — 1~5
  • %increases physical damage to plant race monster — 1~5
  • %increases physical damage to fish race monster — 1~5
  • %increases physical damage to dragon race monster — 1~5
  • %increases magical damage to demihuman race monster (except player) — 1~5
  • %increases magical damage to brute race monster — 1~5
  • %increases magical damage to demon race monster — 1~5
  • %increases magical damage to undead race monster — 1~5
  • %increases magical damage to formless race monster — 1~5
  • %increases magical damage to insect race monster — 1~5
  • %increases magical damage to angel race monster — 1~5
  • %increases magical damage to plant race monster — 1~5
  • %increases magical damage to fish race monster — 1~5
  • %increases magical damage to dragon race monster — 1~5
  • %reduces variable casting time — 1~5
  • MaxHP — 100~1000
  • MaxSP — 20~200
  • Def — 3~10
  • Mdef — 3~10
  • %heal effectiveness — 5~10
2nd enchant list — Min ~ Max
  • %reduces damage taken from demihuman race monster (except player) — 2~7
  • %reduces damage taken from brute race monster (except player) — 2~7
  • %reduces damage taken from demon race monster — 2~7
  • %reduces damage taken from undead race monster — 2~7
  • %reduces damage taken from formless race monster — 2~7
  • %reduces damage taken from insect race monster — 2~7
  • %reduces damage taken from angel race monster — 2~7
  • %reduces damage taken from plant race monster — 2~7
  • %reduces damage taken from fish race monster — 2~7
  • %reduces damage taken from dragon race monster — 2~7
  • %increases physical damage to demihuman race monster (except player) — 1~5
  • %increases physical damage to brute race monster — 1~5
  • %increases physical damage to demon race monster — 1~5
  • %increases physical damage to undead race monster — 1~5
  • %increases physical damage to formless race monster — 1~5
  • %increases physical damage to insect race monster — 1~5
  • %increases physical damage to angel race monster — 1~5
  • %increases physical damage to plant race monster — 1~5
  • %increases physical damage to fish race monster — 1~5
  • %increases physical damage to dragon race monster — 1~5
  • %increases magical damage to demihuman race monster (except player) — 1~5
  • %increases magical damage to brute race monster — 1~5
  • %increases magical damage to demon race monster — 1~5
  • %increases magical damage to undead race monster — 1~5
  • %increases magical damage to formless race monster — 1~5
  • %increases magical damage to insect race monster — 1~5
  • %increases magical damage to angel race monster — 1~5
  • %increases magical damage to plant race monster — 1~5
  • %increases magical damage to fish race monster — 1~5
  • %increases magical damage to dragon race monster — 1~5
  • %reduces delay after attack — 1~5
  • MaxHP — 100~1000
  • MaxSP — 20~200
  • Def — 3~10
  • Mdef — 3~10
  • %heal effectiveness — 5~10
In addition. While enchantment. There is a 9.9% chance of transforming Cursed Knight's Shield into Bloody Knight's Shield and 0.1% chance of transforming Cursed Knight's Shield into Purified Knight's Shield.
28945.png Bloody Knight's Shield [1] (28945)
Effect Enchants
A knight's shield stained with dark blood, results of failed curse cleansing.
There's seems to be no way to purify this shield anymore.
_______________________
ATK +3%
MATK +3%
Increases Attack Speed by 10%.
_______________________
Decreases damage taken from all elemental monsters by 7%.
_______________________
Random chance to restore 25 SP per second for 5 seconds when receiving physical damage.
Random chance to restore 150 HP per second for 5 seconds when dealing physical or magical damage.
_______________________
Refine Level +7:
ATK +10
MATK +10
_______________________
Refine Level +9:
ASPD +1
_______________________
Refine Level +12:
Decreases After Cast Delay by 3%.

_______________________
Type: Armor
Position: Left Hand
Armor Level: 1
Refinable
Weight: 80
Bloody Knight's Shield can be enchanted by using 1x 23546.png Cursed Blood (23546) as enchant material.
23546.png Cursed Blood (23546) can be bought at NPC Muzaszir with 500k zeny or 1x 6909.png Nyangvine Fruit (6909) .
1st enchant list — Min ~ Max
  • %reduces damage taken from demihuman race monster (except player) — 2~7
  • %reduces damage taken from brute race monster (except player) — 2~7
  • %reduces damage taken from demon race monster — 2~7
  • %reduces damage taken from undead race monster — 2~7
  • %reduces damage taken from formless race monster — 2~7
  • %reduces damage taken from insect race monster — 2~7
  • %reduces damage taken from angel race monster — 2~7
  • %reduces damage taken from plant race monster — 2~7
  • %reduces damage taken from fish race monster — 2~7
  • %reduces damage taken from dragon race monster — 2~7
  • %increases physical damage to demihuman race monster (except player) — 1~5
  • %increases physical damage to brute race monster — 1~5
  • %increases physical damage to demon race monster — 1~5
  • %increases physical damage to undead race monster — 1~5
  • %increases physical damage to formless race monster — 1~5
  • %increases physical damage to insect race monster — 1~5
  • %increases physical damage to angel race monster — 1~5
  • %increases physical damage to plant race monster — 1~5
  • %increases physical damage to fish race monster — 1~5
  • %increases physical damage to dragon race monster — 1~5
  • %increases magical damage to demihuman race monster (except player) — 1~5
  • %increases magical damage to brute race monster — 1~5
  • %increases magical damage to demon race monster — 1~5
  • %increases magical damage to undead race monster — 1~5
  • %increases magical damage to formless race monster — 1~5
  • %increases magical damage to insect race monster — 1~5
  • %increases magical damage to angel race monster — 1~5
  • %increases magical damage to plant race monster — 1~5
  • %increases magical damage to fish race monster — 1~5
  • %increases magical damage to dragon race monster — 1~5
  • %reduces variable casting time — 1~5
  • MaxHP — 100~1000
  • MaxSP — 20~200
  • Def — 3~10
  • Mdef — 3~10
  • %heal effectiveness — 5~10
2nd enchant list — Min ~ Max
  • %reduces damage taken from demihuman race monster (except player) — 2~7
  • %reduces damage taken from brute race monster (except player) — 2~7
  • %reduces damage taken from demon race monster — 2~7
  • %reduces damage taken from undead race monster — 2~7
  • %reduces damage taken from formless race monster — 2~7
  • %reduces damage taken from insect race monster — 2~7
  • %reduces damage taken from angel race monster — 2~7
  • %reduces damage taken from plant race monster — 2~7
  • %reduces damage taken from fish race monster — 2~7
  • %reduces damage taken from dragon race monster — 2~7
  • %increases physical damage to demihuman race monster (except player) — 1~5
  • %increases physical damage to brute race monster — 1~5
  • %increases physical damage to demon race monster — 1~5
  • %increases physical damage to undead race monster — 1~5
  • %increases physical damage to formless race monster — 1~5
  • %increases physical damage to insect race monster — 1~5
  • %increases physical damage to angel race monster — 1~5
  • %increases physical damage to plant race monster — 1~5
  • %increases physical damage to fish race monster — 1~5
  • %increases physical damage to dragon race monster — 1~5
  • %increases magical damage to demihuman race monster (except player) — 1~5
  • %increases magical damage to brute race monster — 1~5
  • %increases magical damage to demon race monster — 1~5
  • %increases magical damage to undead race monster — 1~5
  • %increases magical damage to formless race monster — 1~5
  • %increases magical damage to insect race monster — 1~5
  • %increases magical damage to angel race monster — 1~5
  • %increases magical damage to plant race monster — 1~5
  • %increases magical damage to fish race monster — 1~5
  • %increases magical damage to dragon race monster — 1~5
  • %reduces delay after attack — 1~5
  • MaxHP — 100~1000
  • MaxSP — 20~200
  • Def — 3~10
  • Mdef — 3~10
  • %heal effectiveness — 5~10
28946.png Purified Knight's Shield [1] (28946)
Effect Enchants
A purified knight's shield. It seems regain its full power after cleansing.
_______________________
ATK +5%
MATK +5%
Increases Attack Speed by 10%.
_______________________
Decreases damage taken from all elemental monsters by 10%.
_______________________
Random chance to restore 50 SP per second for 7 seconds when receiving physical damage.
Random chance to restore 300 HP per second for 7 seconds when dealing physical or magical damage.
_______________________
Refine Level +7:
ATK +20
MATK +20
_______________________
Refine Level +9:
ASPD +2
_______________________
Refine Level +12:
Decreases After Cast Delay by 5%.

_______________________
Type: Armor
Position: Left Hand
Armor Level: 1
Refinable
Weight: 80
Purified Knight's Shield can be enchanted by using 1x 23547.png Gold Statue (23547) as enchant material.
23547.png Gold Statue (23547) can be bought at NPC Muzaszir with 1m zeny or 2x 6909.png Nyangvine Fruit (6909) .
1st and 2nd enchant list — Min ~ Max
  • %reduces damage taken from demihuman race monster (except player) — 2~7
  • %reduces damage taken from brute race monster (except player) — 2~7
  • %reduces damage taken from demon race monster — 2~7
  • %reduces damage taken from undead race monster — 2~7
  • %reduces damage taken from formless race monster — 2~7
  • %reduces damage taken from insect race monster — 2~7
  • %reduces damage taken from angel race monster — 2~7
  • %reduces damage taken from plant race monster — 2~7
  • %reduces damage taken from fish race monster — 2~7
  • %reduces damage taken from dragon race monster — 2~7
  • %increases physical damage to demihuman race monster (except player) — 1~5
  • %increases physical damage to brute race monster — 1~5
  • %increases physical damage to demon race monster — 1~5
  • %increases physical damage to undead race monster — 1~5
  • %increases physical damage to formless race monster — 1~5
  • %increases physical damage to insect race monster — 1~5
  • %increases physical damage to angel race monster — 1~5
  • %increases physical damage to plant race monster — 1~5
  • %increases physical damage to fish race monster — 1~5
  • %increases physical damage to dragon race monster — 1~5
  • %increases magical damage to demihuman race monster (except player) — 1~5
  • %increases magical damage to brute race monster — 1~5
  • %increases magical damage to demon race monster — 1~5
  • %increases magical damage to undead race monster — 1~5
  • %increases magical damage to formless race monster — 1~5
  • %increases magical damage to insect race monster — 1~5
  • %increases magical damage to angel race monster — 1~5
  • %increases magical damage to plant race monster — 1~5
  • %increases magical damage to fish race monster — 1~5
  • %increases magical damage to dragon race monster — 1~5
  • %reduces variable casting time — 1~5
  • MaxHP — 100~1000
  • MaxSP — 20~200
  • Def — 3~10
  • Mdef — 3~10
  • %heal effectiveness — 5~10
  • 3rd enchant list — Min ~ Max
    • %increases physical damage to demihuman race monster (except player) — 5~10
    • %increases physical damage to brute race monster — 5~10
    • %increases physical damage to demon race monster — 5~10
    • %increases physical damage to undead race monster — 5~10
    • %increases physical damage to formless race monster — 5~10
    • %increases physical damage to insect race monster — 5~10
    • %increases physical damage to angel race monster — 5~10
    • %increases physical damage to plant race monster — 5~10
    • %increases physical damage to fish race monster — 5~10
    • %increases physical damage to dragon race monster — 5~10
    • %increases magical damage to demihuman race monster (except player) — 5~10
    • %increases magical damage to brute race monster — 5~10
    • %increases magical damage to demon race monster — 5~10
    • %increases magical damage to undead race monster — 5~10
    • %increases magical damage to formless race monster — 5~10
    • %increases magical damage to insect race monster — 5~10
    • %increases magical damage to angel race monster — 5~10
    • %increases magical damage to plant race monster — 5~10
    • %increases magical damage to fish race monster — 5~10
    • %increases magical damage to dragon race monster — 5~10
    • %ignores Def of demihuman race monster (except player) — 30~60
    • %ignores Def of brute race monster — 30~60
    • %ignores Def of demon race monster — 30~60
    • %ignores Def of undead race monster — 30~60
    • %ignores Def of formless race monster — 30~60
    • %ignores Def of insect race monster — 30~60
    • %ignores Def of angel race monster — 30~60
    • %ignores Def of plant race monster — 30~60
    • %ignores Def of fish race monster — 30~60
    • %ignores Def of dragon race monster — 30~60
    • %ignores Mdef of demihuman race monster (except player) — 30~60
    • %ignores Mdef of brute race monster — 30~60
    • %ignores Mdef of demon race monster — 30~60
    • %ignores Mdef of undead race monster — 30~60
    • %ignores Mdef of formless race monster — 30~60
    • %ignores Mdef of insect race monster — 30~60
    • %ignores Mdef of angel race monster — 30~60
    • %ignores Mdef of plant race monster — 30~60
    • %ignores Mdef of fish race monster — 30~60
    • %ignores Mdef of dragon race monster — 30~60
    • Negates size penalty
    • %ignores Def of normal enemies — 30~60
    • %ignores Def of boss monsters — 30~60
    • %ignores Mdef of normal enemies — 30~60
    • %ignores Mdef of boss monsters — 30~60