Vicious Mind Weapons/zh-hans: Difference between revisions

Muhbot (talk | contribs)
Machine translation (deepseek-flash)
 
Muhbot (talk | contribs)
Machine translation (deepseek-flash)
 
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<div lang="en" dir="ltr" class="mw-content-ltr">
===== 种族/属性附魔 =====
===== Race/Element Enchants =====
{| class="wikitable" width="40%"
{| class="wikitable" width="40%"
|- style="background-color:#AEF;  
|- style="background-color:#AEF;  
|  style="width: 5% " | Enemy element's
|  style="width: 5% " | 敌人的属性
| style="width: 5% " | Weapon property element's
| style="width: 5% " | 武器属性
| style="width: 5% " | Enemy race's
| style="width: 5% " | 敌人的种族
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|-
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<div lang="en" dir="ltr" class="mw-content-ltr">
X 的最大值:
Max value for X:
* Atk/Matk + 50
* Atk/Matk + 50
* Atk/Matk + 15%
* Atk/Matk + 15%
* Aspd + 5
* Aspd + 5
* Increases magical/physical damage on any property monsters/race targets by 20%.
* 对任意属性怪物/种族目标的魔法/物理伤害提高 20%。
* Pierces 30% of DEF/MDEF on any race targets when performing a physical/magical attack.
* 进行物理/魔法攻击时,无视任意种族目标 30% 的 DEF/MDEF。
* Pierces 30% of DEF/MDEF on Normal/Boss protocol targets when performing a physical/magical attack.
* 进行物理/魔法攻击时,无视普通/Boss 类型目标 30% 的 DEF/MDEF。
* Reduces the global delay of skills by 15%.
* 技能全局延迟减少 15%。
* Increases long-ranged damage on targets by 20%.
* 对目标的远程伤害提高 20%。
* Reduces SP cost of skills by 5%.
* 技能 SP 消耗减少 5%。
* Stats + 10
* 能力值 + 10
* Increases critical damage on targets by 20%.
* 对目标的暴击伤害提高 20%。
* Crit + 15
* Crit + 15
* Increases the recovery rate of recovery skills by 20%.
* 恢复技能的恢复量提高 20%。
* Reduces variable casting time of skills by 20%.
* 技能可变咏唱时间减少 20%。
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