Patcher/zh-hans: Difference between revisions

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此标签页包括'''三线性过滤'''、'''鼠标独占'''、'''精灵质量'''和'''纹理质量'''。精灵和纹理质量提供低、中、高。
此标签页包括'''三线性过滤'''、'''鼠标独占'''、'''精灵质量'''和'''纹理质量'''。精灵和纹理质量提供低、中、高。


<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:MuhRO-Patcher-1045-game.png|thumb|none|720px|The Game tab contains quality options and client command preferences.]]
[[File:MuhRO-Patcher-1045-game.png|thumb|none|720px|The Game tab contains quality options and client command preferences.]]
</div>


其余复选框用于存储客户端命令偏好设置。下表列出了这些控件及其关联的命令。有些是旧版客户端功能;可用性和行为取决于客户端版本。
其余复选框用于存储客户端命令偏好设置。下表列出了这些控件及其关联的命令。有些是旧版客户端功能;可用性和行为取决于客户端版本。
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打开 '''Client Tools > /greymap + LGP''' 以安装灰度地图纹理、自定义图块并更改 LGP 美术资源。更改这些文件前请关闭游戏,之后重启游戏。
打开 '''Client Tools > /greymap + LGP''' 以安装灰度地图纹理、自定义图块并更改 LGP 美术资源。更改这些文件前请关闭游戏,之后重启游戏。


<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:MuhRO-Patcher-1045-graymap-lgp.png|thumb|none|420px|Gray-map sources, custom tiles and LGP image controls. Scroll within the panel for more options.]]
[[File:MuhRO-Patcher-1045-graymap-lgp.png|thumb|none|420px|Gray-map sources, custom tiles and LGP image controls. Scroll within the panel for more options.]]
</div>


<span id="Gray-map_textures"></span>
<span id="Gray-map_textures"></span>
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# 启动游戏并使用 <code>/greymap</code> 切换已安装的灰度纹理。
# 启动游戏并使用 <code>/greymap</code> 切换已安装的灰度纹理。


<div lang="en" dir="ltr" class="mw-content-ltr">
'''Clear installed gray''' 会清空已安装的灰度纹理压缩包。当你只想临时关闭显示时,请使用游戏内的 <code>/greymap</code> 命令。启动器不会显示游戏内开关当前是否开启。
'''Clear installed gray''' empties the installed gray texture archive. Use the in-game <code>/greymap</code> command when you only want to turn the display off temporarily. The patcher does not show whether the in-game toggle is currently on.
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<div lang="en" dir="ltr" class="mw-content-ltr">
'''Replace from archive''' 会安装兼容的自定义灰度纹理集。'''Merge archive''' 会将兼容的纹理添加到现有集合中。如果你之后可能想重新安装,请保留源压缩包。
'''Replace from archive''' installs a compatible custom gray texture set. '''Merge archive''' adds compatible textures to the existing set. Keep your source archive if you might want to reinstall it later.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
Gray 导入仅接受可识别的灰格 BMP 纹理。普通世界纹理、地图几何、脚本、特效和精灵图不属于此导入器。地图形状和移动权限仍由服务器控制。
Gray imports accept recognized gray-grid BMP textures. Ordinary world textures, map geometry, scripts, effects and sprites do not belong in this importer. Map shapes and movement permissions remain server-controlled.
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<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Custom_tiles"></span>
=== Custom tiles ===
=== 自定义地砖 ===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
你可以为 '''Walkable'''、'''Blocked'''、'''Water''' 和 '''Snipable''' 地砖选择图像。
You can choose images for '''Walkable''', '''Blocked''', '''Water''' and '''Snipable''' tiles.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:MuhRO-Patcher-1045-custom-tiles.png|thumb|none|420px|Choose an image for each tile type you want to change, then apply the selected images.]]
[[File:MuhRO-Patcher-1045-custom-tiles.png|thumb|none|420px|Choose an image for each tile type you want to change, then apply the selected images.]]
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
# 为每种想要更改的地砖类型使用 '''Choose image'''。
# Use '''Choose image''' for each tile type you want to change.
# 检查所选的图像。
# Review the selected images.
# 点击 '''Apply selected images''' 并等待完成。
# Click '''Apply selected images''' and wait for completion.
# 重启游戏并使用 <code>/greymap</code>。
# Restart the game and use <code>/greymap</code>.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
只有所选的地砖类型会被更改。'''Reset''' 会将某一种地砖类型恢复为内置贴图。空白或虚空区域使用 blocked 地砖。
Only the selected tile types change. '''Reset''' returns one tile type to its built-in artwork. Empty or void areas use the blocked tile.
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<div lang="en" dir="ltr" class="mw-content-ltr">
图像必须为 PNG 或 BMP,大小不超过 8 MB,且不超过 2048 x 2048 像素。地砖贴图会被转换为 32 x 32 像素,并且不保留透明度。更改地砖图像不会改变角色可以移动或攻击的位置。
Images must be PNG or BMP, at most 8 MB and no larger than 2048 x 2048 pixels. Tile artwork is converted to 32 x 32 pixels without transparency. Changing a tile's image does not change where your character can move or attack.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="LGP_images"></span>
=== LGP images ===
=== LGP 图像 ===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
LGP 部分用于更改 '''Circle'''、'''Square'''、'''All skill floors''' 或单个技能地面图像的贴图。
The LGP section changes the artwork for '''Circle''', '''Square''', '''All skill floors''' or an individual skill's floor image.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
# 关闭游戏。如果你之前关闭了 Custom GRF,请在 Addons 中重新开启它。首次使用 LGP 图像无需单独的存档文件。
# Close the game. If you previously turned Custom GRF off, turn it back on in Addons. No separate archive is needed for your first LGP image.
# 选择要更改的图像或技能。如有需要,可按名称、技能 ID 或效果 ID 搜索。
# Select the image or skill to change. Search by name, skill ID or effect ID if needed.
# 使用 '''Choose image''',检查所选内容并点击 '''Install image'''。
# Use '''Choose image''', inspect the selection and click '''Install image'''.
# 重启游戏以加载更改后的贴图。
# Restart the game to load the changed artwork.
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<div lang="en" dir="ltr" class="mw-content-ltr">
'''Seen last session''' 会将列表筛选为上次游戏会话中记录的地面技能。如果列表为空,请先进行一次包含地面技能的游戏会话。单个技能图像优先于 All skill floors 贴图。
'''Seen last session''' filters the list to floor skills recorded during your last game session. If the list is empty, play a session containing floor skills first. Individual skill images take priority over the All skill floors artwork.
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<div lang="en" dir="ltr" class="mw-content-ltr">
LGP 导入接受不超过 8 MB、2048 x 2048 像素的 PNG 或 BMP。透明度会被保留。'''Reset image''' 会移除所选的自定义覆盖。重置后的技能随后可以使用你自定义的 All skill floors 贴图(如果你已自定义过)。'''Restore all originals''' 会移除自定义的 LGP 贴图,同时保留其他无关的自定义资源。
LGP imports accept PNG or BMP up to 8 MB and 2048 x 2048 pixels. Transparency is preserved. '''Reset image''' removes the selected custom override. A reset skill can then use your All skill floors artwork if you have customized it. '''Restore all originals''' removes the custom LGP artwork while keeping unrelated custom assets.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Proxy_Latency"></span>
== Proxy Latency ==
== 代理延迟 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
打开 '''Proxy Latency''' 可比较测量到的连接线路。'''Refresh''' 会重新进行测量。'''Best''' 会标记该次测量中计算得分最低的线路。
Open '''Proxy Latency''' to compare measured connection routes. '''Refresh''' repeats the measurement. '''Best''' marks the route with the lowest calculated score in that measurement.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
结果可能包含预估的线路延迟、跳数延迟,以及以丢包形式显示的连接探测失败。该丢包值并非游戏内数据包丢失的直接测量值。情况可能发生变化,因此最低的结果并不能保证在整个游戏会话期间都是最佳连接。此窗口仅用于测量线路;点击或刷新它不会选定你在游戏内使用的代理。
The results can include estimated route delay, hop delay and failed connection probes shown as loss. This loss value is not a direct measurement of in-game packet loss. Conditions can change, so the lowest result is not a guarantee of the best connection throughout a game session. This window measures routes; clicking or refreshing it does not select your in-game proxy.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Crash_diagnostics"></span>
== Crash diagnostics ==
== 崩溃诊断 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
'''Automatically send crash diagnostics''' 控制在支持的情况下自动上传报告。默认处于启用状态。将其关闭后,报告会保留在本地,而不会自动上传。
'''Automatically send crash diagnostics''' controls automatic report uploads where supported. It is enabled by default. Turning it off keeps reports local instead of uploading them automatically.
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<div lang="en" dir="ltr" class="mw-content-ltr">
补丁程序可以显示报告是已发送、已保留,还是正在等待再次尝试。如果你要向客服报告崩溃问题,即使已启用自动诊断,也请说明你当时正在做什么以及大致的时间。
The patcher can show whether reports were sent, retained or are waiting for another attempt. If you report a crash to support, include what you were doing and the approximate time even when automatic diagnostics are enabled.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Troubleshooting"></span>
== Troubleshooting ==
== 故障排除 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
! Problem !! What to check
! 问题 !! 检查事项
|-
|-
| Login or game launch is unavailable || Wait for patching to finish. Read the current status or error. If an update is required, close game clients and complete it.
| 无法登录或启动游戏 || 等待补丁更新完成。查看当前状态或错误信息。如果需要更新,请关闭游戏客户端并完成更新。
|-
|-
| Game Setup keeps opening before launch || Select a detected device and supported mode, then Save. Close the window after the success message. A preview or Cancel does not save the configuration.
| 启动前总是弹出 Game Setup || 选择检测到的设备和支持的模式,然后点击 Save。看到成功提示后关闭窗口。预览或 Cancel 不会保存配置。
|-
|-
| No graphics device or an unsupported renderer is reported || Check Addons > Renderer and select a supported option. Reopen Game Setup afterward. Original-client graphics detection on Linux requires a working Wine environment.
| 提示没有图形设备或渲染器不受支持 || 检查 Addons > Renderer 并选择受支持的选项。之后重新打开 Game Setup。在 Linux 上检测原版客户端的图形需要可正常工作的 Wine 环境。
|-
|-
| Graphics fail after changing renderer or driver || Reopen Game Setup and review the detected device. Try a supported windowed mode and Test graphics, then Save. Reset display and audio can refill the form with defaults.
| 更改渲染器或驱动后图形出现问题 || 重新打开 Game Setup 并检查检测到的设备。尝试受支持的窗口模式并点击 Test graphics,然后 Save。Reset display and audio 可以用默认值重新填充表单。
|-
|-
| Saving reports that settings changed elsewhere || Close other setup tools and game clients. Close and reopen Game Setup to load the current values, then make the changes again.
| 保存时提示设置已在别处更改 || 关闭其他设置工具和游戏客户端。关闭并重新打开 Game Setup 以加载当前值,然后重新进行更改。
|-
|-
| Saving reports a permissions or shared-settings error || Follow the exact error. Close every original client when requested. If it persists, send support the error text and patcher version.
| 保存时提示权限或共享设置错误 || 按照具体的错误提示操作。在要求时关闭所有原版客户端。如果问题仍然存在,请将错误文本和补丁程序版本发送给客服。
|-
|-
| A game account still shows Online || Use Click to Kick if you intend to disconnect it, wait a few seconds and Refresh Now before trying again.
| 游戏账号仍显示为 Online || 如果你想断开该账号,请使用 Click to Kick,等待几秒并点击 Refresh Now,然后再重试。
|-
|-
| Turbo does nothing || Check the binding key, hotbar assignment and active profile. Save the configuration and enable the controller with Alt plus its Pause Key. Hold the binding key while the game is focused. Restart the game if it has not picked up the saved configuration.
| Turbo 没有反应 || 检查绑定按键、快捷栏分配和当前配置档。保存配置,并用 Alt 加上其 Pause Key 启用控制器。在游戏处于焦点状态时按住绑定按键。如果游戏没有读取到已保存的配置,请重启游戏。
|-
|-
| Turbo Setup has missing text || Close the tool, enable its Compatibility mode in the patcher and reopen it.
| Turbo Setup 缺少文字 || 关闭该工具,在补丁程序中启用其 Compatibility 模式,然后重新打开。
|-
|-
| An addon or LGP image is not visible || Check that the operation succeeded and restart the game. Check Custom GRF state and possible overlapping custom assets.
| 某个 addon 或 LGP 图像不可见 || 检查操作是否成功并重启游戏。检查 Custom GRF 的状态以及可能重叠的自定义资源。
|-
|-
| Gray textures have not changed || Confirm that textures are installed, restart the game and check the in-game /greymap toggle. Installing textures and enabling their display are separate steps.
| Gray 纹理没有变化 || 确认纹理已安装,重启游戏并检查游戏内的 /greymap 开关。安装纹理和启用其显示是两个独立的步骤。
|-
|-
| Interface or chat windows are misplaced || Close the game and use Game Setup > Maintenance > Reset window and chat positions. Keep the reported backup.
| 界面或聊天窗口位置错乱 || 关闭游戏,并使用 Game Setup > Maintenance > Reset window and chat positions。保留提示中的备份。
|}
|}
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<div lang="en" dir="ltr" class="mw-content-ltr">
如需客服协助,请复制补丁程序版本以及确切的状态或错误信息。请附上你的操作系统、所选渲染器以及复现该问题的步骤。错误截图会有所帮助;请隐藏账号信息,切勿包含你的密码。
For support, copy the patcher version and the exact status or error message. Include your operating system, selected renderer and the steps that reproduce the problem. A screenshot of the error can help; hide account details and never include your password.
</div>